Jurnal Pendidikan Usia Dini
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PENGARUH REGULASI DIRI DAN SIKAP PADA MATEMATIKA TERHADAP KEMAMPUAN MEMECAHKAN MASALAH MATEMATIKA
Mathematics is a part of cognitive development that need to optimalize towards earlychildhood students. Mathematics can help the children to think logic, sistematic, and solve theproblems in the daily life. Unfortunately, from the research in some of elementary school at KotaJuang Bireuen sub district has found that student’s ability to solve about mathematics problem stilllow especially for third grade students. The purpose ofthis study is to know the direct effects ofselfregulation and mathematics attitude towards student’s ability to solve mathematics problems. Thisresearch use quantitatif asosiatif approach. The method of this research use path analysis survey.In this research there are 95 students from 4 schools that chosen by multistage random samplingtechnique. Data collection with test and questionairre. The results of the research show that thereare positive direct effect of self regulation towards mathematics problem solving ability with score0.321. There are positive direct effect ofmathematics attitude towards mathematics problem solvingwith score 0.384, and there are positive direct effect of self regulation toward mathematics attitudewith score 0.324.The conclusion of this research are : (1) self regulation give direct positive effecttowards mathematic problem solving ability, (2) mathematics attitude give positive direct effecttowards mathematics problem solving ability, (3) self regulation give positive direct effect towardsmathematics attitude
PENGEMBANGAN MODEL PERMAINAN PRA-CALISTUNG ANAK USIA DINI
Abstract: This research was conducted to produce an effective play model for developing literacy and numeracy in early childhood. The method used in this study is research and development based on the model of Borg and Gall. The resulting play model called Let’s Find Them. Limited test of play model was done in Permata Pelangi Kediri kindergarten on May 2, 2016 and more extensive trial was held in ABA 6 Kediri kindergarten on May 16, 2016. Test the effectiveness of model was held in Pembina Kediri state kindergarten on June 2, 2016 and in Dharma wanita ngampel Kediri kindergarten on June 3, 2016. The results of data analysis showed that there were significant differences in the competencies between the time before and after the play model is applied with significantly 0,00. The conclusion is the play model Let’s Find Them is very effective for developing literacy and numeracy in early childhood.
Keywords: play model, literacy, numeracy, early childhood
Abstrak: Penelitian ini dilakukan untuk menghasilkan model permainan yang efektif untuk mengembangkan kemampuan pra-calistung anak usia dini. Metode penelitian yang digunakan dalam penelitian ini adalah metode penelitian dan pengembangan berdasarkan pada model Borg and Gall. Model permainan hasil pengembangan diberi sebutan Bermain Ayo Kita temukan. Ujicoba terbatas model permainan dilakukan di TK Permata Pelangi Kediri pada tanggal 2 Mei 2016 dan ujicoba lebih luas dilakukan di TK ABA 6 Kediri pada tanggal 16 Mei 2016. Uji efektivitas dilaksanakan di TK Negeri Pembina Kota Kediri pada tanggal 2 Juni 2016 dan TK Dharma Wanita Ngampel Kota Kediri pada tanggal 3 Juni 2016. Data dianalisis menggunakan uji Paired Samples t Test. Hasil analisis menunjukkan bahwa ada perbedaan yang signifikan dalam kemampuan pra-calistung antara waktu sebelum dan sesudah diterapkan model permainan dengan signifikansi 0,00. Kesimpulannya bahwa model bermain Ayo Kita Temukan terbukti efektif untuk mengembangkan kemampuan pra-calistung anak usia dini.
Kata kunci: model permainan, pra-calistung, anak usia din
NEED ASSESSMENT PESERTA PROGRAM PELATIHAN PENDIDIKAN ANAK USIA DINI KECAMATAN CILEUNGSI
Abstract : The purpose of this study was to determine the needs (need assessment) participants and the training of Early Childhood Education (ECE) in the area of Cileungsi, Bogor. Qualitative descriptive study took the data with techniques of observation, interviews, documentation and questionnaires were distributed to 25 participants of seminars and training ECE group representatives throughout Cileungsi. The research found as many as 14 people who chose the topic of learning methods with sources of early childhood practitioners. Training model which is expected to be sustainable and the dominant practice. This study is the realization of the course education training program studi early childhood students in tier 1 study program teacher education ECE Universitas Muhammadiyah Jakarta.
