246 research outputs found

    PENGARUH CELEBRITY ENDORSER (ARIEF MUHAMAD) TERHADAP MINAT BELI KONSUMEN PADA PRODUK ERIGO STORE

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    Effect of Celebrity Endorser (Arief Muhamad) on consumer buying interest to products Erigo Store. Study program of marketing management DIII. Faculty of economic. State University of Jakarta.The aim of this study was to test the effect of Celebrity Endorser (Arief Muahamad) on consumer buying interest on Erigo Store Product. This study took a sample of – in the Faculty of Economics, University of Jakarta were used as respondents in the study. The author uses descriptive quantitative methods as used to test determines the celebrity endorser influence on consumer buying. The variable x in this study are attractiveness, trustworthiness, expertise and y variables that buying interest Quantitative testing performed by multiple linear regression quantitative test that determines how closely the relationship between the variable x and y variables. Keywords : celebrity endorser, attractiveness, trustworthiness, expertise, interest in buying

    Analisis keabsahan keputusan Gubernur Jawa Tengah Nomor 660.1/6 Tahun 2017 tentang izin lingkungan kegiatan penambangan dan pembangunan pabrik PT Semen Indonesia ditinjau dari peraturan perundang-undangan / Arief Hidayat

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    Negara Indonesia adalah Negara Hukum (Rechtstaat). Faktanya cita-cita gagasan Negara Hukum yang dibangun dengan mengembangkan alat hukum itu sendiri sebagai sistem yang fungsional dan adil untuk mencapai kesejahteraan masyarakat dan keadilan sosial belum optimal dilakukan. Hal ini tercermin dalam Izin Lingkungan baru yang dikeluarkan oleh Gubernur Jawa Tengah Ganjar Pranowo (No. 660.1 / 6 tahun 2017 tentang Izin Lingkungan untuk Pertambangan dan Kegiatan Konstruksi Pabrik PT Semen Indonesia) menjadi masalah karena telah melukai cita-cita negara hukum itu sendiri. Izin Lingkungan baru bertentangan dengan isi Putusan Peninjauan Kembali yang dikeluarkan oleh Mahkamah Agung (Putusan Mahkamah Agung Putusan Nomor 99 PK / Tun 2016), karena dalam putusan itu memerintahkan agar Gubernur mencabut Izin Lingkungan yang terbit pada tahun 2012 dan tidak menerbitkan Izin Lingkungan Baru. Putusan MA telah mencerminkan suatu kepastian hukum bagi masyarakat. Hasil penelitian tentang keabsahan Izin Lingkungan tersebut ditinjau dari peraturan perundang-undangan, disimpulkan bahwa Izin Lingkungan tersebut tidak sah karena tidak sejalan konsep negara hukum, Gubernur tidak mematuhi perangkat hukum yang ada sehingga bertentangan dengan asas kepastian hukum dan teori negara hukum yang selalu mengutamakan hukum, teori perizinan yang bertujuan mencegah bahaya bagi lingkungan hidup serta disharmonisasi hukum karena bertentangan dengan putusan MA yang memiliki kekuatan hukum tetap. Atas dasar hal itu penulis merekomendasikan kepada Gubernur untuk mencabut Keputusan Izin Lingkungan yang telah diterbitkannya karena tidak tidak mencerminkan keadilan serta kepastian hukum bagi masyarakat

    The Development Impact of Information Technology in Trade Facilitation

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    The main purpose of this chapter is to provide an overview and context of the country studies on Information Technology (IT) for Trade Facilitation (TF) in Small and Medium Enterprises (SMEs).Impact of Information Techonology, Trade Facilitation, SMEs

    Alam Ganjar’s Personal Branding on Instagram Effect on Voting Behaviour of Medan’s Generation Z in 2024 President Election

