Jurnal Bioterdidik: Wahana Ekspresi Ilmiah
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PENGARUH MODEL DISCOVERY LEARNING TERHADAP KEMAMPUAN BERPIKIR KRITIS
The aim of this research was to find out the influence of discovery learning model toward students critical thinking ability. The research design was pretest-posttest non equivalent. The samples of this research were the students of class VIID and VIIA SMP Kartika II-2 Bandar Lampung who were chosen by using purposive sampling. The quantitative data were obtained from the average score of pretest, posttest and N-gain which was tested by using T-test and U-test. The qualitative data were the students learning activities which were analyzed by descriptive analysis had an increase viewed from the average of N-gain of experiment class was 57,08. It is significantly different from control class was 25,33. The average of increase of students activity from the indicator of giving a simple explanation, building the basic creativity, giving further explanation and concluding had high criteria. It could be assumed that the learning using discovery learning model has an influence in increasing students critical thinking ability in the basic competence of the characteristic living creature.Penelitian ini bertujuan untuk mengetahui pengaruh discovery learning terhadap kemampuan berpikir kritis. Desain penelitian adalah pretest-posttest tak ekuivalen. Sampel penelitian adalah siswa kelas VIID dan VIIA SMP Kartika II-2 Bandar Lampung yang dipilih secara purposive sampling. Data kuantitatif berupa rata-rata nilai pretest, posttest dan N-gain yang di uji menggunakan uji-t dan uji U. Data kualitatif berupa aktivitas belajar siswa yang dianalisis secara deskriptif. Hasil penelitian menunjukkan kemampuan berpikir kritis siswa mengalami peningkatan dilihat dari rata-rata N-gain kelas eksperimen sebesar (57,08) berbeda signifikan dengan kelas kontrol (25,33). Rata-rata peningkatan aktivitas siswa pada indikator memberikan penjelasan sederhana, membangun keterampilan dasar, memberikan penjelasan lanjut dan menyimpulkan berkriteria tinggi. Dengan demikian, pembelajaran menggunakan model discovery learning berpengaruh dalam meningkatkan kemampuan berpikir kritis pada materi pokok ciri-ciri makhluk hidup.Kata kunci: berpikir kritis, discovery learning, pengaru
PENGARUH PENGGUNAAN MODEL JIGSAW TERHADAP AKTIVITAS DAN HASIL BELAJAR SISWA
This research was aimed to find the effectiveness of Jigsaw learning model to students learning outcomes and activities.This research was conducted in SMPN 5 Bandar Lampung with research design was pretest- posttest non equivalent. The research sample were students in V11h andV11i class that were selected by purposive sampling method. The research data were quantitative obtained from the average value of test that were analyzed by using t-test and U-test and the qualitative data were obtained from the observation sheet of learning activities and questionnaire of students response that were analyzed descriptively.The results showed that the average of learning outcomes in experimental class was higher than N-gain average (eksperiment = 54,90 and control = 22,41). The average of students learning activities percentage in all class aspects in experiment class shown higher environment than control (class 73,61 and 60,14). The students gave positive responses to the using of Jigsaw learning model.Penelitian ini bertujuan mengetahui efektivitas model pembelajaran Jigsaw terhadap aktivitas dan hasil belajar siswa. Penelitian ini dilaksanakan di SMP N 5 Bandar Lampung dengan desain penelitian pretes-postes tak ekuivalen. Sampel penelitian siswa kelasV11h dan V11i dipilih menggunakan metode Purposive Sampling. Data penelitian berupa data kuantitatif diperoleh dari rata-rata nilai tes dianalisis menggunakan uji-t dan uji-U dan data kualitatif diperoleh dari lembar observasi aktivitas belajar dan angket tanggapan siswa dianalisis secara deskriptif. Hasil penelitian menunjukkan hasil belajar kelas eksperimen lebihtinggi dengan rata-rata N-gain (eksperimen=54,90; kontrol =22,41).Rata-rata persentase aktivitas siswa semua aspek kelas eksperimen juga menunjukkan peningkatan yang lebih tinggi (eksperimen = 73,61; kontrol = 60,14). Semua siswa memberikan tanggapan positif terhadap penggunaan model pembelajaran Jigsaw.Kata kunci : aktivitas belajar, hasil belajar, jigsaw, metode diskusi, pengelolaan lingkunga
