Jurnal Mahasiswa IKIP Siliwangi
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The Effect of Canva-Assisted Problem Based Learning Model to Improve Learning Outcomes: A Case on Data Presentation
Mathematics is an important subject as it enhances critical thinking, problem-solving skills, and contributes to the advancement of science and technology. However, many students perceive it as a difficult subject, which hinders their interest and performance in learning mathematics. Traditional teacher-centered teaching methods and the lack of engaging learning media contribute to this issue. The purpose of this study is to examine the difference in learning outcomes between students taught using the Problem-Based Learning (PBL) model assisted by interactive media Canva and those taught using the Inquiry-Based Learning (IBL) model assisted by interactive media Canva, focusing on data presentation material in seventh-grade students at MTs. Negeri 1 Bone Bolango. This study employed an experimental research method with a Post-test Only Control Group Design. Two treatment groups were used: the experimental group and the control group. The research participants were 24 students from class VII.2 and 23 students from class VII.3. Data were collected through posttests. The intervention involved using the PBL model integrated with Canva as an interactive learning tool. The results were analyzed using paired sample t-tests to determine significant differences in learning outcomes. The results indicate a significant improvement in students' learning outcomes after the implementation of the PBL model with Canva assistance. The average posttest score increased from 52,17 to a higher value, suggesting better understanding and engagement. In conclusion, the use of the Canva-assisted PBL model effectively improves students' learning outcomes in mathematics, particularly in data presentation topics. This approach can serve as a valuable tool to promote active, student-centered learning in mathematics education
ImproviApplication of ICT-Based Problem Based Learning Method as a Learning Innovation for Pancasila Education to Improve Learning Outcomes of Class VII D Students of SMPN 51 Palembangng Student Motivation in Learning Pancasila Education with Bamboozle Media Games in Class VII B SMP Negeri 51 Palembang
This study aims to improve the effectiveness of learning outcomes of students in class VII D SMPN 51 Palembang in the subject of Pancasila Education, especially the material of Unity in Diversity, through the application of the Problem Based Learning (PBL) learning model by utilizing ICT media. The research method used is Classroom Action Research (PTK) which is carried out in two cycles, each consisting of the stages of planning, implementation, observation, and reflection. Data were obtained through observation, interviews, and evaluation of learning outcomes using Google Form. The results showed that the application of ICT-based PBL was able to increase the active participation of students, improve the learning process, and improve learning outcomes significantly. Learning media such as interactive presentations through Canva and online evaluation based on Google Form make learning more interesting and accessible to students. Based on the evaluation results in cycle II, there was an increase in the class average score which showed the achievement of the success indicator. Thus, the ICT-based PBL model is effectively applied in learning Pancasila Education to encourage active learning, critical thinking, and deeper understanding.This study aims to improve the effectiveness of learning outcomes of students in class VII D SMPN 51 Palembang in the subject of Pancasila Education, especially the material of Unity in Diversity, through the application of the Problem Based Learning (PBL) learning model by utilizing ICT media. The research method used is Classroom Action Research (PTK) which is carried out in two cycles, each consisting of the stages of planning, implementation, observation, and reflection. Data were obtained through observation, interviews, and evaluation of learning outcomes using Google Form. The results showed that the application of ICT-based PBL was able to increase the active participation of students, improve the learning process, and improve learning outcomes significantly. Learning media such as interactive presentations through Canva and online evaluation based on Google Form make learning more interesting and accessible to students. Based on the evaluation results in cycle II, there was an increase in the class average score which showed the achievement of the success indicator. Thus, the ICT-based PBL model is effectively applied in learning Pancasila Education to encourage active learning, critical thinking, and deeper understanding
Peningkatan Literasi Digital bagi Guru Sekolah Dasar di Era Artificial Intelligence: Pelatihan Aplikasi Pembelajaran Berbasis AI
The digital transformation in education demands that elementary school teachers improve their digital literacy, particularly in the era of Artificial Intelligence (AI). Teachers' limited understanding of AI-based applications in learning is a barrier to implementing education that adapts to technological developments. This community service activity aims to improve the capacity of elementary school teachers to integrate AI-based learning applications into the teaching and learning process. The training was conducted in a cluster of elementary schools in West Bandung Regency, involving 45 teachers. This activity was based on the theories of digital literacy (Ng, 2012), digital pedagogy (Selwyn, 2022), and technology-based learning (Luckin et al., 2016). The method used was participatory training with a workshop approach and hands-on practice using ChatGPT, Quillionz, and Canva AI. Evaluation was conducted using pretests and posttests, as well as a satisfaction questionnaire. The results showed a significant increase in teachers' understanding of the concepts and practices of using AI in learning. This program has had a positive impact on building teacher readiness for 21st-century learning. In conclusion, AI-based digital literacy training is effective in improving teachers' digital competencies, while also serving as a model for educator empowerment in the era of smart technology.Transformasi digital dalam dunia pendidikan menuntut guru sekolah dasar untuk meningkatkan literasi digital, terutama dalam menghadapi era Artificial Intelligence (AI). Rendahnya pemahaman guru terhadap aplikasi berbasis AI dalam pembelajaran menjadi kendala dalam penyelenggaraan pendidikan yang adaptif terhadap perkembangan teknologi. Kegiatan pengabdian ini bertujuan untuk meningkatkan kapasitas guru sekolah dasar dalam mengintegrasikan aplikasi pembelajaran berbasis AI ke dalam proses belajar mengajar. Pelatihan ini dilaksanakan di salah satu gugus sekolah dasar di Kabupaten Bandung Barat, melibatkan 45 orang guru. Kegiatan ini dilandasi oleh teori literasi digital (Ng, 2012), pedagogi digital (Selwyn, 2022), dan pembelajaran berbasis teknologi (Luckin et al., 2016). Metode yang digunakan adalah pelatihan partisipatif dengan pendekatan workshop dan praktik langsung penggunaan ChatGPT, Quillionz, dan Canva AI. Evaluasi dilakukan menggunakan instrumen pretest dan posttest serta kuesioner kepuasan. Hasil menunjukkan peningkatan signifikan dalam pemahaman guru terhadap konsep dan praktik penggunaan AI dalam pembelajaran. Program ini memberikan dampak positif dalam membangun kesiapan guru menghadapi pembelajaran abad ke-21. Kesimpulannya, pelatihan literasi digital berbasis AI efektif dalam meningkatkan kompetensi digital guru, sekaligus menjadi model pemberdayaan pendidik di era teknologi cerdas