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    Alam Ganjar has become a topic of discussion since participating in the 2024 presidential campaign. He is categorized as an influential young figure and is seen as capable of attracting Generation Z votes, which led to his involvement in the national winning team of presidential candidate Ganjar Pranowo and vice presidential candidate Mahfud MD. This study aims to analyze Alam Ganjar's personal branding on Instagram and its influence on the voting behavior of Generation Z in Medan during the 2024 presidential election. The theories used include Communication Theory, New Media, Personal Branding, and Voting Behavior. This research adopts a quantitative approach with a correlational method, involving 96 college students from the class of 2020-2023 in Medan, using probability sampling techniques and data analysis with SPSS 29.0. The results indicate that the eight personal branding concepts by Peter Montoya synergize to build a strong personal branding for Alam Ganjar. Generation Z's perception of Alam Ganjar in Medan is positively rated at 78%. The voting behavior of Generation Z in Medan tends to be irrational when considering choices in the 2024 presidential election. The analysis shows a significant correlation between Alam Ganjar's personal branding and the voting behavior of Generation Z, with a Spearman’s Rho hypothesis test result of 0.382, indicating a low but definite correlation with an influence of 14.6% between variables X and Y, while 85.4% is influenced by other factors outside this study.129 PagesSkripsi Sarjan

    Alam Ganjar’s Personal Branding on Instagram Effect on Voting Behaviour of Medan’s Generation Z in 2024 President Election

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    Alam Ganjar has become a topic of discussion since participating in the 2024 presidential campaign. He is categorized as an influential young figure and is seen as capable of attracting Generation Z votes, which led to his involvement in the national winning team of presidential candidate Ganjar Pranowo and vice presidential candidate Mahfud MD. This study aims to analyze Alam Ganjar's personal branding on Instagram and its influence on the voting behavior of Generation Z in Medan during the 2024 presidential election. The theories used include Communication Theory, New Media, Personal Branding, and Voting Behavior. This research adopts a quantitative approach with a correlational method, involving 96 college students from the class of 2020-2023 in Medan, using probability sampling techniques and data analysis with SPSS 29.0. The results indicate that the eight personal branding concepts by Peter Montoya synergize to build a strong personal branding for Alam Ganjar. Generation Z's perception of Alam Ganjar in Medan is positively rated at 78%. The voting behavior of Generation Z in Medan tends to be irrational when considering choices in the 2024 presidential election. The analysis shows a significant correlation between Alam Ganjar's personal branding and the voting behavior of Generation Z, with a Spearman’s Rho hypothesis test result of 0.382, indicating a low but definite correlation with an influence of 14.6% between variables X and Y, while 85.4% is influenced by other factors outside this study.129 PagesSkripsi Sarjan

    Perbedaan Komposisi vegetasi tumbuhan bawah pada tegekan pinus merkusil dan tegakan campuran schima wallichii dengan swatenia mahagoni di Penggaron Kab. Semarang

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    Arief Dui Jayanto. Perbedaan Komposisi Vegetasi Tumbuhan Bawah Pada Tegakan Firms merkusii Dan Tegakan Campuran Schima wallichii Dengan Swetenia mahagoni Di Penggaron Kab. Semarang. ( Di bawah bimbingan Hendarko Sugondo dan Sri Utami ). Penelitian bertujuan untuk nengetahui perbedaan koiposisi vegetasi tunbuhan bawah pada dua tegakan yang berbeda dan nengetahui pengaruh langsung dari faktor faktor lingkungan. Penelitian dilaksanakan di hutan wisata Penggaron Kab. Semarang, pada bulan Agustus Oktober 1993. Sampling vegetasi dengan menggunakan metode Stratified random. Data yang diperoleh berdasarkan Nilai Kepentingan setiap jenis tumbuhan dianalisa dengan metode ordinasi. Hasil penelitian menunjukkan di lokasi Pinus merkusii didapat 32 jenis dengan nilai kepentingan tertinggi adalah Paku pakuan ( Dryopteris pteroides ), sedangkan pada lokasi eampuran ( Schlma wallichii dengan Swetenia mahagani ) didapatkan 27 jenis dengan nilai kepentingan tertinggi adalah Telo - teloan ( Ipomaea obscures )_ Setelah dihubungkan dengan teknik ordinasi dengan faktor lingkungan yang terukur, naka faktor lingkungan yang berpengaruh adalah kelembaban udara, temperatur dan intensitas eahaya_ Uji statistik menunjukkan adanya korelasi positif antara indeks disimilaritas dengan interval ordinasi yang signifikan melampui 1 X level keboleh jadian. Iv submission to ifistitutional Repository Collection. The author(s) or copyright owner(s) agree that UNDIP-IR may, without changing the content, translate the any medium or format for the purpose of preservation. The author(s) or copyright owner(s) also agree that UNDIP-IR may keep more than one co submission for purposes of security, back-up and preservation. ( http: py of ;this //eprints.undip.ac.id

