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    PENERAPAN MODEL STUDENT FACILITATOR AND EXPLAINING DENGAN MEDIA KONKRET DALAM PENINGKATAN PEMBELAJARAN IPA TENTANG GAYA PADA SISWA KELAS V SDN 2 WONOHARJO TAHUN AJARAN 2015/2016

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    Abstract: The Application of Student Facilitator and Explaining Method Using Concrete Media in Improving Natural Science Learning for The Fifth Grade Student of SDN 2 Wonoharjo in the Academic Year of 2015/2016. The objectives of this research are to improve natural science learning through the application of SFE model using concrete media. This collaborative Classroom Action Research conducted within three cycles, with each cycles consisting of planning, action, observation and reflection. Subjects were 32 students. The result showed that there is improvement in natural science learning about force through the application of SFE model using concrete media. The conclusion of this research is the application of SFE model using concrete media conducted appropriately can improve natural science larning about force for the fifth grade students of SD Negeri 2 Wonoharjo in the academic year of 2015/2016. Keyword: Student Facilitator and Explaining, Concrete Media, Natural Science Abstrak: Penerapan Model Student Facilitator and Explaining dengan Media Konkret dalam Peningkatan Pembelajaran IPA Tentang Gaya pada Siswa Kelas V SDN 2 Wonoharjo Tahun Ajaran 2015/2016. Tujuan penelitian ini yaitu untuk meningkatkan pembelaran IPA melalui penerapan model SFE dengan media konkret. Penelitian Tindakan Kelas kolaboratif ini dilaksanakan dalam tiga siklus. Setiap siklus terdiri dari perencanaan, pelaksanaan, observasi dan refleksi. Subjek penelitian ini berjumlah 32 siswa. Hasil penelitian menunjukan bahwa ada peningkatan pembelajaran IPA menggunakan model SFE dengan media konkret. Simpulan penelitian ini adalah penerapan model SFE dengan media konkret yang dilaksanakan dengan langkah-langkah yang benar maka dapat meningkatkan pembelajaran IPA tentang gaya pada siswa kelas V SDN 2 Wonoharjo. Kata Kunci: Student Facilitator and Explaining, Media Konkret, IP

    PENERAPAN TIPE TAI DENGAN MULTIMEDIA DALAM PENINGKATAN PEMBELAJARAN BANGUN RUANG PADA SISWA KELAS V SDN 2 KRANDEGAN TAHUN 2015/2016 Tri Subekti1, Ngatman2, Triyono3 PGSD FKIP Universitas Sebelas Maret. Jl. Kepodang 67 A Panjer Kebumen e-mail: bektib

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    Abstract: The Application of TAI Model Using Multimedia in Improving Mathematics Learning about Geometry for the Fifth Grade Students of SD Negeri 2 Krandegan in the Academic Year of 2015/2016. The objectives of this collaborative Classroom Action Research (CAR)  is to improve Mathematics learning about geometry through the application of TAI model using multimedia. This research was conducted within three cycles. Each cycle consisted of planning, action, observation, and reflection. Subjects of this research were 28 students. Techniques of collecting data were observation, interview, and test. The conclusion of this research is the application of TAI model using multimedia can improve Mathematics learning about geometry for the fifth grade students of SD Negeri Krandegan in the academic year of 2015/2016.Keywords: TAI model, multimedia, learning improvement, geometryAbstrak: Penerapan Tipe TAI dengan Multimedia dalam Peningkatan Pembelajaran Bangun Ruang pada Siswa Kelas V SDN 2 Krandegan Tahun 2015/2016. Tujuan penelitian tindakan kelas kolaboratif ini adalah mendeskripsikan peningkatan pembelajaran sifat bangun ruang dengan menerapkan model kooperatif tipe TAI dengan multimedia. Penelitian ini dilaksanakan dalam tiga siklus. Setiap siklus terdiri dari perencanaan, pelaksanaan, observasi, dan refleksi. Subyek pada penelitian ini berjumlah 28 siswa. Teknik pengumpulan data berupa observasi, wawancara, dan tes. Simpulan penelitian ini adalah penerapan model kooperatif tipe TAI dengan multimedia dapat meningkatkan pembelajaran sifat bangun ruang pada siswa kelas V SDN 2 Krandegan tahun 2015/2016.Kata kunci:Model TAI, multimedia, sifat bangun ruang