Keywords: need assessment, training program, early childhood education
Abstrak : Tujuan penelitian ini adalah untuk mengetahui kebutuhan (need assessment) peserta seminar dan pelatihan Pendidikan Anak Usia Dini (PAUD) di wilayah Cileungsi, Bogor. Penelitian yang bersifat kualitatif deskriptif ini mengambil data dengan teknik pengamatan, wawancara, dokumentasi dan angket yang disebar kepada 25 peserta seminar dan pelatihan PAUD perwakilan gugus PAUD se-Cileungsi. Hasil penelitian ditemukan sebanyak 14 orang yang memilih topik metode pembelajaran dengan narasumber praktisi PAUD. Model pelatihan yang diharapkan harus berkesinambungan dan dominan praktek. Penelitian ini merupakan realisasi dari mata kuliah Pendidikan Program Pelatihan PAUD yang dipelajari mahasiswa di Program Studi Strata 1 Pendidikan Guru PAUD Universitas Muhammadiyah Jakarta.
Kata kunci: need assessment, program pelatihan, pendidikan anak usia din
PENGARUH METODE PEMBELAJARAN KOOPERATIF DAN MOTIVASI BELAJAR TERHADAP HASIL BELAJAR MATEMATIKA
The aim of this research is to understand the effect of cooperative learning methods andlearning motivation toward mathematics learning outcomes. This research was conducted in SDNGunung Batu 2 and SDN Purbasari 1 second semester of academic year 2015/2016, usingexperimental methods to design treatment by level 2 x 2 involving 44 samples. The technique ofdata analysis in this research is using Anova Two Paths to see the main effects and interactions,then using Tukey's test to see modest effects. 1) The results of students' learning mathematics istaught through learning methods TGT higher than students taught by NHT method. (F count =14,50 > F table (α = 0.05) = 4,08). 2) There is an interaction effect between teaching methods andlearning motivation toward mathematics learning outcomes (F count = 19,15 > F table (α = 0.05)= 4,08). 3) At the students who have high motivation to learn, learning outcomes mathematicsgiven by the method TGT higher than students who are given the method NHT (F count = 20,82>F table (α = 0.05) = 3,11), and 4) In the students who have the motivation low learning,mathematics learning outcomes given the TGT method is lower than the students who are giventhe method NHT (F count = -1,05> F table (α = 0.05) = 3,11)
PENINGKATAN KEMAMPUAN BERHITUNG MELALUI PENDEKATAN REALISTIC MATHEMATIC EDUCATION
Research is result purposed to increase numeracy ability with application realisticmathematic education approach. The method usedin this research was action research whodeveloped by Kemmis and Taggart. Action taken in this research consisted oft wocycles; the firstcycle consists of eight treatments and the second cycles consists of seven treatments. Data is usedto observation, interview, and documentation throughout the study. Analys data is used based onthe statistic depcription and interaktif model Miles and Huberman by steps: data reduction,display, and conclusion drawing or verification by. Ability numeracy of student at pre-interventionis 50%, cycle of one is 75%, and cycle of two is 81,25%. The result showed that the lesson use ofrealistic mathematic education approach can increase numeracy ability student.
Keywords: Numeracy Ability, Approach, Realistic Mathematic Education
Abstrak: Penelitian ini bertujuan untuk meningkatkan kemampuan berhitung siswa melaluipendekatan Realistic Mathematic Education. Metode dalam penelitian ini menggunakan metodepenelitian tindakan yang dikembangkan oleh Kemmis danTaggart. Tindakan dilakukan dalam duasiklus. Masing-masing siklus terdiri dari tahapan perencanaan, tindakan, pengamatan, dan refleksi.Teknik pengumpulan data adalah observasi, wawancara, dan dokumentasi. Analisis datamenggunakan statistik deskriptif dan model interaktif Miles dan Huberman, meliputi: datareduction, display, and conclusion drawing or verification. Analisis data penelitian diperolehberdasarkan pada peningkatan kemampuan berhitung siswa dari pra-tindakan sampai pada sikluskedua. Kemampuan berhitung siswa pada pra-tindakan adalah 50%, siklus satu 75%, dan siklusdua mencapai 81,25%. Hasil penelitian menunjukkan bahwa pembelajaran dengan pendekatanRealistic Mathematic Education dapat meningkatkan kemampuan berhitung siswa.
