1,720,961 research outputs found
Going Beyond Counting First Authors in Author Co-citation Analysis
The present study examines one of the fundamental aspects of author co-citation analysis (ACA) - the way co-citation
counts are defined. Co-citation counting provides the data on which all subsequent statistical analyses and mappings
are based, and we compare ACA results based on two different types of co-citation counting - the traditional type that
only counts the first one among a cited work's authors on the one hand and a non-traditional type that takes into
account the first 5 authors of a cited work on the other hand. Results indicate that the picture produced through this non-traditional author co-citation counting contains more coherent author groups and is therefore considerably clearer. However, this picture represents fewer specialties in the research field being studied than that produced through the traditional first-author co-citation counting when the same number of top-ranked authors is selected and analyzed. Reasons for these effects are discussed
Variations on the Author
“Variations on the Author” discusses two of Eduardo Coutinho’s recent films (Um Dia na Vida, from 2010, and Últimas Conversas, posthumously released in 2015) and their contribution to the general question of documentary authorship. The director’s filmography is characterized by a consistent yet self-effacing form of authorial self-inscription: Coutinho often features as an interviewer that rather than express opinions propels discourses; an interviewer that is good at listening. This mode of self-inscription characterizes him as an author who is not expressive but who is nonetheless markedly present on the screen. In Um Dia na Vida, however, Coutinho is completely absent form the image, while Últimas Conversas, on the contrary, includes a confessional prologue that moves the director from the margins to the center of his films. This article examines the ways in which these works stand out in the filmography of a director who offers new insights into the notion of cinematic authorship
Appropriate Similarity Measures for Author Cocitation Analysis
We provide a number of new insights into the methodological discussion about author cocitation analysis. We first argue that the use of the Pearson correlation for measuring the similarity between authors’ cocitation profiles is not very satisfactory. We then discuss what kind of similarity measures may be used as an alternative to the Pearson correlation. We consider three similarity measures in particular. One is the well-known cosine. The other two similarity measures have not been used before in the bibliometric literature. Finally, we show by means of an example that our findings have a high practical relevance.information science;Pearson correlation;cosine;similarity measure;author cocitation analysis
Dispelling the Myths Behind First-author Citation Counts
We conducted a full-scale evaluative citation analysis study of scholars in the XML research field to explore just how different from each other author rankings resulting from different citation counting methods actually are, and to demonstrate the capability of emerging data and tools on the Web in supporting more realistic citation counting methods. Our results contest some common arguments for the continued
use of first-author citation counts in the evaluation of scholars, such as high correlations between author rankings by first-author citation counts and other citation
counting methods, and high costs of using more realistic citation counting methods that are not well-supported by the ISI databases. It is argued that increasingly available digital full text research papers make it possible for citation analysis studies to go beyond what the ISI databases have directly supported and to employ more
sophisticated methods
koamabayili/VECTRON-author-checklist: VECTRON author checklist
We have done our best to complete the author checklist relating to the use of animals in the hut study. Note that the objective for the hut study was to evaluate the IRS treatment applications for residual efficacy against Anopheles mosquitoes, including the local An. coluzzii mosquito population. Cows were only used to attract mosquitoes into the huts and no tests were carried out directly on the cows. The author checklist is intended for use with studies where experiments are carried out on animals, which is why we have had such difficulty in completing this for the hut study, as many of the questions do not relate to how the cows were used
Leading sales : expectations of millennials
This thesis was carried out as a case study for the leading Finnish bank group OP Financial Group. The primary objective of the thesis was that the company could provide the millennials with better sales skills in OP Centralized Services that focuses on customer service and sales through the electronic channels. The thesis supports leading salespeople, and the millennials' expectations of the working life, in general.
The purpose of this study was to provide clear guidance to OP Centralized Services on how to lead the millennials in sales. The thesis covers the millennials' expectations of the working life and the sales leadership. The ultimate goal of this thesis was to learn the best ways and practices to motivate and lead the millennials to sell. Also, the goal was to get a clear insight into the millennials' expectations of both the sales leadership and working life and to provide OP Financial Group with simple steps on leading salespeople within teams consisting of millennials.
The study was completed as group interviews based on literature, and interviews with professionals using qualitative research methods. Together with the combination of theories, the study gives essential information on leading the salespeople, from the millennials' point of view. The research question arose from a real working life problem, with an objective of making the leading of the millennial salespeople clear and efficient to the employer. The banking sector has gone through major changes in the last few years and the understanding of the new workforce; the millennials is essential for succeeding in these changes.
Based on the thesis OP Centralized Services will be able to provide better sales leadership to the millennials. OP Financial Group can have a great insight into the aspects that the millennials appreciate in working life, and long-lasting careers can be crafted with this essential information. As the result of this final thesis, a lot of new information on the millennials' expectations of the working life and sales leadership was discovered. OP Financial Group got many practical ideas for improving their sales leadership. The main improvement ideas were to add training on sales, to make goal setting a monthly habit and to change the working attitude from customer service to sales. The millennials' motivational factors of sales work were also discovered in this final thesis
Pelinkehitys prosessina
Insinöörityön tavoitteena oli toimivan pelisovelluksen tuottaminen. Tähän käytettiin lukuisia eri ohjelmia, mutta kokoava työ tehtiin XNA-kehitystyökaluilla ja C#-ohjelmointikieltä käyttäen. Toisena tavoitteena oli tietokonepelien kehitysprosessin tarkasteleminen.