    PENERAPAN DISCOVERY LEARNING DENGAN ALAT BANTU HITUNG SEDERHANA DALAM PENINGKATAN MINAT DAN HASIL BELAJAR BILANGAN BULAT PADA SISWA KELAS IV SD NEGERI MUKTISARI TAHUN AJARAN 2015/2016

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           Abstract: The Application of Discovery LearningModel Using Simple Counting Tools in Improving Students’ Interest and Learning Outcomes about Integers for the Fourth Grade Students of SD Negeri Muktisari in the Academic Year of 2015/2016.The objectives of this research areto improve students’ interest and learning outcomes. Subjects of the research were 20 students of the fourth grade of SD Negeri Muktisari. This research is a collaborative Classroom Action Research (CAR) conducted within three cycles. Each cycle consisted of two meetings including planning, action, observation, and reflection. Sources of data were derived from students, teacher, and documents. Techniques of collecting data were test, observation, interview, questionnaire, and documentation. Validity of data in this research was analyzed using triangulation of sources and triangulation of technique. Data were analyzed using quantitative and qualitative descriptive analysis consisting of data reduction, data display, and drawing conclusion or verification.The results of this research showed thatthe application of Discovery Learning method using simple counting tools can improve students’ interest and learning outcomes. Keywords:Discovery Learning, simple counting tools, Mathematics Abstrak: Penerapan Discovery Learning dengan Alat Bantu Hitung Sederhana dalam Peningkatan Minat dan Hasil Belajar Bilangan Bulat pada Siswa Kelas IV SD Negeri Muktisari Tahun Ajaran 2015/2016. Tujuan penelitian ini adalah meningkatkan minat dan hasil belajar siswa. Subjek penelitian adalah siswa kelas IV SD Negeri Muktisari yang berjumlah 20 siswa. Penelitian ini dilaksanakan dalam tiga siklus. Setiap siklus terdiri dari perencanaan, pelaksanaan, observasi, dan refleksi. Sumber data penelitian adalah siswa, guru, dan dokumen. Teknik pengumpulan data dengan tes, observasi, wawancara, angket, dan dokumentasi. Validitas data menggunakan triangulasi teknik dan sumber data. Analisis data meliputi reduksi data, penyajian data, dan penarikan kesimpulan. Hasil penelitian menunjukkan bahwa penerapan model Discovery Learning dengan alat bantu hitung sederhana dapat meningkatkan minat dan hasil belajar siswa. Kata Kunci: Discovery Learning, Alat Bantu Hitung Sederhana, Matematik

    The Application of Kumon Method with Graphics Media in Improving Mathematics Learning about Fraction for the Fourth Grade Students of SDN 2 Kutosari in the Academic Year of 2015/2016

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    The objectives of this research are (1) describe the steps on the application of Kumon method with graphics media, (2) improve Mathematics learning about fraction. This research is conducted within three cycles are as follows: planning, action, observation, and reflection. Subjects of the research were 45 students. The conclusions of this research are as follows: (1) the appropriate steps of Kumon method with graphic media, namely (a) deliver the homework, (b) providing the graphic media, (c) complete students’ worksheet, (d) scoring students’ worksheet, (e) input the score, (f) correction of students’ worksheet, (g) asking students’ problem, (h) have practices. (2) The research show that the application of Kumon method with graphics media conducted appropriately can improve Mathematics learning about fraction for the fourth grade students of SDN 2 Kutosari in the academic year of 2015/2016. It was proven by the increase of learning outcomes in the first cycle 60%, in the second cycle 76.67%, and in the third cycle 86.67%.Keywords: Kumon method, graphic, students’ learning outcome

    PENERAPAN PENDEKATAN RME DENGAN MEDIA KONKRET UNTUK MENINGKATKAN PEMBELAJARAN MATEMATIKA TENTANG BANGUN RUANG PADA SISWA KELAS V SDN JATIMALANG TAHUN AJARAN 2015/2016