Kata kunci: Kemampuan Berhitung, Pendekatan, Realistic Mathematic Educatio
PENGARUH PENGGUNAAN MEDIA VCD TERHADAP NILAI-NILAI AGAMA DAN MORAL ANAK
The Early Childhood Education will be the forerunner to the establishment of the nation's character, as the starting point of qualified human resources development, which has the insight, intellectual, personality, responsibility, innovative, creative, proactive, and participatory and also independent spirit. Through Early Childhood Education we plant a strong foundation, fertilize and shower it appropriately, so that in the future children can stand firm and qualified into human figures.This research used quantitave approach. Sample used simple random sampling. Data analyzed by anova one way. In line with the research (experiments) which were performed in Group B in Kediri, it shows that learning by using VCD media (Fiqh Children and Upin Ipin) were significantly increase the religious and moral values of the students. Especially in distinguishing the good behavior or the polite one and bad one, to know the religious affiliation, to get used to worship ritual and recognize religious holidays, and respect for others.
Key words: Vcd media, Moral Values Religion, Childhood
Abstrak: Pendidikan Anak Usia Dini akan menjadi cikal bakal pembentukan karakter bangsa (nation character building), sebagai titik awal dari pembentukan Sumber Daya Manusia berkualitas, yang memiliki wawasan, intelektual. Melalui Pendidikan Anak Usia Dini kita tanam pondasi yang kuat, kita pupuk dan sirami dengan tepat, agar di kemudian hari anak bisa berdiri kukuh dan menjadi sosok manusia berkualitas. Penelitian ini menggunakan pendekatan kuantitatif. Sampel diambil dengan menggunakan simple random sampling. Analisis data menggunakan anova 1 jalur. Sesuai dengan penelitian (eksperimen) yang dilakukan di Kelompok B di Kota Kediri, menunjukkan bahwa pembelajaran mengembangkan nilai-nilai moral agama dengan menggunakan media VCD (Fiqih Anak dan Upin Ipin) mampu meningkatkan penanaman nilai-nilai moral agama secara signifikan. Terutama membedakan perilaku baik/sopan dan buruk, mengenal agama yang dianut, membiasakan diri beribadah, mengenal ritual dan hari besar agama dan menghormati orang lain.
Kata Kunci: Media VCD, Nilai Moral Agama, Ana
PENINGKATAN KEMAMPUAN MATEMATIKA AWAL MELALUI STRATEGI PEMBELAJARAN KINESTETIK
The aim of this research is to improve the ability to mathematics early children. ThisResearch methods action research and in this research there are two variable mathematical skillsare beginning (Y) and learning strategies kinestetik (X). results of the study showed thepercentage pecapaian industry there is an increase in pre cycle only 43.13 percent stelah hisactions of the cycle I increased to 58.93 percent, and in the cycle II increased to target to 84.31percent. While from indicators, which is examined indicators 1 is the highest classificationmenperoleh 57.31 % which means that almost all the children to be able to control indicator.While leading indicators 3 is arranging a percentage price low 52.72 percent. From the endresult cycle II children who have the highest of 92.86 percent, by respondents MKL and RN.While the lowest with the acquisition percentage average 76.79 percent, ANG and BM.
Keywords: Pre-Math, Learning Strategies, Kinestetik
Abstrak: Tujuan penelitian adalah untuk meningkatkan kemampuan matematika awal anak.Penelitian ini menggunakan metode action research dengan dua variable yaitu kemampuanmatematika awal (Y) dan strategi pembelajaran kinestetik (X). Hasil penelitian menunjukkanpersentase pecapaian keseluruhan terjadi peningkatan pada pra siklus hanya 43,13% stelahdilakukannya tindakan pada siklus I meningkat menjadi 58,93%, dan pada siklus II meningkatsesuai target yaitu menjadi 84,31%. Sedangkan dari indikator yang diteliti indikator 1 yaituklasifikasi menperoleh hasil tertinggi 57,31% yang artinya hampir semua anak mampu menguasaiindikator ini dengan baik. Sedangkan indikator 3 yaitu mengurutkan memperoleh persentase ratarata terendah 52,72% . Dari hasil akhir siklus II anak yang memperoleh hasil tertinggi sebesar92,86% diperoleh oleh responden MKL dan RN. Sedangkan yang terendah dengan perolehanpersentase rata-rata 76,79% diperoleh ANG dan BM.
