848 research outputs found
Economic Impacts of Rail Transit on Recreational Shore Communities: Case of the North Jersey Coast Line
This study estimated the impact of spending by North Jersey Coast Line (NJCL) riders during summer weekends on the economies of the Jersey Shore communities known for beach-oriented recreational activities. The NJCL is a commuter rail line that provides many workers with access to their workplaces on weekdays throughout the year. The line also provides a large number of recreational visitors from New York City and other parts of New Jersey with direct access to the Jersey Shore communities on summer weekends. To estimate the economic benefits to the shore communities from spending by NJCL riders on summer weekends, this study used a software program (R/ECON) regional input–output (I-O) model developed by the Rutgers Economic Advisory Service of Rutgers University, New Brunswick, New Jersey. Visitor expenditure data from an onboard survey of NJCL riders were used as model inputs. The survey was conducted during the summer of 2013 and was completed by 2,241 riders returning from the shore area. The R/ECON I-O model provided estimates of economic benefits to the shore communities in terms of jobs, earnings, gross domestic product, state taxes, and local taxes. The model also generated return-on investment multipliers for these variables. The study showed that the 9 million in earnings, and more than $1 million in state taxes. More than 80% of the economic benefit was generated by out-of-state visitor spending.An earlier version of this paper was prepared for presentation at the 94th Annual Meeting of the Transportation Research Board, January 2015.Peer reviewe
Economic Impacts of Rail Transit on Recreational Shore Communities: The Case of the North Jersey Coast Line
This study estimates the impacts of the North Jersey Coast Line (NJCL) summer weekend riders’ spending on the economies of the Jersey shore communities known for beach-oriented recreational activities. The NJCL is a commuter rail line that provides access for a large number of workers to their work places on weekdays throughout the year. However, the line also provides direct access for a large number of recreational visitors from New York City and other parts of New Jersey to the Jersey shore communities on summer weekends. To estimate the economic benefits for the shore communities from the spending of the NJCL summer weekend riders, this study uses a regional input-output (I-O) model developed by the Rutgers Economic Advisory Service (R/ECON™) of Rutgers University. Visitor expenditure data from an onboard survey of NJCL riders were used as model inputs. The survey, conducted during the summer of 2013, was completed by a total of 2,241 riders who were returning from the shore area. The R/ECON™ I-O model provided estimates of economic benefits to the shore communities in terms of jobs, earnings, gross domestic product, state taxes, and local taxes. The model also generated return-on-investment multipliers for these variables. The study showed that the 9 million in earnings, and more than $1 million in state taxes. More than 80% of the economic benefits were generated from out-of-state visitors’ spending.Peer reviewedPaper prepared for presentation at the 94th Annual Meeting of the Transportation Research Board, January 2015. Published as TRB Paper #15-1546. Revised, November 2014
Evaluating spatial equity in bike share systems
This research analyzes 10 of the largest third generation docked bike share systems in the United States along with 3 docked bike share systems in New Jersey. These bike share systems were carefully selected to reflect diversity in their size and age, and their host region’s size and geography as well as data availability.This report was developed by the New Jersey Bicycle and Pedestrian Resource Center within the Alan M. Voorhees Transportation Center (VTC) at Rutgers, The State University of New Jersey. The research team included Charles T. Brown, MPA, Principal Investigator, Devajyoti Deka, PhD, Aashna Jain, Anish Grover, and Qingyang Xie. The Center is supported by the New Jersey Department of Transportation through funds provided by the Federal Highway Administration
PENGEMBANGAN MEDIA POP UP BOOK “DEKA” MATERI DAERAHKU DAN KEKAYAAN ALAMNYA UNTUK MENINGKATKAN HASIL BELAJAR SISWA KELAS IV SDN BANJARHARJO
Penelitian ini dilatarbelakangi oleh permasalahan yang ada di kelas IV SD
Negeri Banjarharjo yaitu belum tersedianya media pembelajaran dalam proses
pembelajaran IPS. Penelitian ini bertujuan untuk menghasilkan media
pembelajaran berupa Pop Up Book “DEKA” yang layak dan praktis digunakan pada
pembelajaran IPS materi daerahku dan kekayaan alamnya untuk meningkatkan
hasil belajar siswa kelas IV SD Negeri Banjarharjo. Pengembangan media Pop Up Book “DEKA” menggunakan jenis penelitian Research and Development (R&D) dengan model pengembangan ADDIE yang melalui tahap analysis, design, development, implementation, dan evaluation. Subjek dalam penelitian ini adalah siswa kelas IV SD Negeri Banjarharjo yang terdiri dari 9 siswa dan 1 guru sebagai subjek uji coba. Teknik pengumpulan data yang digunakan dalam penelitian ini adalah observasi, wawancara, dan angket. Adapun teknik analisis data yang digunakan adalah analisis deskriptif kuantitatif. Penelitian ini menghasilkan produk media Pop Up Book “DEKA” materi
daerahku dan kekayaan alamnya yang layak dan praktis digunakan pada
pembelajaran IPS di kelas IV SD Negeri Banjarharjo. Kelayakan dan kepraktisan
tersebut dibuktikan dengan hasil validasi ahli materi dan hasil validasi ahli media
yang mendapatkan skor rata-rata yang sama yaitu 5,00. Hasil uji kepraktisan pada
9 siswa mendapatkan skor rata-rata 4,85. Hasil uji kepraktisan pada guru
memperoleh skor rata-rata 5,00. Oleh karena itu, maka disimpulkan bahwa
keseluruhan skor yang diperoleh termasuk dalam kategori “Sangat Layak” dan
“Sangat Praktis”. Sehingga media Pop Up Book “DEKA” materi daerahku dan
kekayaan alamnya dapat digunakan untuk meningkatkan hasil belajar.
