157 research outputs found

    SUBALTERNITAS TOKOH DIAH AYU DAN MAHARANI: ANTARA KUTUKAN DAN SENJATA

    Get PDF
    The story of “Kutukan Dapur” by Eka Kurniawan presents a colonial setting: Dutch colonialism and postcolonialism in the image of two characters, Diah Ayu and Maharani. Maharani is in patriarchal shackles, which is ingrained in her family life and social structure. Meanwhile, Diah Ayu is in the bonds of Dutch colonialism, which is brought back by the author. Both are in a subaltern position but in different conditions. Based on this description, this research asks two questions which are analyzed using Gayatri Spivak\u27s subaltern theory, (1) what the position of Diah Ayu and Maharani in "Kutukan Dapur" short story, and (2) how the subaltern is constructed through the efforts of the two characters to get out of that position is. The method used is qualitative. The narratives are classified and analyzed to understand the subaltern\u27s position and construction and its resistance efforts. This research indicates that Maharani and Diah Ayu are subalterns of Maharani dominated by patriarchy, while Diah Ayu is dominated by Dutch colonialism. Maharani fought back, but only with an idea or ideas. Unlike Diah Ayu, she is able to fight in a real form. However, as the author, Eka is trapped in a biased construction in addition to gender bias and representation. In subaltern studies, representation is only a tool towards more real domination. The two figures seem to be fighting against the power structure (colonial and patriarchal) but are still trapped in the dominance of the other.The story of “Kutukan Dapur” by Eka Kurniawan presents a colonial setting: Dutch colonialism and postcolonialism in the image of two characters, Diah Ayu and Maharani. Maharani is in patriarchal shackles, which is ingrained in her family life and social structure. Meanwhile, Diah Ayu is in the bonds of Dutch colonialism, which is brought back by the author. Both are in a subaltern position but in different conditions. Based on this description, this research asks two questions which are analyzed using Gayatri Spivak\u27s subaltern theory, (1) what the position of Diah Ayu and Maharani in "Kutukan Dapur" short story, and (2) how the subaltern is constructed through the efforts of the two characters to get out of that position is. The method used is qualitative. The narratives are classified and analyzed to understand the subaltern\u27s position and construction and its resistance efforts. This research indicates that Maharani and Diah Ayu are subalterns of Maharani dominated by patriarchy, while Diah Ayu is dominated by Dutch colonialism. Maharani fought back, but only with an idea or ideas. Unlike Diah Ayu, she is able to fight in a real form. However, as the author, Eka is trapped in a biased construction in addition to gender bias and representation. In subaltern studies, representation is only a tool towards more real domination. The two figures seem to be fighting against the power structure (colonial and patriarchal) but are still trapped in the dominance of the other

    Pengetahuan Dasar Gunung Api Menggunakan Komik Edukasi pada Anak-Anak Panti Asuhan Dharma Jati I Klungkung Provinsi Bali

