UNY Journal Collections (Universitas Negeri Yogyakarta)
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POLA KOMUNIKASI INTERNAL BRAJAMUSTI MENJELANG PILKADA KOTAMADYA YOGYAKARTA 2017
This study attempts to do an examination of communication dynamics occurring ininternal Brajamusti as a pro football team PSIM Jogja during the election of a candidatemayor and municipal deputy mayor Yogyakarta.This study was conducted usingdescriptive qualitative approach.Type of research is doing check deeply the dynamicsof what happens ranging from communication activities which is a formal culturallyto eventually become Brajamusti the agreement.Some activity carried out such as bycollecting and assess case, floated issues, even, and so on. Do the interview with themembers and Brajamusti\u27s lead, an analysis of interviews, mapped problems faced, andformulated conclusion.AbstrakPenelitian ini bertujuan untuk melakukan pengamatan terhadap dinamika komunikasiyang terjadi dalam internal Brajamusti sebagai wadah pendukung tim sepak bola PSIMJogja semasa pemilihan calon Walikota dan Wakil Walikota Kotamadya Yogyakarta.Penelitian ini dilaksanakan dengan menggunakan pendekatan deskriptif kualitatif. Tipedari penelitian ini adalah melakukan penelaahan secara mendalam terhadap dinamikayang terjadi mulai dari aktifitas komunikasi yang bersifat kultural hingga formal yangpada akhirnya menjadi kesepakatan Brajamusti sebagai organisasi.Beberapa aktivitasdilaksanakan seperti mengumpulkan dan mengkaji kasus-kasus, isu yang dilontarkan,even, dan sebagainya. Melakukan interview dengan para anggota dan pimpinanBrajamusti, melakukan analisis terhadap hasil wawancara, memetakan permasalahanpermasalahanyang dihadapi, dan merumuskan kesimpulan
Pemetaan Gerakan Literasi Digital di Lingkup Universitas Negeri Yogyakarta
ABSTRAK
Konten digital pada masa ini dapat diakses dengan mudah oleh beragam kalangan. Walau begitu, masih terdapat kesenjangan dalam penggunaan internet di kalangan masyarakat Indonesia. Hal itulah yang melatarbelakangi upaya berbagai pihak untuk meningkatkan kemampuan literasi digital masyarat Indonesia. Penelitian ini mencoba untuk memetakan gerakan literasi digital yang dilakukan di lingkup Universitas Negeri Yogyakarta (UNY). Metode yang digunakan adalah deskriptif kualitatif dengan metode pengambilan data wawancara mendalam terhadap pelaku kegiatan dengan menggunakan instrumen dari Jaringan Pegiat Literasi Digital. Sejumlah lima belas kegiatan literasi digital di lingkup UNY dianalisis dan digolongkan kedalam enam pendekatan literasi media berdasarkan hasil indeks latar belakang, metode, dan praktek dari kegiatan tersebut. Dari hasil analisis, sejumlah satu kegiatan literasi tergolong dalam pendekatan Protectionism, empat kegiatan literasi tergolong dalam pendekatan Active Audience, tujuh kegiatan literasi tergolong dalam pendekatan Critical Analytical, satu kegiatan literasi tergolong dalam pendekatan Creative Media, dan dua kegiatan literasi lainnya tergolong dalam pendekatan gabungan. Satu kegiatan mengadopsi gabungan pendekatan Media Creative dan pendekatan Media Fun, sedangkan kegiatan lainnya mengadopsi gabungan antara pendekatan Critical Analytical dan Media Fun. Kesimpulan yang didapatkan yaitu pihak-pihak penyelenggara yang berkecimpung dalam dunia Ilmu Komunikasi cenderung lebih mengenal beragam variasi pendekatan. Sehingga, dalam program literasi digital yang diusungnya, pendekatan yang dibawa disesuaikan dengan target yang akan dituju.
