Jurnal Inovasi Pendidikan Dasar
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    93 research outputs found

    Development of Canva Video E-Media in Indonesian for Fourth Grade Students at SDN 025/XI Gedang Village, Sungai Penuh

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    This study aims to develop Canva-based E-Media Video as a medium for teaching Indonesian language to fourth-grade students at SDN 025/XI Gedang Village, Sungai Penuh, Jambi. This study uses the Research and Development (R&D) method with a 4D model. The developed media is designed to improve students' understanding of the subject matter through attractive, interactive, and accessible visualizations. The research subjects consisted of 22 fourth-grade students and two Indonesian language teachers. Data were collected through questionnaires on student and teacher needs, observations, and interviews, which were analyzed descriptively, quantitatively, and qualitatively. The results showed that the Canva Video E-Media met the validity criteria based on expert assessment of material, language, and media with an average score of 90.90% (highly valid). The practicality test obtained from students was 92.70%, while from teachers it was 97.5%. The effectiveness was measured using the N-Gen formula with an average of 0.71 in the high category. Thus, Canva Video E-Media is valid, practical, and effective as an innovative medium ndonesian language learning that suits the needs of fourth-grade elementary school students

    Analysis of Numeracy Literacy Skills of Grade V Students in Solving Geometry Problems

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    This research aims to determine students' numeracy literacy abilities. This research includes descriptive analysis research with a qualitative approach. Data was collected through observation, tests, and interviews. The results of the research show that the numeracy literacy skills of 26 class V students at SDN Sugutamu are in the low category with an average score of 32. There are 2 students in the high category, 7 students in the medium category, and 17 students in the low category. Numeracy literacy indicators are not fulfilled due to student errors including 1) Not writing down aspects that are known and asked about in the question, 2) Not writing down the steps for completing the question, 3) The picture made does not match the question instructions, 4) Errors in determining the results of arithmetic operations, 5) Do not state decisions taken based on the answers obtained

    Development of Cooperative Flow Simulator Media Based on “Multimodal VARK” in an Effort to Improve Students Understanding of Cooperative Concepts in Elementary School

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    The limitation of learning media regarding the concept of cooperatives is one of the factors contributing to the low level of student understanding because the media used is only reading textbooks, which makes students feel bored during the learning process. This study aims to produce a learning media based on Multimodal VARK. Method: Design and Development (D&D) through the ADDIE research stages which consist of (1) Analyze, (2) Design, (3) Development, (4) Implementation, (5) Evaluation. The learning media developed in this research is the Cooperative Flow Simulator for the IPAS subject in phase C of Elementary School. The analysis results show that the Cooperative Flow Simulator learning media is declared "very feasible" to be used as a learning medium for the concept of cooperatives. Based on the validation: (1) subject matter experts received an average percentage of 100%, (2) media experts received a percentage of 89%, (3) learning experts received a percentage of 90%. This research is expected to provide a positive influence and good contribution, as well as a role in assisting teachers in their efforts to enhance understanding and implementation of the Cooperative Flow Simulator media development regarding the concept of cooperatives among students

    Development of Teaching Modules Based on The Merdeka Curriculum Oriented Towards Local Cultural Values in Strengthening the Character of the Nation's Learners in Rural Areas

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    This study aims to develop a teaching module based on the Merdeka Curriculum that is oriented towards local cultural values in strengthening the character of the nation's learners in rural areas. The research uses the Research and Development (R&D) method. The results show that the teaching module successfully improves students' understanding of local cultural values, integrates them into learning activities, and enhances students' character literacy

    The Influence of The Wordwall Application Media on Interest and Learning Outcomes in Grade V Students on The Human Respiratory System Material

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    This research was conducted to analyze the influence of the Wordwall application media on the interest and learning outcomes of grade V students on the human respiratory system material. The research method used was quantitative research with a quasi-experimental type, using a non-equivalent control group design. The research results showed that, firstly, there was a significant difference in students' interest in learning after being treated with the Wordwall application compared to those using conventional media. Secondly, there was a significant difference in students' learning outcomes after being treated with the Wordwall application media compared to students who used conventional media. Therefore, it can be concluded that the Wordwall application media has a significant influence on the interest and learning outcomes of grade V students regarding the human respiratory system

