Open Journal System (OJS) Universitas Bumigora
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Pemberdayaan Masyarakat Sekolah Melalui Penguatan Kompetensi Numerasi dan Tuntutan Membelajarkan Numerasi Lintas Mata Pelajaran di SD Inpres Sero
Kegiatan Pengabdian kepada Masyarakat ini bertujuan untuk meningkatkan kompetensi numerasi guru sehingga guru dapat mengajarkan numerasi pada lintas mata pelajaran. Kegiatan ini dilaksanakan di SDI Sero dengan peserta yang terdiri dari para guru berjumlah 16 orang. Pelaksanaan kegiatan dilakukan pada tanggal 14 September 2024 dengan menghadirkan 3 narasumber dari Universitas Negeri Makassar. Narasumber pertama membahas terkait pentingnya numerasi dalam pemecahan masalah kehidupan sehari-hari, narasumber kedua berfokus pada identifikasi capaian pembelajaran sehingga memungkinkan integrasi numerasi pada lintas mata pelajaran. Terkahir, narasumber memberikan materi terkait pentingnya alat peraga numerasi untuk menstimulasi siswa agar cepat memahami numerasi. Setelah pelaksanaan kegiatan, berdasarkan wawancara, observasi dan tes yang dilakukan terdapat perubahan pada peserta pelatihan yaitu sekarang guru sudah dapat memuat kompetensi numerasi dalam mata pelajaran berdasarkan capaian pembelajarannya dimana sebelumnya mereka belum memahami. Selain itu, peningkatan pengetahuan numerasi juga terlihat dari penyelesaian modul ajar dimana sebelum pelatihan rata-rata nilai yang didapatkan adalah 55 menjadi 83 ketika selesai pelatihan. Untuk kepuasan, dapat disimpulan bahwa para peserta sangat puas dan merasa materi ini penting dan sesuai untuk kebutuhan sekola
Pendampingan Kader Bunga Labu Melalui Pengembangan Kewirausahaan Sebagai Upaya Meningkatkan Profesional Vokasional di Desa Kelambir
Desa Kelambir termasuk wilayah dengan jumlah lansia yang cukup tinggi, mencapai 25% dari total populasi. Kondisi ini berdampak pada meningkatnya beban ekonomi keluarga, karena banyak lansia yang sudah tidak produktif dan memerlukan biaya perawatan yang tidak sedikit. Situasi ini turut memengaruhi kesejahteraan generasi sandwich, yakni mereka yang harus menopang kehidupan orang tua dan anak sekaligus. Untuk mengatasi persoalan ini, Program Kemitraan Masyarakat (PKM) diinisiasi sebagai upaya meningkatkan kualitas hidup lansia melalui pendekatan pemberdayaan ekonomi. Fokus program adalah menumbuhkan jiwa kewirausahaan berbasis pangan lokal yang memanfaatkan potensi sumber daya desa. Program ini menggunakan metode Participatory Action Research yang menekankan partisipasi aktif masyarakat dalam setiap tahap pelaksanaan. Kegiatan sosialisasi dan pendampingan dilaksanakan secara intensif kepada Kader Bunga Labu, yang kemudian dilatih mengolah bahan lokal menjadi produk bernilai jual tinggi, seperti bakso. Kolaborasi dengan praktisi kuliner membantu meningkatkan kualitas dan daya saing produk. Hasil evaluasi menunjukkan peningkatan signifikan dalam pengetahuan dan keterampilan peserta. Program ini tidak hanya berhasil mengembangkan potensi ekonomi, tetapi juga memberikan harapan baru bagi pemberdayaan lansia secara produktif. Keberhasilan inisiatif ini diharapkan dapat menjadi contoh bagi pelaksanaan program serupa di desa-desa lain
Computational Aesthetics in Improving Regional Election Mascot Branding Using Hue Saturation Value Method
The digital era has a visual appeal that plays a crucial role in strengthening identity and public involvement in political campaigns, particularly in the election of the regional head of Mataram City. The role of visual mascots is important in attracting public attention. Through the intensity of color in digital media, it can attract attention and persuade the public to like it, thus building trust in the branding of the Mataram city election. However, the deviation value from the dominant color intensity in the Mataram City election mascot on the computer screen remains unclear. The core issue lies in identifying the exact value of the color intensity in the mascot design, which serves as a digital aesthetic element in strengthening the branding identity of the Mataram City election. This study aims to analyze the