1,720,979 research outputs found
An Analysis Effect of Internet Capability on The Enhanced of Student Interest in Pursuing Technological Entrepreneurship During Pandemic
Indonesia's internet use is increasing rapidly, especially during the Covid-19 pandemic. The most significant number of internet users today are at the age of students. Students can use the Internet for learning, social activities, and business. Therefore, it is the background of this study to explore factors in internet skills, such as contextual efficacy, internet self-efficacy, and computer self-efficacy, which affect the interest of students in Indonesia to become a technopreneur. The study uses quantitative methods, with the Structural Equation Model and Partial Lease Square (SEM-PLS) techniques. Data collection using snowball sampling technique from 11 cities in Indonesia and collected 506 respondents used in this study during the pandemic situation. This study found four relationships that have an influence. Computer self-efficacy impacts 68.2% of individual entrepreneurship orientation and 34.3% of technopreneur intention. Contextual element affects 43.9% of technopreneur intentions. Internet self-efficacy affects 17.3% of technopreneur intentions. The study found that three relationships had no effect. The conclusion of the research conducted during the COVID-19 pandemic is that the ability to surf the Internet for Computer Self Efficacy, Contextual Elements, and Internet Self Efficacy directly affects students' desire to become technopreneurs
Decision Table with Inventory Turnover Ratio to Solve Operational and Strategic Issues
The research was conducted at PT CPC using qualitative research methodology. It focused on group discussion to identify problem statements and analyst selling data to make an inventory distribution model strategy. The aims are to determine whether decision table could be implemented in the current situation in PT CPC, and the combination method between decision table and inventory turnover ratio indicator can solve PT CPC problem.The results find that a simple decision table is hard to be implemented due to the complexity of the problem. However, the combination of the decision table with an indicator of inventory can be used as a solution to the problem at PT CPC
Pengertian IT dalam Rangka Biaya Telpon pada PT IFJS
Abstrak Komunikasi merupakan faktor utama dalam menjalankan usaha, dapat dikatakan tidak mungkin perusahan dapat beroperasi tanpa memiliki sarana komunikasi yang memadai. Biaya komunikasi merupakan biaya yang harus dikeluarkan oleh perusahaan tiap bulannya dan pada umumnya biaya komunikasi merupakan biaya yang cukup tinggi untuk perusahaan tertentu. PT IFJS juga menghadapi situasi yang sama dan menginginkan penurunan biaya ini. Oleh sebab itu, PT IFJS mengundang beberapa vendor untuk mencarikan solusi ini. Saat ini banyak solusi yang dapat digunakan untuk mengefisiensikan biaya komunikasi. Dengan perangkat teknologi komunikasi, yaitu mobile switching device, yang dipadu dengan manajemen inovasi yang baik, dapat diciptakan sebuah solusi teknologi inovasi yang unggul. Dengan metode pengaturan atas panggilan dengan menggunakan switcher GSM maka solusi terhadap biaya menjadi lebih hemat. Kata kunci: sistem informasi, inovasi, teknologi komunikasi, SDLC, GSM Abstract Communication is one major factor in running a business. It is said it is not possible to run a business without having communications equipment. Communication costs represent monthly costs incurred by the company, and in general it is quite expensive for certain companies. PT IFJS faces similar situation and would like to reduce the cost. Therefore, PT IFJS invited some vendor to find the solution. Communication technology has grown rapidly. Currently, a number of solutions can be applied to make the communication costs efficient. Using the mobile switching communications technology combined with innovation may create the best product solution. By applying management call for SLJJ, SLI and mobile phone using GSM switcher (FWT), the communication cost could be reduced. Keywords: Information system, innovation, communication technology, sdlc, gsm
Changes in Customer Behavior Towards Video Advertising Post-Pandemic
Background: Video Advertising (VI) is a powerful media tool used by several companies as a marketing strategy. During COVID-19 pandemic, there was a wide adoption of digital media, particularly VI, to promote company products. However, some changes occurred post-pandemic, which influenced customer behavior.
Objective: This research aimed to explore changes in customer behavior towards VI post-pandemic. The exploration focused on understanding changes in four major factors which included Sensory Appeal (SEN), Informativeness (INF), Entertainment (ENT), and Telepresence (PRE).
Methods: Data were collected using snowball sampling method, resulting in 744 responses. After deleting outliers and non-shopping customer, there were 584 analyzable data. Covariance-Based Structural Equation Model (CB SEM) method facilitated by Lisrel Application was used for data analysis.
Results: The result showed that significant changes have occurred in customer behavior to VI post-pandemic. Among the 13 tested hypotheses, 11 showed significant influences, while 2 did not, indicating shifts in customer behavior.
Conclusion: COVID-19 pandemic led to significant changes and imparted customer with a new understanding of VI, which became a major marketing tool. These changes were due to experiences during the pandemic, which affected SEN (72%), INF (77%), ENT (76%), and PRE (70%). Further analysis showed that ENT affected Customer Trust (CT) and Actual Purchase (APU) by 20% and 27%, while PRE caused 34% and 20% respectively, indicating a decrease in customer response from VI to CT and APU. Based on these results, further exploration should build on the identified factors and investigate additional variables that had not been considered.
