35,207 research outputs found

    SD card projects using the PIC microcontroller / Dogan Ibrahim.

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    book fair 2012xxiii, 545 p. :PIC Microcontrollers are a favorite in industry and with hobbyists. These microcontrollers are versatile, simple, and low cost making them perfect for many different applications. The 8-bit PIC is widely used in consumer electronic goods, office automation, and personal projects. Author, Dogan Ibrahim, author of several PIC books has now written a book using the PIC18 family of microcontrollers to create projects with SD cards. This book is ideal for those practicing engineers, advanced students, and PIC enthusiasts that want to incorporate SD Cards into their devices. SD cards are cheap, fast, and small, used in many MP3 players, digital and video cameras, and perfect for microcontroller applications. Complete with Microchip's C18 student compiler and using the C language this book brings the reader up to speed on the PIC 18 and SD cards, knowledge which can then be harnessed for hands-on work with the eighteen projects included within. Two great technologies are brought together in this one practical, real-world, hands-on cookbook perfect for a wide range of PIC fans

    The water resources structures on the Syrian and Egyptian pilgrim routes to Makka and Medinah

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    AI-Hajj in Arabic means the pilgrimage to MAKKA. This was an ancient rite which was recognised a long time before the rise of Islam. According to the holy Quran and Islamic tradi tion, AI-Haj j goes back to the time of the prophet Ibrahim. Thus MAKKA was a focus for worship but it was also a commercial centre and a way station/stopping place on the ancient trade caravan road between south western -Arabia and Bilad AI-Sham,' now Syria. In part the inhabitants of MAKKA practised this trade because their environment was not suitable for other alternative economic activities. The importance of MAKKA, as a ritual place increased after the rise of Islam because it became Qibla-Kiblah - the direction to which muslims turn in praying towards AIKa'aba. Yathrib - later to become Medinah - is the second holy city. In fact it was not a ritual place, but like MAKKA it was a stopping place on the ancient trade caravan road. The inhabitants of Medinah practised agriculture because their environment was more suitable than that at MAKKA; water was available and the land was fertile so that in addition to trade, they also practised agriculture. The importance of Medinah as a holy place only developed after AI-Hijra - the immigration of the prophet Mohammad, peace be upon him, to it and his establishing of Islam at that site. Medinah became the capital of the Islamic state both religiously and politically. Islam then spread from Medinah over the Arabian Peninsular to the world beyond. The consequence of the conquest of Iraq, Bilad AI-Sham, Egypt, the north coast of Africa and Persia was that the majority of the population of these countries accepted and adopted Islam as their religious faith. As a result of this the populations of these countries came annually to make AlHajj and in doing so developed several additional pilgrim caravan routes. However, it is the Syrian and Egyptian pilgrim routes - Tareeq AI-Hajj AI-Shami and Wal Masri which are the objects of this work. In both these cases the pilgrim caravan routes were previously ancient trade caravan routes which travelled through Arabia, particularly through the western province of Al Hijaz. The geographical location of Arabia, the cross roads of three continents, Asia, Africa, and Europe, made important the pre-Islamic routes which ran through it. Of course the function of this network at that time was commercial but after the rise of Islam the function of this network of routes became to transport the pilgrims. The geological and topographical features, as well as climatic conditions, in Arabia played a great role in determining the ancient routes in Arabia. The availability of water was a very important consideration on these routes and was influenced by environmental conditions. Since the rainfall is insufficient, the resulting absence or shortage of water on the pilgrim caravan routes made the caliphs pay great concern to providing the pilgrim routes with the most essential facilities, particularly water supplies and storage. Ever since the earliest Islamic times, they provided for the travellers Al birak, water tanks; Ahwadh cisterns; Qanawat - channels; and abyar - wells, in order to make AI-Hajj journey more comfortable. The pilgrim caravans in general, and the Syrian and Egyptian pilgrim caravan routes in particular, passed through several stages of development since their origin in early Islamic times and these evolutionary stages can be seen until the beginning of this century. Because the object of this thesis is to document the remains of the water resource structures, an extensive survey and investigation has been completed on the Syrian and Egyptian pilgrim caravan routes. The field work has been conducted in Saudi Arabia, particularly in the north western region where the Syrian and Egyptian pilgrim routes cross the country. The field work mainly aimed at ascertaining the location of all the way stations and their names and surveying each station in order to record the surviving remains of water resource structures. The field work covered a large area of about 8, OOOkm transect and extended from MACCA in the south through Medinah to the North as far as Halat I Ammar on the north at the border between Saudi Arabia and Jordan. From N.W. to S .Wit stretched from Haql on the Gulf of AI-' Aqaba as far as MAKKA. These routes consist of the major, or principal caravan routes as well as a number of traverse routes which allow travellers a choice of transit as well as connecting routes. There are large way stations as well as small minor way stations. As part of this dissertation, almost all the stopping places have been identified and documented by mapping and photography

