866 research outputs found

    Peran Pendidikan Pengguna Terhadap Perilaku Pemanfaatan Layanan Perpustakaan Fakultas Ilmu Komunikasi Universitas Padjadjaran

    No full text
    Library service becomes the benchmark of the library success. Library service is said to be good if the utilization of service is done maximally. It is related to user education, which in this case the purpose of user education is to provide education about the library so that users can utilize library services effectivelly and efficiently. This study aims to describe the role of the user education towards the utilization behavior of library service of the students of Faculty of Communication Sciences Padjadjaran University. The method used in this research is survey with quantitative descriptive approach. The sample of this research consists of 93 students of class of 2016 were chosen by accidental sampling technique. The results of this study show that the role of knowledge about layout, facilities, policy, and library services towards the utilization behavior of library service in the medium category. Meanwhile, the role of knowledge about librarians and the staffs in the library and library collections towards the utilization behavior of library service in the high category. So, it shows that the knowledge about library can encourage students to take advantage of library services because having knowledge about library will facilitate the user in utilizing library services

    Kiat mengembangkan perpustakaan: konsep praktis pengembangan perpustakaan

    No full text
    The basic concept of library development should based on the policy of its umbrella institution. The library role is to support the vision and mission's achievement

    Kiat mengembangkan perpustakaan: konsep praktis pengembangan perpustakaan

    Full text link
    The basic concept of library development should based on the policy of its umbrella institution. The library role is to support the vision and mission's achievement

    PENIPUAN DALAM INTERAKSI MELALUI MEDIA SOSIAL (Kasus Peristiwa Penipuan melalui Media Sosial dalam Masyarakat Berjejaring)

    Full text link
    The development of Internet had given birth to new society named network society who are virtually social interacting. As it has happened in unmediated social interaction, in this virtual interaction, there are deviances in the interaction participants, one of these is deception in social mediated interaction. In terms of understanding how this deception happened in the interaction, a research was conducted on the cases of female victims of deceptions by using Facebook. The research uses Phenomenology theory, and for analyzing the acts of deceptions, it uses dramaturgy and framing analyses by Erving Goffman. From the research it is understood that the deceptions could happen by victims’ internal and external factors that pushed them to interact, image creation and framing strategy by deceivers, and the strength of social media that created realities in the victims mind. Furthermore, the existence of network society had also given birth to a new identity as a member of the sociey who has an equality among them, thus each member is willing to socially interact the global sphere.Perkembangan teknologi Internet telah melahirkan sebuah masyarakat baru yang disebut sebagai masyarakat berjejaring yang melakukan interkasi sosial secara maya. Seperti juga dalam interaksi sosial tanpa media, dalam interaksi maya terdapat perilaku menyimpang dari peserta interaksi. Salah satunya adalah penipuan dalam interaksi melalui media sosial. Untuk memahami bagaimana praktik penipuan terjadi dalam interaksi melalui media sosial, dilakukan penelitian dengan kasus korban penipuan wanita pengguna Facebook. Penelitian ini menggunakan teori Fenomenologi, kemudian analisis peristiwa penipuan dilakukan   dengan pendekatan teori dan konsep dramatugi dan analisis bingkai dari Erving Goffman. Dari hasil analisis data dipahami bahwa terjadinya peristiwa penipuan di akibatkan faktor internal dan eksternal korban yang mendorong untuk melakukan interaksi, strategi penciptaan kesan dan strategi pembingkaian oleh pelaku penipuan, dan karakteristik media sosial yang mampu menciptakan realitas dalam pikiran korban penipuan. Di samping itu kehadiran masyarakat berjejaring telah melahirkan identitas baru bagi individu sebagai anggota masyarakat berjejaring yang memiliki kesetaraan dengan semua angota masyarakat berjejaring lainnya sehingga masing-masing bersedia untuk berinteraksi sosial dalam tatanan global

    Personal Branding Agus Harimurti Yudhoyono Melalui Media Sosial Youtube @AgusYudhoyono

