Jurnal Pendidikan Administrasi Perkantoran
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    158 research outputs found

    Pengembangan Lembar Kegiatan Peserta Didik (LKPD) Berbasis Pendekatan Saintifik Pada Mata Pelajaran Humas dan Keprotokolan XI OTKP2 SMKN 1 Jombang

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    Research on the development of textbooks of correspondence subject in the even semester class XI regarding office management automation program at SMKN 1 Jombang aims to study the process of developing textbooks, discuss the feasibility of books, students for textbooks developed by researchers and being studied by, existing textbooks at SMK 1 Jombang, and which have been developed by researchers. This research is a Research and Development (R&D) study with a development model from Borg and Gall that is approved up to 7 stages: potential and problems, combining data, product design, design validation, design revision, product testing, product revision/final product. The subject of the study is a comparison of 20 students of X class majoring in the office administration education study program at SMKN 1 Jombang. The results show the feasibility of textbooks by material experts obtained a percentage of 94,4% with very strong criteria, by linguists obtained a percentage of 91,4% with very strong criteria, and by graphic experts obtained a percentage of 84.8% with very strong criteria. From the overall results of expert validation obtained a percentage of 90,2% with very strong criteria. While the results of evaluations of students conducted through limited trials obtained an average of 81% with very strong criteria. So it can be concluded that textbooks of correspondence subject on the even semester developed are declared to be very suitable to be used as teaching materials at SMKN 1 Jombang

    Pengaruh Model Pembelajaran Jigsaw Terhadap Hasil Belajar Siswa Pada Mata Pelajaran Otomatisasi Tata Kelola Kepegawaian Kelas XI OTKP di SMKN 1 Surabaya

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    AbstractThis study aims to determine the influence of Jigsaw learning to students learning outcomes on the subjects of the governance Automation class XI OTKP at SMKN 1 Surabaya. This type of research is experimental research by using the research design of quasi experimental design with nonequivalent control group design. This study was conducted on students of XI OTKP 1 class as an experimental class and a grade XI class students. This research instrument uses a double-choice test to measure students cognitive abilities. Then, the data obtained analyzed test-t with independent test sample test, test-t, and score gain. The results showed that the Jigsaw learning model had a significant effect on student learning outcomes that could be demonstrated by the acquisition of test-t results with a level of significance 0,000 < 0.05. So it can be concluded that the learning model of Jigsaw has an influence on the outcome of learning outcomes of XI OTKP class in SMKN 1 Surabaya. The experiment class also has higher learning outcomes than the proven control class with an experimental class average value of 82.83 and a control class of 75.06.Keywords: jigsaw learning model; learning outcomes

    Pengembangan Instrumen Penilaian Higher Order Thinking Skills (HOTS) Mata Pelajaran Otomatisasi Tata Kelola Humas dan Keprotokola di SMK Negeri Mojoagung

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    This study aims to produce a valid and reliable HOTS-based assessment instrument, and describe the quality of the HOTS test questions to measure high-level thinking skills in high school class XI students. problems, data collection, product design, design validation, design revisions, product trials, product revisions, trial usage, product revisions, and mass products. The results showed that the HOTS-based assessment instrument in the form of HOTS test questions consisting of 20 multiple choice questions and 5 item description items from the aspects of material, evaluation, and language were declared valid and feasible to use. Multiple choice questions have an average level of difficulty with moderate criteria, the average differentiation of questions has a very good average, the validity of the items declared valid is as many as 20 multiple choice questions, the reliability coefficient is 0.820 with very high categories, and not all the trickster is functioning properly

    Pengaruh Model Pembelajaran Kooperatif Tipe Snowball Throwing Terhadap Hasil Belajar Siswa Pada Mata Pelajaran Administrasi Umum Kelas X OTKP Di SMK Ketintang Surabaya

