8 research outputs found

    KONTRIBUSI KEKUATAN OTOT PERUT DAN DAYA TAHAN OTOT TUNGKAI TERHADAP AKURASI KETERAMPILAN SHOOTING PESERTA EKSTRAKURIKULER SEPAKBOLA SMA NEGERI 1 TUREN

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    RINGKASAN   Sekolah Menengah Atas (SMA) merupakan salah satu jalur pendidikan formal yang ada di Indonesia setelah lulus dari jenjang Sekolah Menengah Pertama yang dapat ditempuh selama tiga (3) tahun mulai kelas X-XII. Mata pelajaran di SMA diatur oleh kurikulum, salah satu mata pelajaran yang terdapat dalam kurikulum di jenjang SMA adalah Pendidikan Jasmani dan Kesehatan, tak terkecuali di SMA Negeri 1 Turen. Penelitian ini bertujuan untuk mengetahu ibesarnya kontribusi antara kekuatan otot perut dan daya tahan otot tungkai terhadap shooting peserta ekstrakurikuler sepakbola SMA Negeri 1 Turen. Rancangan penelitian ini menggunakan pendekatan kuantitatif dan termasuk dalam metode penelitian korelasional, sampel diambil sebanyak 52 peserta ekstrakurikuler sepakbola. Berdasarkan perhitungan statistik diperoleh nilai sumbangan efektif dari masing-masing variabel, untuk otot perut memberikan sumbangan relative sebesar 18,43%.Daya tahan otot tungkai memberikan sumbangan relativesebesar 11,66 %. Total keseluruhan sumbangan sebesar 30 %. Berdasarkan hasilhitungandiketahuibawasumbanganrelative (SR) variable kekuatan otot perut terhadap akurasi shooting sebesar 51,43%. Sementara sumbangan relative otot tungkai sebesar 38,86. Total sumbangan relative (SR) 90,2%. Berdasarkan hasil penelitian yang diperoleh menunjukkan bahwa terdapat kontribusi yang signifikan antara kekuatan otot perut dengan hasil akurasi shooting kearah gawang pada perserta ekstrakurikuler sepakbola SMA Negeri 1 Turen.Terdapat kontribusi yang signifikan antara kekuatan dayatahan otot tungkai dengan hasil akurasi shooting kearah gawang pada peserta ekstrakurikuler sepakbola SMA Negeri 1 Turen.Terdapat kontribusi yang signifikan antara kekuatan otot perut dan dayatahan otot Tungkai terhadap akurasi shooting kearah gawang peserta ekstrakurikuler sepakbola SMA Negeri 1 Turen

    2D Game Creation “Dreamschool Survival” Using Unity : Pembuatan Game 2D “Dreamschool Survival” Menggunakan Unity

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    Games are an alternative entertainment to fill free time and many consider games as a hobby that can be developed, one of which is the Survival game where players survive as long as possible. In this research the author is interested in creating a Survival genre game with a Top-Down perspective entitled "Dreamschool Survival". This research aims to create a game as a means of entertainment that can be played on a computer with the Windows operating system. In developing this game the author used Unity Engine software. This planning uses the ADDIE method. The final result of this research is a 2D survival game that can be played. By making this game, the author can increase his knowledge in making games

    SISTEM PENUNJANG KEPUTUSAN KRITERIA BEASISWA MENGGUNAKAN RULE BASED DAN FORWARD CHAINING

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    It is known in the selection of the scholarship will certainly experience difficulties because of the many criteria for scholarship applicants and the number of criteria used to determine the grantee's decision as expected. Therefore the need for a system of decision-makers to take into account all the criteria that support decision making by using rule-based and forward chaining, because the rule-based and forward chaining will implement a counting system for certain that the admin just entering data and will gain value in accordance with the criteria.In this study, the author tries to analyze the main points of the discussion and the results are intended to develop information systems that can be used in AMIK Jombang. System decision makers have preferred to build a decision matrix, decision making matrix is normalized, weighted normalized decision making matrix, determine the positive and negative ideal solution, calculate separation, calculate the relative proximity to the positive ideal solution, rank the alternatives. The final result of the data sorting recipients. Keywords: scholarships, rule based dan forward chainin