    Defensive Enforcement: Human Rights in Indonesia

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    The objective of the article is to examine the human rights enforcement in Indonesian legal and political system. This is done by studying the legal basis of human rights, the process of proliferation of human rights discourse, and the actual controversies of human rights enforcement. The study has the effect of highlighting some of the immense deficits in ensuring that violations are treated under judicial procedure and the protection of human rights is available and accessible for victims. The author inevitably came into a conclusion that the openness of legal and political arenas for human rights discourses is not followed with a tangible impact on the entitlement positions of the people. The problems of the weak institutions and the unenthusiastic enforcement show that, in Indonesia, human rights are formally adopted as a political strategy to avoid substantial implementatio

    SUBJECT AND AUTHOR INDEXS

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    SUBJECT INDEX IJBE VOLUME 2access credit, 93acquisition, 177AHP, 61, 82, 165arena simulation,43BMC, 69Bojonegoro, 69brand choice, 208brand image, 208brand positioning, 208bullwhip effect, 43burger buns, 1business synergy and financial reports, 177capital structure, 130cluster, 151coal reserves, 130coffee plantation, 93competitiveness, 82consumer behaviour, 33consumer complaint behavior, 101cooking spices, 1crackers, 1cross sectional analytical, 139crosstab, 101CSI, 12direct selling, 122discriminant analysis, 33economic value added, 130, 187employee motivation, 112employee performance, 112employees, 139EOQ, 23farmer decisions, 93farmer group, 52financial performance evaluation, 187financial performance, 52, 177financial ratio, 187financial report, 187fiva food, 23food crops, 151horticulture, 151imports, 151improved capital structure, 177IPA, 12leading sector, 151life insurance, 165LotteMart, 43main product, 61marketing mix, 33, 165matrix SWOT, 69MPE, 61multiple linear regression, 122muslim clothing, 197Ogun, 139Pangasius fillet, 82Pati, 93pearson correlation, 101perceived value, 208performance suppy chain, 23PLS, 208POQ, 23portfolio analyzing, 1product, 101PT SKP, 122pulp and papers, 187purchase decision, 165purchase intention, 33remuneration, 112re-purchasing decisions, 197sales performance, 122sawmill, 52SCOR, 23sekolah peternakan rakyat, 69SEM, 112SERVQUAL, 12Sido Makmur farmer groups, 93SI-PUHH Online, 12small and medium industries (IKM), 61socio-demographic, 139sport drink, 208stress, 139supply chain, 43SWOT, 82the mix marketing, 197Tobin’s Q, 130trade partnership, 52uleg chili sauce, 1 AUTHOR INDEX IJBE VOLUME 2Achsani, Noer Azam, 177Andati, Trias, 52, 177Andihka, Galih, 208Arkeman, Yandra, 43Baga, Lukman M, 69Cahyanugroho, Aldi, 112Daryanto, Arief, 12David, Ajibade, 139Djoni, 122Fahmi, Idqan, 1Fattah, Muhammad Unggul Abdul, 61Hakim, Dedi Budiman, 187Harianto, 93Hartoyo, 101Homisah, 1Hubeis, Musa, 112Hutagaol, M. Parulian, 93Jaya, Stevana Astra, 93Juanda, Bambang, 52Kirbrandoko, 122, 208Manurung, E. Batara, 130Mukhlis Yusuf, Ahmad, 1Najib, Mukhamad, 165, 197Noor Yuliati, Lilik, 208Nugraha, Artadi, 23Nuryartono, Nunung, 151Oktaviani, Rina, 122Prasetyo, Andrie, 101Primadona, Fitry, 165Qaulan Tsaqiela, Bimahri, 43Ramadhan, Arfin, 82Ridho Nurrochmat, Dodik, 33Rifin, Amzul, 23, 151Rusolono, Teddy, 12Sanim, Bunasor, 43Saptono, Imam Teguh, 130Satria, Arief, 61Setiawan, Indarto, 197Simanjuntak, Mangatas, 12Siregar, Hermanto, 130Suharjo, Budi, 197Sukandar, Dadang, 187Sukardi, 23Sumarwan, Ujang, 33, 165Suprayitno, Gendut, 61Suwandi, Ruddy, 82Syahran, Rinaldi, 187Syarief, Rizal, 69Tinaprila, Netti, 101Trilaksani, Wini, 82Ulfah, Iffatul, 33Wahyudi, Imam, 151Widyatami, Sarah, 52Wijayanto, Hari, 112Wiska, Friesgina, 69Zen, Novian, 177</p