Pelialan viime vuosien muutokset ovat parantaneet pienempien pelinkehittäjien mahdollisuuksia toimia. Aiempaa kehittyneemmät kehitysympäristöt esimerkiksi vähentävät resurssien tarvetta ja vaadittavaa työmäärää, joten myös muutaman tai jopa vain yhden hengen tiimi voi saada jotain aikaan. Insinöörityössä kokeiltiin jälkimmäistä eli yhden hengen vaihtoehtoa.
Pelien ja pelien tekemisen historiaan ja nykypäivään tutustuttiin myös. Tekniikan kehittymisestä huolimatta moni vuosikymmenten takainen peli löytää vastineensa nykypelien joukosta. Moni pelinkehityksessä toimivaksi havaittu periaate, kuten pikainen toimivan prototyypin tuottaminen sekä jatkuva testaaminen ja iterointi, todettiin toimivaksi myös tämän projektin kohdalla. Pelinkehityksen teoriasta suuri osa käsittelee prosessin eri toimijoiden välistä yhteistyötä, mutta sitä ei tässä työssä työryhmän pienen koon vuoksi päästy juuri soveltamaan.
Tuotetun pelisovelluksen nimeksi valikoitui Nopea Kuha, ja sen vaiheita käydään tässä työssä läpi etenkin suunnittelun sekä graafisen että ohjelmointiteknisen toteutuksen osalta.
Nopean Kuhan valmistuttua sen testasivat ulkopuoliset testaajat, ja peli todettiin toimivaksi. Monet osa-alueet, kuten audiovisuaalinen ilme ja yleinen toteutus, keräsivät kiitosta, mutta toisaalta löytyi myös parantamisen varaa. Pelin kontrolleja esimerkiksi moitittiin hieman huteriksi. Kokonaisuus todettiin kuitenkin onnistuneeksi ja tarvittaessa jatkokehityskelpoiseksi. Myös käytetyt kehitystyökalut osoittautuivat tämänkaltaisiin projekteihin sopiviksi.The objective of this thesis was producing a working game application. Several programs were used to achieve this, but everything was assembled together by using XNA development tools and C# programming language. Another objective for this study was surveying the development process of computer games.
Changes in the games industry have improved the chances and possibilities of smaller actors during recent years. More advanced development environments have resulted in reduced need for resources and smaller labor intensity. Now even very small teams of even only one member can hope to achieve something. Such feat was attempted as a part of this study.
The history and the present day situation of games and game development were investigated in this study. Despite the technical advances many a game of past decades finds its counterpart from amongst the games of today. Certain widespread practices of the industry, such as fast prototyping and constant testing and iteration, were also found to work remarkably well in this project. A substantial part of game development theory focuses on the interplay of various actors in the development process. Its application in practice was fairly limited due to the small team size in this project.
The game that was produced ended up with a name Nopea Kuha and the phases of its development will be detailed here.
As it was finished, Nopea Kuha was tested and found satisfactory by the outside testers. Many features, such as the game’s audio-visual look and its overall implementation, received compliments, although some areas were found to still have room for improvement. For example the game’s controls were thought to be a bit shaky. All in all the project was considered successful and if need be a good basis for further development. Also all the development tools used were found suitable for similar projects
Modeling and developing construction management Healthy house -process to achieve good indoor environment quality
Suomessa on jo vuosikymmeniä taisteltu sisäilmaongelmien kanssa ja suomalaisen rakentamisen laatua on moitittu julkisissa keskusteluissa jo pidemmän aikaa. Terve talo -rakentaminen on yksi suomalaisen rakennustuotannon ratkaisuista hyvän sisäilmaston tavoittelemiseksi. Tässä diplomityössä käsitellään Terve talo -rakentamisen ohjaamista ja johtamista rakennushankkeessa.
Diplomityön tavoitteena oli mallintaa keskeisiltä osin kohdeyrityksen Terve talo -prosessin kulku, sisältö ja tehtävät. Tutkimuksen tavoitteen saavuttaminen vaati perehtymistä rakennushankkeisiin, joissa hyvä sisäilmasto on koettu saavutetuksi kohdeyrityksen Terve talo -prosessin avulla. Syventyminen Terve talo -hankeprosessien sisältöön tehtiin haastattelemalla kyseisten hankkeiden eri osapuolia. Haastattelututkimusten tavoitteena oli myös kartoittaa mahdollisimman kattavasti kohdeyrityksen Terve talo -prosessin kehityskohdat haastateltavien näkökulmasta.
Haastatteluiden tuloksena vahvistui käsitys siitä, että Terve talo -prosessia tulisi selkeyttää sen sisällön ja kulun osalta. Työn tuloksissa tämä on tehty mallintamalla Terve talo -prosessi osaprosessikaavioiksi rakennushankkeen kulun mukaisesti. Haastatteluiden tuloksista syntyi myös kattavasti ideoita Terve talo -prosessin sisällölliseen kehittämiseen
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