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PENGARUH SELF EFFICACY TERHADAP KESIAPAN KERJA SISWA SMK
Kurikulum Pendidikan SMK dirancang agar siswa siap kerja setelah lulus. Namun yang terjadi saat ini banyak lulusan siswa SMK yang menganggur. Hal ini terjadi salah satunya karena kurangnya kesiapan kerja dari siswa SMK. Salah satu hal yang mempengaruhi kesiapan kerja yaitu self efficacy. Siswa yang memiliki self efficacy tinggi, akan mengetahui seberapa besar kemampuannya dalam menghadapi dunia kerja. Tujuan dari penelitian ini adalah untuk mengetahui pengaruh self efficacy terhadap kesiapan kerja siswa SMK. Penelitian ini menggunakan metode kuantitatif korelasional, dan teknik sampling accidental dan menggunakan skala kesiapan kerja dan General Self Efficacy Scale (GSES), yang kemudian disebarkan melalui google form yang melibatkan total 114 responden dari berbagai SMK yang ada di Kabupaten Malang. Hasil dari penelitian ini terdapat pengaruh self efficacy terhadap kesiapan kerja siswa SMK dengan nilai sig. sebesar 0.00. Berdasarkan analisis self-efficacy dan kesiapan kerja, maka semakin tinggi tingkat self efficacy individu, maka semakin baik kesiapan kerja siswa SMK
PENGARUH STRESS DI TEMPAT KERJA TERHADAP KECENDERUNGAN KEPRIBADIAN NEUROTICISM PADA KARYAWAN
In an organization there are often changes in demands for regulations and work results that cause pressure - pressure that employees must face in the work environment. The fatal impact of pressure that can harm an employee is called stress. Some factors in the workplace that can cause stress are called stressors. Stressors can be situations, conditions or events that are considered threatening to individual abilities. There are several factors in the workplace that can cause stress for employees. Stressors in the workplace can be interpreted as situations or events that occur in the workplace that cause employees to enter a state of anxiety or tension. The purpose of this study was to determine the effect of neuroticism personality with workplace stressors. The subjects used in this study amounted to 100 subjects spread across each region. The sampling used was accidental sampling. The research instrument used was the neuroticism short version questionnaire and workplace stressors, namely physical environmental stressors, individual stressors, group stressors and organizational stressors. The results of the analysis that there is an influence of neuroticism personality tendencies on employees against stressors in the workplace
PENGARUH PENERAPAN MEDIA PEMBELAJARAN INTERAKTIF BERBASIS QUIZIZZ MELALUI MODEL PBL TERHADAP HASIL BELAJAR SISWA MATERI SATUAN PANJANG KELAS 4 SDN DINOYO 3 MALANG
This research was carried out in the 2023/2024 academic year, Semester 2 in class 4 at SDN Dinoyo 3 Malang. This research aims to analyze whether or not there is an influence of Quizizz-based interactive learning media through the PBL model on student learning outcomes for class 4 long unit material at SDN Dinoyo 3 Malang.
This research is quantitative research that is pre-Experimental Design. Data collection was carried out using prerequisite test methods, namely normality test, homogeneity test and linear test. The data collection process was carried out using 3 stages of pre test treatment post test. Pre test to determine the initial situation regarding students' understanding of long unit material in class 4 at SDN Dinoyo 3 Malang. Post test to find out the final results after being given treatment using the Quizizz learning media..
From the results of the research that has been carried out, it was found that there is a positive influence of quizizz-based learning media through the PBL model on student learning outcomes. This proves that by using quizizz students can easily understand the material provided by the teacher because quizizz has interactive features and attractive visuals, quizizz makes the learning process more lively and interesting for students. When carrying out the pre-test, students had an average score of 60 and when carrying out the post-test, students had an average score of 80. It was clear that there was an influence of quizizz-based interactive media through the PBL model on the learning outcomes of long unit material because it had a significant increase in scores. students have. This proves that the quizizz interactive media shows a significant influence in providing before and after treatment with the quizizz interactive media. With learning media, it will make the material or materials taught to students clearer and easier to understand, students who use this media will be able to quickly master the existing material, so it can be said that learning media can really provide benefits, especially to achieve the objectives of the teaching. implementation can be achieved
PENGEMBANGAN MEDIA PEMBELAJARAN BOLDING “BOLA BERGELINDING” PADA PEMBELAJARAN TEMATIK TEMA 8 SUBTEMA 1 MATERI NEGARA ASEAN KELAS VI SEKOLAH DASAR
Based on a needs analysis carried out by the author through observations
and interviews with class VI teachers and students at SD Negeri 2 Panggul, they
found a problem, namely the lack of learning media that suited the students'
characteristics. The teacher's learning process still uses the lecture method and does
not use learning media. Under these conditions, students experience difficulty in
understanding the material being studied and cannot be accepted well. Therefore,
class VI students hope that there will be learning media that is easy to understand
and able to provide an understanding of ASEAN country material
This research uses the steps contained in the ADDIE model (Analysis,
Design, Development, Implementation, Evaluation. This research data is in the form
of needs analysis results, validation results from material experts and media experts,
and user response results including students and teachers. Collection techniques The
data used were observation, interviews, questionnaires and documentation. The
subjects of this research were class VI students at SDN 2 Panggul.
