804 research outputs found
ANALISIS PROSES BERPIKIR KREATIF SISWA SEKOLAH MENENGAH KEJURURUAN (SMK) DALAM PEMECAHAN DAN PENGAJUAN MASALAH MATEMATIKA PADA MATERI PERSAMAAN KUADRAT
ABSTRACT
Creativity is an ability to think, feel, and perceive intuition to produce new
product, solve problem in his own way or be able to find solution to problem in
different ways from the usual, and also be able to develop ideas from the existing
knowledge. Problem-solving and problem-posing are ways to develop students'
creativity aspecially in mathematics. This research is aimed at identifying and
describing students creativity level, creative thinking process and the factors which
cause difficulties to the students in performing creative thinking in solving and posing
mathematics problem to the quadratic equation material.
This study was descriptive qualitative research which used case study method.
The subjects of this study were the students in the tenth grade of SMK Negeri 1
Pacitan who take computer and networking program and software enginering
program, school year 2011/2012. The technique used in gathering the data were
purposive sampling. Identify the students creativity level and the step of creative
thinking were conducted by problem-solving and problem-posing tasks (TPPM). The
creativity levels divided into three level, namely creative, less creative and not
creative. The creativity criteria were based on the fluency, flexibility and originality.
The stages of creative thinking process were refered to creative thinking model
developed by Wallas (Wallas model), there are preparation, incubation, illumination
and verification. The data of this study were analysis conducted by Miles and
Huberman model.
The results showed from 122 subjects, there are 98.4% students were not
creative, 1.6% students were less creative and 0% students were creative. Creative
thinking process of less creative students and not creative student were identified that
at the preparation stage, less creative students are better able to gather relevant
information to solve the problem. At the incubation stage, less creative and not
creative students were paused and recall what they have learned previously. Not
creative students tend to stop and did not find the idea to solve the problem. At the
illumination stage, less creative students were able to find settlement ideas, but tend
to only give a unique solution idea and does not give the another idea solution. At the
verification stage, less creative students and not creative students were re-examine his
work. The factors were cause students' difficult to creative thinking were because
students dificult to find ideas to complete the task, it’s because the task had not been
done before. Students were not used provide variety of ideas in solving problems.
Keywords : creativity, problem solving, problem posing, fluency, flexibility,
originality, creative thingking processes.
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Kreativitas adalah kemampuan berfikir, merasa, menginderakan dan intuisi
untuk menghasilkan suatu produk yang baru, memecahkan suatu masalah dengan
caranya sendiri atau mampu menemukan pemecahan suatu masalah dengan cara yang
berbeda dari yang biasanya, dan juga mampu mengembangkan gagasannya dari ilmu
pengetahuan yang sudah ada. Salah satu cara untuk mengembangkan kreativitas
siswa dalam matematika adalah melalui penyajian tugas pemecahan masalah dan
pengajuan masalah. Penelitian ini bertujuan untuk mengidentifikasi dan
mendeskripsikan tingkatan kreativitas siswa, proses berpikir kreatif siswa dan factor
penyebab siswa sulit untuk berpikir kreatif dalam pemecahan dan pengajuan masalah
matematika pada materi persamaan kuadrat.
Penelitian ini termasuk penelitian deskriptif kualitatif dengan metode studi
kasus. Subjek dalam penelitian ini adalah siswa kelas sepuluh kelompok teknologi
dan rekayasa di SMK Negeri 1 Pacitan, tahun pelajaran 2011/2012. Teknik yang
digunakan dalam pengambilan subjek adalah Purposive Sampling. Identifikasi
tingkatan kreativitas dan tahapan proses berpikir siswa dilakukan melalui tugas
pemecahan dan pengajuan masalah (TPPM). Tingkatan kreativitas siswa dibagi tiga
kelompok yaitu kreatif, kurang kreatif dan tidak kreatif. Kriteria pengelompokkan
didasarkan pada kriteria aspek kreativitas yaitu kefasihan, fleksibelitas dan kebaruan.
Identifikasi tahapan proses berpikir kreatif siswa dilakukan berdasarkan tahapan
proses berpikir kreatif model Wallas, yaitu tahap persiapan, tahap inkubasi, tahap
illuminasi dan tahap verifikasi. Analisis data hasil penelitian dilakukan dengan
menggunakan model Miles dan Huberman.