    Get PDF
    Abstrak Penelitian ini merupakan kelanjutan dari penelitian dan kegiatan pengabdian masyarakat penulis beserta tim PKM pada bulan Januari - Mei tahun 2023 di lokasi yang sama yaitu Panti Asuhan Darma Jati I Klungkung Bali. Penelitian tersebut membahas tentang bagaimana pengetahuan anak-anak panti asuhan tentang gunung api dan mitigasinya (Maharani, 2023). Hasil penelitian yang diperoleh dari kuesioner menunjukkan bahwa masih kurangnya pengetahuan mereka tentang gunung api dan mitigasinya (Maharani, 2023). Karena alasan tersebut diatas maka penulis beserta tim PKM melaksanakan kegiatan sosialisasi menggunakan brosur yang berisi gunung api dan mitigasinya guna memberikan pengetahuan dasar gunung api (Maharani dkk, 2023). Hasil kegiatan PKM menunjukkan bahwa anak-anak panti asuhan cukup memahami tentang bahaya gunung api dan antisipasinya. Pada penelitian lanjutan ini peneliti mencoba membuat komik edukasi gunung api dan mitigasi agar lebih menarik serta dapat mudah dipahami. Komik ini bersumber dari brosur yang pernah dibuat sebelumnya. Komik diberikan kepada anak-anak penghuni panti asuhan tersebut dengan tujuan anak-anak bisa mengambil langkah-langkah yang harus ditempuh  sebelum, saat dan sesudah letusan  gunung api. Hasil kuesioner akhir penelitian menunjukkan bahwa ada peningkatan pengetahuan dari sebelumnya.   Kata kunci: This research is a continuation of the research and community service activities of the author and the PKM team in January - May 2023 at the same location, namely the Darma Jati I Klungkung Bali Orphanage. This research discusses how orphanage children know about volcanoes and their mitigation (Maharani, 2023). The research results obtained from the questionnaire show that they still lack knowledge about volcanoes and their mitigation (Maharani, 2023). For the reasons mentioned above, the author and the PKM team carried out outreach activities using brochures containing volcanoes and their mitigation in order to provide basic knowledge of volcanoes (Maharani et al, 2023). The results of PKM activities show that the children at the orphanage understand enough about the dangers of volcanoes and their anticipation. In this follow-up research, researchers are trying to create educational comics about volcanoes and mitigation to make them more interesting and easy to understand. This comic comes from a brochure that was made previously. The comic was given to the children living in the orphanage with the aim that the children could take steps to take before, during and after a volcanic eruption. The results of the final research questionnaire showed that there was an increase in knowledge from before. Key words: orphanage children, volcano, knowledge, comicsThis research is a continuation of the research and community service activities of the author and the PKM team in January - May 2023 at the same location, namely the Darma Jati I Klungkung Bali Orphanage. This research discusses how orphanage children know about volcanoes and their mitigation (Maharani, 2023). The research results obtained from the questionnaire show that they still lack knowledge about volcanoes and their mitigation (Maharani, 2023). For the reasons mentioned above, the author and the PKM team carried out outreach activities using brochures containing volcanoes and their mitigation in order to provide basic knowledge of volcanoes (Maharani et al, 2023). The results of PKM activities show that the children at the orphanage understand enough about the dangers of volcanoes and their anticipation. In this follow-up research, researchers are trying to create educational comics about volcanoes and mitigation to make them more interesting and easy to understand. This comic comes from a brochure that was made previously. The comic was given to the children living in the orphanage with the aim that the children could take steps to take before, during and after a volcanic eruption. The results of the final research questionnaire showed that there was an increase in knowledge from before. Key words: orphanage children, volcano, knowledge, comic

    Pengetahuan Dasar Gunung Api Menggunakan Komik Edukasi pada Anak-Anak Panti Asuhan Dharma Jati I Klungkung Provinsi Bali: Pengetahuan Dasar Gunung Api Menggunakan Komik Edukasi pada Anak-Anak Panti Asuhan Dharma Jati I Klungkung Provinsi Bali