Kata Kunci: Pop Up Book, Daerahku dan Kekayaan Alamnya, Kelas I
Energetics of ion competition in the DEKA selectivity filter of neuronal sodium channels
The energetics of ionic selectivity in the neuronal sodium channels is studied. A simple model constructed for the selectivity filter of the channel is used. The selectivity filter of this channel type contains aspartate (D), glutamate (E), lysine (K), and alanine (A) residues (the DEKA locus). We use Grand Canonical Monte Carlo simulations to compute equilibrium binding selectivity in the selectivity filter and to obtain various terms of the excess chemical potential from a particle insertion procedure based on Widom's method. We show that K+ ions in competition with Na+ are efficiently excluded from the selectivity filter due to entropic hard sphere exclusion. The dielectric constant of protein has no effect on this selectivity. Ca2+ ions, on the other hand, are excluded from the filter due to a free energetic penalty which is enhanced by the low dielectric constant of protein
Data on meq gene sequence analysis of Ludhiana MDV isolates
AbstractThe data described are related to the article entitled “Sequence Analysis of Meq oncogene among Indian isolates of Marek׳s Disease Herpesvirus” M. Gupta, D. Deka, Ramneek, 2016. Seven meq genes of Ludhiana Marek׳s disease virus (MDV) field isolates were PCR amplified by using proof reading Platinum Pfx DNA polymerase enzyme, sequenced and then analyzed for the distinct polymorphisms and point mutations. The sequences were named as LDH 1758, LDH 2003, LDH 2483, LDH 2614, LDH 2700, LDH 2929 and LDH 3262. At this point, their deduced Meq amino acid sequences were compared with GenBank available already sequenced meq genes worldwide in their deduced amino acid form to study their identity/similarity with each other
PENGARUH BEBERAPA LEVEL STARTER Lactobacillus delbrueckii TERHADAP KADAR PROTEIN, KADAR AIR, TOTALTITRASI ASAM DAN NILAI pH PADA SOSIS AYAM FERMENTASI
PENGARUH BEBERAPA LEVEL STARTER Lactobacillus delbrueckii TERHADAP KADAR PROTEIN, KADAR AIR, TOTAL TITRASI ASAM DAN NILAI pH PADA SOSIS AYAM FERMENTASI
ANDRA SEPTIA DEKA, dibawah bimbingan
Drh. H. Yuherman, MS., Ph. D dan Dr. Ir. Azhar, M. Si
Program Studi Peternakan
Fakultas Peternakan Universitas Andalas, 2020
ABSTRAK
Penelitian bertujuan untuk mengetahui pengaruh konsentrasi Lactobacillus delbrueckii terhadap kadar protein, kadar air, total titrasi asam dan nilai pH pada sosis ayam fermentasi. Materi penelitian menggunakan daging ayam sebanyak 210 gram, yang diperoleh dari pasar rakyat Ibuh dan inokulum Lactobacillus delbrueckii yang diperoleh dari Laboratorium Mikrobiologi Politeknik Pertanian Negeri Payakumbuh. Metode penelitian yang digunakan adalah metode eksperimental dengan menggunakan Rancangan Acak Kelompok (RAK) dengan 5 perlakuan dan 4 ulangan sebagai kelompok. Perlakuan yang diberikan dalam penelitian ini adalah penambahan konsentrasi starter Lactobacillus delbrueckii sebanyak A (0%), B (2%), C (4%), D (6%) dan E (8%). Peubah yang diamati adalah kadar protein, kadar air, total titrasi asam dan nilai pH pada sosis ayam fermentasi. Hasil analisis ragam menunjukkan tidak berbeda nyata (P≥0.05) dalam penambahan starter Lactobacillus delbrueckii terhadap kadar air dan total asam titrasi, tetapi berbeda sangat nyata (P<0.01) dalam penambahan starter Lactobacillus delbrueckii terhadap kadar protein dan nilai pH pada sosis ayam fermentasi. Pemberian starter Lactobacillus delbrueckii pada sosis ayam fermentasi yang terbaik pada perlakuan B dengan penambahan starter Lactobacillus delbrueckii sebanyak 2%, dengan kadar protein 15.64%, kadar air 69.73%, total titrasi asam 0.64% dan nilai pH 6.298.
