1,720,976 research outputs found

    Immersioni quotidiane. Vita ordinaria, cultura visuale e nuovi media

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    Il volume esplora elementi della vita ordinaria contemporanea divenuti ai nostri occhi insieme problematici e sorprendenti – identità, corpi, sensi, luoghi, oggetti, immagini – giacché trasformati senza sosta dalle innovazioni della cultura tecno-estetica e visuale dei nuovi media e dalle applicazioni della realtà virtuale e aumentata al mondo in cui siamo immersi. Approfondendo le tante piccole esperienze e pratiche creative, ma anche critiche, oggi possibili nel nostro quotidiano ipermediato, i curatori del volume privilegiano prospettive e strumenti di lettura apertamente inter-, multi- e trans-disciplinari: dall’estetica all’Everyday Aesthetics, dalle teorie all’archeologia dei media, dai Film ai Game Studies.The volume explores elements of contemporary ordinary contemporary life that have become our eyes both problematic and surprising - identities, bodies, senses places, objects, images - as they are transformed relentlessly by the innovations of techno-aesthetic and visual culture of new media and by the applications of virtual and augmented reality to the world in which we are immersed. Delving into the many small experiences and creative practices, but also possible today in our hypermediated everyday life, the editors of the volume favour openly inter-, multi- and trans-disciplinary perspectives and reading tools: from aesthetics to Everyday Aesthetics, from theories to media archaeology, from Film to Game Studies

    Phase2_Intro to VR

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    Presentation to introduce cancer patients to VR. This is the first step in a participatory design process in which cancer patients will provide directions useful to co-develop a VR app to speed up time passage during chemotherapy. Said VR app is the expected final outcome of the project TIMELAPSE

    CINEMA AS A TIME LAB: A THEORETICAL, METHODOLOGICAL, AND EMPIRICAL EXPLORATION OF TIME PERCEPTION IN CINEMA

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    Questa tesi presenta i risultati teorici, metodologici ed empirici di una ricerca di dottorato incentrata sul tema della percezione del tempo nell’esperienza cinematografica. La prima parte fornisce un’introduzione teorica al tema. Il Capitolo 1 precisa il taglio e l’oggetto della ricerca. Il Capitolo 2 presenta i principali modelli teorici di percezione del tempo. Il Capitolo 3 si concentra sulla percezione del tempo nel contesto cinematografico. La seconda parte comprende gli esperimenti condotti nel corso della ricerca. Il Capitolo 4 illustra il primo esperimento. Attraverso misure comportamentali, questo studio ha indagato gli effetti sulla stima di durata e sulla percezione del passaggio del tempo di due variabili cinematografiche: il tipo di azione rappresentata e lo stile di montaggio. Il Capitolo 5 presenta il secondo esperimento. Tramite un metodo chiamato micro-fenomenologia, questo studio ha esplorato i processi esperienziali che fondano i compiti di stima di durata e percezione del passaggio del tempo. Il Capitolo 6 descrive il terzo esperimento. Attraverso una tecnica di neurostimolazione (tDCS), questo studio ha testato il coinvolgimento di una specifica area cerebrale (Area Supplementare Motoria) negli stessi compiti temporali. La terza parte riassume i risultati della ricerca (Capitolo 7) e discute possibili futuri sviluppi di quest’ultima (Capitolo 8).This dissertation presents the theoretical, methodological, and empirical results of a doctoral research concerning time perception in the experience of cinema. The first part provides a theoretical introduction to the topic. Chapter 1 carves out the dissertation’s precise angle and object. Chapter 2 presents the main models of subjective time perception. Chapter 3 restricts the scope to time perception in the specific context of cinema. The second part reports about the three experiments conducted during the research. Chapter 4 introduces the first experiment. By using behavioural measures, this study addressed the effects on duration estimation and time passage perception of two cinematographic variables: the type of represented action and the style of editing. Chapter 5 presents the second experiment. By adopting a method called micro-phenomenology, this study explored the processes underlying the performance of the duration estimation and time passage perception tasks. Chapter 6 is devoted to the third experiment. By using a neurostimulation technique (tDCS), this study tested the involvement of a specific brain area (the Supplementary Motor Area) in the same timing tasks. The third part summarizes the essential findings of the research (Chapter 7) and re-opens it to some of its possible future developments (Chapter 8)

