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    Pengembangan pembelajaran penemuan terbimbing untuk meningkatkan berpikir kritis dan motivasi belajar geometri di SMP

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    Penelitian ini bertujuan untuk mengembangkan perangkat pembelajaran berbasis penemuan terbimbing untuk meningkatkan kemampuan berpikir kritis dan motivasi belajar matematika pada bangun ruang di SMP. Perangkat yang dikembangkan meliputi silabus, 3 RPP, 8 handout, 8 LKS, 1 perangkat tes ketercapain pada bangun ruang sisi datar; serta silabus, 3 RPP, 2 handout, 4 LKS, 1 perangkat tes ketercapaian kompetensi pada bangun ruang sisi lengkung. Penelitian ini adalah penelitian pengembangan (research &development) dengan menggunakan model pengembangan 4D yaitu define, design, development, dan disseminate. Kevalidan perangkat ditinjau dari penilaian para ahli, kepraktisan ditinjau dari penilaian guru, penilaian peserta didik, dan observasi keterlaksanaan pembelajaran. Keefektifan ditinjau dari tes ketercapaian kompetensi, tes kemampuan berpikir kritis, dan motivasi belajar matematika peserta didik. Hasil penelitian menunjukkan bahwa perangkat pembelajaran yang dikembangkan valid, praktis, dan efektif. Kata kunci: pengembangan, perangkat pembelajaran, penemuan terbimbing, berpikir kritis, motivasi belajar matematika Developing of guided inquiry-based learning to increase critical thinking and motivation to learn on geometry in junior high school Abstract This research is aimed to describe the development phase of guided inquiry-based learning package to increase critical thinking ablity and motivation to learn mathematics on solid figures and describe the quality of the developed product. The learning package consist of syllabus, 3 lesson plans, 8 handouts, 8 student work sheets, a competency achievement test on plane solid figure; and syllabus, 3 lesson plans, 2 handouts, 4 student work sheets, a competency achievement test on curve solid figure. This research is a developmental research study. The model of the instructional package in this research was adapted from 4-D development model. It consisted of five phases: define, design, develop, dan disseminate. The result of validation by expert jugdement shows that the kit that is developed is of valid category for each learning kit that has been developed. The aspects of practicality was of very practice category as seen from the evaluation by the teachers, evaluation by the students, and implementation of the learning. The aspect of effectiveness could be reached from the competency achievement test results, critical thinking ability test results, and the results of questionnaires of student\u27s motivation to learn mathematics. The result of this research is an instructional package component on solid figures is valid, practical, and effective. Keywords: development, instructional package, guided inquiry, critical thinking, motivation to learn mathematic

    Pengembangan perangkat pembelajaran matematika bercirikan active knowledge sharing dengan pendekatan saintifik kelas VIII

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    Tujuan penelitian ini adalah untuk menghasilkan perangkat pembelajaran bercirikan Active Knowledge Sharing dengan pendekatan saintifik dalam upaya meningkatkan pengetahuan, kemampuanpemecahan masalah, dan sikap terhadap matematika siswa SMP Kelas VIII Semester 2 yang valid, praktis, dan efektif. Jenis penelitian ini adalah penelitian pengembangan (Development Research). Penelitian ini mengembangkan perangkat pembelajaran yang meliputi: silabus; Rencana Pelaksanaan Pembelajaran (RPP); dan Lembar Kegiatan Siswa (LKS) dengan menggunakan model pengembangan 4-D yang dikembangkan oleh Thiagarajan, Semmel, dan Semmel. Hasil validasi menunjukkan perangkat yang dikembangkan layak digunakan dengan kategori sangat baik. Hasil uji coba menunjukkan bahwa perangkat yang dikembangkan praktis dan efektif. Ketuntasan belajar secara klasikal sudah mencapai kriteria minimal 80% yaitu untuk tes pengetahuan mencapai 97,2%, sedangkan tes pemecahan masalah mencapai 95,4%. Berdasarkan angket sikap terhadap matematika, 98,1% siswa menunjukkan peningkatan skor sikap terhadap matematika, dan 94,4% siswa menunjukkan sikap terhadap matematika dengan kategori minimal baik. Kata Kunci: pengembangan, active knowledge sharing, saintifik Developing the learning kit characterized by active knowledge sharing with scientific approach for grade VIII Abstract This research aimed to produce valid, practical, and effective learning kit characterized by Active Knowledge Sharing with Scientific Approach, as an effort to improve knowledge, problem-solving skills, and attitudes toward mathematics among Junior High School students in Class VIII Semester 2. This was a research and developmental study. The learning kit developed consist of: syllabus; lesson plans; and students worksheets. This developmental study refers to the model 4-D suggested by Thiangarajan, Semmel & Semmel. The results of the validation shows that the kit developed was valid with very good category. The experimental results show that the kit developed was practical and effective. Classical learning completeness reached at least 80% criterion for the test of knowledge 97.2%, while the troubleshooting tests reached 95.4%. Based on the questionnaire attitudes towards mathematics, 98.1% of students show increased scores for attitudes toward mathematics and 94.4% of students show attitudes towards mathematics with minimum category of good. Keywords: developmental study, active knowledge sharing, scientifi

