Open Journal Systems of University of Muhammadiyah Gresik
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    Penerapan Model Problem Based Learning (PBL) dalam Pembelajaran Berdiferensiasi untuk Meningkatkan Keterampilan Berpikir Kritis Peserta Didik pada Pelajaran Matematika

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    Indonesia telah menetapkan berpikir kritis sebagai salah satu tujuan pembelajaran melalui penerapan Kurikulum Merdeka. Penerapan Model pembelajaran Problem Based Learning (PBL) dapat menjadi solusi untuk menghasilkan lulusan pendidikan yang kompeten dalam berpikir kritis. Penggunaan strategi pembelajaran diferensiasi dapat memberikan kegiatan yang sesuai dengan kebutuhan peserta didik (kemampuan awal peserta didik) sehingga kebutuhan belajar peserta didik dapat terpenuhi. Tujuan penelitian ini untuk meningkatkan keterampilan berpikir kritis peserta didik kelas VIII F di UPT SMP Negeri 15 Gresik melalui penerapan model Problem Based Learning (PBL) dengan menggunakan strategi berdiferensiasi. Metode yang digunakan yaitu Penelitian Tindakan Kelas (PTK) yang dilaksanakan dalam dua siklus pada materi Bangun Ruang. Setiap siklus terdiri dari satu pertemuan dan empat tahap, yaitu perencanaan, pelaksanaan, observasi, refleksi, dan waktu penelitian dilaksanakan pada bulan Maret 2023. Partisipan dalam penelitian ini adalah peserta didik di UPT SMP Negeri 15 Gresik kelas VIII F yang terdiri dari 32 peserta didik dengan peserta didik laki-laki berjumlah 17 orang dan perempuan berjumlah 15 orang. Teknik pengumpulan berupa dokumentasi, observasi, dan tes. Hasil persentase keterlaksanaan pembelajaran dengan model Problem Based Learning (PBL) pada siklus I dan II diperoleh nilai 93% dengan kriteria sangat baik. Hasil persentase berpikir kritis yang dilihat dari empat indikator di antaranya interpretasi, analisis, evaluasi, dan inferensi pada siklus I diperoleh nilai 54,49% dengan kriteria rendah serta mengalami peningkatan pada siklus II diperoleh nilai 62,89% dengan kriteria sedang. Berdasarkan penelitian yang dikembangkan dapat ditarik kesimpulan bahwasanya penerapan PBL dalam pembelajaran berdiferensiasi mampu menunjukkan peningkatan keterampilan berpikir kritis peserta didik kelas VIII SMP

    Penerapan Pembelajaran Berdiferensiasi untuk Meningkatkan Keaktifan Peserta Didik di SMAN 1 KAMAL

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    Proses pembelajaran akan dikatakan dapat berjalan dengan baik/berhasil salah satunya apabila siswa aktif pada saat pembelajaran berlangsung. Namun, berdasarkan hasil observasi yang dilakukan peneliti melalui pengamatan langsung di kelas X-4 SMA Negeri 1 Kamal serta wawancara pada guru pengampu dimana diperoleh bahwa beberapa siswa cenderung pasif saat pembelajaran. Sedikit banyak siswa kelas X-4 cenderung pasif karena dampak pandemi covid-19, mereka masih terbiasa dengan pelajaran yang hanya mendengarkan atau langsung menerima materi serta siswa lebih banyak melakukan pembelajaran dengan mengutamakan kehadiran namun tidak mengikuti pembelajaran sebagaimana mestinya. Penelitian ini bertujuan untuk meningkatkan keaktifan siswa SMA Negeri 1 Kamal melalui pembelajaran berdiferensiasi. Jenis penelitian yang digunakan adalah Penelitian Tindakan Kelas (PTK) yang terdiri dari 2 siklus. Subjek penelitian ini adalah siswa kelas X-4 berjumlah 36 siswa. Penelitian dilakukan saat semester genap tahun ajaran 2022/2023. Teknik dan instrument pengumpulan data pada penelitian adalah teknik pengamatan (observasi) dan lembar pengamatan serta dokumentasi. Hasil penelitian menunjukkan bahwa adanya peningkatan keaktifan siswa kelas X-4 SMA Negeri 1 Kamal. Hal tersebut dapat dilihat dari adanya peningkatan rata-rata keaktifan siswa dari pra siklus ke siklus I yakni semula 65,27% menjadi 69,09%. Pada siklus II rata-rata keaktifan kembali meningkat menjadi 77,08%

    Fanatical Behaviors of Jakmania Supporters In The Ages of 10 – 12 Years Old in Sawangan

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    This research was aimed to find out the fanatical behavior of Persija supporters in the ages between 10 – 12 years old in the area of Sawangan, Depok. This was a qualitative study with qualitative descriptive research design. The sample of the study were 4 children in the ages between 10 – 12 and sub area coordinator of Sawangan. The data were collected by observation, interview, documentation and field note. The data were analyzed through data collection, data reduction, data description and verification or conclusion. The results of the research found that the children in the ages between 10 – 12 already had the senses to like something. Thus, these children still needed guidance from their parents in order to avoid any negative bahaviors. The nearest persons also had big influences to teach or tell these children about what was good to be imitated and what was not since these children were very easy to imitate something that they were seen or heard, unless these children might have anarchist behavior

