IJORER : International Journal of Recent Educational Research
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Analysis of Student Creativity Assessment Instruments: Supporting SDGs and MBKM in Higher Education
Objective: This study aimed to produce a valid and reliable Creativity Assessment Instrument that can be used in learning. Students' low creative thinking ability and the unavailability of a Creativity Assessment Instrument to measure creativity in the science field of elementary school students are the background to this study. Method: The instrument was compiled through the following stages: potential and problems, data collection, product design, design validation, design revision, and valid and reliable final results. Data were collected using a validation sheet. Data from the validation results were then analyzed quantitatively descriptively and then compared with the validity criteria table that had been set. As a result, the creativity assessment instrument has been designed to measure creative thinking skills using descriptive questions. Results: Assessment of the material, construction, and language aspects showed high and reliable validity in the categories. This shows that the instrument can be used in the context of learning to measure student creativity effectively. There has been an increase in the development of creativity assessment instruments to measure students' creative thinking skills in elementary school science subjects, which were previously lacking but are now increasing due to this research. Novelty: For further development research, it is recommended that creativity assessment instruments have broader topics and are also equipped with Student Worksheets that can not only measure creative thinking skills but also measure the creative process and creative products
Transforming Pedagogy with Digital Games: Tapak Nusantara as a Tool for Early Childhood Critical Thinking Development
Objective: This study explores pedagogical transformation in early childhood education through digital game-based learning by developing Tapak Nusantara, a digital adaptation of the traditional crankle game. Integrating pedagogical principles in game-based learning is crucial for fostering critical thinking in young learners. This research bridges cultural pedagogy with digital learning, ensuring children acquire meaningful educational experiences while preserving Indonesian culture. Method: This research is development research with a 4D model approach. The subjects of this study were 53 children in IT Nada Ashobah kindergarten class B and Labschool Unesa kindergarten class B. Results: This study showed a significant difference between the crankle traditional and crankle traditional games. The results of this study showed a significant difference between the pre-test and post-test scores in both the Nada Ashobah IT Kindergarten (t = -8.494, p < 0.001) and Labschool (t = -5.783, p < 0.001) groups, which indicated the effectiveness of the game in improving children's critical thinking. Novelty: This research lies in three key contributions: (1) the pedagogical innovation of integrating game-base learning with cultural education, (2) the digital transformation of a traditional game into a developmentally appropriate learning tool, and (3) Tapak Nusantara representative culture, pedagogy, and technology to cultivate critical thinking for early childhood
Interactive Sociocultural Teaching Materials Based on CRT With Lectora As Innovation in Citizenship Education
Objective: This study aims to produce interactive sociocultural teaching materials based on CRT with lectora to improve student learning outcomes that contain information about Indonesian cultural diversity. Method: This study is the development of interactive sociocultural teaching materials based on CRT with lectora using the 4D model from Thiagarajan, which includes Defining, Designing, Developing, and Disseminating. Meanwhile, the study subjects were grade IV students of Public Elementary School 1 Plalangan Ponorogo to determine the effectiveness of interactive teaching materials. Results: The interactive sociocultural teaching materials based on CRT with Lectora were considered valid by experts, with an average score reaching the very valid category. This teaching material is efficient, as evidenced by the ease of use by teachers and the high level of student readability (83% -92%). The teaching materials effectively improve student learning outcomes, with an average N-Gain Score of 0.67 (moderate to high category). Interactive teaching materials support sociocultural learning based on the CRT approach, making students learn according to their abilities. Novelty: Sociocultural interactive teaching materials use CRT as an approach to learning, which has not been widely applied in developing Citizenship Education teaching materials, especially for the material on the diversity of Indonesian culture. This teaching material was developed using Lectora, which can produce interesting and innovative Citizenship Education teaching materials
Formulation of Technology-based Interactive Learning Media to Revitalize Citizens' Political Awareness