    ANALISIS SEGMENTASI PENONTON BIOSKOP YOGYAKARTA

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    After the long period of the cinema industry decline, the number of audience who visit cinema increases significantly. However, the research to examine the phenomena of audience segmentation is very few. Therefore the study aim is to investigate cinema audience segmentation in Yogyakarta on the basis of the aspects that affects the audience film choice. Furthermore the mix-method approach combining qualitative and quantitative method in sequence was employed to attain the research objective. For the first step, three focus group discussions that involve 20 informants. The second step, survey was conducted involving 454 respondents. The result indicates that there are two different audience segments according their behaviors. The first segment visits the cinema as fun activities in their spare time meanwhile the second segment considers the activity as a cultural interest in order to enjoy the narrative and artistic aspects of a fil

    Pengembangan media audio visual dalam pembelajaran keterampilan motorik kasar pada anak tunagrahita ringan

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    Penelitian ini bertujuan untuk menghasilkan media audio visual dalam pembelajaran keterampilan motorik kasar pada anak tunagrahita ringan yang layak digunakan. Penelitian pengembangan ini dilakukan dengan langkah-langkah sebagai berikut: ((1) pengumpulan informasi, (2) analisis hasil informasi, (3) mengembangkan produk awal, (4) validasi ahli dan revisi, (5) uji coba skala kecil, (6) revisi, (7) uji coba skala besar, (8) revisi akhir, (9) pembuatan produk final, dan (10) diseminasi dan implementasi produk final. Uji coba kelompok kecil dilakukan terhadap enam peserta didik anak tunagrahita ringan di SLB Tunas Kasih 2 Turi. Uji coba kelompok besar dilakukan terhadap sepuluh peserta didik anak tunagrahita ringan di SLB Negeri I Bantul. Instrumen pengumpulan data yang digunakan yaitu: (1) angket para pakar, dan (2) lembar kuesioner praktisi. Teknik analisis data yang digunakan yaitu analisis deskriptif kuantitatif dan deskriptif kualitatif. Penelitian ini menghasilkan media untuk pembelajaran keterampilan motorik kasar pada anak tunagrahita ringan yaitu media pembelajaran keterampilan motorik kasar dengan (1) melompati bentuk, (2) bola panas bola dingin, (3) bola guling kain, (4) bola ringan, (5) menginjak ekor harimau, (6) bola kangguru, dan (7) senam gerak dan lagu. Kata kunci: pengembangan, media audio visual keterampilan motorik kasar, anak tunagrahita ringan kelas bawah Developing audio visual media to impart the learning of basic physical motor skill for mentally defective Abstract This research aims to produce an audio visual media for teaching basic physical motor skill to mentally defective which is appropriate. This developmental research was done following developmental research steps as follows: (1) collecting information, (2) analysing information, (3) developing initial product, (4) experts validation and revision, (5) preliminary field testing, (6) revision, (7) main field testing, (8) final revision, (9) making the final product, and (10) dissemination and implementation the final product. The small group field testing was conducted to six mentally defective children in SLB Tunas Kasih 2 Turi. The bigger group field testing was conducted to 10 mentally defective children in SLB Negeri I Bantul. The data were analyzed using the quantitative descriptive analysis and qualitative descriptive analysis. The teaching media on physical motor skill consists of seven teaching media on physical motor skill by: (1) Leapfrogging objects, (2) Using hot ball and cold ball, (3) Using fabric bolster ball, (4) Using lightweight ball, (5) Stomping a tiger\u27s tail, (6) Using kangaroo\u27s ball, (7) Calisthenics and song. Keywords: developing audio video media impart learning physical motor skill mentally defective underaged childre

    Pendidikan ideal perspektif Tagore dan Ki Hajar Dewantara dalam pembentukan karakter peserta didik

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    The research aims to study the thought of Rabindranath Tagore and Ki Hajar Dewantara with the ideal education related in formation of students character. This research is a literature review using content analysis approach. Sources of data in the form of primary data and secondary data on thought of two leaders in education. Data were analyzed qualitatively with the inductive approach. The results showed that 1) Rabindranath Tagore saw education based on freedom and love. Learning approach undertaken by Rabindranath Tagore in the education system is experiential learning; 2) Ki Hajar Dewantara developed a Among system in education which is an effort to advance the development of morality (inner strength), mind (intellect), and physical students; and 3) there is a link between thought of Rabindranath Tagore and thought of Ki Hajar Dewantara on looking at the education and development of ideal education system