    No full text
    This research was a continuation of the research and community service activities (PKM) of the author and the service to society team in January - May 2023 at the same location, namely the Darma Jati I Klungkung Bali Orphanage. This research discusses how orphanage children know about volcanoes and their mitigation. The research results obtained from the questionnaire show that they still lack knowledge about volcanoes and their mitigation). For the reasons mentioned above, the author and the PKM team carried out outreach activities using brochures containing volcanoes and their mitigation to provide basic knowledge of volcanoes). The results of PKM activities show that the children at the orphanage understand enough about the dangers of volcanoes and their anticipation. In this follow-up research, researchers are trying to create educational comics about volcanoes and mitigation to make them more interesting and easy to understand. This comic comes from a brochure that was made previously. The comic was given to the children living in the orphanage with the aim that the children could take steps to take before, during, and after a volcanic eruption. The results of the final research questionnaire showed an increase in knowledge from before.Abstrak Penelitian ini merupakan kelanjutan dari penelitian dan kegiatan pengabdian masyarakat penulis beserta tim PKM pada bulan Januari - Mei tahun 2023 di lokasi yang sama yaitu Panti Asuhan Darma Jati I Klungkung Bali. Penelitian tersebut membahas tentang bagaimana pengetahuan anak-anak panti asuhan tentang gunung api dan mitigasinya (Maharani, 2023). Hasil penelitian yang diperoleh dari kuesioner menunjukkan bahwa masih kurangnya pengetahuan mereka tentang gunung api dan mitigasinya (Maharani, 2023). Karena alasan tersebut diatas maka penulis beserta tim PKM melaksanakan kegiatan sosialisasi menggunakan brosur yang berisi gunung api dan mitigasinya guna memberikan pengetahuan dasar gunung api (Maharani dkk, 2023). Hasil kegiatan PKM menunjukkan bahwa anak-anak panti asuhan cukup memahami tentang bahaya gunung api dan antisipasinya. Pada penelitian lanjutan ini peneliti mencoba membuat komik edukasi gunung api dan mitigasi agar lebih menarik serta dapat mudah dipahami. Komik ini bersumber dari brosur yang pernah dibuat sebelumnya. Komik diberikan kepada anak-anak penghuni panti asuhan tersebut dengan tujuan anak-anak bisa mengambil langkah-langkah yang harus ditempuh  sebelum, saat dan sesudah letusan  gunung api. Hasil kuesioner akhir penelitian menunjukkan bahwa ada peningkatan pengetahuan dari sebelumnya.   Kata kunci: This research is a continuation of the research and community service activities of the author and the PKM team in January - May 2023 at the same location, namely the Darma Jati I Klungkung Bali Orphanage. This research discusses how orphanage children know about volcanoes and their mitigation (Maharani, 2023). The research results obtained from the questionnaire show that they still lack knowledge about volcanoes and their mitigation (Maharani, 2023). For the reasons mentioned above, the author and the PKM team carried out outreach activities using brochures containing volcanoes and their mitigation in order to provide basic knowledge of volcanoes (Maharani et al, 2023). The results of PKM activities show that the children at the orphanage understand enough about the dangers of volcanoes and their anticipation. In this follow-up research, researchers are trying to create educational comics about volcanoes and mitigation to make them more interesting and easy to understand. This comic comes from a brochure that was made previously. The comic was given to the children living in the orphanage with the aim that the children could take steps to take before, during and after a volcanic eruption. The results of the final research questionnaire showed that there was an increase in knowledge from before. Key words: orphanage children, volcano, knowledge, comicsThis research is a continuation of the research and community service activities of the author and the PKM team in January - May 2023 at the same location, namely the Darma Jati I Klungkung Bali Orphanage. This research discusses how orphanage children know about volcanoes and their mitigation (Maharani, 2023). The research results obtained from the questionnaire show that they still lack knowledge about volcanoes and their mitigation (Maharani, 2023). For the reasons mentioned above, the author and the PKM team carried out outreach activities using brochures containing volcanoes and their mitigation in order to provide basic knowledge of volcanoes (Maharani et al, 2023). The results of PKM activities show that the children at the orphanage understand enough about the dangers of volcanoes and their anticipation. In this follow-up research, researchers are trying to create educational comics about volcanoes and mitigation to make them more interesting and easy to understand. This comic comes from a brochure that was made previously. The comic was given to the children living in the orphanage with the aim that the children could take steps to take before, during and after a volcanic eruption. The results of the final research questionnaire showed that there was an increase in knowledge from before. Key words: orphanage children, volcano, knowledge, comic

    Hubungan Prestasi Belajar dan Social Persuasion terhadap Kemandirian Mengambil Keputusan Setelah Lulus Siswa Kelas XII SMK Program Keahlian Teknik Komputer dan Jaringan Di Kota Batu