Objective: As a dynamic educational orientation, efforts to fulfill political awareness require the latest methodological updates. This research offers an ideal media formulation that can help accelerate efforts to revitalize political awareness. Method: To achieve this, the research method applied goes through at least three interrelated stages; 1) qualitative exploration by reviewing research developments in the literature in a study of aligned themes; 2) objective measurement of research subjects (young citizens) using the verbal rating scale (VRS), numeric rating scale (NRS), and graphic rating scale (GRS) methods. The data obtained from these two methods is then used to determine the ideal formulation for realizing political awareness (conceptual framework development, CFD). Results: The measurement results show that the political awareness profile of young citizens is increasingly diverse and shows new trends. The formulation of the best political education media at least fulfills the ideal learning media according to aspects; content, completeness of information, ease of information transactions, and navigation of its use. Novelty: This research offers an innovative framework that can be adapted to evolving socio-political contexts, making it a significant advancement in the field of political education. The positive coordination between awareness (as a learning objective) and the use of technology is a relationship addressed in this study. Concerns that the progressive development of technology might undermine political awareness can be resolved through the analytical findings of this research. Engaging interactive digital tools, such as social media, holds significant potential to be developed as a means of enhancing political awareness
Educational Management Strategies to Develop Financial Resources, Competence, and Business Growth Capabilities of Small Enterprises Operated by Housewives in Kota Pari Village
Objective this study aims to examine how educational management strategies influence the development of financial resource utilization, entrepreneurial competence, and business growth in MSMEs operated by housewives in Kota Pari Village. We sought to identify the most effective educational approaches to enhance rural women entrepreneurs' ability to sustain and expand their businesses despite limited resources and traditional constraints. Method a sequential mixed-methods approach was employed, beginning with quantitative data collection through structured questionnaires distributed to 200 MSME operators using Google Forms. This was followed by in-depth interviews with 30 purposively selected participants. Six focus group discussions (FGDs) with village officials and MSME stakeholders provided additional contextual insights. Quantitative data analysis used path analysis, while qualitative data were analyzed through thematic coding and triangulation to ensure validity. Results educational management interventions significantly affected business success (R² = 0.487; p < 0.001), both through direct pathways (β = 0.342; p < 0.001) and indirect effects mediated by entrepreneurial capability development (β = 0.305; p < 0.001) and improved capital management (β = 0.253; p < 0.001). Relationship-based educational approaches, particularly mentorship programs (β = 0.412; p < 0.001), demonstrated superior effectiveness compared to traditional instructional methods. Contextually relevant educational content focusing on immediate business challenges was shown to have much higher implementation rates than generic business training. Novelty this research is one of the first to empirically explore educational management in the context of rural women entrepreneurship in Indonesia. We uncover previously undocumented barriers to educational effectiveness for rural women entrepreneurs and provide a contextually grounded framework for designing educational interventions that are better adapted to the social and economic realities of housewife-operated enterprises in Indonesia's developing rural economy
Community-Based Learning as a Pathway to Fostering Student Civic Engagement
Objective: This research will reveal how the Village Community Empowerment Program/Program Pemberdayaan Masyarakat Desa (P2MD) is implemented as community-based learning to foster civic engagement. Community-based learning creates opportunities for real learning experiences for students and builds connections between higher education institutions and the community to address societal problems and achieve the public good. Method: This study is qualitative and employs a phenomenological methodology. Data collection techniques include interviews and documentation studies. The participants are students from the Multimedia Student Association of the State Polytechnic of Creative Media, implementing P2MD in 2023. Results: The research results reflect students' engagement as citizens in addressing societal issues to achieve the public good, focusing on the waste bank management program. This program also promotes community empowerment in a participatory manner. Students' citizenship attributes include altruism, leadership, communication, problem-solving, creativity, and collaboration. Novelty: This study underlines the importance of critical reflection as an integral part of the learning process. By exploring the experiences of students involved in community activities, this study provides new insights into how community-based learning can develop critical thinking skills and effective communication skills
Analysis of Student Interaction and Social Skills in Game Activities in Elementary School in Indonesian Context
Objective: Social skills are one of the basic skills that students must have. How important social skills students must have. Elementary school students are expected to be able to recognize and implement social skills in their future lives. However, in practice at school, students have fewer social skills. Due to the lack of interaction and joint learning activities between students in elementary schools. Through learning activities at school, communicating, and even playing. This research aims to analyze the types of games that can foster interaction and social skills in elementary school students. Method: This research uses a qualitative research method with a descriptive approach. The research subjects were 15 elementary school students in Wringinrejo, Mojokerto. Research stages (1) in the preparation stage, the researcher pr, prepares a research plan and creates interviews, observations, documentation, and