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     Abstract. The Use of Realistic Mathematics Education (RME) Approach Using Concrete Objects in Improving Mathematics Learning about Three-Dimensional Shape for the Fifth Grade Students of SD Negeri Jatimalang in the Academic Year of 2015/2016. The objectives of this research is to improve Mathematics learning about three-dimensional shape in the application of using RME approach using concrete objects. This research is a collaborative Classroom Action Research (CAR) conducted within three cycles. Each cycle consisted of planning, action, observation, and reflection. The results of this research showed that the application of using RME approach using concrete objects can improve Mathematics learning about three-dimensional shape for the fifth grade students of SD Negeri Jatimalang in the academic year of 2015/2016.Keywords: RME, concrete objects, three-dimensional shapeAbstrak. Penerapan Pendekatan Realistic Mathematics Education (RME) dengan Media Konkret untuk Meningkatkan Pembelajaran Matematika tentang Bangun Ruang pada Siswa Kelas V SD N Jatimalang Tahun Ajaran 2015/2016. Tujuan penelitian ini untuk meningkatkan pembelajaran matematika tentang bangun ruang dengan menerapkan pendekatan RME dengan media konkret. Penelitian Tindakan Kelas dilaksanakan dalam tiga siklus terdiri dari perencanaan, pelaksanaan, observasi, refleksi. Hasil penelitian menunjukkan penerapan pendekatan RME dengan media konkret dapat meningkatkan pembelajaran matematika tentang bangun ruang. Persentase ketuntasan siswa pada siklus I = 89,29%, siklus II = 91,08% dan siklus III = 96,28%. Simpulan penelitian ini adalah penerapan pendekatan RME dengan media konkret dapat meningkatkan pembelajaran matematika tentang bangun ruang pada siswa kelas V SD N Jatimalang tahun ajaran 2015/2016.Kata kunci: RME, Media Konkret, Bangun Ruan

    PENERAPAN MODEL CIRC DENGAN MEDIA ULAR TANGGA DALAM PENINGKATAN PENYELESAIAN SOAL CERITA PADA SISWA KELAS V SDN 2 KUTOSARI TAHUN AJARAN 2015/2016

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    Abstract: The Application of CIRC Model Using Snakes and Ladders Media in Improving the Ability in Solving Math Word Problems for the Fifth Grade Students of SD Negeri 2 Kutosari in the Academic Year of 2015/2016. The objectives of this research is to improve the ability in solving math word problems. This research is a collaborative Classroom Action Research (CAR) conducted within three cycles. Each cycle consisted of planning, action, observation, and reflection.The results of this research showed that the application of CIRC model using snakes and ladders media can improve the ability in solving Math word problems.It was proven by the percentage of learning mastery of students in the first cycle 55.48%, in the second cycle 72.73%, and in the third cycle 92.81%. The conclusion of this research is the application of CIRC model using snakes and ladders media can improve the ability in solving Math word problems for the fifth grade students of SD Negeri 2 Kutosari in the academic year of 2015/2016. Keywords: CIRC, Sakes and Ladders Media, Math Word Problems Abstrak: Penerapan Model CIRC dengan Media Ular Tangga dalam Peningkatan Penyelesaian Soal Cerita pada Siswa Kelas V SDN 2 Kutosari  Tahun Ajaran 2015/2016. Tujuan penelitian ini yaitu meningkatkan penyelesaian soal cerita. Penelitian Tindakan Kelas dilaksanakan dalam tiga siklus terdiri dari perencanaan, pelaksanaan, observasi, refleksi. Hasil penelitian menunjukkan penerapan model CIRC dengan media ular tangga dapat meningkatkan penyelesaian soal cerita. Persentase ketuntasan siswa pada siklus I sebanyak 55,48%, siklus II 72,73% dan siklus III 92,81%. Simpulan penelitian ini adalah penerapan model CIRC dengan media ular dapat meningkatkan penyelesaian soal cerita pada siswa kelas V SDN 2 Kutosari tahun ajaran 2015/2016. Kata kunci: CIRC,  Ular Tangga, Soal Cerita Matematik