Kata kunci : Lactobacillus delbrueckii, sosis ayam fermentasi, kadar protein, kadar air, total titrasi asam, nilai p
PENERAPAN PERMAINAN EDUKATIF LEGO DALAM MENGEMBANGKAN KREATIVITAS ANAK USIA DINI DI TK HARNIATUN ARRAZAQ BANDAR LAMPUNG
ABSTRAK
PENERAPAN PERMAINAN EDUATIF LEGO DALAM
MENGEMBANGKAN KREATIVITAS ANAK USIA DINI DI
TAMAN KANAK-KANAK HARNIATUN ARRAZAQ BANDAR
LAMPUNG
Oleh :
Deka Warni
Kreativitas adalah aktivitas kognitif yang mengasilkan gagasan,
produk, yang belum pernah ada dalam pemecahan maslah-masalah
dengan metode baru. Lego merupakan permainanan edukatif modern
yang terbuat dari bahan pelastik dimana terdiri dari potongan persegi
panjang yang dapat ditancapkan dan disusun sesuai dengan keativitas.
Rumusan maslah dari penelitian ini adalah bagaimana penerapan
permainan edukatif lego dalam mengembangkan kreativitas anak usia
dini di TK Harniatun Arrazaq Bandar Lampung? Tujuan penelitian ini
adalah untuk mengetahui bagaimana penerapan permainan edukatif
lego dalam mengembangakan kreativitas anak di TK Harniatun
Arrazaq Bandar Lampung.
Penelitian ini mengunakan jenis penelitian deskriptif kualitataif
teknik pengumpulan data yang peneliti gunakan dalam penelitian ini
adalah teknik observasi, wawancara, dan dokumentasi, sedangkan
teknik analisis data yang digunakan adalah reduksi data, display
data,dan penarikan kesimpulan.
Berdasarkan hasil penelitian penulis, keberhasilan guru dalam
mengembangkan kreativitas peserta didik sudah baik dan sesuai
dengan langkah-langkah bermain pembangunan lego yaitu tahap
persiapan, pelaksanaan dan tahap akhir. Tahap persiapan yaitu guru
menentukan bentuk kegiatan /memilih tema yang ingin dicapai. Tahap
pelaksanaan meliputi kegiatan a) guru menentukan alat dan bahan
yang diperlukan dalam kegiatan bermain lego, b) menetapkan
Langkah – langkah kegiatan, c) guru menjelaskan tugas dan aturan
bermain lego, d) menentukan tugas yang akan dikerjakan anak. Tahap
akhir pada tahap ini guru melakukan refleksi seluruh kegiatan yang
telah dilakukan di taman kanak-kanak Harniatun Arrazaq Bandar
lampung.
Kata kunci : kreativitas,lego
iv
ABSTRACT
APPLICATION OF LEGO EDUATIVE GAMES IN
DEVELOPING EARLY CHILDREN'S CREATIVITY IN
HARNIATUN ARRAZAQ KINDERGARTEN, BANDAR
LAMPUNG
By :
Deka Warni
Creativity is a cognitive activity that generates ideas, products,
which have never existed in art in solving problems with new methods.
Lego is a modern educational game made of plastic which consists of
rectangular pieces that can be plugged in and arranged according to
activity. The formulation of the problem of this research is how is the
application of lego educational games in developing early childhood
creativity in Kindergarten Harniatun ARRAZAQ Bandar Lampung.
The purpose of this study was to find out how the application of lego
educational games in developing children's creativity in Kindergarten
Harnitaun Arrazaq Bandar Lampung.