    No full text
    ABSTRAK   Kemandirian mengambil keputusan setelah lulus merupakan suatu keadaan yang dihadapi oleh siswa. Jika siswa kurang memiliki kemandirian maka rasa kurang percaya diri dan mudah mengikuti orang lain akan semakin tinggi. Hal ini akan mengakibatkanya rasa kurang percaya diri terhadap dirinya sendiri dan akan berpengaruh kepada masa depan siswa. Kemandirian mengambil keputusan setelah lulus merupakan kemampuan siswa secara mandiri dalam memecahkan berbagai masalah untuk mengambil keputusaan dan mampu untuk bertanggungjawab atas keputusannya. Tujuan penelitian ini adalah: (1) memperoleh deskripsi tentang prestasi belajar (X1), social persuasion (X2),dan kemandirian mengambil keputusan setelah lulus(Y), (2) mengungkap signifikansi hubungan antara X1 terhadap Y, (3) mengungkap signifikansi hubungan antara X2 terhadap Y,(4) mengungkap signifikansi hubungan secara simultan antara X1dan X2 terhadap Y, dan (5) memperoleh besar kontribusi X1 dan X2 terhadap Y. Penelitian kuantitatif secara deskriptif korelasional ini dilakukan pada siswa kelas XII SMK program keahlian Teknik Komputer dan Jaringan di Kota Batu dengan jumlah populasi sebanyak 105 mahasiswa. Didapatkan jumlah sampel sebanyak 105 mahasiswa dengan menggunakan teknik purposive sampling. Untuk mengukur variabel X1menggunakan instrumen penelitian dokumentasi berupa nilai rapot, sedangkan untuk mengukur variabel X2 dan Y menggunakan instrumen penelitian berupa angket. Teknik analisis data yang digunakan adalah analisis korelasi parsial dan analisis regresi linier berganda. Analisis data dilakukan dengan bantuan program SPSS(Statistical Program for Social Science) 20 for Windows. Kesimpulannya adalah: (1) variabelX1tergolong tinggi, variabel X2tergolong tinggi, dan variabel Y tergolong tinggi, (2) terdapat hubungan yang positif dan signifikan antara X1 terhadap Y, (3) terdapat hubungan yang positif dan signifikan antara X2 terhadap Y, (4) terdapat hubungan yang positif dan signifikan secara simultan antara X1 dan X2 terhadap Y, dan (5) besar kontribusi X2 lebih besar daripada X1 terhadap Y

    Gambaran Pengetahuan Mitigasi Gunung Api pada Anak-Anak Panti Asuhan Darul Alfalah Denpasar Provinsi Bali

    Get PDF
    This study is a continuation of the community services activities of the author and the Community Service (PKM) team in 2022 at same location mamely the Darul Alfalah Orphanage Pemogan Village Denpasar District, South Denpasar District. The activty included socialization of earthquake and their mitigation qmd finding out how much knowledge the orphanage children had about earthquakes and their mitigation (Maharani, 2022). This study focus on volcanic mitigation in orphanages with orphanage children as respondents. The questionnaire contained queastions about the efforts taken before during and after the volcanic eruption. The results of questionnaire showed the orphaange children still lacked knowledge in efforts to minimize the dangers of volcanic eruptions.Penelitian ini merupakan kelanjutan dari kegiatan pengabdian masyarakat penulis beserta tim Pengabdian Kepada Masyarakat (PKM) pada tahun 2022 di lokasi yang sama yaitu Panti Asuhan Darul Alfalah Desa Pemogan Kecamatan Denpasar Kecamatan Denpasar Selatan. Kegiatan tersebut berisikan sosialisasi gempa bumi dan mitigasi serta mengetahui bagaimana pengetahuan anak-anak panti asuhan tentang gempa bumi dan mitigasi (Maharani, 2022). Penelitian kali ini bersubjekkan mitigasi gunung api pada panti asuhan dengan anak-anak panti asuhan sebagai responden. Kuesioner berisikan pertanyaan-pertanyaan tentang upaya-upaya yang ditempuh sebelum letusan, saat dan pasca letusan gunung api terjadi. Hasil kuesioner menunjukkan masih kurangnya pengetahuan anak-anak panti asuhan dalam upaya meminimalisir bahaya letusan gunung api.&nbsp

    Collaborative Art Performance “Melumat-Limit”

    Get PDF
    The Art Collaboration Performance "Melumat Limit" is an art platform that collaborates more than one branch of art that is realized into a performance. "Melumat Limit" is interpreted as fighting and defeating existing boundaries but not completely eliminating them. This creation explains the steps of managing a performance, especially the Art Collaboration Performance "Melumat Limit". The method used by the author in the creation of the Performing Arts Collaboration "Melumat Limit" is qualitative with an approach to event management, contemporary dramaturgy and aesthetics. This creation aims to provide an alternative space for artists and audiences in organizing a performance, as a way of articulating art, and as a reference for learning about the process of creating an art collaboration performance. A performance art creation is briefly divided into three stages, namely pre-production, production or technical management, and post-production. Many stages are carried out to realize an art collaboration performance. Knowledge of equipment is also something that must be considered, considering the various types of equipment that must be in accordance with the needs.