    The Application of Time Token Model Using Photo Story to Improve Story Telling Ability for the Fourth Grade Student of Elementary Schools

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    The objectives of this research are: (1) to describe the steps on the application of Time Token model using photo story media, (2) to improve story telling ability through the application of Time Token model using photo story media for the IV B class in SDN 2 Kebadongan in the academic year of 2015/2016. This research is a collaborative Classroom Action Research (CAR) conducted within three cycles. Each cycle consisted of two meetings including planning, action, observation, and reflection. Subjects of the research were IV B class students of SD Negeri 2 Kebadongan totaling 20 students. The conclusion of this research is the application of Time Token using photo story media can improve story telling ability for IV B class students in SD Negeri 2 Kebadongan in the academic year of 2015/2016 through ten steps as follow (1) the steps of Time Token model using photo story media consisted of ten stages, namely: (a) opening, (b) deliver objectives of learning, (c) explain materials of text in photo story media, (d) group division, (e) give assignment, and (f) give coupon, (g) students tell story, (h) give score, (i) conclude the materials, (j) evaluation. (2) the application of Time Token using photo story media can improve story telling ability for IV B class students in SD Negeri 2 Kebadongan in the academic year of 2015/2016.Keywords: time token, photo story, story telling abilit

    PENERAPAN TEKNIK THINK PAIR SHARE DENGAN MEDIA VISUAL DALAM PENINGKATAN KETERAMPILAN BERBAHASA KRAMA DI KELAS III SEKOLAH DASAR

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    Abstrak: Penerapan Teknik Think Pair Share dengan Media Visual dalam Peningkatan Keterampilan Berbahasa Krama Siswa Kelas III Sekolah Dasar. Penelitian tindakan kelas kolaboratif ini bertujuan untuk meningkatan keterampilan berbicara bahasa Jawa krama pada siswa kelas III sekolah dasar melalui penerapan teknik Think Pair Share dengan media visual. Penelitian ini dilaksanakan dalam tiga siklus yang mencakup tahap perencanaan, pelaksanaan, observasi dan refleksi. Teknik analisis data menggunakan model Miles dan Huberman yang terdiri dari reduksi data, sajian data dan penarikan kesimpulan dan verifikasi. Sumber data berasal dari informan yaitu siswa dan guru; tempat berlangsungnya aktivitas pembelajaran; dokumen atau arsip yaitu RPP, dan hasil penilaian siswa. Alat pengumpul data yang digunakan adalah observasi dan tes keterampilan berbicara bahasa Jawa krama. Simpulan penelitian ini adalah penerapan teknik think pair share yang dilaksanakan sesuai skenario dapat meningkatkan keterampilan  berbicara  bahasa  Jawa krama siswa kelas  III  SDN  3 Tamanwinangun tahun ajaran 2014/2015. Kata Kunci: teknik Think Pair Share, bahasa Jawa kram

    PENERAPAN MODEL VISUALIZATION, AUDITORY, KINESTHETIC (VAK) DENGAN MULTIMEDIA DALAM PENINGKATAN PEMBELAJARAN IPS PADA SISWA KELAS IV SD NEGERI GADUNGREJO TAHUN AJARAN 2015/2016

