Journal On Education (Faculty of Education University of Pahlawan Tuanku Tambusai)
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Persepsi Peserta Didik Kelas XI MIA 1 SMA Negeri 1 Titehena terhadap Penggunaan Laboratorium Virtual (Phet Simulation) dalam Pembelajaran Fisika pada Materi Hukum Hooke
SMAN 1 Titehena is one of the high schools that has a shortage of classrooms so that the physics laboratory is used as a classroom. In addition, the practicum equipment in the physics laboratory is also incomplete. Due to the limitations of these practical tools, physics learning only takes place in the classroom and students only learn theory without ever doing practicum. This makes students feel bored and saturated when participating in physics learning. This research was conducted using qualitative methods with descriptive analysis techniques where students' perceptions were measured using a questionnaire. The results showed that the average percentage of the first indicator of the use of virtual laboratories (PhET Simulation) was 74%, the ease of use indicator of virtual laboratories (PhET Simulation) was 81%, the difficulty indicator of using virtual laboratories (PhET Simulation) was 56%. Thus it can be said that the perception of students in class XI Mia 1 SMA Negeri 1 Titehena towards the use of virtual laboratories (PhET Simulation) in learning physics on Hooke's Law material as a whole received a positive response
Pengembangan Media Pembelajaran Berbasis Aplikasi Android Menggunakan iSpring Dan APK Builder Pada Mata Pelajaran IPAS Kelas V SD Kurikulum Merdeka
This research aims to produce learning media based on Android applications. This Android application-based learning media is used by students on their personal devices by installing it. The research method used is Research and Development research, with the ADDIE model which has been adapted to research needs, so that researchers carry out analysis, design, development, and implementation steps. At the analysis stage, the researcher conducted interviews to see product needs, then at the design stage the researcher designed and designed Android application-based learning media in accordance with the needs analysis, then at the development stage, the researcher conducted trials with two experts, namely material, and media experts. Next the trial stage, each stage goes through a revision process according to suggestions from media experts and material experts. This research is limited to reach the implementation stage for users. A total of 15 students tested Android application-based learning media to see students' responses to the media used. Based on trials by material expert, media expert and users, a conclusion can be drawn that this Android application-based learning media is very suitable for use by users
Analisis Unsur Etnomatematika dan Nilai Optimasi pada Produksi Alat Musik Angklung Bali
Geometry Calculations and Optimization Values are one form of application of Ethnomathematics that can be applied to the production of Balinese Gamelan Angklung Musical Instruments. The aim of this study is to determine the number of ethnomathematics elements that can be found in a culture in each region through a research project. The methodology for this study was carried out using direct observation and interviews by visiting the production site of Gamelan Angklung Musical Instruments on Gong Tari, precisely in Tihingan Village, Banjarangkan District, Klungkung Regency, Bali Province. The results of this study found that there were many geometric elements that could be found in Balinese Gamelan Angklung, apart from that, optimization values were also calculated in the production process. The conclusion of this study explains that many elements of ethnomathematics can be found in various cultures and regions, one of which is in the process of making Gamelan Angklung Musical Instruments on Gong Tari
Pengaruh Model Project Based Learning terhadap Hasil Belajar IPAS Siswa Kelas V Sekolah Dasar
Science learning plays an important role in providing knowledge related to nature, living creatures and their environment. This learning is important to develop not only cognitive but also student skills. Teachers are expected to be able to innovate in designing learning that can provide real learning experiences for students. This research aims to determine the effect of the Project Based Learning model on the learning outcomes of science content content on getting to know the earth for class V SD N Gayamsari 02 Semarang. This research uses a quantitative approach to experimental methods with a one group pretest posttest design. Data collection techniques use test and non-test data, data are analyzed using quantitative methods. The research results show that there is an influence of implementing the Project Based Learning model on student learning outcomes with an N-Gain value of 0.63. This means that the application of the Project Based Learning model has an average increasing effect with moderate criteria on the science content learning outcomes of class V students at SD N Gayamsari 02 Semarang
Urgensi Terbitnya PMA No.73 Tahun 2022 bagi Pondok Pesantren
This article will answer an important issue about the urgency of the mention of Minister of Religion Regulation Number 73 of 2022 concerning the Prevention and Handling of Sexual Violence for pondok pesantren, considering that the number of cases of sexual violence that have occurred in pondok pesantren lately has made pondok pesantren begin to improve. This study aims to reveal the urgency of issuing regulations on the prevention and handling of sexual violence contained in Minister of Religion Regulation for pondok pesantren. According to the focus of the problem studied, this study uses normative legal methods (legal researh) which are analyzed with normative prescription categories. The results of his research show that, the urgency of the issuance of Minister of Religion Regulation 73 of 2022 for pondok pesantren can be used as: (1) a means of controlling kyai relations with students, (2) a form of guidance and supervision of the Ministry of Commerce, (3) a means to protect themselves by developing a sex education curriculum
