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    IMPLEMENTASI EDUGAME BERBASIS ROBLOX SEBAGAI METODE PEMBELAJARAN INOVATIF DI ERA DIGITAL 4.0: STUDI NARATIF DI SD NEGERI PASARBATANG 03

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    This research aims to apply learning methods in this modern era. Rapid technological developments have created a multitude of new developments, one of which is most relevant to today's lives. In this digital age, technology plays a significant role, not only for adults but also for children. Therefore, to provide a platform for children, who sometimes cannot yet distinguish between the positive and negative impacts of technological developments, close attention must be paid to the consumption period of gadgets and the choice of applications available on them. Focusing on this, many educational programs now also focus on learning experiences through gaming applications. The presence of technology not only facilitates access to information but also opens up new opportunities in learning methods. For the younger generation, especially students, technology has evolved into more than just a means of entertainment. Now, technology has become an interactive and engaging learning tool, motivating them to be more enthusiastic about exploring knowledge. In the context of language education, technology plays a crucial role in supporting the development of digital literacy, increasingly needed in the era of the Fourth Industrial Revolution. The use of games in education (Game-Based Learning or GBL) in 2025 is recognized as an effective method for creating active, interactive, engaging, and immersive learning experiences. One gaming platform that is very well-known and popular among children, teenagers, and perhaps even adults today is ROBLOX. Where in the game there are countless maps or game options that are fun and interesting and many there are also new learning tools. Roblox can be an effective educational tool because it hones creativity, logic, teamwork, and digital skills. Through game creation in Roblox Studio using the basic programming language Lua, and teaches subjects such as language, science, mathematics, and history interactively, although guidance is still needed to prevent addiction and ensure the educational content is age-appropriate for users. Because it is possible that in ROBLOX games there may still be some games that may not be age-appropriate for users and the impact of addiction to their use. Therefore, it is not only accepting and using, but also ensuring that what is currently developing can also be beneficial

    Pengaruh Model Pembelajaran Kooperatif Tipe Scramble Terhadap Hasil Belajar Bahasa Inggris Kelas IV SD

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    The problem in this study was the low English learning outcomes of fourth-grade elementary school students. This study aimed to determine the effect of the implementation of the cooperative learning model of the scramble type on the English learning outcomes of fourth-grade students. This research was a quantitative study using a quasi-experimental method with a nonequivalent control group design. The population in this study consisted of 622 students, representing the total number of all fourth-grade students at SD Negeri 2 Jatimulyo. The sample consisted of 52 students, divided into two classes: 26 students in the experimental class and 26 students in the control class. The sampling technique used was purposive sampling. Data collection techniques included tests in the form of multiple choice pretests and posttests, and non-test techniques in the form of observation sheets. The data analysis technique used was simple linear regression. The results of this study showed a significant effect of the implementation of the scramble type cooperative learning model on the English learning outcomes of fourth-grade students

    REVITALISASI PERAN MUHAMMADIYAH DALAM BIDANG POLITIK, EKONOMI, DAN PEMBERDAYAAN PEREMPUAN

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    Muhammadiyah is a modern Islamic organization that plays a strategic role in the life of the nation and state in Indonesia. Since its founding, Muhammadiyah has been committed to integrating Islamic values ​​with evolving social realities. The development of globalization, digitalization, and increasingly complex social, political, and economic dynamics demand the strengthening and renewal of Muhammadiyah's role to remain relevant, adaptive, and able to respond to the challenges of the times. In this context, Muhammadiyah functions not only as a religious organization, but also as a civil society force that contributes to national development. This study aims to analyze the rise of Muhammadiyah's role in national politics, the national economy, and women's empowerment. This study uses a descriptive qualitative approach with a literature review method from various scientific sources, journal articles, and official Muhammadiyah documents published in the last five years. The results show that Muhammadiyah plays a moral role in national politics by maintaining public morality, democratic values, and the basic principles of social justice. In the economic field, Muhammadiyah contributes by developing charitable enterprises based on Sharia law and promoting independence, economic equality, and community welfare. At the same time, Muhammadiyah, through its independent organization, Aisyiyah, plays an active role in women's empowerment through education, health, economics, and women's rights advocacy. The revival of Muhammadiyah's role in these three areas is crucial to strengthening the organization's contribution to building a progressive, just, and civilized Islamic society in the contemporary world

    IMPLEMENTASI LAYANAN BIMBINGAN KLASIKAL SEBAGAI UPAYA PENGUATAN KESEHATAN MENTAL WARGA BINAAN DI LAPAS KELAS III RANGKASBITUNG

