24 research outputs found

    MODEL KONSELING INDIGENOUS BERBASIS SISTEM AMONG UNTUK PENGEMBANGAN KEBERFUNGSIAN DIRI REMAJA

    No full text
    Penelitian ini bertujuan untuk menghasilkan model konseling Indigenous berbasis sistem among untuk pengembangan keberfungsian diri remaja. Penelitian menggunakan mixed methodology design dengan Desain penelitian menggunakan exploratoris sequential mixed method design yang tahapan utamanya mengumpulkan data kualitatif untuk mengeksplorasi suatu fenomena dan kemudian mengumpulkan data kuantitatif untuk menjelaskan hubungan yang ditemukan dalam data kualitatif. Model ini dikembangkan melalui Interpretative Phenomenological Analysis dengan cara eksplorasi konseptual sistem among, dengan tujuan melakukan kontekstual konstruksi dari sistem among sebagai filosofi pendidikan menjadi sebuah pendekatan konseling. Uji visibilitas model menggunakan single subject design yang terdiri dari dua kondisi. Pertama, baseline (A) merupakan kondisi awal profil Keberfungsian diri remaja sebelum diberikan intervensi; Kedua, intervensi (B) yaitu kondisi subjek penelitian selama diberikan intervensi. Subjek penelitian adalah remaja yang berada di Kabupaten Pringsewu. Temuan penelitian menunjukkan bahwa konseling indigenous berbasis sistem among memiliki fisibilitas yang baik untuk pengembangan keberfungsian diri remaja, hal ini terlihat dari angka skor keberfungsian diri yang meningkat. Meskipun sistem among ini merupakan konsep yang sudah terbilang tua, namun memiliki kemampuan untuk bertahan sesuai dengan jamannya. Ada dua kekuatan yang pada sistem among ini hingga dapat fisibel sampai saat ini. Yang pertama dari segi filosofi, model ini sejalan dengan perkembangan bimbingan dan konseling di Indonesia yang menerapkan konsep pendidikan sebagai pijakan dasar penerapan layanan konseling. Kedua dari segi praktis, dikarenakan sistem among memiliki kelengkapan yang memadai untuk disusun menjadi sebuah model konseling, mulai dari hakikat manusia, kerangka teori sistem among, hubungan dalam konseling, teknik konseling, Intevensi dan indikator keberhasilan konseling. Model konseling indigenous ini merupakan sebuah cultural re-validation yang dikembangkan sebagai sebuah upaya rekontruksi keilmuan khususnya dibidang bimbingan konseling, agar sesuai dengan budaya tempat keilmuan itu diterapkan

    Self-Compassion Profile in Lampung Culture Perspective

    No full text
    The aim of this research is to conduct a descriptive study about self-compassion profile of Lampung students based onupon the sequence of tribe and sex in STKIP Muhammadiyah Pringsewu Lampung. This research describes the difference of self-compassion level of students based on the tribe in Lampung, and the level of self-compassion based on gender. Self-compassion is the ability to be compassionate to yourself, entertain themselves and care when self-suffering, failures and imperfections. The results from this study explain that women have a lower level of self-compassion than men. In addition, the cultural factors in the students in Lampung do not have a big impact on self-compassion. This is because the people of Lampung who have open characteristics to mingle with other tribes. Self-compassion is expected to become a multicultural competency of a counselor because someone who has a high self-compassion will have the ability to care about the difficulties of others

    PERANCANGAN APLIKASI ELECTRONIC MEDICAL RECORD (EMR) PADA INSTALASI RAWAT INAP BERBASIS WEB

    No full text
    Pelayanan medik dewasa ini membutuhkan sistem yang lebih efektif dan efisien, baik dalam penggunaan waktu, tenaga maupun sarana. Dalam pengelolaan rekam medik, kenyataan masih umumnya penggunaan rekam medik manual yang dinilai tak lagi andal menangani data medik melahirkan ide konversi rekam medik manual kertas ke rekam medik elektronik karena efektivitas dan efisiensinya. Penelitian ini bertujuan menciptakan aplikasi rekam medik elektronik yang lebih dikenal sebagai EMR (Electronic Medical Record) dari rekam medik kertas di Instalasi Rawat Inap Rumah Sakit Umum Ananda Salatiga. Rekam medik elektronik dirancang dengan membuat form-form isian catatan-catatan medik dalam proses perawatan pasien selama dirawat. Data-data medik ini kemudian disimpan dalam basis data sistem dan dikelola secara digital. Setiap kali pengisian data medik pada form-form tertentu, sistem akan menghasilkan kode yang membawa informasi khusus. Pada akhirnya, sistem akan menghasilkan deret kode ICD (International Statistical Classification of Diseases and Related Health Problems) dari kode-kode yang dihasilkan pada pengisian form-form catatan medik. Deretan kode-kode ini mampu menggambarkan perkembangan kondisi pasien dan penanganan medik yang diberikan selama perawatan. Data-data medik yang tersimpan dapat ditampilkan kembali dalam bentuk catatan medik digital. Kata kunci: rekam medik, rawat inap, EMR, IC