Pengembangan E-Modul Berbasis Flipbook Materi Manusia dan Lingkungan
The This study aims to produce and develop flipbook-based e-module products on human and environmental materials in class V SDN Nambo 02 Bogor district and to determine the feasibility of the developed flipbook-based e-module. This developer uses the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). The research begins with needs analysis, creating e-modules, then developing e-modules, then validating by experts, revising the product, then conducting limited trials (implementing) flipbook-based e-modules to predetermined respondents. The average total validation score from material experts, media experts, and linguists shows that flipbook-based e-modules are very usable with an average percentage gain of 99.33%. In the limited test phase, 30 students gave very good responses with an average percentage of 94.20% of the flipbook-based e-module used. According to the results of the research concluded, this flipbook-based e-module has been tested, interesting, interactive and very appropriate for students to use for learning
Pendidikan Damai sebagai Pendidikan Resolusi Konflik dan Misi Pendidikan Kewarganegaraan untuk Penguatan Toleransi dan Membangun Budaya Damai
This research aims to describe (1) the conceptualization of peace education as conflict resolution education and the mission of citizenship education and (2) the realization of peace education to strengthen tolerance and build a culture of peace. This research uses a qualitative descriptive approach with a literature study method. The research results show that (1) the conceptualization of peace education as resolution education and the mission of citizenship education is an educational process based on a philosophy that teaches non-violence, love, compassion, trust, justice, and cooperation of all mankind. Peace education is education with several values, beliefs, traditions, behaviors, and lifestyles based on the principles of non-violence, tolerance, solidarity, respect for human rights and freedom; (2) the realization of peace education to strengthen tolerance and build a culture of peace can be realized in three domains, namely; first, macro (government policy); second, meso (school institutions, family/community); third, micro (curriculum). Peace education can be internalized and taught to society through these three domains
Pengaruh Media E Flashcard Dalam Memahami Materi Pembelajaran IPS Siswa Kelas III UPT SPF SD Inpres Bontomanai
This research aims to determine the influence of E Flashcard media in social studies learning for class III students. This research is quantitative research using pre-experimental design with a one group pretest-posttest design. The data in this research were analyzed using descriptive statistical analysis techniques and inferential statistics. The results show that there is an influence of E Flashcard media in understanding social studies learning for class III UPT SPF SD Inpres Bontomanai students. This is shown by the average pretest score of 62 and posttest 80. Based on the results of the independent sample t-test hypothesis test, the sig. (2-tailed) equal variance assumed obtained 0.000 which shows that 0.000 < 0.05 or in other words (H0) is rejected and (H1) is accepted, which means that there is an influence of E Flashcard media in understanding social studies learning material for class III students
Upaya Meningkatkan Keaktifan dan Hasil Belajar Peserta Didik dengan menggunakan Model Pembelajaran Contextual Teaching and Learning
Learning outcomes and student activity can be improved through contextual teaching and learning models. This research aims to reveal increased activity and learning outcomes with this model using classroom action methods: planning, action, observation and reflection. The data collection instruments were observation sheets, learning outcomes tests, photo documentation, and data analyzed descriptively. The research population was class VIII students, the sample was drawn by purposive sampling as many as 19 people, and the research location was SMP Negeri 2 Hiliduho. The research results concluded that: this learning process can increase activity and learning outcomes; in cycle I the average increase was 58.33% and cycle II 83.86%. Learning activity also increased, in cycle I 63.71% and in cycle II 87.83%. Learning outcomes increased to good, in cycle I it rose to 67.05, classified as sufficient with a completion percentage of 57.89% and in cycle II, the average learning outcome was 82.84, classified as good with a completion percentage of 89.47%. It is recommended for teachers to use this model
Konsep Manajemen Kearsipan Dalam Prespektif Islam
This article discusses records management in an Islamic perspective, exploring the concepts and practices of records management in an Islamic perspective. This research explores the values, principles, and guidelines that form the foundation of records management in an Islamic context. The main focus of this research is on principles such as amanah (trust), fairness, honesty, and transparency applied in the management of documents and information. The purpose of this study is: to know the concept of archive management in an Islamic perspective, know the principles of archives, and know the importance of archiving. The research method used is qualitative, data collection is carried out using literature studies. Records management in an Islamic perspective is also explained as a collection of instruments that are stored systematically because they have a function so that whenever needed they can be found quickly and precisely so as to improve administrative services