PENGARUH PENGGUNAAN MEDIA 3D ANOTRUS TERHADAP AKTIVITAS DAN HASIL BELAJAR SISWA
This research purpose was to know the influence of Anotrus 3D media toward the students activities and learning outcomes.The research used non equivalent pretest posttest design. The samples were students of VIIIA and VIIIB class that were selected by purposive sampling technique. Qualitative data were obtained from learning activities observation sheets and students questionnaire responses that were analyzed descriptively. Quantitative data were obtained from the average value of test that were analyzed by using t- and U-test. The results showed that the average of learning outcomes in experiment class was higher than control (experiment= 71,85; control = 54,48). The average of student learning activities percentage in all observed aspects in experiment class also showed higher improvement than control (experiment = 78,26; control = 66,33). Therefore, Anotrus 3D media could improve the students activities and learning outcomes on subject matter of the Human Motion Systems.Penelitian ini bertujuan mengetahui pengaruh media 3D Anotrus terhadap aktivitas dan hasil belajar siswa. Desain penelitian menggunakan pretes-postes tak ekuivalen. Sampel penelitian siswa kelas VIIIA dan VIIIB yang dipilih menggunakan metode purposive sampling. Data kualitatif diperoleh dari lembar observasi aktivitas belajar dan angket tanggapan siswa yang dianalisis se-cara deskriptif. Data kuantitatif diperoleh dari rata-rata nilai tes dianalisis meng-gunakan uji-t dan uji-U. Hasil penelitian menunjukkan bahwa hasil belajar kelas eksperimen lebih tinggi (eksperimen = 71,85; kontrol = 54,48). Rata-rata persentase aktivitas siswa semua aspek kelas eksperimen juga menunjukkan peningkatan yang lebih tinggi (eksperimen = 78,26; kontrol = 66,33). Dengan demikian, penggunaan media 3D Anotrus dapat meningkatkan aktivitas dan hasil belajar siswa pada materi pokok sistem gerak manusia.Kata kunci : aktivitas belajar, hasil belajar, media 3D Anotrus, sistem gerak manusi
PENERAPAN PEMBELAJARAN KOLABORATIF IPA DENGAN MEDIA GAMBAR UNTUK MENINGKATKAN KEMAMPUAN KOGNITIF SISWA
This study aims to determine the learning outcomes of biology of 41 students on 8th grade Islamic junior high school in Pekanbaru after the implementation of collaborative learning by using images media. Data collection instruments were used to measure improvement of learning outcomes that consist of post test, task, psychomotor, affective and exam blocks. This research was classroom action research. Based on the data that has been analyzed descriptively can be seen that the completeness of individuals on the cycle I, there were 37 students (90.24%) complete and 4 students (9.76%) were incomplete. Student learning outcomes in cycle II average of 81.83% absorption rate increased by 7.47% from the average value of absorption in cycle I. The completeness of individuals on the cycle II there were 40 students (97.56%) complete individually and 1 student (2.44%) was incomplete.Penelitian ini bertujuan untuk mengetahui hasil belajar biologi 41 siswa kelas VIII SMP Islam YLPI Pekanbaru setelah diterapkannya pembelajaran kolaboratif dengan menggunakan media gambar. Instrumen pengumpulan data yang digunakan untuk mengukur peningkatan hasil belajar siswa yaitu post tes, tugas, psikomotorik, afektif dan soal ujian blok. Penelitian ini adalah penelitian tindakan kelas (PTK). Berdasarkan hasil data yang telah dianalisis secara diskriptif dapat dilihat bahwa ketuntasan individu pada penilaian siklus I yaitu 37 orang siswa (90,24%) dinyatakan tuntas dan 4 orang siswa (9,76%) dinyatakan tidak tuntas. Hasil belajar siswa pada siklus 2 rata-rata daya serapnya sebesar 81,83% meningkat sebesar 7,47% dari rata-rata nilai daya serap pada siklus I. Ketuntasan individu pada penilaian siklus II terdapat 40 orang siswa (97,56%) dinyatakan tuntas secara individual dan 1 orang siswa (2,44%) dinyatakan tidak tuntas.Kata Kunci: hasil belajar, media gambar, pembelajaran kolaborati