    Revolusi mental dalam cerita Babad Alas Wanamarta

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    The purposes of this study were to describe the stories of Wanamarta Chronicle in Wayang Orang Sekar Budaya at TVRI, describe the mental revolution embedded in Wanamarta Chronicle, and to explain the relevance of the values in the Chronical story in Wanamarta to values that exist now. The method used was qualitative with hermeneutic approach. The result were 1) Wanamarta chronicle tells the Pandawa transform the jungle forest into a state territory, 2) mental revolution embedded on Wanamarta chronicle is reflected with the new soul of Pandawa from five jin . Its relevance are optimistic, resilience, and never give up which can be transformed as underlying values of mental revolution policy in Indonesia

    ANALISIS COMPETITIVE FORCE DAN COMPETITIVE STRATEGY SISTEM INFORMASI KULINER DI INDONESIA (STUDI KASUS : Kulina.id)

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    Abstrak - Tujuan dari penulisan paper ini untuk menganalisis Competitive Force yang di hadapi oleh Kulina dan Competitive Strategy apakah yang dilakukan Kulina dalam mengatasi adanya competitive forces dalam menjalankan bisnisnya. Penulisan paper ini dilakukan untuk menganalisis Sistem Informasi Kulina dengan menggunakan Model Porter. Michael A. Porter menjelaskan lima kekuatan (five forces module) sebagai alat untuk menganalisis lingkungan persaingan industri. Keadaan persaingan perusahaan dalam suatu industri tergantung pada lima kekuatan persaingan dasar yaitu : Rivalry of Competitors, Threat of New Entrants, Threat of substitutes, Bargaining Power of Customers, dan Bargaining Power of Suppliers. Michael A. Porter juga menjelaskan 5 jenis strategi kompetitif, yaitu: Cost Leadership, Differentiation, Innovation, Growth dan Alliance. Hasil analisis ini berupa pernyataan yang menilai keunggulan dan kelemahan sistem informasi yang digunakan perusahaan dalam menghadapi Competitive Force dan Competitive Strategi yang digunakan perusahaan dalam menghadapi pesaingan. Hasilnya dari penelitian ini menunjukkan bahwa (1) Terdapat beberapa Competitive force yang dihadapi oleh perusahaan Kulina dalam menjalankan bisnisnya yaitu (a). Rivalry of Competitors yaitu diantaranya Berry Kitchen, Go-Food, Klik-Eat, Food Panda dan Raja Makan. (b) Threat of New Entrants yaitu diantaranya Greenapronmeal, Owl-Kitchen dan Makan diantar. (c) Threat of substitutes yaitu ssistem informasi kuliner khas dari masing-masing daerah. (d) Bargaining Power of Customers yaitu harga makanan yang terjangkau dan pengiriman yang tepat waktu, dan (e) Bargaining Power of Suppliers yaitu home-chef, restoran dan para pengusaha Catering. Dimana ancaman besar dalam bisnis ini yaitu Rivalry of Competitors, Threat of New Entrants, Bargaining Power of Customers dan Threat of substitutes. Karena banyaknya startup dan developer yang memberikan inovasi baru dalam menciptakan sistem informasi yang tidak kalah baik dalam bisnis kuliner. (2) Strategi kompetitif yang dilakukan Kulina guna menghadapi persaingan dalam bisnis kuliner antara lain yaitu : Beberapa strategi kompetitif yang paling menonjol diterapkan dalam ssistem informasi Kulina, yaitu : Strategi Cost Leadership yaitu dengan memberikan banyak diskon dan potongan harga dalam bentuk voucher, Differentiation yaitu Kulina menyediakan berbagai pilihan paket menu, diantaranya paket hemat, paket diet, paket ekonomis dan kulina juga memberikan garansi penuh. Innovation yaitu Kulina sebagai marketplace antara chef-home, pengusaha sistemg dan restoran dan memberikan innovasi dalam meal-plan dimana user dapat merencanakan menu makan dan program diet untuk beberapa hari kedepan. Dalam Hal ini strategi Alliance dan Growh masih belum terlihat karena Kulina baru menjalani bisnisnya selama dua tahun

    Pengembangan performance assessment untuk mengukur dan memetakan practical skills IPA siswa pada guided-PjBL di SMP

