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    463 research outputs found

    PELATIHAN TARI KREASI UNTUK MENINGKATKAN KEMAMPUAN APRESIASI SENI TARI SISWA DI SDN 12 CAKRANEGARA

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    Pelatihan tari kreasi dilaksanakan sebagai upaya untuk meningkatkan kemampuan apresiasi seni tari pada siswa di SDN 12 Cakranegara melalui metode pelaksanaan berupa pengabdian masyarakat. Tahap-tahap yang digunakan pada saat pelatihan tari yakni tahap persiapan, tahap pelaksanaan dan tahap evaluasi. Program ini melibatkan berbagai tahapan, termasuk pengamatan gerakan tari, latihan gerakan dasar, menghafal gerakan, dan penampilan tari secara berkelompok. Hasil dari pelatihan ini diukur melalui penampilan tari kreasi di SDN 12 Cakranegara pada 6 Juni 2024. Evaluasi menunjukkan bahwa peserta didik mampu menguasai dan menampilkan gerakan tari dengan baik, mendapatkan apresiasi positif dari penonton, serta menunjukkan peningkatan signifikan dalam kemampuan apresiasi seni tari. Pelatihan ini berfungsi sebagai sarana hiburan serta sarana edukasi dan pelestarian budaya, serta berhasil meningkatkan kesadaran dan kecintaan siswa terhadap seni tari tradisional. Program ini direkomendasikan untuk dilanjutkan dan diperluas agar dampak positifnya dapat dirasakan oleh lebih banyak peserta didik

    DEVELOPMENT OF VIDEO LEARNING MATERIALS ON ANIMAL AND HUMAN MUSCULAR ORGANS

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    Today's students grow and develop in the digital era, where access to various information via electronic media has become commonplace. Therefore, the development of learning videos is not only relevant but also an urgent need to answer the characteristics of this digital generation. This research aims to create learning videos on animal and human movement organs that are suitable for use in learning. This research is development research that uses the ADDIE (Analysis, Design, Development, Implementation, Evaluation) model. Based on the presentation of research results, information was found that learning videos on animal and human movement organs were declared suitable for use in learning with an average percentage of 85.83% from media experts, 91.66% from material experts, and 87.5% of student responses in the category worthy. These findings highlight the importance of integrating technology in education to facilitate more effective learning. Therefore, adjusting the curriculum and developing learning materials that support using video as an educational tool is necessary. Apart from that, aspects of technology accessibility and affordability need to be paid attention to so that the benefits of video-based learning can be felt equally by all students

    BASIC CURRICULUM ON CONFLICT RESOLUTION

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    Material for handling social conflict and preventing it needs to be provided at every level of education, including elementary schools. The hope is that through this material, the teacher's role in teaching can teach learning methods for handling conflicts within the school. This research discusses children's role in handling conflicts around them. The curriculum focuses on conflict resolution with social learning and learning objectives in implementing learning. Social issues strengthen the curriculum's conceptual framework and are used to accept students from diverse backgrounds. Apart from that, social problems are also used to understand the sources of conflict management. The method used in this research is a literature study. The discussion results in this research indicate that students were given material regarding learning from life experience, group learning methods, and material about social and political conflict. Apart from that, students are also actively involved in social education activities. Through this process, it is hoped that students can develop the ability to overcome global political issues, as well as strengthen their ability to handle conflict and improve their academic competence

    IMPLEMENTASI PEMBELAJARAN MATEMATIKA MENGGUNAKAN MODEL TIPE NESTED PADA KELAS 1 DI SDN 51 CAKRANEGARA

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    Penelitian ini bertujuan untuk menjelaskan mengenai pengimplementasian pembelajaran matematika menggunakan model tipe nested pada kelas 1 di SDN 51 Cakranegara. Penelitian ini menggunakan metode kualitatif dengan pendekatan deskriptif. Teknik pengumpulan data meliputi wawancara, observasi, dan dokumentasi. Teknik analisis data yang digunakan adalah pengumpulan data, reduksi data, penyajian data, dan pemeriksaan Kesimpulan. Hasil penelitian menunjukan bahwa dalam pembelajaran matematika pada materi operasi penjumlahan bilangan 1-10 tidak hanya memperkaya pengetahuan dan pengalaman belajar siswa, tetapi juga melatih keterampilan proses, sikap, dan komunikasi. Meskipun demikian, tantangan seperti kurangnya fokus siswa dan kesulitan dalam pengelolaan kelas perlu diatasi dengan mempersiapkan pembelajaran secara matang dan tepat, agar pembelajaran dapat berlangsung secara optimal. Pengelolaan yang baik pada model nested berpotensi besar untuk meningkatkan kualitas pendidikan di sekolah dasar