Hasil penelitian menunjukkan bahwa dari 122 subjek penelitian terdapat
98,4 % siswa tidak kreatif, 1,6 % siswa kurang kreatif dan 0 % siswa kreatif. Proses
berpikir kreatif pada siswa kurang kreatif maupun tidak kreatif diidentifikasi bahwa
pada tahap persiapan, siswa kurang kreatif lebih mampu mengumpulkan informasi
yang relevan untuk menyelesaikan masalah. Pada tahap inkubasi, siswa kurang
kreatif cenderung berhenti sejenak, kemudian mengingat kembali apa yang sudah
dipelajari sebelumnya. Siswa tidak kreatif cenderung berhenti dan tidak menemukan
ide untuk menyelesaikan masalah. Pada tahap illuminasi, siswa kurang kreatif mampu
menemukan ide penyelesaian, tetapi cenderung hanya memberikan ide penyelesaian
tunggal dan tidak memberikan ide penyelesaian yang lain. Pada tahap verifikasi,
siswa kurang kreatif dan siswa tidak kreatif memeriksa kembali hasil pekerjaannya.
Identifikasi faktor yang menyebabkan siswa tidak kreatif dalam pemecahan dan
pengajuan masalah menunjukkan bahwa siswa cenderung merasa kesulitan untuk
menyelesaikan masalah, karena masalah tersebut belum pernah dikerjakan
sebelumnya. Siswa tidak terbiasa untuk memberikan beragam ide dalam
menyelesaikan masalah.
Kata Kunci : kreativitas, pemecahan masalah, pengajuan masalah, kefasihan,
fleksibelitas, kebaruan, proses berpikir kreatif.
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ANALISIS PROSES BERPIKIR KREATIF SISWA SEKOLAH MENENGAH KEJURURUAN (SMK) DALAM PEMECAHAN DAN PENGAJUAN MASALAH MATEMATIKA PADA MATERI PERSAMAAN KUADRAT
Abstract : This research was aimed at identifying and describing students creativity level, creative thinking process and the factors which cause the students became not creative in solving and posing mathematics problems. This study was a descriptive qualitative research, which used case study method. Identifying the students’ creativity level and the steps of creative thinking were conducted by problem-solving and problem-posing tasks (TPPM). The creativity levels divided into three levels, namely creative, less creative and not creative. The creativity criteria were based on the fluency, flexibility and originality. The stages of creative thinking process were refered to creative thinking model developed by Wallas which has some stages. They are preparation, incubation, illumination, and verification. The data analysis was conducted using Miles and Huberman model. At the preparation stage, less creative students were able to gather relevant information to solve the problem. At the incubation stage, less creative and not creative students were need time to recall what they have learned previously. Not creative students tended to stop and did not find any idea to solve the problem. At the illumination stage, less creative students were able to find ideas, but only give a single solution and did not give another solution. At the verification stage, less creative students and not creative students re-checked their work. The factors which cause the students became not creative in solving and posing the problem were: students failed in finding ideas to complete the task, which had never been done before. Students were trapped in using only a way in solving and posing problems. They weren’t able to use various ideas in solving and posing the problems.Keywords : creativity, problem-solving, problem-posing, creative thingking processes
Personal Branding Agus Harimurti Yudhoyono Melalui Media Sosial Youtube @AgusYudhoyono
Indonesia will hold presidential and parliamentary elections in 2024 at both national and regional levels. Agus Harimurti Yudhoyono is one of the presidential candidates in the 2024-2029 elections. In political years where this, as done by Agus Harimurti Yodhoyono, will have a significant influence on the support of the Indonesian people, personal branding is an important component in the success of the plan. The development of information technology and the use of social media as a tool for developing personal branding is currently impossible to resist. Agus Harimurti Yudhoyono uses YouTube, a social media platform, to develop personal branding to attract the interest of the younger generation. The purpose of this research is to find out more about Agus Harimurti Yudhoyono's personal branding strategy on YouTube. By using foundations such as personal branding, agenda setting, framing and dramaturgy. The author uses qualitative research techniques. Framing analysis will be replaced by research that focuses on issues related to Agus Harimurti Yudhoyono's personal branding. Based on the findings of this study, personal branding, framing, and dramaturgy produce personal branding developed by Agus Harimurti Yudhoyono's management through YouTube social media which has formed a realistic personal branding. As a result, Agus Harimurti Yudhoyono's personal branding has become realistic
TA : Pembuatan Film Bergenre Drama Berunsur Komedi Farce dengan Plot Linear Circular Yang Berjudul "Agus"
The film is a live picture, also often called a movie. Film, collectively, often called cinema. Cinema itself is derived from the word cinematic or motion. So the sense of motion is painting with light. The author makes a comedy movie using Circular Linear plot as the plot. The method used was the story begins from conception, data collection techniques of filming and editing videos.