    The Influence of Quizizz Usage, Digital Literacy, and Gender on The Creative Thinking Ability of Students at Jatipulo 03 Public Elementary School, Jakarta

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    The ability to think creatively for students is very important in the era of global competition, as the complexity of problems in all aspects of modern life is increasing. This study aims to analyze the influence of using Quizizz, digital literacy, and gender on students' creative thinking abilities. Method: quantitative method with multiple regression analysis. Data collection through tests and questionnaires. Results: (1) The use of Quizizz has a positive and significant effect on the creative thinking ability of sixth-grade students at SDN Jatipulo 03 Jakarta; (2) Digital literacy has a positive and significant effect on the creative thinking ability of sixth-grade students at SDN Jatipulo 03 Jakarta; (3) Gender does not have an effect on the creative thinking ability of sixth-grade students at SDN Jatipulo 03 Jakarta; (4) The use of Quizizz, digital literacy, and gender simultaneously have a positive and significant effect on the creative thinking ability of sixth-grade students at SDN Jatipulo 03 Jakarta

    Analysis of Facilities and Infrastructure Management in Elementary Schools: A Case Study in the Agricultural Settlement of Duduksampeyan District

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    The government pays little attention to the facilities of primary schools in agricultural settlements, making the teaching and learning process difficult, which requires comfortable facilities and appropriate equipment. Descriptive qualitative research with case studies was conducted to evaluate the benefits and maintenance of elementary school facilities in agricultural settlements. Data were collected through field observations, interviews, and questionnaire documentation. Data analysis includes data reduction, data display, and conclusion. UPT SD Negeri 80 Gresik has successfully managed facilities such as storage racks, books, and teaching aids well. Infrastructure management has been implemented for effective planning, procurement, maintenance, and inventory. The cooperation of the school community in maintaining facilities is important to support learning activities

    Development of IPA Educational Material Based on Infographic Media on Water Cycle Material Grade 5 Elementary School Students

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    This research aims to develop science teaching materials based on infographics on the water cycle for fifth-grade students. This process involves observations and Design and Development (D&D) methods, adapted from the ADDIE model. Seventy fifth-grade students at Cimuncang Elementary School participated in the experiment. In trials with fifth-grade students at CIMUNCANG Elementary School, learning media achieved a quality score of 94.73%, falling into the good category. These results highlight the successful creation of effective infographic-based teaching materials for the water cycle, confirmed by positive expert assessments and high-quality implementation in student trials

    Development of Pop-Up Cultural Books Based on Cooperative Learning: Instilling Global Diversity Profiles in Elementary School Students

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    This research aims to support the independent learning program, particularly in instilling the Pancasila student profile in elementary school students, which is examined through the process of developing a culture-based pop-up book using cooperative learning. This development research uses the ADDIE model and data collection tools in the form of questionnaires, interviews, and tests. This research is analyzed and explained with numerical and descriptive data. Based on the research results, the media validation obtained is 97.5% with the criteria "Very Feasible." The results of the material validation are 87.2% with the criteria "Very Feasible." The small group test yielded an average of 100% with the criterion "Very Interesting." Field trials obtained an average score of 99% with the criterion "Very Interesting." The effectiveness test yielded an average of 87% with a "Very High" effectiveness category. This research shows that the development of pop-up books based on cooperative learning is highly needed and feasible to use, especially to support students' understanding of regional cultural introduction and the absorption of a global diversity profile

    Application of a Realistic Mathematics Education Approach Through Flip Learning in Mathematics Learning in Schools

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    This study examines the differences in student learning outcomes after mathematics instruction using an integrated PMR approach and flipped learning on circle material. Method: True experiment involving 86 students with different backgrounds in terms of ability and gender. Data analysis includes descriptive statistics, normality testing, and independent two-sample t-tests. Findings: The PMR approach with flipped learning not only improves student learning outcomes but also positively contributes to students' mathematics learning outcomes

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