    Hubungan Perilaku Hidup Bersih dan Sehat (PHBS) dengan Kedisiplinan Anak di TK Assalam

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    Berbagai permasalahan yang tejadi pada Anak Usia Dini dalam konteks PHBS diantaranya adalah terkait dengan kedisiplinan dalam pelaksanaan PHBS. PHBS ini dapat diselenggarakan di sekolah,, sehingga secara mandiri dapat mencegah penyakit, meningkatkan kesehatan diri, serta dapat berperan aktif dalam mewujudkan lingkungan sehat. Penelitian ini bertujuan untuk mengetahui hubungan PHBS terhadap kedisiplinan anak anak di TK Assalam, mengetahui proses pelaksanaan PHBS kepada anak di TK Assalam, dan mengetahui pengaruh guru dalam penerapan PHBS di TK Assalam. Jenis penelitian yang digunakan dalam penelitian ini adalah metode penelitian kuantitatif untuk menguji hubungan PHBS dengan kedsiplinan anak usia dini. Sampel dalam penelitian ini diambil secara keseluruhan (total) yaitu seluruh siswa anak usia dini kelompok B di TK Assalam dengan jumlah 20 orang. Hasil dari penelitian ini diperoleh nilai P value 0,000 < 0,05 dapat disimpulkan bahwa terdapat hubungan PHBS terhadap Kedisiplinan Anak Usia Dini di TK Assalam.   Diperoleh model persamaan regresi Y = 3.529 + 0,341 X, yang artinya bahwa pada saat PHBS 0, maka Kedisiplinan memiliki nilai 3.529. Selanjutnya nilai positif 0,341 menggambarkan bahwa arah hubungan antara variabel PHBS dengan variabel Kedisiplinan adalah searah, dimana setiap kenaikan satu satuan variabel PHBS akan akan menyebabkan kenaikan Kedisiplinan sebesar 0,341. Saran yang diberikan kepada para para guru wajib mengayomi anak tiap hari buat menyesuikan cuci tangan saat sebelum serta setelah makan, biasakan anak BAK serta BAB dikamar mandi, serta latih anak semenjak dini buat hidup sehat, diawali dari sekolah sampai kerja sama guru serta orang tua murid di rumah

    Development Results Agriculture With Make Product Processing Corn Ice Products to Increase Sale Value in Sumber Agung Village

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    Sumber Agung Village is located in the Mantup District, Lamongan Regency. The location of Sumber Agung Village is in Mantup Lamongan District, west of Sumberkerep Village, which borders Gresik and Lamongan. Sumber Agung Village consists of 3 hamlets, including: Hamlet Waru Lor, Hamlet Gempol Waru, And Hamlet Banjar Concubine. Village Source Agung has local potential from one of their agricultural products, namely corn. Corn is a food commodity strategic after paddy and become food source Alternatives that contain lots of nutrients. However, the people of Sumber Agung Village still do not have deep knowledge process as well as utilise results agriculture corn Activity training making Corn Ice products provided by Regular KKN Students at Muhammadiyah University Gresik are aimed at For public Village Source great To use can increase as well as optimizing the development of village potential with knowledge related to the creative economy of processing corn commodity agricultural products. This training was attended by 30 residents of Sumber Agung Village. This training is expected can increase Skills public in process results agriculture they are mainly corn and can create business opportunities, as well as increase people's income

    Making Label Agricultural Processed Product Packaging

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    The label is the part of the product that provides information about the product, according to Tjipton, a label is a part of a product that provides information about the product, a label is part from packaging And can become part sign identifier (tags) Which attached on product. At the same time, Kotler revealed that labels are just a presentation product through picture Which designed in a way effective that is part integral in packaging, labels usually only contain the brand name and information about the product, solution is to create a label design for a product that is visually attractive and attractive according to the characteristics of the product, so packaging can be a factor To increase sales power, the label making process goes through several specific stages so that it is suitable and in accordance with the characteristics of a product so that the product is accepted the wider community, the process of making this label goes through several other stages such as the product tracking. &nbsp

    Socialization and Implementation Product Drinks Ginger Powder in Tugu Village, Mantup Subdistrict, Lamongan District