This study used descriptive qualitative research. The data
collection techniques used in this study were observation, interviews,
and documentation, while the data analysis techniques used were data
reduction, data display, and conclusion drawing.
Based on the results of the author's research, the teacher's
success in developing student creativity is good and accordance with
the steps for playing Lego development, namely the preparation,
implementation and final stages. The preparatory stage, namely the
teacher determines the form chooses the theme to be achieved. The
implementation phase includes activities a) the teacher determines the
tools and materials needed in lego playing activities, b) determines
the activity steps, c) the teacher explains the tasks and rules for
playing lego, d) determines the tasks to be done by the child. The final
stage at this stage is the teacher reflects, reviews all the activities that
have been carried out at the Harniatun Arrazaq Kindergarten in
Bandar Lampung.
Keywords: Creativity, Leg
H U B U N G A N S T A T U S E K O N O M I , P E N D I D I K A N , SITUASIONAL DAN PSIKIS TERHADAP MINAT MENGGUNAKAN GIGI TIRUAN SEBAGIAN LEPASAN (Kajian pada Pasien di Klinik Gigi Swasta Yogyakarta)
HUBUNGAN STATUS EKONOMI, PENDIDIKAN, SITUASIONAL DAN
PSIKIS TERHADAP MINAT MENGGUNAKAN GIGI TIRUAN
SEBAGIAN LEPASAN
Deka Ersita1
, Eldarita1*
, Desi Rochmawati1**
Jurusan Keperawatan Gigi Poltekkes Kemenkes Yogyakarta
Jl. Kyai Mojo No.56 Pingit Yogyakarta 555243
Email : [email protected]
ABSTRAK
Latar Belakang: Banyaknya individu yang tidak memahami pentingnya
penggunaan gigi tiruan menjadi salah satu penyebab individu yang mengalami
kehilangan gigi tidak menggunakan gigi tiruan. Alasan lain masyarakat tidak
menggunakan gigi tiruan adalah biaya pemasangan gigi tiruan, kurangnya
pengetahuan, keadaan ekonomi, kecemasan, lokasi gigi yang hilang, usia, fasilitas
kesehatan yang kurang lengkap dan jarak tempuh rumah menuju fasilitas kesehatan.
Tujuan: Diketahuinya hubungan status ekonomi, pendidikan, situasional dan
psikis terhadap minat menggunakan gigi tiruan sebagian lepasan. Metode: Jenis
penelitian yaitu observasional analitik dengan desain cross sectional. Instrumen
penelitian menggunakan kuesioner. Sampel penelitian berjumlah 30 responden.
Pengambilan sampel menggunakan teknik accidental sampling. Analisis data
menggunakan uji korelasi Kendall’s Tau. Hasil: Status ekonomi kategori rendah
23,3%, sedang 43,3%, tinggi 23,3%, sangat tinggi 10%. Pendidikan kategori dasar
23,3%, menengah 50%, tinggi 26,7%. Situasional kategori rendah 10%, sedang
53,3%, tinggi 36,7%. Psikis kategori rendah 33,3%, sedang 66,6%, tinggi 0%.
Minat kategori rendah 0%, sedang 60%, tinggi 40%. Hasil uji Kendall Tau didapat
nilai signifikansi < 0,05 maka ada hubungan antara variabel independen dengan
variabel dependen. Kesimpulan: Semakin tinggi status ekonomi, pendidikan,
situasional dan psikis maka semakin tinggi pula minat menggunakan gigi tiruan
sebagian lepasan.
Kata Kunci: Ekonomi, Pendidikan, Situasional, Psikis, Mina
Human vs. Deep Neural Network Performance at a Leader Identification Task
Control of robotic swarms through control over a leader(s) has become the dominant approach to supervisory control over these largely autonomous systems. Resilience in the face of attrition is one of the primary advantages attributed to swarms yet the presence of leader(s) makes them vulnerable to decapitation. Algorithms which allow a swarm to hide its leader are a promising solution. We present a novel approach in which neural networks, NNs, trained in a graph neural network, GNN, replace conventional controllers making them more amenable to training. Swarms and an adversary intent of finding the leader were trained and tested in 4 phases: 1-swarm to follow leader, 2-adversary to recognize leader, 3-swarm to hide leader from adversary, and 4-swarm and adversary compete to hide and recognize the leader. While the NN adversary was more successful in identifying leaders without deception, humans did better in conditions in which the swarm was trained to hide its leader from the NN adversary. The study illustrates difficulties likely to emerge in arms races between machine learners and the potential role humans may play in moderating them
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