    URGENSI PENGATURAN TATA CARA PEMBUKTIAN TINDAK PIDANA SIBER (CYBERCRIME)

    No full text
    Novita Maharani, Dr. Yuliati. SH.,LLM, Alfons Zakaria, SH.,LLM Fakultas Hukum Universitas Brawijaya Email : [email protected] Kejahatan berkembang seiring berkembangnya teknologi yang semakin maju. Karena banyaknya kejahatan yang menggunakan teknologi komputer. Maka dibutuhkan peraturan yang jelas. Meskipun dalam Undang-Undang Nomor 11 tahun 2008 tentang Informasi dan Transaksi Elektronik sudah mengatur mengenai tindak pidana siber (cybercrime) dan di dalam Kitab Undang-Undang Hukum Acara Pidana sudah mengatur mengenai pembuktian tindak pidana akan tetapi peraturan tersebut masih lemah dan tidak efektif, kekosongan peraturan mengenai tata cara pembuktian tindak pidana siber yang menggunakan bukti elektronik menyulitkan aparat penegak hukum dalam melakukan pembuktian karena Undang-Undang saat ini tidak cukup sebagai acuan. Dan karena komputer adalah masalah yang sangat kompleks dan dibutuhkan keahlian khusus dalam menganalisa kasus tersebut untuk itu Penulis mengusulkan pengaturan terkait tata cara pembuktian tindak pidana siber. Kata Kunci : pembuktian, cybercrime Abstract Crime develops as technology advances. Because of the many crimes that use computer technology. It needs clear rules. Although in Law (Undang-undang) No. 11 of 2008 on Information and Electronic Transactions has regulated the crime of cybercrime and in the Criminal Procedure Code already regulate the proving of criminal act but the regulation is still weak and ineffective, the void of the regulation on the procedure for the proof of criminal acts of cyber that uses electronic evidence makes it difficult for law enforcement officials to prove because the current law is not enough as a reference. And because the computer is a very complex problem and it takes a special skill in analyzing the case. Therefore the author proposes arrangements related to the procedure for the proof of cyber crime. Keyword: cybercrime, regulation Â

    Perancangan Artbook Desain Karakter Untuk Game INheritage : Boundary of Existence

    No full text
    Abstrak   Gumbi, Maharani S.M. 2017. Perancangan Artbook Desain Karakter untuk Game INheritage : Boundary of Existence. Skripsi, Jurusan Seni dan Desain, Fakultas Sastra, Universitas Negeri Malang. Pembimbing: (I) Drs. Didiek Rahmanadji, M.Pd. (II) Abdul Rahman Prastyo, S.Pd. M.Pd.   Kata Kunci: Artbook, Desain Karakter, Game INheritage : Boundary of Existence.   Indonesia memiliki begitu banyak budaya tradisional, namun sayangnya sebagian besar dari masyarakat Indonesia enggan untuk melestarikannya, sehingga banyak kasus klaim budaya Indonesia oleh negara lain. Untuk mencegah hal ini, para pemuda kreatif Indonesia membuat beberapa media yang dapat menumbuhkan kecintaan masyarakat terhadap budaya Indonesia, salah satunya melalui game bejudul INheritage : Boundary of Existence. Game ini memuat karakter dan hewan endemik Indonesia, namun hanya beberapa daerah saja. Oleh karena itu, penulis merancang artbook untuk melengkapi karakter dari berbagai provinsi guna menambah pengetahuan khalayak umum terhadap budaya tradisional Indonesia. Model perancangan yang dibuat menggunakan model perancangan metode analitis. Dalam metode perancangan analitis ini hasil rancangan akan sangat dipengaruhi oleh proses yang dilakukan sebelumnya. Proses tersebut meliputi penetapan masalah, pendataan lapangan, analisis, sintesis, skematik desain, penyusunan konsep dan pewujudan desain. Model perancangan dimodifikasi dengan runtutan langkah-langkah kerja yang lebih mengarah ke proses pembuatan media.   SUMMARY   Gumbi, Maharani S.M. 2017. Perancangan Artbook Desain Karakter untuk Game INheritage : Boundary of Existence. Disertation, Art and Design, Faculty of Literature, State University of Malang. Advisor: (I) Drs. Didiek Rahmanadji, M.Pd. (II) Abdul Rahman Prastyo, S.Pd. M.Pd.   Keyword : Artbook, Character Design, Game INheritage : Boundary of Existence             Indonesia has a lot of traditional cultures, unfortunately most of Indonesian People didn’t have any intention to perpetuate these cultures, which cause the case of culture claim by another country. To prefent this case, some creative people of Indonesia create the media to grow the sense of culture from Indonesian people. Game INheritage: boundary of existence is example of that media. This game contain characters and endemic animal that contain traditional culture particles, but only a little part from whole national culture. That’s why the author create the artbook of character design that contain culture particle from each province of Indonesia to increase the knowledge of Indonesian Cultures.             The method of this development uses analytical method. In analytical method, the final result of development is heavily influenced by its previous process. The process covers development background, field data, analysis, synthesis, schematic design, constructing concept, and design realization. In this development, the method is modified into systematic work steps which lead to the process of creating a medi