Before authors begin filming this, the authors conducted several research methods, such as literature, namely by looking for books related to the movie-making process. Moreover, the authors also conducted an analysis of some of the films made in reference to the character creation as well as analyzing the properties commonly used in a comedy movie.
Film "AGUS" tells about the life of a young person who wanted to try his fortune village in the city. Are then faced with a dilemma, in which he must decide wisely over what happened.
The process of making this film started pre-production process that begins with the design work of ideas and concepts. Writers develop it into a movie by using the techniques of filmmaking in general.
This film uses a video editing software on finalizing, it will also facilitate the task of the writer in perfecting. Finally, the hope of the author of the final report will be the best, so it can be a role model for others, both technical and moral message contained in the film, and through this work, the author is able to provide different entertainment that could shift the interest of the film market film eroticism to quality films
TA : Pembuatan Film Bergenre Drama Berunsur Komedi Farce dengan Plot Linear Circular Yang Berjudul "Agus"
The film is a live picture, also often called a movie. Film, collectively, often called cinema. Cinema itself is derived from the word cinematic or motion. So the sense of motion is painting with light. The author makes a comedy movie using Circular Linear plot as the plot. The method used was the story begins from conception, data collection techniques of filming and editing videos.
Before authors begin filming this, the authors conducted several research methods, such as literature, namely by looking for books related to the movie-making process. Moreover, the authors also conducted an analysis of some of the films made in reference to the character creation as well as analyzing the properties commonly used in a comedy movie.
Film "AGUS" tells about the life of a young person who wanted to try his fortune village in the city. Are then faced with a dilemma, in which he must decide wisely over what happened.
The process of making this film started pre-production process that begins with the design work of ideas and concepts. Writers develop it into a movie by using the techniques of filmmaking in general.
This film uses a video editing software on finalizing, it will also facilitate the task of the writer in perfecting. Finally, the hope of the author of the final report will be the best, so it can be a role model for others, both technical and moral message contained in the film, and through this work, the author is able to provide different entertainment that could shift the interest of the film market film eroticism to quality films
METODE PENYIMPANAN BAHAN MAKANAN DI KABOBS PREMIUM KEBAB SURABAYA
The purpose of writing this final project is to determine the method of
storing food ingredients in Kabobs Premium Kebab Surabaya. The author makes
observations and carries out work as a crew outlet at Kabobs Premium Kebab
Surabaya. The author can conclude that the method of storing foodstuffs at
Kabobs Premium Kebab Surabaya has fulfilled food storage standards, which
include storage methods in the Freezer for the perishable material category,
Chiller or Refrigerator for the semi-perishable ingredient category, and Dry
Storage or dry temperature for the perishable material category. non-perishable
material category
ANALISIS PROSES BERPIKIR KREATIF SISWA SEKOLAH MENENGAH KEJURURUAN (SMK) DALAM PEMECAHAN DAN PENGAJUAN MASALAH MATEMATIKA PADA MATERI PERSAMAAN KUADRAT
This research was aimed at identifying and describing students creativity level, creative thinking process and the factors which cause the students became not creative in solving and posing mathematics problems. This study was a descriptive qualitative research, which used case study method. Identifying the students’ creativity level and the steps of creative thinking were conducted by problem-solving and problem-posing tasks (TPPM). The creativity levels divided into three levels, namely creative, less creative and not creative. The creativity criteria were based on the fluency, flexibility and originality. The stages of creative thinking process were refered to creative thinking model developed by Wallas which has some stages. They are preparation, incubation, illumination, and verification. The data analysis was conducted using Miles and Huberman model. At the preparation stage, less creative students were able to gather relevant information to solve the problem. At the incubation stage, less creative and not creative students were need time to recall what they have learned previously. Not creative students tended to stop and did not find any idea to solve the problem. At the illumination stage, less creative students were able to find ideas, but only give a single solution and did not give another solution. At the verification stage, less creative students and not creative students re-checked their work. The factors which cause the students became not creative in solving and posing the problem were: students failed in finding ideas to complete the task, which had never been done before. Students were trapped in using only a way in solving and posing problems. They weren’t able to use various ideas in solving and posing the problems