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    This study aims to determine the effect of snowball throwing cooperative learning models on student learning outcomes in class X OTKP on the basic competence of implementing communication at work in SMK Ketintang Surabaya. This type of experimental research uses a quasi experimental design with a non-equivalent control group design. The research sample is students of class X OTKP2 and X OTKP3, each consisting of 30 students. Data collection techniques with documentation, interviews, tests, and observations. The research instrument uses the cognitive realm. Data analysis used normality test, homogeneity test, t-test and gain score. The results of this study indicate the results of the t test obtained the value of tcount> ttable (6.579> 2.001) and the difference (gain score) of the pre-test and post-test values obtained that tcount> ttable (7.101> 2.001) so that the average difference from the pre-value test and post-test experimental class 0.62 is greater than the value of the pre-test and post-test control class of 0.33. It can be concluded that the cooperative learning model of snowball throwing type affects the learning outcomes of Grade X OTKP students at SMK Ketintang

    Penerapan Metode Pembelajaran Role Playing untuk Meningkatkan Hasil Belajar Siswa pada Mata Pelajaran Administrasi Humas dan Keprotokolan di SMKN Mojoagung

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    This study aims to analyze the activities of students and teachers, analyze student learning outcomes, and the activeness of students in class XII OTKP 2 SMKN Mojoagung when applying the role playing learning method in the Public Relations and Protocol subjects. The type of research used is Classroom Action Research (CAR) or Classroom Action Research. The subjects used in this study were 35 students of class XII OTKP 2 SMKN Mojoagung. Data collection techniques used are observation, interviews, and documentation. The research instruments used were observation sheets of student and teacher activities during the application of role playing learning methods, student activity observation sheets, and objective tests (pretest and posttest). The results showed that the score of teacher activity in learning increased from cycle I, cycle II and cycle III. The first cycle the score obtained was 2,42. The second cycle increased to 3,5. The third cycle increased again by 4,2. Whereas in student activities in learning there is a score obtained in cycle I is 2,14. Experience an increase in the second cycle which is 3,14. And in cycle III successfully increased to 4,14. Student learning outcomes in learning has increased from cycle I, cycle II and cycle III, where in the first cycle the average results of pretest 54,3 and 65,7 posttest. The second cycle the average results of pretest 68,1 and 70,1 posttest. Then in cycle III the results of the average pretest 83,4 and posttest 90,2. Whereas the activeness of students obtained a score in the first cycle of 38,12%, the second cycle increased to 63%, then in the third cycle to 81,8%

    Pengelolaan Sistem Kerasipan Elektronik Sebagai Determinan Produktivitas Kerja Pegawai di Kecamatan Solokuro Kabupaten Lamongan

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    Abstract The purpose of this study was to determine (1) describe the management of electronic filing system in the Solokuro sub-district, (2) find out how productivite the employees are with the electronic-based filing program in the Solokuro sub-district. This type of research conducted by the author is a type of descriptive research with a quantitative approach. With the subject of research Solokuro District employees. Data collecction techniques with interviews and questionnaries. The results of the study indicate that with an electronic filing system can store documents more safely and reduce damage or authenticity of the archives and employees in finding documents that have been archived easier and faster, and employees are enthusiastic about the electronic filing program to be easier in do the archiving activity

    Analisis Penerapan Model Pembelajaran Contextual Teaching And Learning (CTL) pada Mata Pelajaran Otomatisasi Tata Kelola Humas dan Keprotokolan Kelas XI OTKP di SMK Negeri 2 Tuban

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    This study aims to find an overview of the process of Contextual Teaching and Learning (CTL) learning models on the subject of automation in public relations and protocol XI OTKP protocol management at SMK Negeri 2 Tuban. This research uses the literature study research method. The results showed that in the learning process subject matter of automation of public relations and protocol management has used a learning model that prioritizes group learning activities to understand the material. Efforts to instill values are given through a cooperative approach, while the type is adjusted to the subject matter approach analyzed by educators and focuses on the use of the cooperative learning model itself with the dominance of the type of Contextual Teaching and Learning (CTL) learning model. The learning process of students is by experiencing and not memorizing by constructing the knowledge of the students themselves. Thus creating a class learning process in which student become active participants rather than passive observers, and are responsible for learning

    Analisis Model Pembelajaran Kooperatif Tipe Two Stay Two Stray (TSTS) Sebagai Upaya Meningkatkan Motivasi Belajar Siswa