    PEMBUATAN ENDLESS RUN GAME “SEJARAH ANOMAN” MENGGUNAKAN HTML5

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    ABSTRAK Noor Arief Kurniawan, 2013. PEMBUATAN ENDLESS RUN GAME “SEJARAH ANOMAN” MENGGUNAKAN HTML5. Program Studi Diploma III Teknik Informatika, Fakultas Matematika dan Ilmu Pengetahuan Alam, Universitas Sebelas Maret Surakarta. Bermain game adalah salah satu cara untuk menghilangkan kebosanan dan kepenatan. Dan hingga saat ini sudah banyak pula variasi aplikasi dan game yang diproduksi oleh para developer. Salah satu game yang sedang banyak berkembang sekarang adalah game dengan basis web atau bisa disebut dengan gamebrowser karena besarnya ketergantungan masyarakat sekarang terhadap internet yang menuntut mereka untuk berinteraksi dengan browser setiap hari.Namun kebanyakan game yang beredar hanya berisi hiburan semata, oleh sebab itu penulis bermaksud untuk menyisipkan cerita budaya yang akan diangkat ke dalam game tersebut dan cerita Anoman yang penulis anggap cukup bagus untuk diangkat menjadi sebuah game petualangan menggunakan HTML5. Metode penelitian yang di gunakan dalam laporan ini terbagi dari beberapa tahap yaitu tahap pengumpulan data, tahap perancangan game, tahap pembuatan game, tahap uji coba serta tahap penerapan dan perbaikan. Proses pembuatan game ini menggunakan bahasa pemrograman javascript dan HTML5 serta software CorelDraw dan Photoshop untuk pembuatan design objek dan user interface. Serta dapat ditarik kesimpulan bahwa telah berhasil dibuat game cerita rakyat anomandengan genre endless run yang terbagi dalam 3 level yang berbeda. Serta pada game tersebut dapat di manfaatkan sebagai penyampaian cerita budaya Indonesia. Kata kunci : Browser Game, Endless run, HTML5, JavaScript, Anoman ABSTRACT Noor Arief Kurniawan, 2013. THE MAKING OF ENDLESS RUN GAME “THE HISTORY OF ANOMAN” USING HTML5. Diploma III Informatic Engineering, Faculty of Mathematics and Natural Sciences Sebelas Maret University Surakarta. Playing game is one of the methods that is used to get rid of boredom. Until today, there have been a number of variations of applications and games developed. One of the games that is now emerging is web-based, or people usually call it browser game. Due to the high amount of dependency of people on the internet, which demands them to interact with browser every day. However, most of the available games are developed to amuse people only. Bases on the problem, the author aims to insert the value of culture into it. The story of Anoman is considered perfect to be involved in an adventure game using HTML5. The research method that is used in this final paper consists of several phases, which are data compiling, game designing, game developing, game testing, and applying and improving phase. The process of game development use javascript and HTML5 programming, and CorelDraw and Photoshop for creating object designs and user interface. It can be concluded, that it has been made a game of the folklore of Anoman in endless run genre that consists of 3 different levels. Furthermore, the game can be a good messenger of the story of Indonesian culture. Keywords: Browser Game, Endless run, HTML5, JavaScript, Anoma