    PENGGUNAAN MEDIA BAHAN ALAM UNTUK MENINGKATKAN KEMAMPUAN KOGNITIF PESERTA DIDIK PADA RA RAODHATUL HIDAYAH KOTA PALOPO

    Get PDF
    ABSTRAK Sri Maharani Ilyas, 2024; “penggunaan media bahan alam untuk meningkatkan kemampuan kognitif peserta didik pada RA Raodhatul Hidayah Kota Palopo” Skripsi Program Studi Pendidikan Islam Anak Usia Dini Fakultas Tarbiyah Dan Ilmu Keguruan Institut Agama Islam Negeri Palopo, Dibimbing Oleh Lisa Aditya Dwiwansyah Musa dan Rifa’ah Mahmudah Bulu’. Skripsi ini membahas mengenai penggunaan media bahan alam untuk meningkatkan kemampuan kognitif peserta didik dengan pengujian Kemampuan Mengenal angka. Penelitian ini bertujuan untuk mengetahui penggunaan mediabahan alam untuk meningkatkan kemampuan kognitif peserta didik pada RA Raodhatul hidayah kota Palopo. Jenis penelitian yang dilakukan dalam penelitian ini adalah penelitian Classroom Action Research Yaitu suatu bentuk Penelitian Tindakan Kelas (PTK) yang bersifat reflektif. Subjek penelitiannya adalah peserta didik pada RA Raodhatul Hidayah Kota Palopo. Untuk memperoleh data penulis melakukan pengumpulan data melalui observasi dan dokumentasi. Teknik pengelolaan data melalui Reduksi data (data reduction), Penyajian data (data display), Penarikan kesimpulan dan verifikasi (conclusion drawing). Hasil penelitian menunjukan bahwa peningkatan Kemampuan Mengenal angka anak pada pra tindakan memperoleh rata-rata 6,5 (24%), Siklus I memperoleh rata-rata 7,8 (29%), dan siklus II memperoleh rata-rata 13,0 (48%). pada pengajuan hipotesis yang ada maka penulis simpulkan bahwa penggunaan media bahan alam dapat meningkatkan kemampuan kognitif peserta didik pada pada RA Raodhatul Hidayah Kota Palopo. Kata Kunci : Media Bahan Alam, , Kemampuan Kognitif, Peserta Didik xxiii ABSTRACT Sri Maharani Ilyas, 2024; “use of natural media to improve students' cognitive abilities at Ra Raodhatul Hidayah,Palopo City Regency” Skripsi Program Studi Pendidikan Islam Anak Usia Dini Fakultas Tarbiyah Dan Ilmu Keguruan Institut Agama Islam Negeri Palopo. Guided by Lisa Aditya Dwiwansyah Musa and Rifa’ah Mahmudah Bulu’. This thesis discusses the use of natural media to improve students' cognitive abilities by testing the ability to recognize numbers. This research aims to determine the use of natural media to improve the cognitive abilities of students at Ra Raodhatul Hidaya Palopo City, Research is research. The type of research carried out in this research is research (Classroom Action Research). It is a form of Classroom Action Research (PTK) that is reflective in nature. The research subjects were students at RA Raodhatul Hidayah, Palopo City. To obtain data the author collected data through observation and documentation. Data management techniques through data reduction, data display, and conclusion drawing. The research results show that the ability to recognize pre-research numbers is at 40.0%. Cycle 1 was at 48.2%. Cycle 2 was at 79.4%. Based on the analysis in cycle 1 and cycle 2, based on the proposed hypothesis, the author concludes that the use of natural media can improve the cognitive abilities of students at RA Raodhatul Hidayah, Palopo City. Keywords: Natural Media, Cognitive Ability, Students xxiv خالصة شري ماهاراني إلياس،0202؛ "استخدام الوسائط المادية الطبيعية لتحسين القدرات المعرفية للطالب فيRA Raodhatul Hidayah، مدينة بالوبو" أطروحة، برنامج دراسة التربية اإلسالمية في مرحلة الطفولة المبكرة، كلية التربية وتدريب المعلمين، معهدبالوبو اإلسالمي الحكومي، تحت إشراف ليزا أديتيا ديووانسيا موسى وريفا "آه محمودة بولو". تناقش هذه األطروحة استخدام الوسائط الطبيعية لتحسين القدرات المعرفية للطالب من خالل اختبار القدرة على التعرف على األرقام. يهدف هذا البحث إلى تحديد استخدام الوسائط الطبيعية لتحسين القدرات المعرفية للطالب فيRA Raodhatul Hidayah، مدينة بالوبو. نوع البحث الذي تم إجراؤه في هذا البحث هو البحث اإلجرائي في الفصل الدراسي، وهو شكل من أشكال البحث اإلجرائي في الفصل الدراسي (PTK) الذي يعكس طبيعته. كان موضوع البحث طالبًا فيRA Raodhatul Hidayah، مدينة بالوبو. للحصول على البيانات قام المؤلف بجمع البيانات من خالل المالحظة والتوثيق. تقنيات إدارة البيانات من خالل تقليل البيانات وعرض البيانات ورسم االستنتاجات ورسم االستنتاجات. وأظهرت نتائج البحث أن القدرة على التعرف على األرقام قبل البحث بلغت04.4%كانت. و الدورة األولى بنسبة0..4٪كانت الدورة الثانية بنسبة. و4..0٪. بناء ً على التحليل في الدورة1 والدورة4، في اقتراح الفرضيات الحالية، يخلص المؤلف إلى أن استخدام الوسائط الطبيعية يمكن أن يحسن القدرات المعرفية للطالب فيRA Raodhatul Hidayah، مدينةبالوبو. الكلمات المفتاحية:وسائط المادة الطبيعية، القدرة المعرفية، الطال