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    Due to limited space, social pressure, and inadequate psychological services,Rangkasbitung Class III Correctional Facility experiences approximately 200%overcrowding (321 inmates compared to a capacity of 100), highlighting the urgentneed for a mental health strengthening program. This community service initiativeaimed to implement classical guidance services to reduce inmates’ stress, anxiety,and depression. The program was conducted from September to December usinga Community-Based Participatory Research (CBPR) approach through needsassessment, collaborative planning, service implementation, and evaluation. ADASS-21 assessment was administered to 70 early-adult inmates; 32 inmates wereselected as the sample, and pretest–posttest evaluation was analyzed for 26inmates who completed the entire program. The results showed a significant changein categories, where in the posttest all participants were in the normal-moderatecategory (100%) for depression, anxiety, and stress, and no longer found the severeor very severe categories. These findings indicate that classical guidance services,supported by group activities and counseling, effectively strengthen inmates’emotional regulation and coping strategies and are relevant to be developed as asustainable mental health development program in correctional settings

    IMPLEMENTASI STRATEGI EXPERIENTIAL LEARNING DALAM PEMBELAJARAN PAI: STUDI PEMBENTUKAN KARAKTER RELIGIUS DAN TOLERANSI PESERTA DIDIK

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    This study addresses the gap between cognitive-oriented Islamic Religious Education (IRE) learning and the internalization of religious character and tolerance attitudes among students. In many classrooms, IRE learning still emphasizes conceptual understanding rather than lived experience, resulting in limited religious practice and social tolerance in daily interactions. This research aims to describe the implementation of the Experiential Learning strategy in IRE learning and analyze its role in strengthening students’ religious character and fostering tolerance attitudes. The study employed a qualitative descriptive approach conducted at a public junior high school in Bandar Lampung. Research participants consisted of IRE teachers and eighth-grade students. Data were collected through classroom observations, in-depth interviews, and documentation, and analyzed using data reduction, data display, and conclusion drawing techniques. Data validity was ensured through source and technique triangulation. The findings reveal that Experiential Learning was implemented through stages of concrete experience, reflective observation, abstract conceptualization, and active experimentation. This strategy effectively enhanced students’ religious character, including worship awareness, honesty, responsibility, and social care. Furthermore, it contributed to the development of tolerance attitudes, particularly internal religious tolerance, as reflected in respectful interactions, appreciation of differing opinions, and improved emotional control. The study concludes that Experiential Learning is an effective instructional strategy for Islamic Religious Education oriented toward character building and social attitude development

    UPAYA GURU MENINGKATKAN MOTIVASI BELAJAR PESERTA DIDIK DENGAN MENGGUNAKAN MEDIA GRAFIS DI MIS LIKI SOLOK SELATAN

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    This research was motivated by the low level of understanding among sixth-grade students at MIS Liki Solok Selatan in learning Islamic Religious Education (PAI). Students tended to memorize the learning materials without fully understanding the concepts. As a result, when they forgot the memorized content, they were unable to explain the material or answer questions at the end of the lesson. In addition, teachers rarely used learning media, causing the learning process to be dominated by verbal explanations, with students acting as passive recipients. The low level of students’ understanding and learning motivation can be addressed through the use of engaging learning media, one of which is graphic media. The purpose of this study was to improve students’ learning motivation in Islamic Religious Education through the use of graphic media at MIS Liki Solok Selatan. This study employed classroom action research (CAR) involving 13 sixth-grade students, consisting of 9 male students and 4 female students. The research was conducted in two cycles using graphic media, while data were collected through questionnaires and tests. The results of the study indicated an improvement in students’ motivation and learning outcomes in Islamic Religious Education after the implementation of graphic media. This was evidenced by: (1) the average learning outcomes and learning motivation before the use of graphic media were low, with an average learning score of 51.53 and learning motivation score of 44.53, which did not meet the Minimum Mastery Criteria (KKM); (2) the level of learning mastery increased from 51.53 in the pre-cycle stage to 67.30 in cycle I and further increased to 85 in cycle II; (3) students’ learning motivation improved from an average score of 44.53 before the action to 64.23 in cycle I and significantly increased to 84.38 in cycle II. Based on these findings, it can be concluded that the use of graphic media was effective in significantly improving students’ learning motivation and learning outcomes

