IJORER : International Journal of Recent Educational Research
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Evaluation of the Performance Assessment System for Islamic School Principals: Challenges and Opportunities in Achieving Quality-Based Education
Objective: This study evaluated the implementation of the Performance Assessment for Islamic School Principals using the CIPP approach (Context, Input, Process, Product) to assess the relevance of its objectives, the adequacy of inputs, the effectiveness of processes, and its impact on the quality of education in Islamic schools. Method: Data were collected through in-depth interviews with principals and supervisors and direct observations in several Islamic schools. Results: The results indicated that the objectives of the Performance Assessment for Islamic School Principals aligned with the needs of Islamic schools in improving educational quality. However, challenges existed in the form of supervisor competencies and limited technological infrastructure, affecting the effectiveness of implementing the Performance Assessment for Islamic School Principals. The implementation process followed established procedures but still faced technical and administrative obstacles. The impact of Performance Assessment for Islamic School Principals on improving education quality was significant, particularly in strengthening management and enhancing teacher competencies. Novelty: The study recommended aligning Performance Assessment for Islamic School Principals indicators with local needs, improving training for supervisors, developing technological infrastructure, digitizing Performance Assessment for Islamic School Principals processes, and strengthening follow-up measures post Performance Assessment for Islamic School Principals through training and mentoring programs for principals. These findings highlighted the importance of a holistic and adaptive approach in implementing Performance Assessments for Islamic School Principals to achieve sustainable improvements in the quality of education in Islamic schools
Patterns and Development of Islamic Education in Andalusia and Sicily
Objective: This study examines the pattern and development of Islamic education in two critical regions of Islamic civilization in Europe: Andalusia and Sicily. This study aims to analyze the characteristics of Islamic education patterns, identify the stages of its development, and compare the dynamics of Islamic education in the two regions. Method The research uses a qualitative approach based on library research by analyzing primary and secondary sources related to the history of Islamic education in Andalusia and Sicily. Results: Research shows that the pattern of Islamic education in Andalusia is systematic and structured with a comprehensive curriculum, including religious and scientific sciences, and has formal educational institutions such as kuttab, mosques, and madrasas. Its development experienced a golden age in the era of the Umayyad Dynasty with the emergence of the University of Cordova. Meanwhile, in Sicily, Islamic education is more informal and flexible, focusing on teaching the Quran and Arabic in mosques. Its development peaked during the reign of King Roger II, who implemented a policy of tolerance and multiculturalism. A comparison of the two regions shows that Andalusia has a more established and influential education system than Sicily. However, both contribute significantly to the transfer of Islamic knowledge to Europe. Novelty: This research lies in a comprehensive comparative analysis of the characteristics and dynamics of Islamic education in the two regions, which previously tended to be studied separately. These findings provide a new perspective in understanding the contribution of Islamic education to the development of medieval European civilization.