    Penanaman Kepemimpinan Melalui Kegiatan Kepramukaan Di Pondok Pesantren Ta’mirul Islam Surakarta (Studi Kasus Santriwati Kelas 5 KMI Pondok PesantrenTa’mirul Islam Surakarta Tahun Ajaran 2016/2017)

    Get PDF
    ABSTRACT Leadership is a behavior with a specific purpose to influence the activities of group members to achieve common goals designed to provide individual and organizational benefits. Leaders are the decisive factor in determining the results of operations undertaken by an organization. Scouting is a process of education outside the school environment and outside the family in the form of interesting, fun, healthy, regular, directional, practical activities conducted by nature with the basic principles of scouting methodology which is the ultimate goal of character education. In response to that, Ta'mirul Islamic boarding schools apply leadership through scouting, with learning that is not boring. Armed with the above background the author tries to examine the leadership in scouting activities Ta'mirul Islam boarding schools Surakarta. The problems to be studied in this research are: (1) How to plant leadership through scouting activities in Ta'mirul Islam boarding schools Surakarta academic year 2016/2017. The main purpose of this study is to describe the planting of leadership through scouting activities in Ta'mirul Islam boarding schools Surakarta academic year 2016/2017. This research is field research (field research) because data taken directly from field with descriptive qualitative writing method. The data collection method used is the observation to get the data directly the process of scouting activities, geographical location of the school, interviews conducted to Sunardi Sudjani as chairman of the custody of the cottage, Fatimah Azzahra as chairman of the scout movement coordinator, documentation to take a general overview Ta'mirul Islam boarding schools Surakarta about the history of establishment, organizational structure of scouting, vision, mission, purpose and means of infrastructure. The method taken is descriptive qualitative analysis. Based on the results obtained, it can be concluded that leadership in scouting activities include: (1) talent and ability in self (2) environment and training. Applied to the scouting activities. Keywords: Leadership, Scouting at Ta'mirul Islam Boarding School
    corecore