Jurnal Universitas Muhammadiyah Sukabumi
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The Development of Audio-Visual Media-Based Learning Tools on The Subject of Protein Synthesis
Background: This research aims to develop audio-visual media-based tools on the subject of protein synthesis. Methods: The study design based on the analysis of some of biology material’s characteristic that difficult, rote, and abstract. Data collection was carried out with interviews, questionnaires, and formative tests. Results: Learning tools based on audio-visual media have been successfully developed and obtained as a feasible learning media for learning grade 12 biology. This learning tool was developed with several stages including: needs analysis, selection of materials and tools used to develop media, validation from experts, media improvement based on experts\u27 suggestions and input, and dissemination of media developed by researchers. From the tests conducted by researchers, learning devices based on audio-visual media are very feasible to use. This is based on the overall average of the evaluation results of the four learning devices from the evaluation results by material experts, media experts, and development trials obtained an average score of 94% of the maximum score of 100% so that audio-visual media-based learning devices on the subject of protein synthesis are in the very feasible category. Conclusion: This shows that learning devices based on audio-visual media on the subject of protein synthesis are very feasible to use in learning biology grade 12 SMA.
Keywords : Learning tools; audio-visual; protein synthesi
STRATEGI PRODUK TENGTENG BERBASIS KEARIFAN LOKAL DALAM UPAYA MENGEMBANGKAN PEMASARAN UMKM SARI PUTRA DESASUKAMANAH
This study aims to analyze the Tengteng product strategy to develop the marketing of Sari Putra SMEs in Sukamanah Village. The population in this study is Sari Putra SMEs, while the sample is the owners, employees, and consumers of Sari Putra SMEs, where there is one key informant and fifteen supporting informants. The data collection technique used a triangulation technique which consisted of observation, interview, and documentation with primary data and secondary data as the source of research data. Data analysis in this study uses the Fishbone Diagram Analysis model with assessment, data presentation from interviews with key informants and supporting informants, and then leveraging data and conclusions. The results showed that: (1) Tengteng product strategy based on local wisdom to develop marketing on product identity brands by 75% and brand rights by 31%, packaging attractiveness by 50%, innovation in product quality by 100%, product variants by 75% and design 69% products, 62% on product information labels and 100% halal certification. (2) the factors that hinder Tengteng\u27s product strategy to develop marketing are 31% brand rights and 50% attractiveness of packaging. (3) innovations made by Sari Putra SMEs on local wisdom Tengteng products which consist of local materials, production, and marketing processes. (4) implementation of product strategies that are still simple using local marketing, production processes without machines, and lack of Human Resources in each part of production management does not yet have rights to Tengteng products because it is influenced by the marketing system of Tengteng products
Analysis Of Working Capital Growth And Profitability During The Covid 19 Pandemic
According to experts, the concept of cooperatives is interpreted from Latin, ie. "Coopere" and in English "cooperation" Co, which is defined as "together" and means action, work together. The method used in this study is a qualitative method. So the decrease in costs and income has an impact on SHU and assets because cooperative members leave or die. All of this was the impact of the pandemic because at that time we did not add new members or did not accept new members while members who left and died added to it, so income, costs, SHU, assets decreased. The pandemic has created many challenges for cooperative members, both in terms of income, access to resources, changes in consumption habits, uncertainty, and physical limitations. In dealing with the impact of this pandemic, it is important for cooperatives and the government to provide the support and assistance needed so that cooperative members can survive and recover from this crisis. There was a significant effect of working capital and cooperative growth on the profitability of the Citra Utama savings and loan cooperative in Sukabumi during the pandemic. In 2020 due to the working capital pandemic and cooperative growth has decreased as well as decreased profitability. So the authors conclude that working capital and cooperative growth affect profitability. In 2020 due to the working capital pandemic and cooperative growth has decreased as well as decreased profitability. So the authors conclude that working capital and cooperative growth affect profitability
Sosialisasi Permainan Pickleball di Kabupaten Lombok Timur Tahun 2023