guidelines. (2) Implementation Stage, the researcher conducted a field study by carrying out observation and interviews, as well as taking documentation; 3) Findings Results: The researcher analyzed the findings and made conclusions from the research results and continued with the final stage, namely (4) Research Reporting Stage using observation data, interviews, and documented. Result: The results of this research show that the social skills of elementary school students are excellent through group play activities such as mazes and marbles are suitable for solitary and social play because they are proven to stimulate children to interact socially in the physical process and improve their social skills.Novelty: The researcher's hope for future researchers is to look more deeply at students' social skills at the elementary school level to have more innovative strategies, media, or other methods in instilling students' social skills
Exploring Leadership Styles and Their Impact on Innovation in TVET: Insights from a Systematic Analysis
Objective: This study examines the influence of leadership styles on promoting innovation in the Technical and Vocational Education and Training (TVET) sector. The study addresses a notable research gap by identifying the leadership strategies that are most effective in fostering innovation within the swiftly changing educational and industrial environments. Method: The study used a Systematic Literature Review (SLR) technique organized by PRISMA criteria. Articles from peer-reviewed journals in the Scopus and ERIC databases, published between 2021 and 2024, were examined. A thorough search technique included specified keywords and Boolean operators, resulting in 659 articles, of which 36 were chosen following rigorous screening according to inclusion and exclusion criteria. Results: The analysis highlights transformational, inclusive, and innovative leadership styles as pivotal in fostering creativity, technological integration, and collaborative practices in the TVET area. Transformational leadership emerged as the most effective, emphasizing vision alignment and team empowerment. Inclusive and innovative leadership also demonstrated strong potential in enhancing institutional responsiveness to industry needs. Novelty: This study provides a comprehensive synthesis of the impact of leadership styles on innovation within TVET, addressing a critical gap in existing literature. It offers actionable insights for policymakers and practitioners to adopt leadership strategies that align educational outcomes with industry demands, ensuring institutional competitiveness and relevance
The Role of Mentor Teachers in Non-Academic Guidance: Case Study of Senior High School Teaching Assistance Program
Objective: This study aims to examine the role of the supervising teacher in non-academic guidance in the Teaching Assistance Program in Senior High Schools. As with technical guidance in the learning process of prospective teachers, non-academic aspects are no less important in the success of the teaching assistance program, but there are still few studies that reveal these aspects. Method: The study was conducted using a qualitative method with data collection through in-depth interviews with supervising teachers and prospective teachers. Results: The results of the study indicate that supervising teachers play a significant role in the development of interpersonal skills, professional ethics, guidance on school environment adaptation, leadership character, and stress management needed by prospective teachers. This non-academic guidance has improved the professional readiness of students, preparing them to face educational challenges. However, there are challenges in implementing this guidance, namely limited time and workload of supervising teachers. This study recommends training for supervising teachers in non-academic guidance aspects and the need for institutional support to improve the effectiveness of the teaching assistance program. Novelty: These findings emphasize the importance of a holistic approach in the education of prospective teachers, which focuses on academic aspects and the development of social and emotional skills
Personal Branding of Lecturers and Word of Mouth: Effective Education Strategy in Increasing the Attractiveness of Entrepreneurship Study Program and Reputation of Pelita Bangsa University
Objective: This study is to evaluate the influence of lecturers' personal branding and community conversations on the attractiveness of the Entrepreneurship Study Program and the reputation of Pelita Bangsa University. Method: The sample surveyed was 150 students of the Pelita Bangsa University Entrepreneurship Study Program. With the help of the SmartPLS program, research data were collected from filling out questionnaires and analyzed quantitatively using the SEM PLS analysis technique. Results: This study shows that (1) Personal branding of lecturers has a significant effect on the attractiveness of study programs, (2) positive WOM increases the attractiveness of study programs, (3) Personal branding of lecturers does not have a significant direct effect on university reputation, (4) WOM has a significant effect on university reputation, (5) The attractiveness of study programs functions as a mediator that connects personal branding of lecturers and WOM with university reputation. Novelty: This study creates an integrative model that links lecturer personal branding, word of mouth (WOM), study program attractiveness, and university reputation. Unlike previous studies that addressed each of these factors separately, this study emphasizes that lecturer image and WOM do not directly improve university reputation. In addition, this study incorporates the concept of academic marketing into higher education, which was previously used more in business studies. This opens new eyes