    Prof. H. Ibrahim Husein, MA (Rektor IAIN Ar-Raniry Periode 1982-1987 & 1987-1990)

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    Artikel ini menyajikan profil ringkas salah seorang Rektor IAIN Ar-Raniry, yaitu Prof. H. Ibrahim Husein, MA (Periode 1982-1987 & 1987-1990). Ulasan dimulai dengan mengutarakan asal-usulnya, riwayat pendidikan, riwayat pekerjaan, aktivitas organisasi, kepemimpinan dan kepribadian, dan tentu saja juga menampilkan karya-karyanya

    Syekh Ibrahim Musa : Inspirator Kebangkitan

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    Syekh Ibrahim Musa (1884-1963 M), dikenal juga dengan sebutan "Inyiak Parabek" adalah ulama karismatis asal Minangkabau. Madrasah Sumatera Thawalib Parabek adalah pondok pesantren yang didirikannya pada tahun 1910 dan bertahan hingga kini. Tokoh-tokoh besar di zamannya adalah alumni madrasah tersebut, diantaranya adalah : Buya Hamka, Adam Malik, Buya Ghafar Isma'il, HM Daud Rasyidi Dt Palimo Kayo, Prof Dr Ibrahim Bukhari, KH Gafar Ismail, Prof Dr Hayati Nizar,MA, Prof Dr Amiur Nuruddin,MA. Buku ini merupakan buku biografi Syekh Ibrahim Musa yang mengisahkan refleksi jejak kehidupan beliau, lengkap dengan nilai-nilai keshalihan dan gambaran lengkap tentang Sumatera Thawalib Parabek. Ditulis dengan gaya jurnalisme sastra yang mengalir, dan merupakan hasil penelitian kualitatif di beberapa daerah di Sumatera Barat. Teknik pengumpulan datanya menggunakakan wawancara mendalam, observasi dan analisis mendalam

    Prof. H. Ibrahim Husein, MA (Rektor IAIN Ar-Raniry Periode 1982-1987 & 1987-1990)

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    Artikel ini menyajikan profil ringkas salah seorang Rektor IAIN Ar-Raniry, yaitu Prof. H. Ibrahim Husein, MA (Periode 1982-1987 & 1987-1990). Ulasan dimulai dengan mengutarakan asal-usulnya, riwayat pendidikan, riwayat pekerjaan, aktivitas organisasi, kepemimpinan dan kepribadian, dan tentu saja juga menampilkan karya-karyanya