The purpose of this Community Service (PKM) activity is to introduce and socialize the sport of pickleball. Pickleball is a sport that is relatively new to develop in Indonesia. Even the sport is not yet known at all in several regions of Indonesia, including one of them in the East Lombok district, West Nusa Tenggara. The game uses rackets such as badminton, court tennis, and table tennis. Although the characteristics of pickleball sports games are almost the same or similar to sports that use rackets. This socialization was carried out to court tennis, badminton, and table tennis players in the East Lombok region, where in the material there were basic technical materials, playing techniques, rules, and refereeing procedures. The method of implementing this activity is divided into three stages, namely (1) theoretical explanation and practice of basic techniques and playing techniques, (2) practice of refereeing procedures in pickleball, and (3) game techniques. The results of this PKM show that partners who participate in this PKM can understand and practice basic techniques, and playing techniques, and can apply refereeing procedures by the standard rules of the pickleball sports federation
Tahapan dan Strategi dalam Mengakuisisi Perusahaan, Studi Kasus: Akuisisi Hikmah Grafika oleh PT Salmand
This acquisition can have a positive impact on the creative industry as a whole. However, the process of integrating and merging companies is also not free from challenges. Combining company culture, operational systems, and work teams requires good planning and coordination to be implemented successfully. The activity method for the acquisition of Hikmah Graphics by PT Salmand consists of 2 major activities, namely a transition program that lasts for 1 year which is supported by the application of main management principles, namely realistic planning, proper organizing, agile actuating, real-time monitoring, and strong control. The acquisition strategy of Hikmah Graphics by PT Salmand using a 9 series transition program method supported by the application of good management principles, using the canvas business model as a program approach, has succeeded in bringing Hikmah Graphics Barokah into a stable and strong company, and ready to carry out expansion or business expansion
Peran Tenaga Kesehatan Dalam Menurunkan Prevalensi Anemia Pada Remaja, dan Faktor Yang Mempengaruhi Terjadinya Anemia
Anemia is a disease characterized by lower-than-normal hemoglobin (Hb) levels in the blood. Hemoglobin is a protein in red blood cells that functions to transport oxygen from the lungs to the rest of the body. Based on the research findings, it is known that the role of Posyandu adolescents is to provide health services by health workers. The services provided are in the form of facilitators who will conduct health checks and refer adolescent girls diagnosed with anemia to the Puskesmas for hemoglobin testing. Since adolescent girls are at risk of anemia during menstruation, Posyandu Remaja needs to motivate them to take blood product tablets and undergo regular health checks every month. This study uses a literature review methodology that focuses on themes or variables obtained from previous research, namely written research (Wahyudi, 2022). Data regarding the role of health workers in reducing the prevalence of anemia in adolescents and factors influencing the occurrence of anemia were identified from research articles and literature reviews. Similar to Bangladesh and India, the prevalence of anemia in India is very high at 45.9%. One of the main factors causing anemia in adolescent girls is improper nutritional habits
Pengaruh Penggunaan Media Pembelajaran Quizlet dalam Meningkatkan Kemampuan Berpikir Kritis Siswa Kelas V SDN Sayabulu
The purpose of this study is to find out that learning activities with the help of Quizlet can affect the ability of fifth grade students at SDN Sayabulu, especially in critical thinking skills. Before conducting the research, the researcher interviewed the homeroom teacher and one of the fifth grade students of SDN Sayabulu that the learning process rarely uses technology, teachers more often teach using conventional methods with the help of book media. Students\u27 interest in learning can be reduced because one of the media is less varied so that it affects the development of students\u27 critical thinking. From the results of these observations and interviews, researchers used an alternative learning media, namely Quizlet in learning activities in order to require students to think critically. Quizlet itself consists of several interesting features that can help students in learning, features such as flashcards, tests, and writing which emphasizes that students understand, analyze, identify, and provide answers to challenging questions or questions that require analysis and evaluation.learning Quizlet is expected to be a way out in improving the critical thinking skills of SDN Sayabulu students. The research was conducted at SDN Sayabulu which is located on Jl. Sayabulu, Serang City, Banten Province, with the research time in May 2022. The study population consisted of 42 fifth grade students at SDN Sayabulu, of which 38 students were sampled using probability sampling calculations. The researcher uses a quantitative method, namely the form of a one group pre-test post-test which includes the type of pre-experimental design to compare critical thinking of the fifth grade students of SDN Sayabulu before and after treatment with the Quizlet contained in one group or class. The results of the study using Quizlet for learning media, showed a significant increase, it was in the calculation of the parametric test by using the paired sample t test with the results of the sig.2 tailed value of 0.000 < 0.05, meaning that Ha learning media was accepted, then the influence of Quizlet in improve critical thinking of fifth grade students at SDN Sayabulu