    Web-based Lobster Disease Diagnosis Expert System Using Certainty Factor Method

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    In Jombang Regency, there are many sellers and breeders/cultivators of Lobster. In the process of breeding lobsters, usually lobster farmers will experience several problems, one of which is the emergence of disease in lobsters cultivated by lobster farmers. Prevention is a very effective step to minimize the risk of disease in farmed lobsters. If the Lobster is already affected by the disease, the costs incurred for Lobster cultivation will increase due to the additional cost of Lobster treatment. Lobster farmers need to know about lobster diseases and how to treat them if the cultivated lobsters are affected by diseases or pests. One of the efforts that can be done by Lobster breeders is by visiting Lobster disease experts (experts) which is not possible to do continuously because it requires a lot of time, energy and costs. From these problems, the author will create a website-based Lobster disease diagnosis expert system using the certainty factor method. With this application, it is hoped that it can help Lobster breeders in dealing with diseases in Lobsters that are kept, without having to visit an expert. In the author's research, accuracy testing was carried out based on 10 diagnostic samples, and calculated using k-fold cross validation, resulting in a system accuracy of 90%. Where the expert system that has been created is considered feasible

    SCREENSHOT FACEBOOK SEBAGAI ALAT BUKTI TINDAK PIDANA PENCIPTAAN INFORMASI ELEKTRONIK PALSU

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    Penelitian ini bertujuan untuk mengetahui pembuktian tindak pidana penciptaan informasi elektronik palsu menggunakan screenshot facebook sebagai alat bukti berdasarkan Undang – Undang Informasi dan Transaksi Elektronik dan perubahannya, serta peraturan terkait dengan melihat pada kasus yang ada dalam putusan No. 43/Pid.Sus/2018/PN Mjl. Metode penelitian yang digunakan adalah metode yuridis normatif yaitu suatu metode penelitian yang dilakukan dengan studi kepustakaan. Hasil penelitian ini adalah screenshot facebook tidak cukup untuk dapat digunakan sebagai alat bukti tindak pidana penciptaan informasi elektronik palsu karena masih diragukan keabsahannya secara materiil sebagai alat bukti dan penerapannya sebagai alat bukti masih kurang memenuhi dan membuktikan tiap unsur tindak pidana penciptaan informasi elektronik palsu, sehingga perlu digunakan alat bukti lain dalam mekanisme pembuktian tindak pidana penciptaan informasi elektronik palsu dan perlunya diadakan pengaturan penyitaan atas akun. This study aims to determine the validity of Facebook screenshots as proof of the false electronic information crime based on the perspective of the Information and Electronic Transactions Act and its amendments Act, also other related regulations by looking at the case in decision number 43 / Pid.Sus / 2018 / PN Mjl. The used research method is a normative juridical method that carries out with literature study. This research results that Facebook screenshots are not sufficient to be used as evidence in false electronic information crimes since the validity of the Facebook screenshots as evidence is doubtful substantively. Moreover, the application does not fulfill all elements of the false electronic information crime. In conclusion, it is necessary to use other evidence in proving the false electronic information crime. Also, a rule regarding the confiscation of social media accounts is needed

    Pendampingan Penanaman Kembali Hidroponik Di Taman Balai Desa Banjarsari

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    The objectives of this service activity include replanting hydroponic plants in the yard of Banjarsari Village Hall through cleaning weeds around hydroponics, cleaning hydroponic equipment, hydroponic education. The approach method for implementing community service activities includes discussion and practice methods. The results of this service include; Replanting is carried out into hydroponic cultivation in the yard, hydroponic replanting can provide a view of plants at the Banjarsari village hall, Hydroponic cultivation education for teenagers can create positive activities that can be carried out in a sustainable manner

    Penerapan Certainty factor pada Rancang Bangun Sistem Pakar Deteksi Organisme Pengganggu Tanaman (OPT) Semangka