    MENINGKATKAN KETERAMPILAN MENULIS PUISI MELALUI TEKNIK AKROSTIK PADA SISWA KELAS IV SDN MANGGARAI 01

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    This study aims to improve poetry writing skills through the implementation of the acrostic technique among fourth-grade students of SDN Manggarai 01. The method employed in this study was Classroom Action Research (CAR) using the Kemmis and McTaggart model, conducted in two cycles. Each cycle consisted of two meetings, involving 30 fourth-grade students of SDN Manggarai 01 in the 2025/2026 academic year. The research procedures included planning, action, observation, and reflection stages. Data analysis in this study was descriptive, consisting of qualitative analysis and numerical data, while data collection techniques included poetry writing tests, observation sheets, field notes, and documentation. The results of the study indicated an improvement in students’ poetry writing skills after the implementation of the acrostic technique, as shown by an increase in the percentage of mastery from 63% in Cycle I to 87% in Cycle II. Based on these findings, the acrostic technique can be used as an alternative learning strategy to support students in writing poetry, particularly at the elementary school level

    SYSTEMATIC LITERATURE REVIEW: PENGGUNAAN AUGMENTED REALITY DALAM PEMBELAJARAN FISIKA DI SEKOLAH DASAR

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    This study aims to systematically examine the use of Augmented Reality (AR) in elementary school physics learning through a Systematic Literature Review (SLR) approach. The review was conducted on scholarly articles published between 2015 and 2025 and retrieved from the Google Scholar database. The SLR method followed the PRISMA framework, which includes the stages of identification, screening, eligibility, and inclusion of articles. The findings indicate that AR consistently contributes to improving students’ conceptual understanding of physics, learning motivation, and engagement, particularly in abstract subject matter. However, the implementation of AR still faces challenges related to limited infrastructure and teachers’ digital pedagogical competencies. The results of this study are expected to serve as both a theoretical and practical reference for the development of technology-based physics learning in elementary schools

    STUDI KOMPARATIF PENERAPAN STRATEGI DIRECTED READING THINKING ACTIVITY (DRTA) TERINTEGRASI AKAL IMITASI (AI) PADA KEMAMPUAN MEMBACA PEMAHAMAN TEKS NARASI SISWA

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    The ability to read and comprehend narrative text is an important skill that must be mastered by elementary school students. Directed Reading Thinking Activity (DRTA) is one strategy that can be used to improve these skills. However, DRTA is still largely implemented conventionally and has not been integrated with technology. The urgency of this study is to compare students' reading comprehension skills in narrative texts after implementing the strategy. Directed Reading Thinking Activity (DRTA) integrated with AI in two different schools. The approach used was a quantitative approach with a comparative design. The research subjects were elementary school students from two different schools who received the same treatment (60 students). Data were collected through reading comprehension tests given in two posttests. Data analysis was carried out using the Wilcoxon Signed Rank Test to determine improvement/stability and the Mann-Whitney Test for comparison. The results showed that there was an increase in students' reading comprehension abilities in the two schools after implementing the DRTA strategy integrated with AI in two meetings. In addition, the analysis results showed no significant difference in the ability to read and understand narrative texts between the two schools. Based on this, the Strategy Directed Reading Thinking Activity (DRTA) integrated AI is effectively used in two schools with different characteristics

    IMPLEMENTASI STRATEGI PEMBELAJARAN BAHASA INGGRIS BERBASIS TOTAL PHYSICAL RESPONSE (TPR) DI SDN PAJAGALAN II SUMENEP

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    This study was motivated by the challenges of teaching English in elementary schools, which often experience low student participation and difficulty in understanding the meaning of language when teaching is too focused on verbal explanations. This condition requires concrete strategies that are appropriate for the learning characteristics of lower grade students, one of which is through Total Physical Response (TPR), which coordinates language with physical responses. This study aims to describe the implementation of TPR-based English learning strategies in class III A of SDN Pajagalan II Sumenep, including the planning and implementation of activities, student responses and participation, and methods of evaluating understanding in practice. This study uses a descriptive qualitative approach. Data were collected through classroom observation, interviews with the principal and teachers, and documentation of learning tools and activities. The results showed that the TPR strategy was implemented through a series of instructions (commands), movement modeling by the teacher, repetition, group and individual response exercises, and instruction variation. Students tended to be more enthusiastic and engaged when learning was accompanied by physical actions, and the accuracy of responses increased after repetition and initial modeling. However, some students still needed support when the instructions became more complex, especially with combination commands. These findings indicate that TPR is effective in helping English learning become more active and meaningful for third-grade students, with the caveat that classroom management needs to be strengthened and the level of difficulty needs to be increased gradually.  Keywords: Total Physical Response (TPR), English Language Learning, elementary school, Learning Strategie

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