Journal of Vocational, Informatics and Computer Education
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    Persepsi Mahasiswa terhadap Infrastruktur Pendidikan dan Integrasi Computational Thinking di Perguruan Tinggi: Student Perceptions of Educational Infrastructure and Integration of Computational Thinking in Higher Education

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    The disparity in educational infrastructure across universities in Indonesia presents a significant barrier to the integration of computational thinking (CT) in higher education. This study aims to explore students’ perceptions of educational infrastructure development and the integration of CT in university learning. A descriptive quantitative method was employed using a Likert-scale questionnaire distributed to 73 university students. The results show that students perceive CT as highly relevant for enhancing critical thinking and problem-solving skills, with strong support for its integration into curricula. However, perceptions regarding the adequacy of educational infrastructure in Indonesia remain neutral to negative. Students also highlighted the importance of teacher and parent roles, as well as equitable access to professional training for successful CT implementation. These findings suggest that while awareness of CT’s relevance is high, systemic improvements in infrastructure and educator capacity are essential to support effective implementation in higher education

    Peran E-Learning dalam Meningkatkan Fleksibilitas dan Prestasi Akademik Mahasiswa: Perspektif dari Kota Makassar: The Role of E-Learning in Enhancing Student Flexibility and Academic Achievement: Perspective from Makassar City

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    The shift toward digital learning models has raised concerns about students\u27 readiness and their perceptions of e-learning effectiveness in higher education. The aim of this study is to provide a solid foundation for educational institutions, lecturers, and universities in understanding students\u27 awareness levels regarding information technology innovation. This research seeks to explore students\u27 perceptions in Makassar City toward the use of e-learning within blended and online learning models, employing a quantitative approach with a cross-sectional design. The subjects or samples of this study are students from several universities located in Makassar City. The study utilized a questionnaire distributed to students at various universities in Makassar via Google Forms as the data collection instrument. Data analysis was conducted using descriptive statistics and linear regression techniques. The findings indicate that students in Makassar City have a positive perception of e-learning usage in the context of blended and online learning. This perception is based on their experiences in utilizing e-learning within such learning models. The study contributes to a deeper understanding of e-learning implementation in the context of modern education, particularly in efforts to enhance the quality of learning at the higher education level

    Dari Persepsi ke Penerimaan: Analisis TAM terhadap Penggunaan E-Learning di Perguruan Tinggi Makassar: From Perception to Acceptance: A TAM Analysis of E-Learning Usage in Makassar Universities

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    The development of digital technology has driven significant changes in learning systems, including the adoption of e-learning in higher education. This study aims to analyze student acceptance of the use of e-learning platforms in Makassar City universities using the Technology Acceptance Model (TAM) framework. The three main constructs analyzed include Perceived Usefulness (PU), Perceived Ease of Use (PEOU), and Attitude Toward Using (ATU). This research uses quantitative approach with survey method, involving 65 students from various study programs who actively participate in online learning. The instrument used was a Google Form-based questionnaire consisting of 15 statements, analyzed using multiple linear regression through Jamovi software. The results showed that PU and PEOU had a positive and significant effect on ATU, with a coefficient of determination (R²) of 0.702. This means that 70.2% of the variation in student attitudes towards e-learning can be explained by these two variables. This finding confirms that perceived usefulness and ease of use are key factors in shaping positive attitudes towards learning technology adoption. This research provides an empirical contribution to the strengthening of the TAM model in the Indonesian higher education context and offers practical recommendations for the development of e-learning systems that are more effective and responsive to user needs

    Efektivitas Penggunaan E-Learning Berbasis Multimedia dalam Meningkatkan Kemampuan Akademik Mahasiswa: Effectiveness of Multimedia-Based E-Learning in Improving Students\u27 Academic Skills

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    Higher education has undergone a significant transformation in recent decades with the rapid adoption of digital technologies. One technology that plays an important role in this change is a multimedia-based e-learning system. This study aims to analyze the effectiveness of using multimedia-based e-learning in improving students\u27 academic skills. Using a quantitative approach, this study involved students from various study programs in universities that use multimedia-based e-learning platforms. The results showed that the use of multimedia-based e-learning has a positive influence on improving material understanding, student engagement, and overall academic achievement. Specifically, students who used multimedia-based e-learning experienced a significant increase in their academic scores compared to students who used traditional learning methods. These findings indicate that multimedia-based e-learning technology can be an effective solution to improve the quality of learning in higher education, especially in an educational context that increasingly relies on digital technology

