71 research outputs found

    Gaming passion and problematic gaming + MOGQ validation (Spanish version)

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    A description of the projec

    Gaming passion and problematic gaming + MOGQ validation (Spanish version)

    No full text
    A description of the projec

    Aspectos geotécnicos e pluviométricos associados a instabilidade de encostas em Florianópolis - SC

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    Dissertação (mestrado) - Universidade Federal de Santa Catarina, Centro Tecnológico. Programa de Pós-Graduação em Engenharia Civil.O território de Florianópolis localiza-se praticamente sobre uma ilha, onde predominam elevações graníticas cortadas, invariavelmente, por diques de diabásio. Visand

    Les motivations de jeu

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    Les motivations de jeu

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    Impact des traits schizotypiques et du style d’encodage dans l’usage des mondes virtuels persistants : étude exploratoire

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    Introduction : Les MMORPGs sont des jeux de rôle en ligne massivement multijoueurs. À ce jour aucun type de personnalité n’est associé à un usage problématique de ce type de jeu vidéo en ligne. Or, les traits de personnalité schizotypiques semblent y être potentiellement associés. Ces traits sont liés à deux traits de personnalité du Big-Five connus pour être en lien avec des motivations de jeu pouvant mener à une addiction au jeu en ligne. L’objectif de cette étude est de mettre en lien ces traits schizotypiques avec les motivations de jeu, mais également l’usage problématique des MMORPGs. Méthode : 83 joueurs et 99 sujets contrôles ont participé à l’étude. Les joueurs et les sujets contrôles ont rempli des questionnaires visant à évaluer les traits schizotypiques, le style d’encodage, l’usage problématique du jeu en ligne ou d’internet, ainsi que la consommation de substances psychoactives (alcool, tabac, cannabis). Les joueurs ont également répondu à un questionnaire qui évalue les motivations du joueur. Résultats : Les traits schizotypiques semblent être liés aux motivations d’avancement et d’échappatoire, ainsi qu’à un usage problématique du jeu en ligne. De manière plus précise, il semblerait que la dimension désorganisée de la schizotypie est capable de prédire cet usage problématique. Par ailleurs, les joueurs ont montré un score plus élevé que les sujets contrôles dans les traits schizotypiques. Cependant, les traits schizotypiques reportés par les joueurs dans un contexte de virtualité sont significativement moins élevés que ceux mesurés dans le contexte de la réalité. Conclusion : Il semblerait que les traits schizotypiques soient bel et bien liés à une vulnérabilité face à un usage problématique des MMORPGs. Il ne serait pas étonnant, au vu des résultats, que les individus ayant un trouble de la personnalité schizotypique puissent être sujets à l’addiction aux MMORPGs.Master [120] en sciences psychologiques, Université catholique de Louvain, 201

    The use of machine learning to improve the identification and assessment of internet-related disorders

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    The Internet's growing significance has raised global concerns about Internet-related disorders. Organizations like the American Psychological Association (APA) and the World Health Organization (WHO) have already highlighted the potential negative effects of excessive Internet use on mental health. Since the inclusion of gaming disorder as a condition for further study in the DSM-5 and its recognition as a mental disorder in ICD-11, research on the problematic use of the Internet (PUI) become a topic of even greater significance. The present PhD thesis aims to address two key research priorities in the field of PUI, formulated by the European Network for PUI, related to (a) contributing to their conceptualization and (b) improving their assessment. In this regard, four different studies targeting gaming disorder and cyberchondria, a condition characterized by excessive and uncontrollable searching for health-related information on the Internet, were deployed. This thesis centrally focuses on using machine learning (ML) and traditional statistics to reach these objectives. In Study 1, the levels of cyberchondria during the pandemic were investigated and compared with the retrospectively assessed pre-pandemic levels. It also identified psychological factors that could predict the level of cyberchondria during the pandemic. In Study 2, different gamer groups based on their profiles of passion for gaming were identified. It also observed how gaming disorder symptoms, assessed within the substance use disorder and gambling frameworks (e.g., tolerance, withdrawal, preoccupation, mood modification), are linked to harmonious and/or an obsessive passion for gaming. Study 3 used gaming disorder criteria to predict depression and well-being levels. It also identified predictors of gaming disorder level and their importance in the prediction of each DSM-5 criterion proposed for Internet gaming disorder. Finally, Study 4 warns against the misuse of algorithm-generated data in ML analyses and its negative impact on the conceptualization and assessment of a PUI. Results from the studies suggest that cyberchondria and gaming disorder can be understood within the same general framework. Nevertheless, additional models specific to each condition can enhance their understanding and provide important insights for their treatment and prevention interventions. Regarding their assessment, the thesis supports the idea of a possible transdiagnostic nature of the criteria proposed by the ICD-11 for the assessment of gaming disorder and their potential capacity to address the various forms of PUI. The thesis also demonstrates that ML methodologies offer a helpful and convenient instrument for psychological research topics such as the PUI.R-AGR-3440 - PRIDE17/12252781 DRIVEN_Common - ZILIAN Andrea