 
Differentiated Learning in Teaching English Subject of The Merdeka Curriculum
Objective: This study examines the implementation of differentiated learning in teaching English at the senior high school level, focusing on its strengths and challenges within the Merdeka Curriculum framework. Differentiated learning is applied through content, process, and product, allowing teachers to tailor instruction to students’ needs. The findings highlight benefits such as enhancing student engagement, accommodating diverse learning styles, and fostering personalized instruction. However, challenges include complex lesson planning, inadequate school facilities, and inconsistencies in teaching approaches. The study emphasizes the need for teacher training, technical support, and infrastructure improvements to optimize its implementation. Method: This research employs a descriptive qualitative approach at Senior High School 1 Garawangi, Kuningan Regency, West Java. Data were collected through classroom observations and teacher interviews with 13 structured questions. The analysis explores how differentiated learning aligns with the Merdeka Curriculum, along with its practical challenges. Results: The study reveals that differentiated learning enhances student participation and learning outcomes but presents difficulties such as complex preparation, resource constraints, and varied teacher competencies. The study suggests enhancing teacher training, providing technical guidance, and improving school facilities. Novelty: This research provides new insights into differentiated learning within the Merdeka Curriculum, specifically in English language teaching, contributing to effective instructional strategies in Indonesia
The Use of E-Comics Based on A Realistic Mathematical Approach to Improve Critical and Creative Thinking Skills of Elementary School Students
Objective: In the 21st century, critical and creative thinking skills must be nurtured and grown from elementary school. The way to improve this ability can be done by utilizing Mathematics subjects but with a realistic approach that allows students to immediately learn critically and creatively according to the context of everyday life so that students can think organized and creatively in their lives, not limited to subjects. One way to facilitate the learning objectives of Mathematics with a Realistic Approach is to utilize e-comic learning media that allows students to see the context of the lesson using their visual abilities. Method: This research uses literature studies by searching relevant journals, books, and articles using the Publish or Perish application. Results: The study showed that e-comics improved students' critical thinking skills and creativity. In addition, researchers also found that several factors make mathematics learning with a realistic approach that utilizes e-comics efficient, as well as steps to conduct mathematics learning with a realistic approach that utilizes e-comic learning media. Novelty: This research uses an innovative and creative approach to improving students' critical and creative thinking skills through Mathematics learning using e-comic learning media
Development of Chemistry Lecture Sets for Reducing Logical Fallacy in Arguing
Objective: This study aims to develop a lecture set designed to reduce the occurrence of logical fallacies by training students' argumentation skills. Method: The lecture sets were developed to refer to the stages of the ADDIE development model (Analysis, Design, Development, Implementation, and Evaluation). Validity was validated by three validators on student activity sheets and argumentative ability assessment sheets. The validity of the test results was obtained based on the mode of calculation and the percentage of agreement between validators. Results: The lecture sets are structured by containing six types of logical fallacies, namely relative privation, blind authority fallacy, hasty generalization, questionable cause fallacy, reification fallacy, and non sequitur, and includes general chemistry lecture material, namely stoichiometry, atomic structure, periodicity of elements, chemical bonds, the concentration of the solution, the equilibrium of ions in the solution, and the colligative properties of the solution. The chemistry lecture sets for reducing logical fallacies in arguing has been declared valid by the validator. Novelty: The results of this study can be used as a reference by teachers, lecturers, or other researchers who wish to study more about logical fallacies
Possibilities for Using E-Modules in Vocational High Schools to Facilitate Critical Thinking Skills
Objective: Critical thinking as part of the competency tools for 21st-century positions has a strategy at the Vocational high school in preparing graduates who are competent, ready to work, and have communication and collaboration skills. However, learning media use still needs to be optimal for teachers to support classroom learning to increase students' understanding and facilitate critical thinking skills in the learning process. Therefore, it is necessary to improve the learning system because these problems must provide students with a better learning experience. The research aims to determine students' perceptions regarding opportunities for developing e-modules based on problem-based learning to facilitate critical thinking skills in accounting learning material. Method: Descriptive qualitative, using research instruments like interviews and questionnaires. The research participants were 45 students specializing in accounting. The research results showed that students are very familiar with using digital media, and most students said that learning with digital learning media gave an interesting learning impression. Results: are great opportunities for developing e-modules that students can use for independent learning flexibly. Novelty: E-modules integrated with problem-based learning models aim to empower students' critical thinking skills, especially in accounting material