color intensity of the mascot design as a reflective attraction in the regional political campaign in Mataram City. The method used is Hue, Saturation, Value (HSV), with cultural and psychological color analysis image processing techniques to attract public participation and perception. The results of the study indicate that the color intensity based on HSV segmentation increases. The average color Hue has a deviation of 0.0319, Saturation has a deviation of 0.0255, and Value has a deviation of 0.9409, all of which are attributed to the dominant color in the mascot design on the computer screen. The HSV color intensity in the design of the Mataram city election mascot, especially on the screen, has an average value that intersects with each other, resulting in unity and forming an aesthetically pleasing visual. In conclusion, the brightness of the dominant color is a crucial aspect of creating aesthetic elements that capture the audience\u27s attention. The implications of the study\u27s results serve as a basic reference for creating graphic designs using computer technology.
Animation Design Stage in Merarik as a Medium for Introducing Culture and Customs
The creative industry today, animation is one of the popular media used by many entertainment industries and to introduce the customs and culture of a region. Animation is a process in which an image or object is manipulated to create a predetermined movement flow. Merarik is the escape or kidnapping of a girl from the supervision of her guardian and her social environment has been formed as a cultural heritage that is passed down from generation to generation for the Sasak people in general and merarik has several stages that must be passed through to run it. The purpose of this design is where the designer wants to provide information about the meaning and stages in the design. The methodology used in this design is the pipeline method, which is a method that includes several stages (pre-production, production and post-production). The results of this design are in the form of animations of the stages in merarik which are designed with 2D techniques as a medium that explains the process of elopement (merarik) in Sasak culture. Animation is made with the limited animation genre which is usually done in Japanese animated films. The implications of the results of this study as a medium for learning and preserving the Merarik culture which has recently been rarely found among the Sasak peopl
ANALISA FISIK FORTIFIKASI BUBUR INSTAN LABU KUNING DAN IKAN LELE SANGKURIANG (Clarias gariepinus) SEBAGAI MAKANAN PENDAMPING AIR SUSU IBU: Effect of Rasio Rehydration on the Substitution of Pumpkin Flour and Catfish Flour on the Physical Characteristics of InstantBaby Porridge
Complementary feeding (MP-ASI) plays an important role in providing the nutritional intake of infants past the age of 6 months in the form of instant baby porridge. Some instant porridge on the market still use rice and fruit as the main ingredients but the utilization of pumpkin and catfish as the main ingredients is still limited. This study aims to increase the nutritional content of the product using pumpkin and catfish. The rehydration ratio is thought to affect the physical characteristics of the porridge and may affect its nutritional value. The method used in this study was the Complete Randomized Design (CRD) experimental method. This study used 4 different rehydration ratio comparisons between porridge and water. The best rehydration ratio will be further tested on porridge particle size parameters. The results showed that the best rehydration ratio was in treatment R2 with a porridge-to-water ratio of 1:1.5. The physical analysis of instant pumpkin and catfish porridge included a density of 0.65 g/mL, solubility of 6.5%, and water absorption capacity of 5.2 g/g, which met the standards for commercial instant porridge for complementary feeding. Proper rehydration treatment in the fortification of yellow squash flour and catfish flour as the main ingredients for instant porridge production can maximize the nutritional content of the