    Immersioni quotidiane. Vita ordinaria, cultura visuale e nuovi media

    No full text
    Il volume esplora elementi della vita ordinaria contemporanea divenuti ai nostri occhi insieme problematici e sorprendenti – identità, corpi, sensi, luoghi, oggetti, immagini – giacché trasformati senza sosta dalle innovazioni della cultura tecno-estetica e visuale dei nuovi media e dalle applicazioni della realtà virtuale e aumentata al mondo in cui siamo immersi. Approfondendo le tante piccole esperienze e pratiche creative, ma anche critiche, oggi possibili nel nostro quotidiano ipermediato, i curatori del volume privilegiano prospettive e strumenti di lettura apertamente inter-, multi- e trans-disciplinari: dall’estetica all’Everyday Aesthetics, dalle teorie all’archeologia dei media, dai Film ai Game Studies.The volume explores elements of contemporary ordinary contemporary life that have become our eyes both problematic and surprising - identities, bodies, senses places, objects, images - as they are transformed relentlessly by the innovations of techno-aesthetic and visual culture of new media and by the applications of virtual and augmented reality to the world in which we are immersed. Delving into the many small experiences and creative practices, but also critical practices, possible today in our hypermedia hypermedia, the volume's editors favour perspectives and tools of reading that are openly inter-, multi- and trans-disciplinary: from aesthetics to Everyday Aesthetics, from theories archaeology of media, from Film to Game Studies. Game Studies

    Film di tutti i giorni. Estetiche e stilistiche della portabilità audiovisiva

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    Nell’odierno panorama mediale, le esperienze e le pratiche più comuni sono vissute e realizzate interagendo con le nuove tecnologie, ormai pervasive e naturalizzate, portabili e incorporate. Proprio per questo, è necessario e vantaggioso costruire, a partire dagli studi di cultura visuale e di estetica del quotidiano, un dispositivo critico leggero, multifocale e sfaccettato, per guardare verso e attraverso l’attuale condizione immersiva, insieme ovvia, innovativa e inafferrabile.In today's media landscape, the most common experiences and practices are lived and realised by interacting with new technologies, which are now pervasive and naturalised, portable and embedded. Precisely for this reason, it is necessary and advantageous to construct, from studies of visual culture and the aesthetics of the everyday, a light, multifocal and multifaceted critical device to look towards and through the current immersive condition, at once obvious, innovative and elusive

    Going Beyond Counting First Authors in Author Co-citation Analysis

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    The present study examines one of the fundamental aspects of author co-citation analysis (ACA) - the way co-citation counts are defined. Co-citation counting provides the data on which all subsequent statistical analyses and mappings are based, and we compare ACA results based on two different types of co-citation counting - the traditional type that only counts the first one among a cited work's authors on the one hand and a non-traditional type that takes into account the first 5 authors of a cited work on the other hand. Results indicate that the picture produced through this non-traditional author co-citation counting contains more coherent author groups and is therefore considerably clearer. However, this picture represents fewer specialties in the research field being studied than that produced through the traditional first-author co-citation counting when the same number of top-ranked authors is selected and analyzed. Reasons for these effects are discussed

    Variations on the Author

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    “Variations on the Author” discusses two of Eduardo Coutinho’s recent films (Um Dia na Vida, from 2010, and Últimas Conversas, posthumously released in 2015) and their contribution to the general question of documentary authorship. The director’s filmography is characterized by a consistent yet self-effacing form of authorial self-inscription: Coutinho often features as an interviewer that rather than express opinions propels discourses; an interviewer that is good at listening. This mode of self-inscription characterizes him as an author who is not expressive but who is nonetheless markedly present on the screen. In Um Dia na Vida, however, Coutinho is completely absent form the image, while Últimas Conversas, on the contrary, includes a confessional prologue that moves the director from the margins to the center of his films. This article examines the ways in which these works stand out in the filmography of a director who offers new insights into the notion of cinematic authorship

    Appropriate Similarity Measures for Author Cocitation Analysis

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    We provide a number of new insights into the methodological discussion about author cocitation analysis. We first argue that the use of the Pearson correlation for measuring the similarity between authors’ cocitation profiles is not very satisfactory. We then discuss what kind of similarity measures may be used as an alternative to the Pearson correlation. We consider three similarity measures in particular. One is the well-known cosine. The other two similarity measures have not been used before in the bibliometric literature. Finally, we show by means of an example that our findings have a high practical relevance.information science;Pearson correlation;cosine;similarity measure;author cocitation analysis

    Dispelling the Myths Behind First-author Citation Counts

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    We conducted a full-scale evaluative citation analysis study of scholars in the XML research field to explore just how different from each other author rankings resulting from different citation counting methods actually are, and to demonstrate the capability of emerging data and tools on the Web in supporting more realistic citation counting methods. Our results contest some common arguments for the continued use of first-author citation counts in the evaluation of scholars, such as high correlations between author rankings by first-author citation counts and other citation counting methods, and high costs of using more realistic citation counting methods that are not well-supported by the ISI databases. It is argued that increasingly available digital full text research papers make it possible for citation analysis studies to go beyond what the ISI databases have directly supported and to employ more sophisticated methods
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