    ChatGPT dalam Dunia Virtual: Eksplorasi Pemanfaatan AI dalam Lingkungan Pembelajaran Mahasiswa: ChatGPT in a Virtual World: An Exploration of AI Utilization in Student Learning Environments

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    The rapid development of information and communication technology presents challenges in higher education, particularly regarding students’ limited understanding of how to effectively integrate emerging tools like ChatGPT and Metaverse into learning. This study aims to explore students’ perceptions of ChatGPT utilization within the Metaverse learning environment at Universitas Negeri Makassar. A mixed-method approach was applied by distributing online questionnaires to 60 students across various cohorts and conducting interviews with selected respondents. The findings reveal that most students perceive ChatGPT positively, with 56% rating it effective in supporting learning, 58% expressing comfort in using it for academic tasks, and over 70% acknowledging its role in enhancing learning efficiency, critical thinking, and confidence in discussions. Moreover, ChatGPT was reported to improve access to learning resources, problem-solving in academic tasks, and overall learning quality, despite some students facing minor challenges in adoption. These results suggest that ChatGPT, when integrated into Metaverse-based learning, has significant potential to enhance educational outcomes, provided institutions offer proper guidance and support to maximize its benefits

    Optimalisasi Strategi Bisnis E-Commerce Berbasis Model Integratif TAM-TTF: Analisis Penerimaan dan Kesesuaian Teknologi

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    The development of technology in recent years has been very rapid, one of the results is the development of a buying and selling transaction system known as e-Commerce. Although it provides more benefits compared to traditional shopping methods, the development of online shopping in Indonesia has experienced various obstacles, including the low public awareness of using online shopping websites as a means of making buying and selling transactions and various other obstacles. This study will use a combination model between the TAM model and the task-technology fit (TTF) model that has been modified according to online shopping problems. The TTF model aims to measure the ability of information technology to support the completion of a task. The combination model will be analyzed using the Structural Equation Modeling (SEM) method. From the results of data processing using AMOS 6.0 software, it was found that the latent variable perceived ease of use did not affect the acceptance of online shopping technology. In addition, the results also show that the latent variables that significantly influence the actual use of online shopping technology are the latent variable perceived usefulness which influences the latent variable actual use by 1.095 and the latent variable task-technology fit which influences the latent variable actual use by 1.1653

    Integrasi ChatGPT dalam Blended Learning dalam Mengoptimalkan Pemahaman Materi Pembelajaran

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    Kemajuan teknologi menghadirkan tantangan bagi perguruan tinggi untuk menghasilkan lulusan yang tidak hanya menguasai ilmu pengetahuan, tetapi juga mampu memanfaatkan teknologi digital dalam mendukung produktivitas dan daya saing. Penelitian ini bertujuan untuk menganalisis pengaruh integrasi blended learning dan ChatGPT terhadap pemahaman materi, efisiensi pembelajaran, dan pengalaman penggunaan di perguruan tinggi. Metode yang digunakan adalah pendekatan kuantitatif dengan desain penelitian cross-sectional dan pengumpulan data melalui kuesioner menggunakan skala Likert. Hasil penelitian menunjukkan bahwa blended learning secara efektif meningkatkan pemahaman materi dengan partisipasi aktif dalam diskusi, ChatGPT mendukung motivasi dan kreativitas mahasiswa dalam belajar, serta kombinasi keduanya meningkatkan efisiensi pembelajaran melalui penghematan waktu dan akses informasi yang lebih baik. Mayoritas responden memberikan tanggapan positif terhadap penerapan model ini, mencerminkan keberhasilan integrasi teknologi dalam pembelajaran. Hasil ini juga mendukung relevansi blended learning dan ChatGPT sebagai solusi inovatif dalam memenuhi kebutuhan pembelajaran modern. Penelitian ini mengimplikasikan bahwa integrasi teknologi dalam pendidikan dapat mempercepat transformasi pembelajaran yang lebih efektif dan fleksibel