instant porridge that will be consumed.Makanan pendamping ASI (MP-ASI) memegang peran penting dalam mencukupi kebutuhan nutrisi bayi setelah melewati usia 6 bulan yang berupa bubur bayi instan. Beberapa bubur instan yang beredar dipasaran masih menggunakan bahan dasar beras dan buah namun pemanfaatan dengan labu kuning dan ikan lele sebagai bahan utama masih terbatas. Penelitian ini bertujuan untuk meningkatkan kandungan gizi dalam produk tersebut menggunakan labu kuning dan ikan lele. Rasio rehidrasi diduga dapat mempengaruhi karakteristik fisik bubur dan dapat berpengaruh pada nilai gizinya. Penelitian ini menggunakan metode eksperimen dengan Rancangan Acak Lengkap (RAL). Perlakuan yang diberikan adalah variasi rasio rehidrasi antara bubur dan air, yang terdiri dari 4 formulasi. Hasil rasio rehidrasi terbaik akan diuji lanjut pada parameter ukuran partikel bubur. Hasil penelitian menunjukkan bahwa rasio rehidrasi terbaik yaitu pada perlakuan R2 dengan perbandingan bubur dan air sebesar 1:1,5. Hasil penelitian mengenai pengujian karakteristik fisik bubur instan dari labu kuning dan ikan lele diperoleh yaitu densitas kamba sebesar 0,65 g/mL, kelarutan sebesar 6,5% dan daya serap air sebesar 5,2 g/g dimana hasil tersebut telah memenuhi Standar Bubur Instan MP-ASI Komersial. Pemilihan rasio rehidrasi yang optimal pada penggunaan tepung labu kuning dan tepung ikan lele sebagai bahan utama dapat membantu memaksimalkan kandungan gizi bubur instan
PENGARUH KUALITAS PRODUK, BRAND IMAGE, WORD OF MOUTH TERHADAP KEPUTUSAN PEMBELIAN PRODUK KOSMETIK MS GLOW DI KOTA DENPASAR
Perkembangan industri kosmetik yang pesat telah mendorong memingkatnya persaingan di pasar, khususnya dalam menarik keputusan pembelian konsumen. Penelitian ini bertujuan untuk mengetauhi dan menganalisis pengaruh kualitas produk, brand image, word of mouth terhadap keputusan pembelian produk kosmetik Ms Glow di Kota Denpasar. Jumlah sampel yang digunakan sebanyak 96 responden yang merupakan konsumen pengguna produk kosmetik Ms Glow di Kota Denpasar, dengan pengambilan sampel menggunakan teknik purposive sampling. Data diambil dengan kuesioner skala likert dan diolah menggunakan Statistical Program for Social Science (SPSS) 25.0. Hasil penelitian membuktikan bahwa Kualitas produk berpengaruh positif dan signifikan terhadap keputusan pembelian, brand image berpengaruh positif dan signifikan terhadap keputusan pembelian, word of mouth berpengaruh positif dan signifikan terhadap keputusan pembelian
ANALISIS EFEKTIVITAS KONTEN VISUAL DALAM KAMPAYE DIGITAL MARKETING UNTUK UMKM
Artikel ini bertujuan untuk menganalisis efektivitas konten visual dalam kampanye digital marketing bagi Usaha Mikro, Kecil, dan Menengah (UMKM). Konten visual, seperti gambar, video, dan infografis, memiliki peran penting dalam menarik perhatian audiens serta meningkatkan keterlibatan pengguna. Metode penelitian yang digunakan adalah pendekatan kualitatif dan kuantitatif dengan teknik pengumpulan data berupa survei, wawancara, dan analisis media sosial. Hasil penelitian menunjukkan bahwa penggunaan konten visual yang menarik, informatif, dan relevan secara signifikan mampu meningkatkan brand awareness dan penjualan produk UMKM. Faktor utama yangmempengaruhi efektivitas konten visual meliputi kualitas desain,pemilihan platform, dan kesesuaian dengan target audiens.Temuan ini memberikan panduan bagi UMKM untukmemaksimalkan strategi pemasaran digital melalui konten visualyang efektif
A Image Classification of Poisonous Plants Using the MobileNetV2 Convolutional Neural Network Model Method