The results of the media expert validation test got a score percentage of
87%, and for the material validation test they got a score percentage of 71%.
Meanwhile, the results from student user responses reached 85%. Meanwhile, the
results from teacher user responses reached 84%. Based on the results of this
research, it can be concluded that the rolling ball media shows valid criteria and can
be used in the thematic learning process for theme 8 subtheme 1 material on
ASEAN countries in grade VI elementary school
MEDIA PEMBELAJARAN DIGITAL PENJASKES BERBASIS ILUSTRASI ANIMASI UNTUK TINGKAT SEKOLAH DASAR DI SDN DADAPREJO 2
ABSTRAK
Annas Qoim, Faza.2024. MEDIA PEMBELAJARAN DIGITAL PENJASKES BERBASIS ILUSTRASI ANIMASI UNTUK TINGKAT SEKOLAH DASAR DI SDN DADAPREJO. Skripsi, Jurusan Pendidikan Guru Sekolah Dasar, FKIP Universitas Muhammadiyah Malang. Pembimbing: (I) Setiya Yunus Saputra, M.Pd, (II) , M.Pd
Kata Kunci: Illustrasi Animasi, Penjaskes, Bola Kasti
Berdasarkan analisis kebutuhan yang dilakukan oleh penulis melalui observasi dan wawancara Bersama guru kelas IV dan peserta didik di SD Negeri Dadaprejo 02 menemukan permasalahan yaitu kurang menariknya pembelajaran penjaskes saat di dalam kelas p. Proses pembelajaran guru masih menggunakan metode ceramah dan menggunakan bahan ajar yang terbatas yaitu buku paket dan LKS. Dengan bahan ajar yang ada, peserta didik mengalami kesulitan mencari ide membuat media yang tidak membosankan saat pembelajaran di kelas mata pelajaran penjaskes. Belum ada media ajar yang digunakan untuk pembelajaran penjaskes di kelas. Oleh karena itu, peserta didik kelas IV berharap adanya media ajar yang mudah dipahami dan mampu memberikan pemahaman serta ketertarikan terhadap minat belajar peserta didik. Media ajar yang akan dikembangkan oleh penulis yaitu Media Illustrasi Animasi Bola Kasti. Tujuan dari penelitian ini adalah untuk menghasilkan Media ajar yang menarik pada materi bola kasti di Kelas IV Sekolah Dasar.
Penelitian ini menggunakan model ADDIE yang terdiri dari 5 tahap yaitu, Analisis (Analyze), Perancangan (Design), Pengembangan (Development), Implementasi (Implementation), dan Evaluasi (Evaluation). Sebagai sumber data dalam penelitian ini adalah peserta didik kelas VI SD Negeri Bangsri 02 tahun ajaran 2023/2024. Teknik pengumpulan data yang digunakan adalah observasi, wawancara bersama guru dan peserta didik kelas VI, angket dan dokumentasi. Teknik analisis data yang digunakan adalah kualitatif
Tingkat kevalidan hasil pengembangan Media Animasi Penjaskes berbasis Illustasi animasi di kelas IV Sekolah Dasar ditentukan oleh validator dan angket respon peserta didik. Validasi Bahan Ajar memperoleh presentase sebesar 80% dan validasi Materi memperoleh presentase sebesar 85%. Angket respon peserta didik memperoleh presentase sebesar 83,5%. Hasil validasi dan angket tersebut menunjukkan bahwa Media animasi illustrasi penjaskes di kelas IV Sekolah Dasar layak digunakan sebagai alat bantu dalam proses pembelajaran sehingga pengembangan Media ini dapat digunakan sebagai pendukung proses belajar dan mengajar.