Kata Kunci: Matematika Awal, Strategi Pembelajaran, Kinesteti
PENINGKATAN PERILAKU ISLAMI ANAK USIA DINI MELALUI METODE KARYAWISATA
The purpose of this study was to describe how the application of field trip method to improve the Islamic behavior and whether field trip method can improve Islamic behavior at children of group B TK Al-Qodim MetroLampung.The method of this research is action research, with spiral sircles from Kemmis and Taggart consist of: (a) Planning; (b) Acation; (c) Obseration; and (d) Reflection. The date of this research were taken from 16 children of group B TK Al-Qodim Metro-Lampung on July to September 2014.The result of this research shows that islamic behavior can be improved through field trip method. The result of the research shows that pra action amount 35,40%, the research of first siece action amount 71,40%, and the second or the his siece action amount 89,90%.The implication ofthe research isthe application of field trips method as an alternative method of fun learrning for children, futher more of the field trip method, can exploraction the wide range of new knowledge that can be applied inevery day life as well as be able to develop the where prtentiolaspects in accordance with the level of children’s development.
Keywords: Islamic Behavior, Field Trip Methods, Early Childhood Education
Abstrak: Tujuan penelitian ini adalah untuk mendeskripsikan bagaimana penerapan metode karyawisata untuk meningkatkan perilaku islami dan apakah metode karyawista dapat meningkatkan perilaku islami anak Kelompok B TK Al-Qodim Metro-Lampung. Metode penelitian ini adalah dengan menggunakan siklus spiral dari Kemmis dan Taggart yang terdiri dari: (a) Perencanaan; (b) Tindakan; (c) observasi; dan (d) Refleksi. Data penelitian ini diambil dari 16 orang anak kelompok B TK Al-Qodim Metro-Lampung pada bulan Juni samapai September 2014. Hasil penelitian ini menujukan bahwa perilaku islami dapat ditingkatkan melalui metode karyawisata. Hasil penelitian menujukan peningkatan dari pra penelitian rata-rata 35,40%, hasil tindakan siklus I meningkat rata-rata kelas menjadi sebesar 71,40% dan pada siklus II meningkat menjadi 89,90%.Implikasi dari penelitian ini adalah penerapan metode karyawisata sebagai salah satu alternatif metode pembelajaran yang menyenangkan bagi anak dapat mengeksporasi berbagai macam pengetahuan baru yang dapat diaplikasikan dalam kehidupan sehari-hari serta dapat mengembangkan semua aspek potensial sesuai dengan tahapan perkembangannya.
Kata kunci: Perilaku islami Islami, Karyawisata, Anak Usia Dini.
 
PENINGKATAN HASIL BELAJAR SAINS MELALUI SCIENCE PROCESS SKILLS APPROACH
This reasearch is aimed at analyzing and explaining the implementation of the activitiesstudy with science process skills approach to improve learning outcomes child. This research wascarried out at SDN 271 Garanta, Manjalling Village Bulukumba for student in the second class.The method used in this research was action research who developed by Kemmis and Taggart.Actions taken in this research consisted of two cycles; each cycle consist of eight treatments. Foreach cycles consisting of planning, action, monitoring, and reflection. Analysis of the data used inthis research is done with quantitative and qualitative approaches. Analysis of quantitative dataobtained on increasing learning outcomes percentages from pre-intervention to the second cycles,that is from 52,94% until 94,18%.Qualitative data analysis is used based on the mode analysis byMiles and Huberman. The results showed that the use of science process skills approach can bedevelop learning outcomes child in mastering all domain namely cognitive domain, affectivedomain, and psychomotor domain.