ABSTRACT
In the age of digital world, anybody can easily access the digital content. However, there is still a gap within the internet usage amongst Indonesian people. This is exactly the reason behind the efforts of various communities in order to improve digital capabilities of Indonesian society.This research tried to map various digital literacy movement in Yogyakarta State University (YSU). The method used is descriptive-qualitative with in-depth interviews by using instruments from Jaringan Pegiat Literasi Digital. With a total of fifteen digital literacy activities in YSU are analyzed and classified into six media literacy approaches based on the index results of the background, methods, and practices of those activities.According to the analysis, a number of digital literacy activities belong to the Protectionism Approach, four belong to the Active Audience Approach, seven are categorized in the Critical Analytical Approach, one belong to the Creative Media Approach, and the rest of other two digital literacy activities are belong to mixed approaches. One digital literacy activity adopted an mixed approaches between Creative Media Approach and Media Fun Approach, while the other one adopted a combination of Critical Analytical Approach and Media Fun Approach.The results of this research showed that people who learned Communication Studies are tend to be more familiar with variety of approaches compared with those who are not major in Communication Studies. Thus, in their digital literacy movement programs, they knew which approaches that suitable for the target group they addressed to
Peperangan Generasi Digital Natives Melawan Digital Hoax Melalui Kompetisi Kreatif
The phenomenon of hoax and hate speech dissemination that occurs in the digital worldhas brought anxiety and concern in the community. Many of the hoax informationdistributed by Social Media and Instant Messaging tend to be SARA, provocative andbombastic. Ironically, not a few people who without thinking directly spread informationand even reproduce the information without thinking about the impact caused after.Digital media is currently dominated by teenagers born in the millennium era and is a digital natives that is a generation that cannot be separated by the digital world. If thisgeneration is not given enough ammunition to combat digital hoax, then it is feared willcause latent problems and dangers. In response to this, UIN Sunan Kalijaga YogyakartaUI Campaign conducted an anti-hoax campaign with the target of the participantsbeing teenagers packed through ADUIN Fest 2017 Nyepik Becik (Think What You Say) on 17-18 May 2017. The approach method was participatory with Directly practicing itthrough the creation of creative works in the form of Print-Ad, TVC and short films bycompeting participants. Then held creative seminars, exhibition works, Sharing Sessionand Awarding Night. It is hoped that the nation\u27s future young generation will be smart,critical and gain a good understanding so that it can combat digital hoax that canthreaten the unity and unity of the nation.
Fenomena penyebaran hoax dan hate speech yang terjadi di dunia digital telah membawa kecemasan dan keprihatinan di dalam masyarakat. Banyak informasi hoax, hatespeech dan cyberbullying yang disebarkan oknum melalui Social Media dan Instant Messaging yang cenderung berbau SARA, provokatif dan bombastis. Ironisnya tidak sedikit pula masyarakat yang tanpa berpikir panjang langsung menshare informasi tersebut bahkan mereproduksi ulang informasi tanpa memikirkan dampak yang ditimbulkan setelahnya. Media digital saat ini didominasi oleh remaja yang lahir di zaman millennium yang merupakan digital natives yaitu generasi yang tidak dapat terpisahkan oleh dunia digital. Jika generasi ini tidak diberikan amunisi yang cukup untuk memerangi digital hoax, maka dikhawatirkan akan menimbulkan masalah dan bahaya laten. Menyikapi hal ini Prodi Ilkom UIN Sunan Kalijaga Yogyakarta melakukan kampanye anti-hoax dengan target pesertanya adalah mahasiswa yang merupakan remaja akhir dan dewasa awal yang dikemas melalui kegiatan ADUIN Fest 2017 Nyepik Becik (Pikirkan Apa yang Kamu Katakan) pada 17-18 Mei 2017. Metode pendekatannya dilakukan partisipatif dengan langsung mempraktekkannya melalui penciptaan karya-karya kreatif berupa Print-Ad, TVC dan film pendek oleh peserta yang dikompetisikan. Kemudian mengadakan creative seminar, pameran karya, Sharing Session dan Awarding Night. Harapannya anak-anak muda calon penerus bangsa ini menjadi cerdas, kritis dan mendapatkan pemahaman yang baik sehingga dapat memerangi digital hoax yang dapat mengancam persatuan dan kesatuan bangsa