ABSTRACT
Annas Qoim, Faza.2024. JASKES DIGITAL LEARNING MEDIA BASED ON ANIMATED ILLUSTRATIONS FOR PRIMARY SCHOOL LEVEL AT SDN DADAPREJO. Thesis, Department of Primary School Teacher Education, FKIP Muhammadiyah University of Malang. Supervisor: (I) Setiya Yunus Saputra, M.Pd, (II), M.Pd
Keywords: Animation Illustrations, Physical Education, Kasti Ball
BBased on a needs analysis carried out by the author through observations and interviews with class IV teachers and students at SD Negeri Dadaprejo 02, they found a problem, namely the lack of interest in physical education learning in class p. The teacher's learning process still uses the lecture method and uses limited teaching materials, namely textbooks and worksheets. With the existing teaching materials, students have difficulty finding ideas for making media that is not boring when learning in physical education classes. There is no teaching media used for physical education learning in class. Therefore, class IV students hope that there will be teaching media that is easy to understand and able to provide understanding and interest in students' learning interests. The teaching media that will be developed by the author is Kasti Ball Animation Illustration Media. The aim of this research is to produce interesting teaching media on baseball in Class IV Elementary School.
This research uses the ADDIE model which consists of 5 stages, namely, Analysis, Design, Development, Implementation and Evaluation. The data source in this research is class VI students at Bangsri 02 State Elementary School for the 2023/2024 academic year. The data collection techniques used were observation, interviews with teachers and class VI students, questionnaires and documentation. The data analysis technique used is qualitative
The level of validity of the results of the development of Physical Education Animation Media based on animated illustrations in class IV elementary schools is determined by validators and student response questionnaires. Validation of Teaching Materials obtained a percentage of 80% and validation of Materials obtained a percentage of 85%. The student response questionnaire obtained a percentage of 83.5%. The results of the validation and questionnaire show that the animated media for physical education illustrations in class IV elementary schools is suitable for use as a tool in the learning process so that the development of this media can be used to support the learning and teaching process
KAJIAN MODAL SOSIAL MASYARAKAT DALAM PENGELOLAAN EKOWISATA DI WANA WISATA BUKIT PINUS WONOSALAM
Pine Hill tourism has its own attraction for visitors, including natural panoramas, photo spots, complete facilities and fairly affordable rates. However, the problem that hinders the development of Pine Hill tourism is the lack of cooperation between communities in channeling thoughts, energy and skills, as well as maintaining the attractions and spots in it, so that development cannot be optimal. The aim of this research is to determine the characteristics of the managers and communities around the Pine Hill tourist area and to identify studies of the social capital of the managers and communities of the Pine Hill tourist area. The method for collecting primary data from respondents is through participant observation, in-depth interviews using semi-structured question guides and a list of Social Capital Assessment Tool questions that are modified according to the research focus. Statistical tests in this research include validity, normality and reliability tests. The data obtained were analyzed using the Linkert scale and correlation test. Based on the results of the analysis, it shows that there is no relationship between age, education and gender on community social capital. This is because the main factor is the lack of management's approach to the community around the Pine Hill tourist area. Based on the results of this research, it is best to establish good cooperation between officers and the local community
ANALISIS FAKTOR-FAKTOR SUBJEKTIF PENYEBAB PENGANGGURAN DI KOTA PASURUAN
This research aims to determine the factors that cause unemployment based on the
subjective opinions of unemployed people themselves, such as: (1) the effect of education on
unemployment; (2) the effect of employment opportunities on unemployment; (3) the effect of wage
levels on unemployment; (4) the influence of interest in work on unemployment. The population
used in this research is the unemployed in Pasuruan City. This research is quantitative research
that uses a questionnaire with the data used being primary data. The sampling technique in this
research was purposive sampling which was limited to 100 unemployed respondents. Hypothesis
testing was carried out using the SEM-PLS method. The results of this study show that the factors
causing unemployment are low education without being equipped with the skills needed by
companies, limited job opportunities, and low wage levels. Meanwhile, interest in working has no
effect on unemployment
PENGARUH KOMITMEN ORGANISASI DAN IKLIM ORGANISASI TERHADAP KINERJA KARYAWAN YANG DIMEDIASI OLEH ETIKA KERJA ISLAMI DI RUMAH SAKIT ISLAM GARAM KALIANGET