    Full text link
          Indonesia will hold presidential and parliamentary elections in 2024 at both national and regional levels. Agus Harimurti Yudhoyono is one of the presidential candidates in the 2024-2029 elections. In political years where this, as done by Agus Harimurti Yodhoyono, will have a significant influence on the support of the Indonesian people, personal branding is an important component in the success of the plan. The development of information technology and the use of social media as a tool for developing personal branding is currently impossible to resist. Agus Harimurti Yudhoyono uses YouTube, a social media platform, to develop personal branding to attract the interest of the younger generation. The purpose of this research is to find out more about Agus Harimurti Yudhoyono's personal branding strategy on YouTube. By using foundations such as personal branding, agenda setting, framing and dramaturgy. The author uses qualitative research techniques. Framing analysis will be replaced by research that focuses on issues related to Agus Harimurti Yudhoyono's personal branding. Based on the findings of this study, personal branding, framing, and dramaturgy produce personal branding developed by Agus Harimurti Yudhoyono's management through YouTube social media which has formed a realistic personal branding. As a result, Agus Harimurti Yudhoyono's personal branding has become realistic

    TA : Pembuatan Film Bergenre Drama Berunsur Komedi Farce dengan Plot Linear Circular Yang Berjudul "Agus"

    Full text link
    The film is a live picture, also often called a movie. Film, collectively, often called cinema. Cinema itself is derived from the word cinematic or motion. So the sense of motion is painting with light. The author makes a comedy movie using Circular Linear plot as the plot. The method used was the story begins from conception, data collection techniques of filming and editing videos. Before authors begin filming this, the authors conducted several research methods, such as literature, namely by looking for books related to the movie-making process. Moreover, the authors also conducted an analysis of some of the films made in reference to the character creation as well as analyzing the properties commonly used in a comedy movie. Film "AGUS" tells about the life of a young person who wanted to try his fortune village in the city. Are then faced with a dilemma, in which he must decide wisely over what happened. The process of making this film started pre-production process that begins with the design work of ideas and concepts. Writers develop it into a movie by using the techniques of filmmaking in general. This film uses a video editing software on finalizing, it will also facilitate the task of the writer in perfecting. Finally, the hope of the author of the final report will be the best, so it can be a role model for others, both technical and moral message contained in the film, and through this work, the author is able to provide different entertainment that could shift the interest of the film market film eroticism to quality films

    TA : Pembuatan Film Bergenre Drama Berunsur Komedi Farce dengan Plot Linear Circular Yang Berjudul "Agus"

    Full text link
    The film is a live picture, also often called a movie. Film, collectively, often called cinema. Cinema itself is derived from the word cinematic or motion. So the sense of motion is painting with light. The author makes a comedy movie using Circular Linear plot as the plot. The method used was the story begins from conception, data collection techniques of filming and editing videos. Before authors begin filming this, the authors conducted several research methods, such as literature, namely by looking for books related to the movie-making process. Moreover, the authors also conducted an analysis of some of the films made in reference to the character creation as well as analyzing the properties commonly used in a comedy movie. Film "AGUS" tells about the life of a young person who wanted to try his fortune village in the city. Are then faced with a dilemma, in which he must decide wisely over what happened. The process of making this film started pre-production process that begins with the design work of ideas and concepts. Writers develop it into a movie by using the techniques of filmmaking in general. This film uses a video editing software on finalizing, it will also facilitate the task of the writer in perfecting. Finally, the hope of the author of the final report will be the best, so it can be a role model for others, both technical and moral message contained in the film, and through this work, the author is able to provide different entertainment that could shift the interest of the film market film eroticism to quality films

    METODE PENYIMPANAN BAHAN MAKANAN DI KABOBS PREMIUM KEBAB SURABAYA

    Full text link
    The purpose of writing this final project is to determine the method of storing food ingredients in Kabobs Premium Kebab Surabaya. The author makes observations and carries out work as a crew outlet at Kabobs Premium Kebab Surabaya. The author can conclude that the method of storing foodstuffs at Kabobs Premium Kebab Surabaya has fulfilled food storage standards, which include storage methods in the Freezer for the perishable material category, Chiller or Refrigerator for the semi-perishable ingredient category, and Dry Storage or dry temperature for the perishable material category. non-perishable material category