Perencanaan pembelajaran Pendidikan Kewarganegaraan (PKn) untuk mengembangkan kesadaran bela negara mahasiswa
This study discusses how to design the Civic Education (CE) of learning plan to develop awareness of the student on country defense. The problem examined in this research was how to plan so it can build awareness of the student on country defense. This study used a qualitative research approach with the descriptive method. The techniques of data collection were interviews, observation, and study the documentation. Subject in the research consists of CE experts, the Professor of the Department of MKDU, and the students of various disciplines in the Education University of Indonesia (UPI). Research results revealed that the planning study has been designed in accordance with the provisions of the planning of learning in higher education, but still need development in some components such as methods, resources, and learning materials. The findings of the expert revealed that: planning study to be prepared and developed according to the characteristics of the students
Revitalisasi moral kewarganegaraan dalam ungkapan Jawa sebagai sumber pembentukan civic culture dan politic culture
This article aims to understand and multiply the moral values that exist in the expression of Java. Of the values excavated the hope can be a reference as the formation of civic culture and politic culture. The type of research used in this research is qualitative research, with descriptive-critical method, which in his explanation more emphasis on the power of data analysis on existing data sources. This study is based on library research. The object of the studies in the form of notes, transcripts, books, Journal of Research and so on which is linked to the study of Javanese culture, civic culture and politics culture. From the results of the discussion then known some phrases like aja dumeh, mendhem jero mikul dhuwur, jer basuki mawa bea. Having moral universal citizenship values so as to become a reference in order to form the civic culture which could further impact on politics culture as an effort to civil society in the Republic of Indonesia
Implementasi model pembelajaran IPA berbasis kearifan lokal untuk meningkatkan kreativitas dan hasil belajar siswa
Tujuan dari penelitian ini adalah untuk mengetahui pengaruh implementasi model pembelajaran IPA berbasis kearifan lokal terhadap kreativitas dan hasil belajar siswa, serta mengetahui besar peningkatannya. Metode penelitian ini menggunakan quasi eksperimen. Sampel penelitian ini adalah kelas VII F sebagai kelas eksperimen dan VII B sebagai kelas kontrol di SMP Negeri 22 Semarang. Pemilihan sampel menggunakan teknik purposive sampling. Aspek kreativitas yang diteliti terdiri atas kelancaran, keaslian, kesadaran dan ingatan yang diukur dengan lembar observasi. Teknik analisis data menggunakan uji independent sample t-test didapatkan signifikansi data hasil belajar siswa sebesar 0,003 \u3c 0,05 dan signifikansi data hasil observasi kreativitas sebesar 0,003 \u3c 0,05. Artinya ada perbedaan kreativitas dan hasil belajar siswa yang signifikan antara kelas eksperimen dan kelas kontrol. Besar peningkatan hasil belajar siswa pada kelas kontrol sebesar 0,56 kategori sedang, sedangkan pada kelas eksperimen sebesar 0,68 kategori sedang. Besar peningkatan kreativitas siswa pada kelas kontrol sebesar 0,55 kategori sedang, sedangkan pada kelas eksperimen sebesar 0,71 kategori tinggi. Hasil penelitian ini membuktikan bahwa dengan model pembelajaran IPA berbasis kearifan lokal dapat meningkatkan kreativitas dan hasil belajar siswa. Pada penelitian ini nilai kearifan lokal yang diangkat yaitu Kalender Pranata Mangsa yang sudah tertanam di masyarakat Jawa.