    Play therapy in perspective theory of eco systemic therapy

    No full text
    Play therapy is a counseling approach for children applying toys, games, and other play media to communicate to the children "language." One of the Play therapy models that combine ecosystems as being formed by an inseparable reciprocal relationship between living things, and their environment is Eco systemic Play Therapy (EPT). Ecosystem Play Therapy as a hybrid model that integrates the concepts of science biology, several models of child psychotherapy, and developmental theories. This model is not eclectic. Rather, it is the integration of several models to create an independent model that is different from the sum of its parts. The focus of EPT is on the process of optimizing the implementation of the child's function as the context of the child's ecosystem or world. EPT is developed from a phenomenological philosophical perspective, in contrast to traditional perspectives

    Influence of Peer Groups to The Self-Esteem of Lampung and Javanese Students

    No full text
    The importance of peer relationships among teenagers makes them form peer groups. Peer groups are children or adolescents with the same age or maturity level. Peer interactions of the same age play a unique role among adolescents. The purpose of this study is to see the effect of peer groups on the self-esteem of Lampung and Java students. The research method used ex-post facto research with 40 research students of Grade XI SMK Negeri Talangpadang Lampung Lesson Year 2016/2017 consisting of 20 students of Lampung tribe and 20 students of Java tribe. The instrument used is a questionnaire of peer groups and self-esteem questionnaires. Data analysis technique used is a parametric statistic with regression analysis. The results showed that there is a significant influence among peer groups on student self-esteem. Peer groups contributed 34.9% of students' self-esteem, while the remaining 65.1% were influenced by other factors.</jats:p

    Folklore-based storytelling: counseling techniques to develop happiness in children

    No full text
    The purpose of this study was to increase the level of children's happiness using Folklore-Based Storytelling, which develops ideogenous values in the implementation of counseling interventions. Happiness is defined as a state of joy and peace free from all problems. Storytelling is an extraordinary ability in storytelling that functions to entertain children's life values. The use of the folklore approach is based on the fact that almost all ages like stories that are told orally. The research method used is a mixed method approach with a sequential exploratory design. Qualitative design using Interpretative Phenomenological Analysis (IPA) explores how individuals understand their personal and social world through a detailed examination of their lives's experiences. The quantitative research design used is a single subject. The results of the qualitative analysis concluded that happiness according to the subject refers to the state of acceptance, attention, imagination, dreams, hopes, feelings of security, feelings of being loved, recognition, praise, appreciation, self-involvement, being heard. While the results of the feasibility test technique showed that the PND test results showed 5 points above the horizontal line PND is from 5 points of the intervention phase. This shows that the storytelling technique is very effective in developing children's happiness. Storytelling with a folklore approach is believed to be able to bring out happiness in children

    Development of Multiple-Input Power Management Circuit for Piezoelectric Harvester / Mohd Sofwan Mohd Resali and Hanim Salleh

    No full text
    This paper discusses the multisource input from the piezoelectric (PZT) generators to the power management circuit (PMC) of the energy harvesting system. It discusses the structure of the PMC starting from the AC-DC full bridge rectifier circuit and the structure of the storage circuit of the power management circuit itself. The AC-DC rectifier circuit was compared with separated AC-DC rectifier, series and parallel connection to choose the best performance output and structure. The storage circuit was also compared between traditional method and switch circuit. This paper also describes the designing circuit of the PMC from the software and fabricating it to PCB board circuit. The PMC was tested by connecting 4 input PZT generators which were harvested from the vibration and connected to the application electronic load circuit such as microcontroller and sensors to complete it as an energy harvesting vibration based system. The performance test was conducted by testing it in a laboratory and field test at one of the cooling fan power stations which provides continuous vibration from the motor. Two methods of testing were conducted to measure the performance of the PMC which were laboratory test and field test at the vibrating motor of cooling fan in power station. The 70% of the efficiency was recorded for both laboratory test and field test from the PMC. The output power of the PMC is 1.94mW and the input power is from the multisource input PZT. Author also makes a comparison between the performances of the PMC with other previous designs
    corecore