    PENGETAHUAN “PERILAKU HIDUP BERSIH DAN SEHAT” PADA SISWA SDN ANDIR 01 KEC. BALEENDAH, KAB. BANDUNG

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    PENGETAHUAN “PERILAKU HIDUP BERSIH DAN SEHAT” PADA SISWA SDN ANDIR 01 KEC. BALEENDAH, KAB. BANDUNG Rahman Arief Setiawan, Ellis Endang Nikmawati1, Yulia Rahmawati2 Program Studi Pendidikan Tata Boga, Departemen Pendidikan Kesejahteraan Keluarga, Fakultas Pendidikan Teknologi dan Kejuruan, Universitas Pendidikan Indonesia [email protected], [email protected], [email protected] ABSTRAK Perilaku Hidup Bersih dan Sehat (PHBS) merupakan program Kementerian Kesehatan Republik Indonesia tahun 2011 yang salah satu sasarannya adalah institusi pendidikan. Penerapan PHBS di sekolah bertujuan untuk mewujudkan salah satu tujuan pendidikan dasar yaitu menjadikan siswa menjadi manusia yang sehat. Studi pendahuluan yang dilakukan penulis melalui wawancara kepada Kepala Sekolah dan Guru SDN Andir 01 menemukan masih adanya siswa yang belum mengetahui pentingnya PHBS, seperti jajan sembarangan, tidak sarapan dan kurangnya sarana prasarana pendukung PHBS yang mengakibatkan penerapan PHBS di sekolah menjadi kurang efektif. Tujuan penelitian ini untuk mendapatkan informasi mengenai pengetahuan PHBS pada siswa SDN Andir 01. Metode yang digunakan dalam penelitian ini yaitu metode deskriptif dengan pendekatan kuantitatif. Populasi dalam penelitian ini adalah seluruh siswa SDN Andir 01 dengan sampel siswa kelas 4 dan kelas 5 berjumlah 80 orang. Hasil penelitian menunjukkan bahwa (10%) responden memiliki pengetahuan PHBS pada kriteria sangat baik, (26.25%) responden pada kriteria baik, (32.50%) responden pada kriteria cukup dan (31.25%) responden pada kriteria kurang. Pengetahuan responden tentang 6 (enam) indikator PHBS berada pada kriteria cukup, yaitu mencuci tangan menggunakan air bersih yang mengalir dan menggunakan sabun sebesar (52.8%), mengonsumsi jajanan sehat di kantin sekolah sebesar (57.75%), olahraga yang teratur dan terukur sebesar (55%), menimbang berat badan dan mengukur tinggi badan setiap bulan sebesar (65%), menggunakan jamban yang bersih dan sehat sebesar (62.5%), serta membuang sampah pada tempatnya sebesar (58.5%). Kata Kunci: Pengetahuan, Perilaku Hidup Bersih dan Sehat, Siswa SDN Andir 01 KNOWLEDGE OF "CLEAN AND HEALTHY LIFE BEHAVIOR" IN STUDENTS OF SDN ANDIR 01 KEC. BALEENDAH, KAB. BANDUNG Rahman Arief Setiawan, Ellis Endang Nikmawati1, Yulia Rahmawati2 Study Program Of Culinary Education, Department Home Of Economic Education, Faculty Of Technology And Vocational Education, Indonesia University Of Education [email protected], [email protected], [email protected] ABSTRACT Clean and Healthy Life Behavior is a program of the Ministry of Health of the Republic Indonesia in 2011, one of the target is educational institutions. The application of Clean and Healthy Life Behavior in schools aims to realize one of the basic education goals, it is to make students become healthy human beings. The preliminary study conducted by the author through interviews with the Principal and Teachers of SDN Andir 01 found that there were still students who did not know yet the importance of Clean and Healthy Life Behavior, such as careless snacks, no breakfast and lack of Clean and Healthy Life Behavior supporting facilities at school which resulted in less effective implementation of Clean and Healthy Life Behavior in school. The purpose of this study is to find out information about the knowledge of Clean and Healthy Behavior in students of SDN Andir 01. This study uses a descriptive method with a quantitative approach. The population in this study were all students of SDN Andir 01 with grade 4 and grade 5 students as sample, totaling 80 people. The results showed that as many as (10%) respondents had PHBS knowledge on very good criteria, (26.25%) respondents on good criteria, (32.50%) respondents on sufficient criteria and (31.25%) respondents on less criteria. The respondent's knowledge about 6 (six) Clean and Healthy Life Behavior indicators is in sufficient criteria, respondents' knowledge about hand washing with soap using clean water running by (52.8%), consuming healthy snacks in the school canteen by (57.75%), regular and measured sports by (55%), weigh weight and measure height every month by (65%), using clean and healthy latrines by (62.5%) and disposing of garbage in its place by (58.5%). Keywords: Knowledge, Clean and Healthy Life Behavior, Students of SDN Andir 01 1 Penulis Penanggung Jawab 2 Penulis Penanggung Jawa
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