    Psychometric Properties of the Multidimensional Assessment of Covid-19-Related Fears (MAC-RF) in French-Speaking Healthcare Professionals and Community Adults

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    The Multidimensional Assessment of COVID-19-Related Fears (MAC-RF) is an 8-item self-report measure, which is based on the theoretical premise that fear responses to COVID-19 involve different yet intertwined domains (i.e., bodily, relational, cognitive, and behavioural). In this multi-step study, we tested the psychometric properties of the French version of the MAC-RF and examined the reciprocal relationships among COVID-19-related fears. Data were collected in two French-speaking samples (N = 521 individuals from the community and N = 328 healthcare professionals). Internal reliability, convergent validity, construct validity, and internal structure of the MACRF were tested. The French version of the MAC-RF demonstrated good psychometric properties and a two-factor structure, with bodily and relational fears tapping into the first factor, and cognitive and behavioural fears tapping into the second factor. Healthcare professionals reported greater COVID-19-related fears than community participants. Correlation network analysis showed that fear for one’s own body and fear of taking action might increase the risk of experiencing other COVID-19-related fears. Limitations comprised the cross-sectional design of the study, risk of bias associated with self-report instruments, and use of online surveys. A careful assessment of different types of fear related to COVID-19 may have implications for prevention and clinical practice during the current coronavirus pandemic. The French version of the MAC-RF is valid and reliable and can thus be used for this purpose

    Pedofilia:Um conceito para além do Direito - A possibilidade de tipificar a posse de revistas em quadrinhos japonesas como crime de pedofilia

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    TCC(graduação) - Universidade Federal de Santa Catarina. Centro de Ciências Jurídicas. Direito.O presente trabalho de conclusão de curso de graduação pretende discutir o tema pedofilia. A abordagem parte da definição do termo pedofilia, apresentando na sequência a visão da Psicologia, da Psiquiatria e do Direito; trabalhando a diferenciação entre pedófilo e agressor sexual. Mostra o enfrentamento do tema no ordenamento jurídico, em especial no tocante à Constituição Federal, Código Penal e Estatuto da Criança e do Adolescente, tratando ainda do sistema probatório, dentro do processo penal. Apresenta o conceito, o histórico e a classificação dos Mangás, e começa uma análise jurídica das mesmas para caracterizá-las, ou não, como material pornográfico infanti

    From the Sidelines: A Deconstructionist View of Circular 230

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    Over the past several months, the new written tax advice rules in Circular 230 have engendered a great deal of debate. On one side, tax practitioners have repeatedly voiced their frustration in interpreting the new rules along with their fears that the rules may have a far-reaching and radical impact on everyday tax practice. On the other side, the government has attempted to soothe practitioners’ fears while at the same time insisting upon a generally broad interpretation of the new rules. In this short essay, I provide an outsider’s perspective of this debate over the meaning of the new written tax advice rules. Viewing the action from the sidelines, I maintain that, in this debate, we are actually watching deconstruction in action. After providing a bit of background on the deconstructionist concept of the liberation of the text from the author, I assert that we are witnessing the free play of the text of Circular 230 following its liberation from its government authors. While I explain that this is quite a normal and natural process, I do express my sympathy for those who must live with the uncertainties inherent in the free play of a text that governs one’s own conduct
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