This research aims to determine the partial effect of Organizational Commitment, organizational climate, and Islamic work ethics on employee performance and to determine employee performance through Islamic work ethics. This study was conducted on 127 nurses at kalianget Islamic Hospital with a saturated sampling technique. Data collection techniques using questionnaires and interviews. Data analysis techniques using path analysis with the SEM-PLS method using smartpls Software. The results of the study indicate that directly: Organizational commitment has a positive and significant effect on employee performance, Organizational commitment has a positive and significant effect on Islamic work ethics, Organizational climate has a positive and significant effect on employee performance. Islamic work ethics has a positive and significant effect on employee performance. While the indirect effect: Organizational commitment has a positive and significant effect on employee performance through Islamic work ethics, Organizational climate has a positive and significant effect on employee performance towards Islamic work ethics
STRATEGI PENDIDIKAN PEMILIH DI DAERAH POTENSI PARTISIPASI RENDAH DI KABUPATEN MALANG (Studi Kasus Komisi Pemilihan Umum Kabupaten Malang)
Voter participation plays a significant role in determining the success of an electoral process. Therefore, political education efforts are essential to enhance the political understanding of the public, enabling them to participate optimally in the conduct of national life. In this context, the General Election Commission (KPU) is responsible for conducting political socialization to ensure that the public is willing and able to exercise their voting rights during the election. This study aims to identify the Voter Education Strategy in Areas with Low Participation Potential in Malang Regency, along with its supporting and inhibiting factors. This paper seeks to describe the strategies implemented by the KPU of Malang Regency in conducting voter education in low-participation areas. The theories utilized in this research include Strategy theory, which relates to formulation and long-term objectives, electoral education, and participation. This research employs a qualitative descriptive method with a case study approach, intended to specifically examine the strategies of the KPU of Malang Regency in the Voter Education Strategy in Malang Regency. The data sources in this research consist of primary and secondary data. Primary data were obtained through interviews with research subjects, while secondary data were sourced from the official website of the KPU of Malang Regency, literature on KPU voter education strategies, and data collection was conducted through observation, interviews, and documentation. The research findings reveal that overall, the voter education efforts conducted by the KPU of Malang Regency in areas with low participation potential have not yet achieved the expected targets. This has impacted the level of community involvement in these areas in the electoral process. Therefore, the KPU of Malang Regency needs to plan voter education strategies with a more effective approach to boost community participation
Representasi Rasisme dan Diskriminasi dalam Video Klip Musik (Analisis Semiotika Roland Barthes pada Video Klip “ELEMENT.” oleh Kendrick Lamar)
Racism and discrimination in the United States are deeply rooted social issues. Delivering criticism through music/video media based on hip-hop/rap culture can at least open the eyes of the general public to issues of racism and discrimination. Videoclip “ELEMENT.” by Kendrick Lamar is one of the media for African Americans to show their daily lives. The harsh reality of life conveyed through the signs in this video clip is analyzed to find out how black people (African-Americans) are represented.
Semiotics basically studies how humans give meaning to the things around them. The theory used by researchers is Roland Barthes' semiotics, which uses two stages of meaning, namely connotation and denotation. Connotation is the second level and denotation is the first level, apart from that there is the highest level, namely Myth. These stages are important to obtain a subjective and objective interpretation, which aims to describe the representation of black people (African-Americans) in detail in the visual aspect along with the lyrics in the "ELEMENT" video clip.
This research uses a semiotic method with a qualitative approach to constructivist interpretive data type. Roland Barthes' semiotic method was used to analyze data by collecting scenes, describing and analyzing them, then interpreting the data to find conclusions and linking them to Liliweri's definition of racism and Theodorson & Theodorson's definition of discrimination, then dissecting the lyrics to strengthen the interpretation.
The results showed that African Americans received negative representation. This video clip is one of their media to represent resistance to racism and discrimination. The visual pieces can be interpreted to mean that government policies are very racist. Most of the visuals can represent the impact on marginalized people from crime to mental disorders, then some of the visual pieces remind of old history. This video clip also symbolizes the urgency of change and resistance to racism and discriminatio