Implementation of Science Learning Model Based on Local Wisdom to Improve Creativity and Student Learning Outcomes
Abstract
The aim of this study is to reveal the effect of the implementation of science learning model based on local wisdom to improve creativity and student learning outcomes, as well as knowing the magnitude of improvement. This research method uses quasi-experiment. The sample of this research is class VII F as an experimental class and VII B as control class in SMP Negeri 22 Semarang. Sample selection using purposive sampling technique. The aspects of creativity were constructing fluency, originality, awareness, and memory. Data were analyzed using independent sample t-test test the significance of the data obtained in student learning outcomes of 0,003 \u3c0,05 and the significance of the observation data from the creativity of 0.003 \u3c0.05. This means that there are differences in creativity and student learning outcomes significantly between the experimental class and control class. Great improvement of student learning outcomes in the control class of 0.56 which are medium category, while in the experimental class of 0.68 which are medium category. Great improvement of students\u27 creativity in the control class of 0.55 which are medium category, while in the experimental class of 0.71 which are high category. The results of this study prove that the science learning model based on local wisdom can improve creativity and student learning outcomes. This study the value of local wisdom that is Calendar Pranata Mangsa already embedded in the Java communit
Discovery learning with hierarchy concept to improve analysis ability and study achievement hydrolysis subject
The aim of this research is to applied Discovery Learning (DL) by the support of hierarchy concept to improve analysis ability and chemistry study achievement in the Hydrolysis subject at eleventh-grade students of Science 1 of SMA N Karangpandan at the academic year of 2016/2017. This research is using Classroom Action Research which using two cycles. In each cycle has four steps of action, they are planning, implementing, observing, and reflecting. The research subject is the eleventh-grade students of science one which consists of 40 students. The data source is using teacher and students and the data were taken by interviewing, observing, documenting, testing, and using questionnaire. Data analysis technique is using descriptive qualitative analysis. Based on the research shows that the achievement of analysis cycle I am from 52,5% increase into 65% in the cycle II. Meanwhile, the rise in students\u27 achievement in cognitive aspect increase from 57,5% in cycle I to 75% in cycle II. Achievement in an affective aspect in cycle I am 90% become 92,5% in cycle II. Therefore, there is the increase meant of students number in this aspect although in cycle I all of the indicator has been reached
Pengaruh metode latihan (resiprokal dan inklusi) persepsi kinestetik terhadap teknik overhead lob forehand bulu tangkis
Tujuan penelitian ini adalah untuk mengetahui: (1) perbedaan pengaruh metode latihan resiprokal dan inklusi terhadap peningkatan teknik overhead lob forehand pada bulu tangkis. (2) Perbedaan keterampilan teknik overhead lob forehand bulu tangkis pada persepsi kinestetik tinggi dan persepsi kinestetik rendah. (3) Pengaruh interaksi antara metode latihan (resiprokal dan inklusi) dan persepsi kinestetik terhadap peningkatan teknik overhead lob forehand pada bulu tangkis. Penelitian ini menggunakan desain penelitian eksperimen faktorial. Teknik analisis data yang digunakan uji normalitas (Kolmogorov Smirnov) dan uji homogenitas (Levene) signifikansi a = 0.05. Hasil penelitian menunjukkan bahwa: (1) ada perbedaan pengaruh antara metode latihan resiprokal dan inklusi terhadap keterampilan teknik overhead lob forehand pada bulu tangkis, (2) ada perbedaan antara keterampilan teknik overhead lob forehan bulu tangkis pada persepsi kinestetik tinggi dan persepsi kinestetik rendah, (3) tidak ada interaksi antara metode latihan (resiprokal dan inklusi) dan persepsi kinestetik terhadap keterampilan teknik overhead lob forehand pada bulu tangkis.
Kata Kunci: metode latihan resiprokal dan inklusi, persepsi kinestetik, dan peningkatan teknik overhead lob forehand pada bulu tangkis
The Effect of Training Method (Reciprocal and Inclusion) and Kinesthetic Perception on the Improvement of Overhead Lob Forehand in Badminton
Abstract
The objectives of this research are to know: (1) the effect difference of reciprocal and inclusion teaching methods on technique improvement of overhead lob forehand in badminton, (2) the difference of overhead lob forehand technique skill in badminton in high kinesthetic perception and low kinesthetic perception, and (3) the interaction effect of training method (reciprocal and inclusion) and kinesthetic perception on technique improvement of overhead lob forehand in Badminton. The research employed factorial experiment research design. The data analysis techniques used were normality test (Kolmogorov Smirnov) and homogeneitytest (Levene) with the significance of a = 0.05 The result of this research shows that: (1) there are significant effect differences between reciprocal and inclusion training method on overhead lob forehand technique skill in Badminton, (2) there are significant differences between technique skill of badminton overhead lob forehand on high kinesthetic perception and low kinesthetic perception, and (3) there is no significant interaction between training method (reciprocal and inclusion) and kinesthetic perception on overhead lob forehand technique skill in Badminton.