Penerapan Pengembangan Permainan Congklak Sebagai Media Pembelajaran Pada Materi Bangun Datar Di Kelas III SD
Ethnomathematics is a form of mathematics based on culture. Through the application of ethnomathematics in education, especially mathematics education, it is hoped that later students can better know and understand our own culture and educators can also more easily instill cultural values themselves in students, so that cultural values that should be part of the nation\u27s character can be embedded early on in students. One of them is by using the traditional game of Congklak. One of the games that can be used in learning mathematics is the traditional game of congklak which is considered suitable in the material of two-dimentional figure where in it’s section there are several shapes of two-dimentional figure, such as circles and rectangles. The game is not only used as a learning medium, but students can get to know more about the traditional game of congklak and so that the traditional game of congklak can continue to be preserved. Schools have a variety of learning media, but not all of these media contain elements of Indonesian culture, especially for mathematics. The researcher also uses a qualitative method with an ethnographic approach and a descriptive method using the ADDIE teaching material development model to explain the results of the research that has been done. The application of this media is said to have positive results from the field results obtained by researchers and from the results of interviews conducted afterwards. The use of this media can in fact be applied to learning media in the classroom because it’s use is easy and fun for students
Pengaruh Penggunaan Media Photovoice Terhadap Keterampilan Menulis Siswa Kelas 3 Sekolah Dasar
Students\u27 difficulties in using good and correct Indonesian became the inspiration for this research. This can be seen from the use of incorrect words, weak phrases, and typos when writing simple narrative essays. The purpose of this research is to find out how the use of photovoice media has an impact on the writing ability of third grade elementary school children. One Group Pretest-Posttest Design was used in conducting this research as an experimental research approach. Twenty third grade students at SDN Krembung 1 were included in the research sample which was taken through saturated sampling. Writing skills assessment (before and after the test) and activity documentation were used as the data collection approach, together with observation as the main source of information. The data were examined using the normality test, and a Paired Sample T-Test was performed because the data were found to be regularly distributed. The findings of the Paired Sample T-Test show that Sig. (2-Tailed) is 0.000 < 0.05. It can be determined that the use of photovoice media has a major impact on the writing skills of grade 3 students at SDN Krembung 1.Kesulitan siswa dalam menggunakan bahasa Indonesia yang baik dan benar menjadi inspirasi penelitian ini. Hal ini terlihat dari penggunaan kata yang salah, frasa yang lemah, dan kesalahan ketik saat menulis esai naratif sederhana. Tujuan dari penelitian ini adalah untuk mengetahui bagaimana penggunaan media photovoice berdampak pada kemampuan menulis anak kelas tiga sekolah dasar. One Group Pretest-Posttest Design digunakan dalam pelaksanaan penelitian ini sebagai pendekatan penelitian eksperimen. Dua puluh siswa kelas tiga SDN Krembung 1 termasuk dalam sampel penelitian yang diambil melalui sampling jenuh. Asesmen keterampilan menulis (sebelum dan sesudah tes) dan dokumentasi aktivitas digunakan sebagai pendekatan pengumpulan data, bersama dengan observasi sebagai sumber informasi utama. Data diperiksa dengan menggunakan uji normalitas, dan dilakukan Paired Sample T-Test karena data ditemukan berdistribusi teratur. Temuan uji Paired Sample T-Test menunjukkan bahwa Sig. (2-Tailed) adalah 0,000 < 0,05. Hasil Mean Paired Differences, bagaimanapun, adalah -28,104. Dapat ditentukan bahwa penggunaan media photovoice memiliki dampak yang besar terhadap kemampuan menulis siswa kelas 3 di SDN Krembung 1
PENGARUH ELECTRONIC WORD OF MOUTH, HARGA, DAN CITRA MEREK TERHADAP KEPUTUSAN PEMBELIAN PRODUK SKINCARE THE ORIGINOTE
Local beauty products are growing, causing competition that makes business people try to create better and better quality products, for example, The Originote skincare products. The purpose of this study is to find out the effect of electronic word of mouth, price, and brand image partially and simultaneously on The Originote skincare product decisions. The method of this study is to use a quantitative method. The sampling technique used non-probability sampling with purposive sampling method. Data collection using a questionnaire with a sample of 113 respondents. The results showed that electronic word of mouth, price, and brand image partially and simultaneously had a significant effect on product purchasing decisions