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    Abstract: The Application of Visualization, Auditory, Kinesthetic (VAK) Model Using Multimedia in Improving Social Science Learning for the Fouth Grade Students of SD Negeri Gadungrejo in the Academic Year of 2015/2016. The objectives of this research to improve social science learning. This research is a collaborative Classroom Action Research (CAR) conducted within three cycles. Each cycle consisted of two meetings including planning, action, observation, and reflection. Sources of data were derived from students and teachers. Techniques of collecting data were observation, interview, and test. The result of the research showed that the application of VAK model using multimedia can improve social science learning by the increase of learning mastery of students in the first cycle 69.23%, in the second cycle 93.75%, and in the third cycle 95%. The problems encountered in the application of VAK using multimedia are the teacher lacks in motivating students to ask questions actively and the teacher has difficulty to encourage students to deliver conclusion individually. Solutions for these problems are the teacher gives opportunity to students to ask difficult questions and the gives extra time for students to think so that be confident in concluding learning materials. Keywords:VAK, multimedia, learning, social science, social problem Abstrak : Penerapan Model Visualization, Auditory, Kinesthetic (VAK) dengan Multimedia dalam Peningkatan Pembelajaran IPS pada Siswa Kelas IV SD Negeri Gadungrejo Tahun Ajaran 2015/2016. Penelitian ini bertujuan  untuk meningkatkan pembelajaran IPS. Penelitian tindakan kelas kolaboratif ini dilaksanakan dalam tiga siklus. Setiap siklus terdiri dari dua pertemuan dengan tahap perencanaan, pelaksanaan, pengamatan, dan refleksi. Sumber data berasal dari siswa dan guru. Teknik pengumpulan data menggunakan observasi, wawancara, dan tes. Hasil penelitian menunjukkan bahwa model VAK dengan multimedia dapat meningkatkan pembelajaran IPS yang dapat dilihat dari peningkatan ketuntasan hasil belajar siswa siklus I 69,23%, siklus II 93,75%, dan siklus III 95%. Kendala dalam penerapan model VAK dengan multimedia yaitu; guru kurang memotivasi siswa untuk aktif bertanya dan guru kesulitan membuat siswa untuk menyampaikan kesimpulan secara mandiri. Solusi untuk kendala tersebuta yaitu guru memberikan kesempatan siswa untuk menanyakan hal yang belum jelas dan guru lebih memberikan waktu berpikir kepada siswa untuk berani menyimpulkan materi pembelajaran. Kata Kunci: VAK, Multimedia, Pembelajaran, IP

    PENERAPAN MODEL CONTEXTUAL TEACHING AND LEARNING (CTL) DENGAN MEDIA KONKRET DALAM PENINGKATAN KREATIVITAS DAN HASIL BELAJAR SISWA MATERI RELIEF KELAS IV SD NEGERI 2 SIDOMORO TAHUN AJARAN 2015/2016

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    Abstract: The Use of Contextual Teaching and Learning (CTL) Model Using Concrete Media in Improving Students’ Creativity and Learning Outcomes about Relief for the Fourth Grade Students SD Negeri 2 Sidomoro Academic Year 2015/2016. The objectives of this research is to improve students’ creativity and learning outcomes at the fourth grade students. This research is a collaborative Classroom Action Research (CAR) conducted within three cycles. Subjects of the research were 15 students of the fourth grade of SD Negeri 2 Sidomoro. Each cycle consisted of two meetings including planning, action, observation, and reflection. Techniques of collecting data were observation, interview, and documentation. Validity of data in this research was analyzed using triangulation of sources and triangulation of technique. Data were analyzed using quantitative and qualitative descriptive analysis. The results of this research showed that the application of CTL model using concrete objects can improve students’ creativity and learning outcomes about relief for the fourth grade students. Keywords: CTL model, concrete objects, students’ creativity, learning outcomes Abstrak: Penerapan Model Contextual Teaching And Learning (CTL) dengan Media Konkret  dalam Peningkatan Kreativitas dan Hasil Belajar Siswa Materi Relief Kelas IV SD Negeri 2 Sidomoro Tahun Ajaran 2015/2016. Penelitian  ini bertujuan meningkatkan kreativitas dan hasil belajar siswa materi relief kelas IV SD. Penelitian ini penelitian tindakan kelas yang dilaksanakan dalam tiga siklus. Subjek penelitian ini siswa kelas IV SD Negeri 2 Sidomoro sejumlah 15 siswa. Setiap siklus dua kali pertemuan dengan tahap perencanaan, pelaksanaan, observasi, dan refleksi. Teknik pengumpulan data dari observasi, wawancara, dan dokumentasi. Uji validitas data menggunakan teknik triangulasi teknik dan sumber. Analisis data yang digunakan analisis deskriptif kualitatif dan analisis deskriptif kuantitatif. Hasil penelitian ini menunjukkan penerapan model CTL dengan media konkret dapat meningkatkan kreativitas dan hasil belajar siswa materi relief kelas IV SD. Kata Kunci: Model CTL, media konkret, kreativitas siswa, hasil belaja

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