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    Penelitian ini bertujuan untuk: (1) mengetahui karakteristik performance assessment yang valid dan reliabel untuk mengukur practical skills IPA pada guided-PjBL, (2) mendeskripsikan practical skills IPA yang muncul pada guided-PjBL, dan (3) mengetahui peta practical skills IPA siswa SMP menggunakan performance assessment. Penelitian ini merupakan Research & Development dengan menggunakan model 4-D Thiagarajan, et al. (1974). Subjek uji coba adalah siswa kelas VII di SMPN 1 Wonosari, SMPN 4 Playen, dan SMPN 5 Ngawen.Teknik pengambilan data meliputi wawancara, angket, dan nontes. Instrumen pengambilan data meliputi pedoman wawancara, lembar angket, dan lembar observasi. Hasil penelitian ini yaitu performance assessment dalam bentuk lembar observasi dinyatakan valid dan reliabel. Practical skills IPAyang muncul pada guided-PjBL meliputi: merancang proyek; menggunakan termometer dan indikator universal; membaca hasil pengukuran suhu dan pH; membuat tabel; menentukan variabel bebas dan terikat; membuat grafik; mengetahui hubungan antar-variabel; dan membuat kesimpulan. Siswa pada sekolah kategori tinggi memiliki tingkat kemampuan practical skills paling tinggi bila dibandingkan dengan siswa pada sekolah kategori sedang dan rendah. Siswa pada sekolah kategori sedang memiliki tingkat kemampuan practical skills paling rendah. Kata Kunci: performance assessment, lembar observasi, guided-PjBL, practical skills IPA Developing Performance Assessment to Map Science Practical Skills on Guided-PjBL Abstract This study aims to: (1)find out the characteristic of performance assessment that is valid and reliable to measure science practical skills on guided-PjBL, (2) describe science practical skills that appear on guided-PjBL, and (3) find out the map student\u27s science practical skills in junior high school to use performance assessment on guided-PjBL. This was a research and development study employing the development model by Thiagarajan et al. (1974).The tryout subjects were junior high school student in SMPN 1 Wonosari, SMPN 4 Playen, and SMPN 5 Ngawen. The data were collected through interviews, questionnaires, and nontests. The data collecting instruments included an interview guided, validation questionnaire sheets, and observation sheets. The result of the study was the product of performance assessment in observation sheet form was valid and reliable. Science practical skills that appear on guided-PjBL. included: designing project; using thermometre and universal indicator; reading temperature and pH measurement; creating table; defining independent-dependent variable; creating graph; find out relation between variable; and drawing conclusion. The students in the school with the high category have the highest science practical skills of the three schools. The students in the school with the low category have higher science practical skills than students in high grade school. Keywords: performance assessment, observation sheet, guided-PjBL, science practical skill

    Efektivitas virtual lab berbasis STEM dalam meningkatkan literasi sains siswa dengan perbedaan gender

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    Penelitian ini bertujuan untuk mengetahui efektivitas virtual lab berbasis STEM sebagai media praktikum alternatif dalam meningkatkan literasi sains siswa dengan perbedaan gender. Penelitian ini menggunakan desain one Group pretest-posttest yang terdiri dari kelas 7B dengan jumlah siswa 29 orang perempuan dan kelas 7D dengan jumlah siswa 30 orang laki-laki. Teknik pengambilan data menggunakan metode observasi, angket, dan tes. Efektivitas virtual lab berbasis STEM dianalisis dengan Independent-samples t test kemudian dihitung nilai effect size. Hasil penelitian menunjukkan bahwa terdapat perbedaan hasil peningkatan literasi sains siswa kelas perempuan (7B) sebesar 0,46 dan kelas laki-laki (7D) sebesar 0,29 dengan keduanya dalam kategori sedang. Nilai effect size penggunaan virtual lab berbasis STEM pada domain konten dan kompetensi sains sebesar 0,39 dengan kategori sedang dan domain sikap sebesar 0,75 dengan kategori tinggi Kata kunci: virtual lab, STEM, literasi sains, gender Stem-Based Virtual Lab Effectiveness in Improving the Scientific Literacy of Students with Gender Differences Abstract This study aimed to know theeffectiveness of STEM-based virtual lab in improving the scientific literacy of students by gender differences.The design of this research one group pretest-posttest consisting of class 7B by the number of students 29 women and 7D class by the number of students 30 men.The data Ade collected through questionnaires, observations, and tests. The effectiveness of STEM-based virtual lab was analyzed through Independent-samples t test then calculated the value of effect size. the results showed that there are differences the resulting increase inscientific literacy class students women (7B) of 0.46 and a class of men (7D) of 0.29 with both of them in the medium category.The value of effect size using STEM-based virtual lab on the science content domain and competencies of 0.39 with the moderate category and attitude domain of 0.75 to a high category. Keywords: virtual lab, STEM, Scientific literacy, gende

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