Development of Animation Learning Media Based on PBL to Improve Thematic Learning Outcomes Students
Objective: 21st-century learning must prepare generations of Indonesian people to support information and communication technology advances in social life. The rapid development of technology in the current era of globalization provides multiple benefits for the world of education, so education requires students who play an active role and educators who create innovative learning. Learning innovation can be done in various ways, including developing interactive learning media. This aims to create exciting learning to improve students' thematic learning outcomes. Method: The research used Borg & Gall's research and development, creating an ecosystem into three stages in the VA and VB classes at 5 Way Serdang Public Elementary School. The sample consisted of 42 students in the experimental and control classes. The data analysis technique uses the Effect Size test. Results: The data obtained had an effect size of 1.02, with an extensive interpretation of the effect. Novelty: This research presents novelty by designing PBL-based animated learning media containing menus and moving images on the media to attract students' attention and enthusiasm. This aims to improve students' thematic learning outcomes
Ecoliteracy Learning Design with Augmented Reality-Based SETS Approach for Flood Disaster Education
Objective: : Environmental damage is strongly related to the threat of flood disasters. To reduce the impact of the risk, environmental care behavior and flood disaster education are needed in formal education. The purpose of this study is to apply Ecoliteracy learning design with an Augmented Reality-based SETS approach to increase students' knowledge about environmental care and efforts to reduce the impact of flood risk. Method: This study uses a mixed method of concurrent embedded design; the trial was carried out in one Class XI specialization in geography at State high school 1 Sayung. The research syntax uses the SETS (Science Environment Technology Society) approach with Augmented Reality Ecoliteracy Application media. Results: The results showed that AR Ecoliteracy media has an assessment score percentage of 90.46% with very good criteria, the SETS learning process with AR Ecoliteracy media can make students more interested in learning the material, but in the realm of science still needs support from teachers. The results of the Pre-Test and Post-Test paired sample tests obtained a value of Sig.<0.05. This means that this research design is effective in increasing students' knowledge, caring for the environment and efforts to reduce the impact of flood risk. Novelty: The use of augmented reality media is needed in education, especially with Generation Z. Research using the SETS approach in geography maple has yet to be conducted, so it can be the first step in developing this design
The Relationship Between Caring Nursing Education Students and Caring Preceptors at Regional General Hospital
Objective: This study aims to improve collaborative skills and student learning outcomes in science subjects by using the teaching at the right level (TaRL) learning approach by utilizing Canva media in the learning process. Method: The research method used was classroom action research involving 32 students of class 8B at Junior High School 3 Madiun. The research stage uses the Kemmis & Mc. Taggar model. The survey was conducted in two cycles. Each cycle consists of two meetings including the stages of planning, implementation of actions, observation and reflection. The data sources used in the study are observations during learning, tests, and learning evaluation results. Results: Showing a positive impact of learning using the TaRL approach by using Canva learning media, especially on collaborative skills and student learning outcomes. The results of observation and evaluation showed an improvement in collaboration skills and learning outcomes after implementing the TaRL approach through Canva's learning media. Novelty: This research has a novelty because the use of the TaRL approach with Canva media will bring out students' creativity so that cohesiveness with the team is established, design learning that allows students to obtain learning concepts, and make it easier for teachers to apply this approach in science learning
Instrument Development of Design Thinking Test for Graphic Design Students
Objective: Design thinking is one of the methods used to carry out the design process. So, in solving this design problem, design students, especially Graphic Design students, should carry out the stages of design thinking for the work design process. The measurement of design thinking ability is a written exam to get a standardized assessment. This Research aims to describe the development of a design thinking test instrument for graphic design students. Method: The design thinking test instrument consists of 30 multiple-choice questions. After the questions were completed, five experts validated the question. The results of content validation to five experts were analyzed using the Content Validity Ratio. The question was then tested on 30 Unesa Graphic Design students. The results of each question item were tested for validity through the Rasch model with the STATA Program and ConQuest. Results: To test the reliability of the instrument using Cronbach Alpha. The result is CVR scoring between 0.500 and 1.000, and the alpha Reliability value exceeds 0.881. The results of the total item correlation test vary from -0.0391 to 0.465, while the INFIT MNSQ value of the Rasch model starts with a value of 0.500 to 1.300. Novelty: It is concluded that the written test assessment instrument is empirically valid, so the design thinking skills assessment instrument is feasible to use