Keywords: Learning Outcomes, Science Process Skills Approach, Action Research
Abstrak: Penelitian ini bertujuan untuk menganalisis dan menjelaskan pelaksanaan kegiatanpenelitian dengan menggunakan pendekatan keterampilan proses sains untuk meningkatkan hasilbelajar siswa. Penelitian ini dilakukan di SDN 271 Garanta, Desa Manjalling Bulukumba, padasiswa kelas dua. Metode yang digunakan dalam penelitian ini adalah penelitian tindakan yangdikembangkan oleh Kemmis dan Taggart. Tindakan yang diambil dalam penelitian ini terdiri daridua siklus, setiap siklus terdiri dari delapan perlakuan. Untuk setiap siklus terdiri dari perencanaan,tindakan, observasi, dan refleksi. Analisis data yang digunakan dalam penelitian ini yaitukuantitatif dan kualitatif. Analisis data kuantitatif peningkatan hasil belajar yang diperoleh padapra-intervensi sampai pada siklus II, yaitu dari 52,94% sampai 94,18%. Analisis data kualitatifdigunakan berdasarkan pada model analisis oleh Miles dan Hubberman. Hasil penelitianmenunjukkan bahwa penggunaan pendekatan keterampilan proses sains dapat meningkatkan hasilbelajar siswa pada seluruh ranah yaitu ranah kognitif, afektif, dan psikomotorik.
Kata kunci: Hasil Belajar, Pendekatan Ketrampilan Proses Sains, Penelitian Tindaka
IMPROVEMENT OF PHYSICAL FITNESS THROUGH CHEERFUL COLOURS CIRCUIT GAME
Abstract: This research aims to find out how the process ofincreasing the physical fitness and theimprovement of the physical fitness of grade B Kindergarten students throught cheerful colourscircuit game. The research was carried out in Gardini kindergarten in East Jakarta from Januaryto March2014. The research used action research method according to action research model ofKemmis dan Mc. Taggart made through two cycle consisting of 7 sessions in the first cycle and 4sessions in the second cycle. The cycle consists of four steps: a) plannin; b) action (acting); c)observation (observing; and d) reflection (reflecting). The subjects were grade B in GardiniKindergarten in East Jakarta consisting of 10 childern. The data was collected by the researchinstrument which refers to the dimensions of physical fitness. The end result of this study showedan increase in physical fitness of childern that is evidenced by the acquisition of classical physicalfitness scores pre-action reaching 52.28%. After the first cycle had increased, the score reached87.19% and the second cycle was obtained satisfactory classical scores reached 94.74%.
Keywords: physical fitness, game, cheerful colours circuit game.
Abstrak: Tujuan penelitian adalah untuk mengetahui proses permainan sirkuit warna-warni ceriadan peningkatan kebugaran jasmani anak melalui permainan sirkuit. Penelitian ini dilaksanakan diTK B Gardini Jakarta Timur, dimulai dari bulan Januari sampai dengan bulan Maret 2014.Penelitian tindakan (action research) ini menggunakan metode Kemmis dan Mc Taggart, melaluidua siklus yang tediri dari tujuh pertemuan pada siklus I dan empat pertemuan pada siklus II yangmeliputi tahap perencanaan, tindakan, observasi dan refleksi. Subyek penelitian adalah 10 anak TKB Gardini Jakarta Timur yang berusia 5-6 tahun. Analisis data menggunakan analisis kuantitatifdan kualitatif (mix methods). Data kuantitatif dianalisis dengan menggunakan analisis deskriptif(tabel frekuensi, rata-rata, persentase, sntadar deviasi) sedangkan data kualitatif dianalisis denganlangkah reduksi data, penyajian data, dan penarikan kesimpulan atau verifikasi data. Datadiperoleh dengan berpedoman pada instrumen penelitian yang mengacu pada dimensi kebugaranjasmani. Hasil penelitian ini menunjukkan adanya peningkatan kebugaran jasmani anak yangdibuktikan pada perolehan skor klasikal kebugaran jasmani pra-tindakan mencapai 52,28%.Penelitian dianggap berhasil setelah dilakukan tindakan. Pada siklus I mengalami peningkatan skorklasikal mencapai 87,19% dan pada siklus II diperoleh skor klasikal yang memuaskan mencapai94,74%.
Kata kunci: kebugaran jasmani, permainan, sirkuit warna-warni ceri