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    This article aimed to analyze how the two stay two stray type of cooperative learning model can increase student motivation in general administration subjects. Basic competence regarding understanding administration aimed at students to explain, classify and differentiate types of administration. The two stay two stray cooperative learning model is the right model to increase student motivation, because the learning model can build teams, social skills, build knowledge, learning procedures, process information, think skills, and present information. In the implementation of this learning model student-centered to help students more actively think, be responsible, and increase student learning motivation. This type of research is conceptual which proves that the two stay two stray cooperative learning model as an effort to increase student motivation

    Prototype Media Pembelajaran Video Tutorial Pada Mata Pelajaran Teknologi Perkantoran di SMK Negeri 4 Surabaya

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    Office Technology is one of the subjects taught at the Vocational High School in the curriculum of 2013. Subject that was taught in Office Technology is the basics of using tools that often used in the offices to make it easier to complete work. The studying media that evolved on this take a look at are tutorials via video getting to know. Video is a technology for sending digital statistics from shifting photographs, whilst an educational is a manner to do some thing, so a video academic is a moving photo which could ship information. The purpose of this observe is to explain the outcomes of the development of learning by way of video academic on office technology subjects at SMK Negeri 4 Surabaya. This form of research is development research. The development version used is the 4D improvement model from Thiagarajan, Semmel, and Sammel which includes the define, layout, develop, and disseminate degrees. This research was achieved best on the design level, no longer until the broaden and disseminate degree. primarily based on the effects of the take a look at, on the degree of defining an evaluation of several matters is used inside the improvement of instructional media is the preliminary analysis, student analysis, project analysis, idea analysis, and specification of studying objectives. After that the layout stage is performed with several levels, specifically media selection and media layout. In designing media, determining media content, recording, modifying is achieved that allows you to produce a video educational layout that may be used by students as a getting to know medium with the intention to achieve an facts related to office generation topics as fundamental competencies in working word processing programs. the tutorial video is divided into separate films that adjusted to the difficulty matterm, to regulate the duration of the video to makes it less complicated for college kids to locate statistics inside the tutorial video related to the fundamental abilties of operating a phrase processing utility

    Pengaruh Model Pembelajaran Problem Based Learning (PBL) Terhadap Kemampuan Berpikir Kritis dan Hasil Belajar Peserta Didik Pada Mata Pelajaran Kearsipan Kelas X OTKP Di SMK Negeri 1 Sooko Mojokerto

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    The purpose of this research to determine that the effect of the Problem Based Learning (PBL) learning model on critical thinking skills of class X SMKN 1 Sooko Mojokerto, to determine that the effect of Problem Based Learning (PBL) learning model on learning outcomes of class X SMKN 1 Sooko Mojokerto, to determine the implementing of Problem Based Learning (PBL) learning model to the basic competence in implementing maintance procedures archive at SMKN 1 Sooko Mojokerto in academic year 2019/2020. This the research design that used was quasi experimental with method non-equivalent control group design. The research were all students of class X OTKP 2 and X OTP 3 and class X OTKP 3 as the control class and X OTKP 2 as the experimental class. The instrument that used was a critical thinking skill test and multiples choice test to measure student learning outcomes and the technique pf anlizing, data used homogeneity test, normality test, gain score analysis, and t test (hypotesis). The result indicate that the Problem Based Learning (PBL) learning model had a significant effect on critical thinking skills as evidence by the acquisition of t-test with a significant level of 0.000 (0,00) < 0,05. The result also showed that the Problem Based Learning (PBL) learning model has a significant effect on student learning outcome as evidence by the acquisition with a significance level of 0.000 (0,00) < 0,05. In addition, the experimental class has an average of critical thinking skilss higher than the control class with the conventional learning model with an average of 83 experimental classes and 72 control classes. On the average of posttest learning outcome the experimental class has an average higher than control with an experimental average of 85,29 and control class of 74,85. So it was concluded that Problem Based Learning (PBL) learning model had an influence the crtical thinking skill an learning outcomes of students of class X OTKP SMKN 1 Sooko Mojokerto

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    Jurnal Pendidikan Administrasi Perkantoran
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