Bald on Records Used by Aang The Main Character in Avatar: The Last Airbender 2024
The purposes of this research are to analyze types of Bald on Record strategies and to investigate factors that influence Aang in the film. The subject of the research is the series of Avatar: The Last Airbender 2024. The researchers used a descriptive qualitative method and the data were analyzed using the theory of Brown and Levinson. This series has 8 episodes. There is a total amount of 30 data obtained by the researchers in Bald on Records strategies and Influencing Factors types. The result for Bald on Records shows that there are 11 Great Urgency, 6 Metaphorical Emphasize, 4 Metaphorical High Valuation, 0 Channel Noise, 2 Task Oriented, 1 Speaker is Powerful, 3 Sympathetic Advice or Warning, 0 Permission That Hearer has Requested, 0 Welcoming, 1 Farewell, and 2 Offer. The types of Influencing Factors, there are 4 Payoffs, 6 Social Distance, 13 Relative Power, and 7 Absolute Rankings of Imposition. The conclusion is that Aang used Great Urgency in Bald on Records more often than others because he faced urgent situations frequently, he used Relative Power in Influencing Factors than others because he is more powerful than other characters
More Than Just Words: Media Literacy and The Development of EFL Writing Class
The study concentrated on the opinions and experiences of second-year students enrolled in a writing course that emphasizes media literacy. A case study design is appropriate for this research as it allows for an in-depth exploration of the effects of media literacy-based activities on EFL writing skills within a specific context. Questionnaires on media attitudes and how it affects their writing skills were used to collect data. According to the findings, most students thought that the media literacy exercises improved their ability to think critically, comprehend media messages, and communicate effectively in English. The present study thus underscores the need to embed media literacy into the EFL curriculum to enhance critical thinking among learners and to improve their writing competence. Further research is welcome to help refine these pedagogical strategies and resolve contextual challenges for the best learning outcomes
The Use of Flower Writing Strategy on Students’ Writing Skills (A Quasi-Experimental Research Design at the Tenth-Grade of SMA Negeri 9 Gowa)
The present research examines the effect of the Flower Writing Strategy on the writing skills of tenth-grade students at SMA Negeri 9 Gowa. Utilizing a quasi-experimental research method featuring a non-equivalent control group, the research featured 68 students separated into experimental and control groups. The experimental group received the treatment using the Flower Writing Strategy, while the control group used the Guided Writing Strategy. Pre-test and post-test data were gathered, and the paired sample t-test was used for analysis. The results showed a significant increase in the experimental group with an increase in the mean score from 61.47 to 74.12 (an increase of 20.57%), compared to the control group which increased from 57.50 to 68.97 (an increase of 19.94%). Using a p< 0.05 statistical analysis, the Flower Writing Strategy was found to have improved the writing ability of the students The results show that by using a methodical and ordered visual approach, the Flower Writing Strategy helps students to improve their writing skills
The Effectiveness of Using BBC News Video to Enhance Students’ Speaking Pronunciation and Fluency
This research explored the effectiveness of incorporating BBC News videos to enhance the speaking pronunciation and fluency of Islamic High School students. Using a pre-experimental design, the research assessed students' speaking abilities before and after exposure to BBC News. Statistical analysis revealed a significant enhancement in the students' speaking skills. The findings showed that the use of BBC News videos contributed to a noticeable, moderate enhancement in their pronunciation and fluency. This research highlights the potential of BBC News as a meaningful and engaging tool for enhancing students' speaking abilities, emphasizing its value in language learning
Analisis peran guru dalam mengimplementasikan pendidikan karakter disiplin peserta didik kelas VI A SDN 3 Tugu Kecamatan Cihideung
Abstract
Schools as a place to realize national education goals have an important role in educating the character of students. The task of teachers in schools is not only to teach related knowledge but also to shape students' attitudes and behavior, one of which is disciplinary character. The purpose of this research is to determine student discipline and the role of teachers in disciplining students. The method used in this research is a descriptive qualitative method. Data collection techniques were obtained through interviews, observation and documentation. Based on research results, student discipline is in the medium category, where students are still not completely orderly during the learning process, such as liking to chat and joke, and when obeying rules, such as not implementing class rules. The teacher's task in disciplining students is to familiarize themselves with order in every activity carried out at school, such as being solemn during the flag ceremony, and praying before and after studying. The role of the teacher in carrying out this task is as a role model, the teacher provides an example in punctuality, how to dress, as well as in behavior and speech. As a supervisor, the teacher directs/guides students to be able to comply with every activity carried out at school. And as a motivator, teachers provide advice and encouragement to students in learning and outside of learning.