Keyword: reciprocal and inclusion training method, kinesthetic perception, and overhead lob forehand improvement technique in badminto
Peningkatan hasil belajar lompat jauh gaya jongkok dengan menggunakan rekaman visual
Penelitian ini bertujuan untuk mengetahui peningkatan hasil belajar lompat jauh gaya jongkok dengan menggunakan rekaman visual pada siswa kelas IX SMPN Satu Atap Manuru, Kecamatan Siotapina. Penelitian ini adalah penelitian tindakan kelas sebanyak dua siklus. Penelitian dilaksanakan pada bulan Maret 2014. Subjek penelitian ini adalah 30 siswa kelas IXA SMPN Satu Atap Manuru di Kabupaten Buton, Sulawesi Tenggara. Hasil penelitian memperlihatkan rekaman visual dapat meningkatkan hasil belajar siswa. Peningkatan ini dibuktikan dengan pengetahuan, penguasaan teknik, dan hasil lompatan siswa. Terjadi peningkatan hasil belajar lompat jauh dengan capaian nilai pengetahuan rata-rata di atas KKM 70, aspek penguasaan teknik mencapai kategori baik, dan hasil lompatan mencapai lebih dari 240 cm.
Improving the Learning Outcomes in Long Jump of Squat Style Using Visual Records
Abstract
This study aims to reveal: improving the learning outcomes in long jump of tuck style using visual recordings of class IX students at SMPN Satu Atap Manuru, District of Siotapina. This research is classroom action research done in two cycles. The research was conducted in March 2014. The research subjects in this study were 30 students of class IXA SMP Satu Atap Manuru, Buton, Southeast Sulawesi. The results of the study showed an increase, as evidenced by the mastery of the technique and results of the student\u27s jumps. The increase in long jump learning outcomes with achievement of the average value of knowledge over the 70 minimum completeness criteria, aspects of technical mastery reached either category, and the results jump to more than 240 cm
Meningkatkan hasil belajar mahasiswa melalui pembelajaran visual thinking disertai aktivitas quick on the draw
Penelitian ini bertujuan untuk mengetahui aktivitas, respon, dan peningkatan hasil belajar mahasiswa setelah diajar dengan menggunakan pembelajaran visual thinking disertai aktivitas quick on the draw pada materi akar persamaan tak linear. Jenis penelitian ini adalah penelitian tindakan kelas dengan pendekatan kualitatif. Penelitian ini dilaksanakan di universitas madura dan yang menjadi subjek penelitian adalah mahasiswa semester IV pendidikan matematika tahun akademik 2017/2018. Teknik pengumpulan data yang digunakan adalah metode observasi, angket, tes, dan wawancara. Dari analisis data dapat disimpulkan bahwa: (1) aktivitas mahasiswa mengalami peningkatan dari 2,88 (kategori baik) pada siklus I menjadi 3,51 (kategori sangat baik) pada siklus II kemudian meningkat menjadi 3,76 (kategori sangat baik) pada siklus III, (2) respon mahasiswa juga mengalami peningkatan dari 62,86% (kategori positif) pada siklus I menjadi 91,43% (kategori positif) pada siklus II kemudian meningkat menjadi 100% (kategori positif) pada siklus III, (3) hasil belajar mahasiswa mengalami peningkatan dari 14,29% pada siklus I menjadi 57,14% pada siklus II kemudian meningkat menjadi 85,71% pada siklus III. Dari hasil penelitian ini dapat disimpulkan bahwa penerapan pembelajaran visual thinking disertai aktivitas quick on the draw dapat meningkatkan hasil belajar mahasiswa pada materi akar persamaan tak linear.
Improving Student Learning Outcomes Through Visual Thinking Learning with Quick on the Draw Activities
Abstract
This research aimed to determine the activity, response, and improvement of student learning outcomes after being taught using visual thinking learning accompanied by quick on the draw activities on the material of the nonlinear equation root. This type of research is classroom action research with a qualitative approach. This research was carried out at universitas mdura and the subject of the research was the fourth semester students of mathematics education 2017/2018 academic year. Data collection techniques used are observation methods, questionnaires, tests, and interviews. From the data analysis it can be concluded that: (1) student activity has increased from 2.88 (good category) in the first cycle to 3.51 (very good category) in cycle II then increased to 3.76 (very good category) in the cycle III, (2) student responses also increased from 62.86% (positive category) in the first cycle to 91.43% (positive category) in the second cycle then increased to 100% (positive category) in cycle III, (3) student learning outcomes increased from 14.29% in the first cycle to 57.14% in the second cycle then increased to 85.71% in the third cycle. From the results of this study it can be concluded that the application of visual thinking learning with quick on the draw activities can improve student learning outcomes on the material of the nonlinear equation root