    Ut pictura poësis. L'iconografia del Cupido Giustiniani di Caravaggio e la poesia classica

    No full text
    The Cupid, also known as Amor Vincit Omnia, painted by Caravaggio in the first half of 1602 for Vincenzo Giustiniani in Rome, is one of the best-known paintings by the Lombard painter, but also one of the most investigated and iconographically debated. Art historians have proposed different readings of this work, from those they consider the objects surrounding Amor symbols that refer to the arts of the quadrivium, but incompletely; others that make it generically included among the emblematic paintings or connect it to the patron whose intellectual and military qualities it would exalt; still others connect it to the Trionfi of Petrarch or to the poetry of the same period, or give it a soteric value linked to the reformed Catholic doctrines; finally, some identify a homoerotic matrix linked to the author or even to the client's environment. In this article, starting from some readings already advanced by critics over time, a reading closely linked to classical poetry is proposed, considering Merisi's painting the pictura of an emblem, to which a precise lemma would be connected, identified in the well-known couplet by Marzio Milesi and a broader epigramma, instead identified in a well-known Latin elegiac passage, which the observers of the time could have easily identified. A reading that would also present a profound moral value directly linked to the Catholic doctrine that distinguishes antecedent concupiscence from consequent concupiscence

    UPAYA GURU BIMBINGAN DAN KONSELING DALAM MENGEMBANGKAN KETERAMPILAN SOSIAL SISWA TUNANETRA DI SMPN 47 KOTA BANDUNG

    Full text link
    Upaya mengembangkan keterampilan sosial siswa tunanetra di sekolah inklusi membutuhkan dukungan berbagai komponen sistem, salah satunya adalah upaya yang dilakukan oleh guru bimbingan dan konseling. Rumusan masalah dalam penelitian ini adalah “bagaimana upaya guru bimbingan dan konseling dalam mengembangkan keterampilan sosial siswa tunanetra di SMPN 47 Kota Bandung? Metode penelitian yang digunakan adalah penelitian kualitatif. Alat pengumpul data yang digunakan meliputi: teknik observasi, wawancara, dan telaah dokumentasi. Subyek penelitian ini adalah siswa tunanetra, teman sebaya, guru, dan kepala sekolah di SMPN 47 Kota Bandung.Upaya guru bimbingan dan konseling dalam mengembangkan keterampilan sosial siswa tunanetra di SMPN 47 Kota Bandung ini meliputi: perencanaan, pelaksanaan dan evaluasi program bimbingan dan konseling. Keterampilan sosial siswa tunanetra yang diuraikan dalam penelitian ini adalah keterampilan social siswa tunanetra di SMPN 47 Kota Bandung. Kendala yang dihadapi siswa tunanetra dalam mengembangkan keterampilan sosial di SMPN 47 Kota Bandung, sebagian besar bersumber dari faktor eksternal. Persepsi teman sebaya terhadap siswa tunanetra di SMPN 47 Kota Bandung, pada dasarnya memberikan penilaian positif.Saran yang disampaikan dalam penelitian ini adalah (1) perlu dirumuskan program kerjasama kemitraan antara guru Bimbingan dan Konseling dengan guru mata pelajaran khususnya dalam merancang program interfensi atas kendala yang diahadapi oleh siswa tunanetra di SMPN 47 Kota Bandung; (2) perlu didesain lingkungan sekolah inklusif, seperti memasang huruf braille pada ruang/lokasi demi memberikan akses seluas-luasnya kepada siswa tunanetra di lingkungan sekolah dalam berinteraksi dan berkomunikasi dengan teman sebaya, para guru dan kepala sekolah; dan (3) perlu dirumuskan program ekstrakurikuler yang memungkinkan siswa tunanetra terlibat aktif dalam kegiatan tersebut hingga berbaur dengan siswa lainnya
    corecore