    A conceptual framework for supporting gender inclusivity in games

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    Gender inclusivity in games is still exploratory and, despite an increase in games and gender research, many challenges remain in designing a more gender-inclusive game. This thesis addresses the problem of how to support gender inclusivity in games by combining theories in games and gender. Existing research in games and gender tend to focus on finding out how each gender plays and their preferences in games. However, there is little evidence that researchers have approached the issue of gender inclusivity in games with the intent of building a cohesive understanding of gender inclusivity in games and the relationships that exist between the different dimensions and components. Consequently, this research has developed a conceptual framework that supports gender inclusivity in games.A central contribution of this research is the development of a Gender Inclusivity Framework (GIF) to support an integrative approach to understanding and evaluating gender inclusivity in games. The framework enables understanding of the makeup of gender inclusivity in games and measures the level of gender inclusivity in games. Drawing upon established theories and prior research findings, the framework indicates that gender inclusivity in games can be determined by three dimensions: (1) gameplay, which relates to game behaviours; (2) content, which relates to aesthetics elements of a game; and (3) genre, which relates to types of games. Each dimension in the framework is divided into individual components that can be modified or further investigated in future studies. Each component in combination describes the dimension in terms that can be measured and evaluated in empirical studies. Hence, the combination of dimensions and components used to construct the framework provide the description of gender inclusivity in games, which in turn predicts the degree of gender inclusivity in games.An example of GIF application has been demonstrated through the development of a novel measuring instrument called Gender Inclusivity Rating Scale (GIRS) and through a series of experiments, the GIRS has been validated and used in a research scenario to investigate the differences in gender inclusivity in game component between a gamer's gender role orientations.This thesis presents a detailed discussion of the GIF development, validation and application. For researchers, the GIF provides a common framework in which to conceptualise their research and make it easier to see how individual variables fit into the larger picture. For game designers, the GIF enables deconstruction of the concept of gender inclusivity in games into smaller, conceptually distinct and manageable components to guide the design of gender inclusivity in games

    Sheikh Ibrahim, Brother Jihad

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    Zwei Leben für die Religion im Zeitalter der (westlichen) Religionskrise und ein Bekenntnis zu gegenseitiger Toleranz: Im Damaskusser Stadtteil Rukn Edin ruft Scheich Ibrahim zum Gebet in die Moschee – in den Bergen der syrischen Wüste liest Bruder Jihad im syrisch-katholischen Deir Ma Musa die Morgenmesse. SCHEICH IBRAHIM, BRUDER JIHAD portraitiert zwei syrische Geistliche in Kontext ihrer Religion: Scheich Ibrahim ist Mitglied des moslemischen Sufiordens Naqschibandi-Haqqani, Bruder Jihad ist Priester und Mönch und lebt in dem syrisch-katholischen Kloster Deir Mar Musa. Man folgt dem Alltag der beiden Protagonisten: Ibrahim in seiner Schneiderei, sein engagiertes Wirken in der Gemeinde und Jihad beim Gebet, bei seiner Meditation in der Wüste, der Arbeit im Kloster. Was beide verbindet, ist eine langjährige Freundschaft, die von großem Respekt vor dem Glauben und der Religion des Anderen zeugt. Gemäß seinem Thema erzählt SCHEICH IBRAHIM, BRUDER JIHAD ganz unaufgeregt von dem Leben und der Verbundenheit der beiden Protagonisten, sowohl mit ihrer Religion als auch untereinander. Formal prägt dies den Film durch vorherrschend lange, ruhige Einstellungen und Standbilder, die scheinbar ohne äußere Einwirkung – wie z.B. künstliches Licht oder Kommentare jeglicher Art – die beiden Geistlichen und ihre Lebensweise näher bringen. Die ruhige Erzählweise zeugt nichtsdestotrotz von der Inbrunst und Hingabe der beiden, mit der sie ihre Religion verfolgen – puristisch erzählt wie der Glauben und das Leben von Scheich Ibrahim und Bruder Jihad. Insofern bildet der Film ein Plädoyer für die Besinnung auf das Wesentliche in Zeiten der (materiellen) Redundanz

    Variations on the Author

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    “Variations on the Author” discusses two of Eduardo Coutinho’s recent films (Um Dia na Vida, from 2010, and Últimas Conversas, posthumously released in 2015) and their contribution to the general question of documentary authorship. The director’s filmography is characterized by a consistent yet self-effacing form of authorial self-inscription: Coutinho often features as an interviewer that rather than express opinions propels discourses; an interviewer that is good at listening. This mode of self-inscription characterizes him as an author who is not expressive but who is nonetheless markedly present on the screen. In Um Dia na Vida, however, Coutinho is completely absent form the image, while Últimas Conversas, on the contrary, includes a confessional prologue that moves the director from the margins to the center of his films. This article examines the ways in which these works stand out in the filmography of a director who offers new insights into the notion of cinematic authorship
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