Keywords: Teacher's Role, Implementation, Student Discipline
Abstrak
Sekolah sebagai tempat mewujudkan tujuan pendidikan nasional mempunyai peran penting dalam mendidik karakter peserta didik. Tugas guru di sekolah tidak hanya mengajarkan terkait dengan pengetahuan saja tetapi juga dapat membentuk sikap dan perilaku peserta didik, salah satunya karakter disiplin. Tujuan dari penelitian ini untuk mengetahui kedisiplinan peserta didik serta peran guru dalam mendisiplinkan peserta didik. Metode yang digunakan dalam penelitian ini adalah metode kualitatif deskriptif. Teknik pengumpulan data diperoleh melalui wawancara, observasi serta dokumentasi. Berdasarkan hasil penelitian kedisiplinan peserta didik berada pada kategori sedang, dimana peserta didik masih belum sepenuhnya tertib saat proses pembelajaran seperti suka mengobrol dan bercanda, serta saat mematuhi peraturan seperti tidak melaksanakan tata tertib kelas. Tugas guru dalam mendisiplinkan peserta didik yaitu dengan membiasakan tertib pada setiap kegiatan yang dilaksanakan di sekolah, seperti khidmat saat upacara bendera, dan berdoa sebelum dan sesudah belajar. Adapun peran guru dalam melaksanakan tugas tersebut yaitu sebagai teladan guru memberikan contoh dalam ketepatan waktu, cara berpakain, serta dalam bersikap dan bertutur kata. Sebagai pembimbing guru mengarahkan/membimbing peserta didik untuk dapat mematuhi setiap kegiatan yang dilaksanakan di sekolah. Dan sebagai motivator guru memberikan nasihat dan semangat kepada peserta didik dalam belajar juga di luar pembelajaran.
Kata Kunci: Peran Guru, Implementasi, Disiplin peserta didik
Pengaruh penggunaan media papan perkalian terhadap hasil belajar matematika kelas II SDN Karangayar Gunung 02 Semarang
This research was taken based on the lack of students in facing challenges and feeling constrained in understanding the concept of multiplication, this was caused by the lack of application of concrete learning media in the mathematics learning process. The aim achieved in this research is to see the effect of using multiplication board media on student learning activities in mathematics learning multiplication material for class II SDN Karanganyar Gunung 02 Semarang. The method used in this research is a quantitative method with a research sample of 28 students. In collecting data, researchers used techniques in the form of test questions. The research results show that the pretest average is 66, while the posttest average is 91. The results of the hypothesis obtained through the Paired Simple T Test (t Test) show a significance value of 0.00 < 0.05. So in conclusion, there is an influence of the use of multiplication board media on class II multiplication learning outcomes at SDN Karanganyar Gunung 02 Semarang.
Keywords : multiplication board, media, learning outcome
Pengembangan bahan ajar interaktif e-modul letak geografis Indonesia berbasis android pada kelas V
Kurikulum merdeka telah diterapkan sejak tahun 2022, Pembelajaran IPAS (Ilmu Pengetahuan Alam dan Sosial) menjadi salah satu pembaharuan dalam kurikulum merdeka. Bahan ajar merupakan komponen pembelajaran yang penting, begitupun dengan teknologi pendidikan. Salah satu kolaborasi bahan ajar dan teknologi adalah e- modul, namun dibeberapa Sekolah Dasar belum terdapat bahan ajar e-modul interaktif berbasis android. Sehingga perlu dikembangkan bahan ajar e-modul interaktif berbasis android. Pada penelitian ini, dilakukan pengembagan bahan ajar e-modul interaktif berbasis android pada pembelajaran IPS mengenai Letak Geografis Indonesia di kelas V SD. Metode yang digunakan adalah metode ADDIE, responden sebanyak 34 siswa kelas V SD. Menggunakan teknik wawancara, observasi, analisis dokumen dan angket beserta instrumennya, pendekatan yang digunakan adalah pendekatan kuantitatif dan kualitatif. Hasil penerapan bahan ajar e-modul mendapat respon sangat praktis dari guru dan siswa. Respon guru mendapat nilai sebesar 88,52941% dan hasil kepraktisan dari respon siswa adalah sebesar 84,16955% dengan persetase sangat praktis