Poisonous plants can be dangerous for many people, but some can be used as medicines or as pest killers. Some people, especially those in environments with a wide variety of plants, can take advantage of this poisonous plant. Lack of knowledge and information causes the use of this poisonous plant to be inappropriate. This research aims to develop software to classify images of poisonous plants using the Convolutional Neural Network method with the MobileNetV2 model and to compare the accuracy of classification results with various dataset configurations and varying parameters. The research method used is a Convolutional Neural Network, which has relatively high accuracy in classifying various digital images. The data used in this research consists of eight poisonous plants and several non-poisonous plants. The research results on 153 test data show that the accuracy value was 99.34%, precision was 99%, recall was 99%, and F1-Score was 99%. This research contributes to developing software that can quickly provide information and knowledge about poisonous plants, offering a high-accuracy solution for classifying poisonous plants using image data. Furthermore, implementing MobileNetV2 provides an efficient and lightweight model suitable for deployment on mobile devices, enhancing accessibility and usability in the field. The potential applications of this software extend beyond individual use, potentially benefiting agricultural, medical, and educational sectors. Future work will expand the dataset to include more plant species and refine the model to improve its robustness against diverse environmental conditions and image qualities
Improving the User Interface and Experience of a Student PortalThrough the Eight Golden Rules
One of the crucial web-based academic service facilities in higher education is the Student Portal. Based on a survey of student users, the existing Student Portal at the Institut Teknologi Dirgantara Adisutjipto (Design A) is visually unappealing. It therefore requires improvement in terms of User Interface (UI) design. The purpose of this study is to enhance the UI and UX of the Student Portal. The method used involved applying the Eight Golden Rules method and the Maze tool to design the UI. The resulting new design (Design B) and the current one (Design A) were tested using A/B testing. This study involved a sample of 41 student users from the Informatics Study Program, as they were considered familiar with UI/UX, along with four staff users selected to represent the overall population of Student Portal users. The instrument that is used to evaluate both designs is the System Usability Scale (SUS). The test results show that Design A received an average score of 55.0, which falls into the ”OK” category with a grade of D. In contrast, Design B, which incorporates the Eight Golden Rules method, achieved an average score of 75.0, placing it in the ”GOOD” category with a grade of B. In conclusion, the application of the Eight Golden Rules method led to a 36.4% improvement inthe UI and UX of the Student Portal
Rainfall Forecasting Using the Singular Spectrum Analysis (SSA) Method
This study aims to evaluate the accuracy and performance of rainfall data forecasting in the city of Parepare using the Singular Spectrum Analysis (SSA) method. Situated in South Sulawesi Province, Parepare City is characterized by high rainfall intensity, which increases the likelihood of natural hazards such as flooding and landslides. These disasters have the potential to negatively impact key sectors, including economic activity, tourism, and transportation. Therefore, reliable rainfall prediction plays a crucial role in establishing a robust disaster early warning system. Monthly rainfall measurements from two stations, Bukit Harapan and Bulu Dua, are analyzed. The results reveal a Root Mean Square Error (RMSE) of 191.0566 for Bukit Harapan station and 346.023 for Bulu Dua station, underscoring the method\u27s forecasting accuracy. A 12-month forecast predicts consistently high monthly rainfall in Parepare City, with the highest rainfall expected in December 2024 at Bukit Harapan station and in January 2024 at Bulu Dua station. Conversely, the lowest rainfall at both stations is anticipated in July 2024. Forecasts predicting increased rainfall during certain periods, especially in December and January, provide critical insights for strengthening disaster preparedness and informing mitigation strategies. This information also plays a key role in minimizing adverse effects on the economic, transportation, and tourism sectors, while promoting more efficient and sustainable management of water resources.