    LABORATORY MANAGEMENT UPT SFT SMP NEGERI 27 MAKASSAR

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    This research aims to: 1) To find out the management of science laboratories at UPT SPF SMP Negeri 27 Makassar in the planning aspect. 2) To find out the management of science laboratories at UPT SPF SMP Negeri 27 Makassar in the aspect of implementation.3) To find out the management of science laboratories at UPT SPF SMP Negeri 27 Makassar in the evaluation aspect. The type of research in this article is descriptive using a quantitative approach at UPT SPF SMP Negeri 27 Makassar. The population in this study was UPT SPF SMP Negeri 27 Makassar and the sample selected was the laboratory using the saturated sampling method. The research instruments and data collection techniques used were observation sheets. Descriptive statistical analysis is the analysis technique used in this study. The results showed that: on planning indicators, science laboratory management at UPT SPF SMP Negeri 27 Makassar was in the very poor category with a score of 24.24. Meanwhile, the implementation indicator shows that the science laboratory management at UPT SPF SMP Negeri 27 Makassar is in the insufficient category with a score of 35.29. Then, on evaluation indicators, science laboratory management at UPT SPF SMP Negeri 27 Makassar is in the insufficient category with a score of 25.92

    DEVELOPMENT OF CARD-ASSISTED PATTAYA (SOLAR SYSTEM PUZZLE) LEARNING MEDIA AT SIXT GRADES SDN 30 CAKRANEGARA IN SCIENCE LEARNING

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    Development of card-assisted PATAYA (Solar System Puzzle) learning media as an effort to provide innovation in science learning on solar system material. Innovations were made to overcome problems in science learning such as students being less active, teacher-centered learning, less varied use of media, and teachers having difficulty visualizing science material. The research aims to explain the design and determine the validity and practicality of the card-assisted PATAYA (Solar System Puzzle) learning media in Sisxt grades science learning at SDN 30 Cakranegara. The method used is Research and Development with a model developed by Sugiyono. The research results show that the development design using the Sugiyono model went through 9 stages, namely the potential & problem stage, data collection, product design, design validation, design revision, product testing, product revision, usage testing, and product revision. The results of the media validity test are in the very valid category based on the assessment of media experts at 98.75% and material experts at 86%. The level of practicality of the media is in the very practical category based on the teacher's response assessment at the two testing stages of 100%, while the student response assessment at the product trial was 96.59% and the usage trial stage was 97.63%. Through these results, it can be concluded that the card-assisted PATAYA (Solar System Puzzle) learning media can be used in Sisxt grades science learning at SDN 30 Cakranegara. This research has implications for the science learning process which makes it easier for teachers to explain the solar system material to students and can foster student activity

    QUIZZZ MEDIA AS AN ASSESSMENT FOR HISTORY LEARNING IN THE DIGITAL ERA

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    Current history learning, in general, still uses a conventional approach with students learning in class through lectures, questions and answers, and assignments. Traditional history learning results in students only working procedurally and understanding history without reasoning, which tends towards behavioral and structuralist psychology and places more emphasis on memorization and practice. This approach uses a qualitative approach with descriptive data. In discussing the problem in this article, the author uses a type of library research. Teachers can take advantage of advances in information technology by using learning media. Quizizz is one of the media innovations in history learning assessment activities. Digital media as a learning assessment has experienced significant development. Digital media offers various educational innovations that replace rigid and monotonous conventional learning and assessment, which will be replaced with learning that is considered more practical, flexible, and not limited by space and time using digital media. Quizizz can be a good and fun assessment of history learning while maintaining the essence of ongoing learning. This assessment can involve active student participation from the start. Apart from that, the demands in the era of Industrial Revolution 4.0 have changed various sectors of life, including the education sector, which needs to be reoriented to determine the direction of education policy to answer the challenges of Industrial Revolution 4.0