PENGARUH BROSUR TERHADAP PENGUASAAN MATERI DAN AKTIVITAS BELAJAR SISWA
This research aimed to know the influence of using brochure on conceptualunderstanding and student activity. Samples were X1 and X2 from SMAMuhammadiyah 1 Bandar Lampung 2013/2014 academic year that was choosen by purposive sampling. The research design was pretest-postest non equivalent. Quantitative data was obtained from the average value of pretest, posttest, and N-gain that were analyzed using test. Qualitative data students were obtained from activity and questionnaire. The result showed N-gain average of experiments class had medium category of 5,76. The result of students learning activities were in average of high criteria. Percentage of aspects of group work in solving the problems (79%); searching the information (74%); writing the alternative opinion idea from the solutions of problems (83%) presented the results of the discussion (89%), and asking questions (57%). Most of the students (89%) gave positive response to brocure.Thus, using brochure for learning was effective in improving student activity and conceptual understanding of environment. Tujuan penelitian ini untuk mengetahui pengaruh penggunaan brosur terhadap penguasaan materi dan aktivitas belajar siswa. Sampel penelitian adalah siswa kelas X1 dan X2 SMA Muhammadiyah 1 Bandar Lampung tahun pelajaran 2013/2014 yang dipilih secara purposive sampling. Desain penelitian adalah pretes postes tak ekuivalen. Data kuantitatif diperoleh dari nilai pretes,postes dan N-gain yang dianalisis secara statistik menggunakan uji t Data kualitatif adalah aktivitas dan angket tanggapan siswa. Hasil penelitian yaitu Rata-rata N-gain pada kelas ekperimen 5,76 (sedang). Pada aspek berkerja sama dalam memecahkan masalah (79%); mencari informasi (74%); menuliskan pendapat/ide alternatif solusi dari masalah (83%);mempresentasikan hasil diskusi (89%); dan mengajukan pertanyaan (57%) sebagian besar siswa (89%) memberikan tanggapan positif terhadap brosur. 'Sehingga pembelajaran menggunakan brosur efektif untuk meningkatkan penguasaan materi dan aktivitas siswa pada materi pokok lingkungan. Kata kunci: aktivitas belajar, brosur, lingkungan, penguasaan mater
EFEKTIVITAS MODEL PEMBELAJARAN NHT TERHADAP AKTIVITAS DAN HASIL BELAJAR SISWA
This study aim was to determine activities and learning outcomes of students through the application of NHT learning model. The research design was non equivalent pretest posttest. The research sample were students of SMPN 5 Tulang Bawang Tengah that was selected by purposive sampling method. The research data were obtained from the average value of written test that were analyzed by using t-test and U-test. Another data were obtained from the observation sheet of learning activities and questionnaire responses that were analyzed descriptively. The results showed that the learning outcomes of experiment class was different significantly from the control class. The average percentage of student activity of asking, answering questions and expressing ideas / in experiment class was higher than control. All students gave positive responses to the use of NHT model. It can be concluded that the use of the NHT learning model was effective for increasing students activity and learning outcomes.Penelitian ini bertujuan untuk mengetahui peningkatan aktivitas dan hasil belajar siswa melalui penerapan model pembelajaran tipe NHT. Desain penelitian pretes-postes tak ekuivalen. Sampel penelitian siswa SMPN 5 Tulang Bawang Tengah yang dipilih menggunakan metode purposive sampling. Data penelitian berupa hasil belajar yang diperoleh dari rata-rata nilai tes tertulis dianalisis menggunakan uji-t dan uji-U. Data lain berupa aktivitas belajar dan tanggapan siswa dianalisis secara deskriptif. Hasil penelitian menunjukkan hasil belajar kelas eksperimen berbeda signifikan dengan kelas kontrol . Rata-rata persentase aktivitas siswa aspek bertanya, menjawab pertanyaan dan mengemukakan ide pada kelas eksperimen menunjukkan peningkatan yang lebih tinggi. Semua siswa memberikan tanggapan positif terhadap penggunaan model NHT. Dengan demikian dapat disimpulkan bahwa penggunaan model pembelajaran NHT efektif dalam meningkatkan aktivitas dan hasil belajar siswa.Kata kunci : aktivitas belajar, hasil belajar, numbered heads togethe