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    Expert systems are applications that have the ability to mimic the reasoning of an expert based on his expertise in a knowledge. In this study, an expert system was designed to identify watermelon plant disturbing organisms. In this study, the author implements certainty factor in designing an expert system to identify watermelon plant disturbing organisms by providing rules of symptoms and providing value to each symptom obtained from an expert. All values obtained are processed using the certainty factor formula. The system built is also quite easy to use even by ordinary users. Its use is done by selecting the symptom data displayed by the system after all the displayed symptoms are selected by ticking it will immediately exit the identification results and see what percentage of the possibilities. Thus, watermelon farmers can do treatment, counseling or early prevention of their water plants. Keywords: Expert Sistem; Watermelon Plant Disease; Certainty Factor.Sistem pakar adalah aplikasi yang memiliki kemampuan menirukan penalaran seorang pakar berdasarkan keahliannya pada suatu pengetahuan. Dalam penelitian ini dilakukan perancangan sistem pakar untuk mengidentifikasi organisme pengganggu tanaman semangka. Pada penelitian ini, penulis mengimplementasikan certainty factor pada perancangan sistem pakar untuk mengidentifikasi organisme pengganggu tanaman tanaman semangka dengan memberikan aturan-aturan gejala serta memberikan nilai pada setiap gejala yang diperoleh dari seorang pakar. Semua nilai yang didapatkan diproses menggunakan rumus certainty factor. Sistem yang dibangun juga cukup mudah untuk digunakan oleh orang pengguna awam sekalipun. Penggunaannya dilakukan dengan cara memilih data gejala yang ditampilkan oleh sistem, setelah semua gejala yang ditampilkan dipilih dengan cara di centang maka akan langsung keluar hasil identifikasi serta dapat dilihat berapa persen kemungkinanya. Dengan demikian, para petani semangka dapat melakukan pengobatan, penyuluhan atau pencegahan dini terhadap tanaman semangkanya. Kata Kunci : Sistem Pakar, Penyakit Tanaman Semangka, Certainty Facto

    Development of Training Model of Pencak Silat Dropping Technique in Match Category Based on Biomechanical Analysis for Youth Athletes

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    Kartini, Sugiyanto, Siswandari. Development of Training Model of Pencak Silat Dropping Technique in Match Category Based on Biomechanical Analysis for Youth Athletes. Journal of Education, Health and Sport. 2018;8(12):135-148. eISNN 2391-8306. DOI http://dx.doi.org/10.5281/zenodo.1986752 http://ojs.ukw.edu.pl/index.php/johs/article/view/6356 https://pbn.nauka.gov.pl/sedno-webapp/works/890139 The journal has had 7 points in Ministry of Science and Higher Education parametric evaluation. Part B item 1223 (26/01/2017). 1223 Journal of Education, Health and Sport eISSN 2391-8306 7 © The Authors 2018; This article is published with open access at Licensee Open Journal Systems of Kazimierz Wielki University in Bydgoszcz, Poland Open Access. This article is distributed under the terms of the Creative Commons Attribution Noncommercial License which permits any noncommercial use, distribution, and reproduction in any medium, provided the original author (s) and source are credited. This is an open access article licensed under the terms of the Creative Commons Attribution Non commercial license Share alike. (http://creativecommons.org/licenses/by-nc-sa/4.0/) which permits unrestricted, non commercial use, distribution and reproduction in any medium, provided the work is properly cited. The authors declare that there is no conflict of interests regarding the publication of this paper. Received: 15.11.2018. Revised: 25.11.2018. Accepted: 06.12.2018. Development of Training Model of Pencak Silat Dropping Technique in Match Category Based on Biomechanical Analysis for Youth Athletes Kartini1 *, Sugiyanto1, Siswandari2 1Post-graduate of Sport Science, University of Sebelas Maret. Surakarta, Indonesia E-mail: [email protected] ABSTRACT Introduction: Pencak silat has a variety of techniques that must be mastered by fighters, especially fighters who will compete in the match category. The technique consists of three basic techniques, namely attack techniques (kicks, punches, elbows), defenses (defiance and avoidance), and falling/ dropping techniques (Widiyanto and Hariono, 2015, p.26). The techniques used in pencak silat matches have different point; among these techniques which have the highest point are falling techniques to knock down opponents with a catch, better known as dropping. Aim of the study: This study is intended to develop a training model of pencak silat dropping technique for the adolescent match category. Material and methods: This development research is based on the model carried out by Borg & Gall that was modified by Sugiyono into two stages, namely the pre-development and development stages. The instruments used in this research were interviews, questionnaires, observation, and Kinovea software. Result: The small-scale trial participants consisted of 10 PPLP (Student Training Education Center) athletes from Yogyakarta. The large-scale trial participants were 15 teenage athletes joined the Yogyakarta Special Talented Athletes Development (PAB). The results showed 6 types of dropping techniques that have been concluded to be feasible and effective to use by experts based on bio-mechanical analysis. Conclusions: The assessment results from material experts, trainers, and biomechanics on the training model developed through 2 (two) trials and carried out a semi-experimental effectiveness test, where experts gave an assessment of the model through a value scale of more than 80%. This means that the training model is worthy of being used and declared effective as a training model for pencak silat dropping techniques for youth athletes. Key words: Training Model, Dropping Technique, Match Category, Biomechanics, Youth Athletes
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