Keywords: Post-Pandemic, COVID-19, Customer Behavior, Video Advertisin
RANCANGAN KONSEP MODEL BARU BERBELANJA YANG NYAMAN PADA HYPERMARKET GIANT
RANCANGAN KONSEP MODEL BARU BERBELANJA YANG NYAMAN PADA HYPERMARKET GIANT - Rancangan model berbelanja baru/innovativ
Decision Table with Inventory Turnover Ratio to Solve Operational and Strategic Issues
The research was conducted at PT CPC using qualitative research methodology. It focused on group discussion to identify problem statements and analyst selling data to make an inventory distribution model strategy. The aims are to determine whether decision table could be implemented in the current situation in PT CPC, and the combination method between decision table and inventory turnover ratio indicator can solve PT CPC problem.The results find that a simple decision table is hard to be implemented due to the complexity of the problem. However, the combination of the decision table with an indicator of inventory can be used as a solution to the problem at PT CPC.</jats:p
Analisis Faktor Latar Belakang Penyebaran Pesan atau Informasi Melalui Aplikasi Media Sosial ( Studi Kasus Mahasiswa di Indonesia)
Penggunaan aplikasi media sosial sebagai sarana untuk menyebarkan pesan sangat penting dan dipercaya dapat mempengaruhi penerima pesan untuk membantu menyebarkan kembali pesan yang diterima kepada orang lain, penggunaan aplikasi media sosial untuk keperluan industri seperti untuk iklan atau pemasaran produk. Namun pesan yang tersebar di media sosial sangat rentan sehingga sangat memungkinkan pesan telah dilakukan modifikasi atau perubahan sehingga menjadi pesan yang tidak benar (hoax/fake news) yang kemudian disebar luaskan melalui aplikasi media sosial. Dari hal tersebut, pada penelitian ini yang menggunakan explanatory (causal) research atau penelitian yang mencari hubungan antar dua faktor. Sebagai sampel responden pengguna terbesar internet di Indonesia saat ini adalah mahasiswa sebesar 127,9 juta menurut AJPII, oleh sebab itu penelitian ini mencoba untuk melakukan explorasi bagimana pengaruh latar belakang penyebar pesan dalam hal ini mahasiswa seperti jenis kelamin, umur, tingkat semester, dan waktu yang digunakan menggunakan aplikasi media sosial yang digunakan, apakah mempengaruhi mahasiswa atau mahasiswi dalam melakukan penyebaran informasi/pesan melalui aplikasi media sosial. Aplikasi SPSS digunakan untuk memvalidasi data dan fungsi Correlation Bivariat digunakan untuk memproses data dalam mencari hubungan antara dua faktor. Dari penelitian ini ditemukan 5 pasangan faktor yang mempunyai hubungan untuk mempengaruhi, dimana dari temuan ini akan sangat bermanfaat untuk penelitian selanjutnya. AbstractThe use of social media applications as a means to disseminate messages is very essential and is believed to affect the recipient of the message to help redistribute messages received to other, the use of social media applications for industrial purposes such as advertising or product marketing. However, messages spread on social media are very vulnerable, so it is possible for messages to have been modified or changed so that they become untrue messages (hoaxes) which are then disseminated through social media applications. From this, in this study using explanatory (causal) research or research that seeks relationships between two factors. As the sample 388 respondents of the total population users of the internet in Indonesia students are 127.9 million according to AJPII, therefore this study tries to explore how the influence of the message disseminator background in this case university students such as gender, age, semester level, and time which is used using social media applications that are used, whether it affects university student in disseminating information / messages through social media applications. The SPSS applications is used to validated data and the Bivariate Correlation functions is used to process data in finding relationships between two factors. From this study found 5 pairs of factors that have relationship to influence, it means gender and longtime use media sosial as an essential factor to minimise dissemination of hoax or fake news which of these findings will be very useful for future research.
Going Beyond Counting First Authors in Author Co-citation Analysis
The present study examines one of the fundamental aspects of author co-citation analysis (ACA) - the way co-citation
counts are defined. Co-citation counting provides the data on which all subsequent statistical analyses and mappings
are based, and we compare ACA results based on two different types of co-citation counting - the traditional type that
only counts the first one among a cited work's authors on the one hand and a non-traditional type that takes into
account the first 5 authors of a cited work on the other hand. Results indicate that the picture produced through this non-traditional author co-citation counting contains more coherent author groups and is therefore considerably clearer. However, this picture represents fewer specialties in the research field being studied than that produced through the traditional first-author co-citation counting when the same number of top-ranked authors is selected and analyzed. Reasons for these effects are discussed
Variations on the Author
“Variations on the Author” discusses two of Eduardo Coutinho’s recent films (Um Dia na Vida, from 2010, and Últimas Conversas, posthumously released in 2015) and their contribution to the general question of documentary authorship. The director’s filmography is characterized by a consistent yet self-effacing form of authorial self-inscription: Coutinho often features as an interviewer that rather than express opinions propels discourses; an interviewer that is good at listening. This mode of self-inscription characterizes him as an author who is not expressive but who is nonetheless markedly present on the screen. In Um Dia na Vida, however, Coutinho is completely absent form the image, while Últimas Conversas, on the contrary, includes a confessional prologue that moves the director from the margins to the center of his films. This article examines the ways in which these works stand out in the filmography of a director who offers new insights into the notion of cinematic authorship
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