PENGARUH MODEL PEMBELAJARAN KOOPERATIF TIPE JIGSAW TERHADAP KEMAMPUAN KERJASAMA DAN HASIL BELAJAR
This research aimed to determine the effect of Jigsawlearning model to students' teamwork skills and learning outcomes of cognitive aspects which the design was pretest posttest for non equivalent groups. The samples were students of XI IPA2 and XI IPA3 which were selected by purposive sampling. The qualitative data was the average score of students' teamwork skills that were analyzed descriptively. The quantitative data were obtained from average score of pretest, posttest, and N-gain then analyzed using t-test and U test. The results showed that the students had an average score of teamwork skills with good criteria (75.00). Students learning outcomes increased with an average N-gain (60.43). Thus, Jigsaw learning model influence in improving students teamwork skills and learning outcomesat human immune system subject matter.Penelitian ini bertujuan untuk mengetahui pengaruh model pembelajaran tipe Jigsaw terhadap kemampuan kerjasama dan hasil belajar aspek kognitif siswa dengan desain pretes-postes kelompok tak ekuivalen. Sampel penelitian adalah siswa kelas XI IPA2 dan XI IPA3 yang dipilih secara purposive sampling. Data kualitatif berupa rata-rata nilai kemampuan kerjasama siswa yang dianalisis secara deskriptif. Data kuantitatif diperoleh dari rata-rata nilai pretes, postes dan N-gain, kemudian dianalisis secara statistik menggunakan uji-t dan uji U. Hasil penelitian menunjukkan rata-rata siswa memiliki kemampuan kerjasama dengan kriteria baik (75.00). Hasil belajar siswa mengalami peningkatan, dengan rata-rata N-gain (60.43). Dengan demikian, model pembelajaran tipe Jigsaw berpengaruh dalam meningkatkan kemampuan kerjasama dan hasil belajar siswa pada materi Sistem Pertahanan Tubuh Manusia.Kata kunci :hasil belajar siswa, kemampuan kerjasamasiswa, model Jigsaw, sistem pertahanan tubuh manusi
PENGARUH PENGGUNAAN MODEL DISCOVERY LEARNING TERHADAP KEMAMPUAN BERPIKIR KRITIS
The aim of this research was to find out the effect of Discovery Learning toward critical thinking skill. The research used pretest-posttest non-equivalen design with class VIIA and VIIB as the samples which were selected by purposive sampling. The quantitative data, critical thinking skill, was obtained from the average score of the pretest and posttest and N-gain which were analyzed by t-test and u-test. The qualitative data, critical thinking skill, was obtained from observation sheet and was analyzed descriptively. The results showed that the students critical thinking skill had improved with the average N-gain score of the experimental class, 62.80 was different significantly from the control class, 27.49. The activity of giving basic explanation, building basic skill, making further explanation, and concluding had Very High criteria. Thus, Discovery Learning Model improved the critical thinking skill in learning.
Tujuan penelitian ini untuk mengetahui pengaruh model Discovery Learning terhadap kemampuan berpikir kritis siswa SMP Perintis 2 Bandar Lampung. Desain penelitian menggunakan pretest-posttest tak ekuivalen dengan sampel siswa kelas VIIA dan VIIB yang dipilih secara purposive sampling. Data kuantitatif berupa kemampuan berpikir kritis diperoleh dengan nilai pretest, posttest dan N-gain, diuji menggunakan uji-t dan uji U. Data kualitatif berupa kemampuan berpikir kritis diperoleh dari lembar observasi dan dianalisis secara deskriptif. Hasil penelitian menunjukkan kemampuan berpikir kritis siswa mengalami peningkatan dengan rata-rata N-gain kelas eksperimen sebesar 62,80 berbeda signifikan dengan kelas kontrol (27,49). Aktivitas memberikan penjelasan dasar, membangun keterampilan dasar, membuat penjelasan lanjut, dan menyimpulkan berkriteria Sangat Tinggi. Sehingga, pembelajaran menggunakan model Discovery Learning berpengaruh dalam meningkatkan kemampuan berpikir kritis.