Ut pictura poësis. L'iconografia del Cupido Giustiniani di Caravaggio e la poesia classica
The Cupid, also known as Amor Vincit Omnia, painted by Caravaggio in the first half of 1602 for Vincenzo Giustiniani in Rome, is one of the best-known paintings by the Lombard painter, but also one of the most investigated and iconographically debated. Art historians have proposed different readings of this work, from those they consider the objects surrounding Amor symbols that refer to the arts of the quadrivium, but incompletely; others that make it generically included among the emblematic paintings or connect it to the patron whose intellectual and military qualities it would exalt; still others connect it to the Trionfi of Petrarch or to the poetry of the same period, or give it a soteric value linked to the reformed Catholic doctrines; finally, some identify a homoerotic matrix linked to the author or even to the client's environment. In this article, starting from some readings already advanced by critics over time, a reading closely linked to classical poetry is proposed, considering Merisi's painting the pictura of an emblem, to which a precise lemma would be connected, identified in the well-known couplet by Marzio Milesi and a broader epigramma, instead identified in a well-known Latin elegiac passage, which the observers of the time could have easily identified. A reading that would also present a profound moral value directly linked to the Catholic doctrine that distinguishes antecedent concupiscence from consequent concupiscence
Analisa dan Perancangan Sistem Informasi Akademik Akademi Komunitas Negeri Pacitan Menggunakan Diagram UML dan EER
Akademi Komunitas Negeri Pacitan (AKPN) telah memiliki Sistem Informasi Akademik yang merupakan adopsi dari sistem yang telah digunakan oleh perguruan tinggi lain. Sistem ini memiliki banyak kendala dan kekurangan sehingga AKNP membutuhkan sistem baru yang memang benar-benar sesuai dengan kebutuhan. Peneliti melakukan analisa kebutuhan AKNP dan menuangkannya dalam rancangan sistem. Analisa kebutuhan dituangkan dalam bentuk Use Case Diagram, Activity Diagram, dan State Diagram. Rancangan sistem diwujudkan dalam bentuk Class Diagram, Enhanced Entity Relationship Diagram, dan Rancangan Antar Muka.Pacitan Public Community College (PPCC) have utilised Academic Information System. The system was adopted from other university. PPCC found a lot of trouble when using it, since it was not tailored for them. Because of this, PPCC need to develop new Academic Information System that suitable for their need. This reasearch analise CCNP requirements and translate them to system design. Requirement Analysis done through Use Case Diagram, Activity Diagram, and State Diagram. System design done through Class Diagram, Enhanced Entity Relationship Diagram, and Interface Design
Analisis Kajian Feminisme dalam Cerpen Pemetik Air Mata Karya Agus Noor
Feminist literary criticism is one of the literary criticisms that seeks to describe and examine women's experiences in various literary works. This study aims to describe women's struggles in facing gender injustice and seeking freedom in a patriarchal society. The main character, who is a woman, shows courage and determination in the face of social norms that limit her role and rights as a female individual. There is this study the author uses a structural approach. The structural approach aims to explain as carefully as possible the functions and relationships between literary works and show the relationship between these elements. The research used in this study is a qualitative descriptive method. The data in this study is in the form of feminist literary criticism in a short story entitled Tear Picker by Agus Noor, which is contained in a collection of short stories by Agus Noor. Conclusion: 1) in a short story Pemetik Air Mata by Agus Noor which tells how women are treated, where lies the self-esteem of a woman who should get a decent life not only limited to satisfying the needs of men. 2) there are three schools of feminism contained in Agus Noor's short story Pemetik Air Mata, namely Social Feminism, Marxist Feminism, and Social Liberal
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