    DEVELOPMENT OF A PJBL-BASED MODULE TO IMPROVE CREATIVE THINKING IN JUNIOR HIGH SCHOOL LEVEL STUDENTS: SYSTEMATIC LITERATURE REVIEW

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    This research was conducted to analyze literature related to the development of PJBL-based modules to improve creative thinking in junior high school students. The aim of this research is to select articles that are suitable for analysis related to the Development of Pjbl-Based Modules to Improve Creative Thinking in Middle School Students. The benefit of this research is to make it easier for researchers to obtain literature that is suitable for analysis related to the title of the research that will be carried out by the researcher. The method of this research is to use the PRISMA method, which is a method that has steps, namely identification, screening, eligibility, and inclusion. The conclusion of this research is that the PRISMA method is a systematic literature review type research method which aims to make it easier for researchers to carry out research whose research results are based on the results of literature analysis that has been selected in stages through several systematic procedures. Based on the results of the PRISMA method carried out by researchers, 7 pieces of literature were obtained that were suitable for analysis. As a result of the PRISMA method, which was carried out to select several literatures, the total number of literatures that were excluded or not suitable for analysis was 1,989 literatures

    EDUCATION IN THE ERA OF ARTIFICIAL INTELLIGENCE: AXIOLOGICAL STUDY

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    Education in the era of Artificial Intelligence (AI) presents new challenges in the axiological aspect, namely the moral and ethical values related to the use of AI technology in the learning process. This article aims to conduct an axiological study of education in the era of artificial intelligence with a focus on understanding the values that emerge along with the development of AI technology and their implications in the educational context. The research approach used is literature analysis to explore understanding of the use of AI in education and its implications for moral and ethical values. The results of the study show that the use of AI technology can provide significant benefits in increasing the effectiveness and efficiency of learning, but also raises several axiological problems. This research is qualitative research involving literature analysis, the data obtained will be processed thematically. In its conclusion, this article emphasizes the need to develop axiological awareness in education in the era of artificial intelligence. By paying attention to moral and ethical values, education can be an effective forum for developing a generation that is technologically intelligent and has a strong axiological awareness. This effort needs to be supported by critical thinking, reflection, and collaboration between educators, stakeholders and related parties to ensure that the application of AI technology in education runs ethically and responsibly

    Improving the Students’ Writing Ability in Using Narrative Paragraph Through ARIAS (Assurance-Relevance - Interest- Assessment - Satisfaction) Model

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    Abstract  Improving the  Students’ Writing  Ability in Using  Narrative paragraph through Arias (Assurance-Relevance-Interest-Assessment-Satisfaction) Model at the Second year) Students of SMA Kartika Wirabuana XX-I Makassar (A Classroom Action Research) The research questions of this research “How is the improvement of tha  students’ writing abillity to identify the content of narrative paragraph through  through ARIAS model at the second yaear students of SMA Kartika Wirabuana XX-I Makassar?, How is the improvement the students’ writing ability to identify the organization of  narrative paragraph through ARIAS Model at the second year students of SMA Kartika Wirabuana XX-I Makassar ?  How is the implementation of ARIAS  model to improve the   students’ writing  ability to write narrative paragraph at the second year students of SMA Kartika Wirabuana XX-I Makassar ? The researcher used A Classroom Action Research (CAR). The aims at this research is to find out the improvement of students’ writing skill and their activeness in learning process through Arias Model. Two cycles had been conducted, where each cycle consisted of four meetings. It employed writing test as instrument. A number of subjects of the research were 40 students in the second year students of II IPA 3 that conducted of 31 women and 9 men. The researcher took real data from the school to know the students’ writing skill. The results of the student's writing test in cycle 1 and cycle 2 had increased in different scores.  There was increasing  Got by students at the end action of cycle II. The research findings indicated that use of Arias Model could increase the students’ writing skill. The means scores of students in Diagnostic test was 58.84 became 60.71 in cycle 1, and after revision in the cycle 2 the Students score in cycle 2 was 64.37 implemented of Narrative text. The successful of minimal criteria (KKM) was 60 while cycle 1, there were 13 (32.5%) students get poor, 27(67%) get fair,  means that students who achieved the successful minimal criteria (KKM) more than a half of them. In cycle 2 there was 4 (10%) got poor and 36 (90%) got fair

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