    Analisis  Model UTAUT Untuk Mengetahui Tingkat Penerimaan Teknologi Mahasiswa Pada Aplikasi Kahoot

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    Teknologi dan internet telah menjadi pendorong utama dalam globalisasi pendidikan, memungkinkan adopsi platform pembelajaran online seperti Kahoot. Penelitian ini menggunakan Model Unified Theory of Acceptance and Use of Technology (UTAUT) sebagai kerangka kerja untuk menganalisis penerimaan dan penggunaan aplikasi Kahoot oleh mahasiswa di Universitas Negeri Makassar. Metode penelitian yang diterapkan adalah pendekatan kuantitatif dengan menggunakan desain cross-sectional, dan data dikumpulkan melalui kuesioner dari 76 responden.Hasil penelitian mengungkapkan bahwa mahasiswa menunjukkan respon positif terhadap manfaat dan kemudahan penggunaan Kahoot. Namun, terdapat variabilitas dalam pandangan terkait dukungan lingkungan, persepsi guru, dan niat pengguna, menggambarkan kompleksitas adopsi teknologi ini di lingkungan pendidikan. Rekomendasi penelitian mencakup pengembangan dukungan lingkungan yang lebih baik, pelatihan bagi dosen dan mahasiswa, serta evaluasi infrastruktur teknologi guna meningkatkan efektivitas pemanfaatan Kahoot dan teknologi pembelajaran di Universitas Negeri Makassar. Temuan ini memberikan wawasan berharga untuk pengembangan pendidikan berbasis teknologi dan inovasi di era digital

    Analisis Pengaruh Chatbot AI terhadap Pengalaman Mahasiswa Menggunakan E-commerce

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    As e-commerce platforms increasingly adopt AI technologies, the effectiveness of chatbot integration in enhancing user experience among students remains underexplored. This study aims to analyze the impact of AI-powered chatbots on the shopping experience of university students in Makassar. Using a quantitative approach, data were collected via structured questionnaires from 88 student respondents and analyzed through descriptive and inferential methods. The findings reveal that students perceived the chatbot as highly capable of solving complex inquiries, offering relevant solutions, and delivering efficient service. The chatbot\u27s responsiveness and ease of use received high average scores, indicating strong user satisfaction. Furthermore, the chatbot positively influenced customer satisfaction, including increased purchase intention and likelihood to recommend. These results suggest that AI chatbots significantly contribute to enhancing service quality in e-commerce and should be strategically utilized to meet the expectations of young digital consumers

    Investigasi Persepsi Mahasiswa terhadap ChatGPT dalam Model Blended Learning pada Pembelajaran Matematika

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    Pengembangan teknologi kecerdasan buatan, terutama pemanfaatan ChatGPT, menciptakan dampak signifikan dalam dunia akademik dan pendidikan. Penelitian ini bertujuan untuk menginvestigasi persepsi mahasiswa terhdap penggunaan chatGPT pada pembelajaran matematika terutama dalam model blended learning. Penelitian berfokus pada bagaimana penggunaan alat kecerdasan buatan ini dapat mempengaruhi perolehan keterampilan berpikir kritis, pemecahan masalah, dan kerja kelompok di kalangan siswa, serta  mengetahui tentang keandalan, dan pentingnya alat ini di dunia akademis. Penelitian ini menggunakan metode kuantitatif dengan pendekatan cross-sectional, dengan 91 responden pada kuesioner sebagai instrumen pengumpulan data. Hasil analisis deskriptif, termasuk presentasi statistik seperti mean, median, modus, sum, max, dan min, menunjukkan bahwa rata-rata 3,34  berpendapat sebagian mahasiswa terhadap ChatGPT sebagai alat yang andal untuk jawaban teori matematika, meskipun ada keraguan terkait kemampuannya dalam menangani perhitungan numerik yang kompleks. Sementara itu, sebagian mahasiswa lainnya, dengan rata-rata 3,68, mengekspresikan pandangan positif terhadap potensi ChatGPT sebagai alat yang penting dalam dunia akademis. Penelitian ini  menunjukkan bahwa ChatGPT menjadi alat berharga dalam mendukung pendidikan matematika di perguruan tinggi

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    Journal of Vocational, Informatics and Computer Education
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