Kata kunci : discovery learning, kemampuan berpikir kritis, pengaruh mode
PENGARUH MODEL PEMBELAJARAN PBI TERHADAP KEMAMPUAN BERPIKIR KREATIF DALAM TULISAN ARGUMENTATIF
The purpose of this research was to determine the influence of PBI to creative thinking skill in argumentative writing and student responses by using PBI on human role in environmental management subject matter. The samples were student of VII1 and VII5 SMP Satya Dharma Sudjana Lampung Tengah by purposive sampling technique. The design of this research was pretest-posttest non equivalent. The quantitative data of creative thinking skills were obtained from pretest, posttest and N-Gain which were analyzed by t test and U test. The qualitative data was student responses from questionnaire which were analyzed descriptively. The result showed that PBI increase creative thinking skill on students argumentative writing significantly with the average of N-gain in experiment class (44,20%) which was higher than control class (36,27%). More than 80% students gave positive responses to the using of PBI. Based on this research PBI gave influence to improved creative thinking in argumentative writing.Penelitian ini bertujuan mengetahui pengaruh PBI terhadap kemampuan berpikir kreatif dalam tulisan argumentatif dan tanggapan siswa terhadap penggunaan PBI materi peran manusia dalam pengelolaan lingkungan. Sampel adalah siswa kelas VII1 dan VII5 di SMP Satya Dharma Sudjana Lampung Tengah dengan teknik purposive sampling. Desain penelitian ini pretest-posttest non equivalen. Data kuantatif kemampuan berpikir kreatif diperoleh dari pretest, posttest, dan N-Gain yang dianalisis menggunakan uji t dan uji U. Data kualitatif berupa tanggapan siswa dari angket yang dianalisis secara deskriptif. Hasil menunjukkan PBI meningkatan kemampuan berpikir kreatif dalam tulisan argumentatif siswa secara signifikan dengan rata- rata N-Gain kelas eksperimen (44,20%) lebih tinggi dibanding kelas kontrol sebesar (36,27%). Lebih dari 87% siswa memberikan tanggapan positif terhadap penggunaan PBI. Oleh karena itu, PBI berpengaruh meningkatkan kemampuan berpikir kreatif dalam tulisan argumentatif.Kata kunci: kemampuan berpikir kreatif, PBI, tulisan argumentati
PROFIL AKTIVITAS SISWA DENGAN PENGGUNAAN LKS BERBENTUK WORD SQUARE MELALUI MEDIA VIDEO
This research aimed to determine the profil of students activity in SMA N 1 Talang Padang that using word square worksheet in ecosystem subject matter. This research was descriptive research. The research samples were students X IPA 1. The samples technique was purposive sampling. This research data is qualitative data learning that is students activity taken from observation sheet and students responses questionnaire. Data were analyzed descriptively. The result showed that all of the aspect were increased (1) that are Look and pay attention to video was good criteria (78,21%), (2) listening the teacher was good criteria (78,85%), (3) discussion and to LKS was good criteria explanation (82,69%), (4) the presentation activity group was good criteria (82,69 %). Beside that, all of the students gave positive response about using worksheet of word square by video. Indicate that using worksheet of word square by video can increase students learning activity.Penelitian ini bertujuan untuk mengetahui profil aktivitas belajar siswa SMA Negeri 1 Talang Padang dengan penggunaan LKS berbentukword square pada materi ekosistem. Penelitian ini adalah penelitian deskriptif. Sampel penelitian adalah siswa kelas X IPA 1. Teknik pengambilan sampel adalah purposive sampling. Data penelitian ini berupa data kualitatif, yaitu data aktivitas belajar siswayang diambil dengan lembar observasi dan angket tanggapan siswa. Analisis data dilakukan secara deskriptif. Hasil penelitian, semua aspek yang diamati mengalami peningkatan yaitu (1) melihat dan memperhatikan video berkriteria baik (78,21%), (2) mendengarkan penjelasan guru berkriteria baik (78,85%), (3) diskusi dan mengerjakan LKS berkriteria baik (79,49%) dan (4) mempresentasikan kegiatan kelompok berkriteria baik (82,69%). Selain itu, semua siswa memberikan tanggapan positif terhadap penggunaan LKS berbentuk word square melalui media video. Dengan demikian, penggunaan LKS berbentuk word square melalui media video dapat meningkatkan aktivitas belajar siswa.Kata kunci : aktivitas belajar, ekosistem, video, word squar