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    Tugu Village is one of the villages located in Mantup District, Lamongan Regency. Village monument consists from 2 Hamlet, that is Hamlet monument And Hamlet Hair. Area conditions Village monument is plain low with land productive Which used for rice fields. The economy in Tugu Village is very diverse and this can be seen in terms of the residents' livelihoods. Tugu Village Thematic KKN students will invite socialization to public For make product drink powder ginger. Product powdered drink ginger Can beneficial as warmer body And treat flu. Product This It is not only used as a body warmer during the rainy season, because ginger has many other benefits such as pain relief and increasing the body's immunity. By processing ginger into powdered ginger, the ginger will last a long time without the need for preservatives and is ready to be brewed whenever needed. Using the principle of crystallization which is based on utilizing the properties of granulated sugar (sucrose). return form crystal after melted. Method Implementation Which There are three stages, namely the Preparation Stage, the Counseling Stage and the Planning Stage. Activity This done so that public Village monument Can make knowledge about making powdered ginger drink as a business opportunity. The hope is also to improve the economy and welfare of the residents of Tugu Village

    Peningkatan Kemampuan Pemecahan Masalah Matematika Melalui Pembelajaran Berbasis Masalah di Kelas 7F SMPN 1 Tarik

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    Kemampuan pemecahan masalah matematika memiliki peran yang sangat penting dalam meningkatkan kecakapan yang diinginkan pada kurikulum merdeka. Rendahnya kemampuan pemecahan masalah karena pola pembelajaran yang masih konvensional. Salah satu upaya guru untuk meningkatkan kemampuan pemecahan masalah melalui pembelajaran berbasis masalah. Tujuan penelitian ini adalah untuk mengetahui adanya peningkatan kemampuan pemecahan masalah matematika melalui penerapan pembelajaran berbasis masalah di kelas 7F SMPN 1 Tarik. Jenis penelitian ini adalah penelitian tindakan kelas (PTK). Penelitian dilaksanakan di SMPN 1 Tarik pada tahun ajaran 2022/2023. Subjek penelitian ini adalah peserta didik kelas 7F yang berjumlah 32 peserta didik, dengan 14 peserta didik laki-laki, dan 18 peserta didik perempuan. Penelitian tindakan kelas dilakukan melalui empat tahapan, yaitu identifikasi masalah, perencanaan (plan), pelaksanaan tindakan (do), refleksi (see), dimana penelitian ini akan berhenti jika tidak ada peserta didik yang berkategori kurang sekali. Hasil data yang diperoleh pada pra siklus terdapat 78% peserta didik yang kategori kurang sekali, pada siklus I terdapat 60% peserta didik kategori kurang sekali, pada siklus II terdapat 24% peserta didik kategori kurang sekali, dan pada siklus III terdapat 0% peserta didik kategori kurang sekali. Adanya pengurangan persentase pada peserta didik yang kategori kurang sekali menunjukkan bahwa terjadi peningkatan kategori pada seluruh peserta didik. Hal tersebut berarti kemampuan pemecahan masalah matematika meningkat

    IMPROVING READING COMPREHENSION WITH DISCUSSION METHODS FOR CLASS IV STUDENTS OF SDI AL KHOIRIYAH PROBOLINGGO

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    This research was motivated by the initial observation that fourth grade students at SDI Al Khoiriyah Probolinggo experienced a decrease in learning outcomes, especially in learning reading comprehension. This is influenced by the low comprehension of students in learning because the teacher only uses the lecture method without exploring student understanding in comprehends the reading. In addition, the application of learning methods by the teacher in improving student learning outcomes in reading comprehension is not quite right, resulting in students being slow in developing their achievements. This study aims to improve reading skills with comprehension by using the discussion method. The method used in this research is Classroom Action Research (CAR). The types of data in this study are qualitative data and quantitative data, using observational data collection methods through tests assigned to grade IV students and documentation methods. The results showed that the classical completeness of class IV students at SDI Al Khoiriyah Probolinggo in the first cycle obtained a percentage of 55%, so that the acquisition of this percentage had not yet reached the completeness criteria which was expected to be completed classically if it reached > 75%, whereas in cycle 2 the classical completeness was obtained by 100% with the acquisition of scores of all students (20 students) have achieved a score of > 65% or students who score < 65% is 0%. This indication shows that by applying the discussion method, the increase in reading learning outcomes with the fourth grade students' understanding of SDI Al Khoiriyah Probolinggo increased by a percentage of 100%

    ANALISIS SENTIMEN APLIKASI MOBILE LEGENDS : BANG BANG MENGGUNAKAN LATENT DIRICHLET ALLOCATION

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    E-sports or electronic sports, is a video game competition in which players make video games as an alternative to officially recognized sports that have various values in the fields of sport, economics, social, achievement, and knowledge. Mobile Legends : Bang Bang is a mobile video game that goes into the multiplayer online battle arena genre (MOBA). These opinions need to be taken into account as input in the evaluation to ensure that the Mobile Legends: Bang Bang app can make a good impact on its users. In this study, data from the Google Play Store was used to analyze user responses to applications by classifying them into positive and negative categories. Furthermore, the Latent Dirichlet Allocation (LDA) method is used to group user opinions and identify topics that are frequently discussed. The results of the analysis showed that the majority of users responded positively to the Mobile Legends : Bang Bang application (72,7%) compared to negative (27,3%). The most frequently appearing words also indicate that positive sentiment words are more dominant than negative sentiment words

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