1,720,981 research outputs found

    IMPLEMENTASI APLIKASI PENUNJUK LOKASI OBJEK WISATA KOTA MEDAN DENGAN MENGGUNAKAN TEKNOLOGI AUGMENTED REALITY

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    Penelitian ini mengintegrasikan teknologi augmented reality (AR) dalam aplikasi navigasi untuk membantu pengguna mencari arah ke objek wisata di kota Medan. Tujuannya adalah meningkatkan pengalaman wisatawan yang baru pertama kali mengunjungi daerah tersebut dengan memberikan panduan navigasi yang jelas dan informasi objek wisata yang interaktif melalui tampilan AR pada smartphone. Penelitian ini berkontribusi pada pengembangan teknologi AR dalam sektor pariwisata dan meningkatkan daya tarik destinasi pariwisata di kota Medan. Penelitian ini menggunakan metode Research and Development (R&D) untuk mengembangkan aplikasi augmented reality (AR). Tahap awal melibatkan Studi Literatur, di mana data terkait AR ditemukan melalui jurnal dan sumber informasi. Analisis Sistem diterapkan untuk memahami kebutuhan hardware dan software aplikasi. Perancangan Sistem mencakup perancangan aplikasi AR, sementara tahap Implementasi Sistem mencakai pembuatan aplikasi. Pengujian digunakan untuk memastikan aplikasi berjalan dengan baik. Hasil pengujian menunjukkan bahwa aplikasi ini berfungsi sesuai dengan perancangan yang telah disusun, membantu pengguna yang baru pertama kali mengunjungi kota Medan dalam menjelajahi objek wisata dengan lebih baik. Pengguna dapat dengan mudah menemukan arah menuju objek wisata dan mendapatkan informasi yang dibutuhkan secara interaktif. Penelitian ini memberikan kontribusi positif dalam pengembangan teknologi AR dalam sektor pariwisata, memperbaiki navigasi wisatawan, dan memungkinkan akses yang lebih mudah terhadap informasi objek wisata di kota Medan. Dengan demikian, aplikasi AR ini memiliki potensi untuk meningkatkan daya tarik destinasi pariwisata kota Medan

    Development of Learning Media Based on Realistic Mathematics Learning Approach Assisted by Macromedia Flash to Improve Students' Mathematical Reasoning Ability at MTs Negeri 1 Langsa

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    This research aims to: (1) To determine the validity, effectiveness, and practicality of learning media assisted by Macromedia flash; (2) To analyze whether the learning media assisted by Macromedia Flash based on the RME approach is able to improve the mathematical reasoning abilities of class VIII students at MTs Negeri 1 Langsa. This research includes development research. This research uses Thiagarajan 4-D development model. This research was carried out at MTs Negeri 1 Langsa in the even semester of the 2020/2021 academic year. The subjects in this study were students of class VIII-2 MTs Negeri 1 Langsa. The results of this study indicate that: (1) the developed learning media has met the criteria of being valid, practical, and effective; (2) Increasing students' mathematical reasoning abilities using learning media developed on cube and block material, the average value increased from trial I of 69,5 to 77,08 in trial II. Keywords:Pendekatan Pembelajaran Matematika Realistik, Macromedia Flash, kemampuan Penalaran Matematis DOI: 10.7176/JEP/13-3-03 Publication date: January 31st 202

    Going Beyond Counting First Authors in Author Co-citation Analysis

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    The present study examines one of the fundamental aspects of author co-citation analysis (ACA) - the way co-citation counts are defined. Co-citation counting provides the data on which all subsequent statistical analyses and mappings are based, and we compare ACA results based on two different types of co-citation counting - the traditional type that only counts the first one among a cited work's authors on the one hand and a non-traditional type that takes into account the first 5 authors of a cited work on the other hand. Results indicate that the picture produced through this non-traditional author co-citation counting contains more coherent author groups and is therefore considerably clearer. However, this picture represents fewer specialties in the research field being studied than that produced through the traditional first-author co-citation counting when the same number of top-ranked authors is selected and analyzed. Reasons for these effects are discussed

    Variations on the Author

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    “Variations on the Author” discusses two of Eduardo Coutinho’s recent films (Um Dia na Vida, from 2010, and Últimas Conversas, posthumously released in 2015) and their contribution to the general question of documentary authorship. The director’s filmography is characterized by a consistent yet self-effacing form of authorial self-inscription: Coutinho often features as an interviewer that rather than express opinions propels discourses; an interviewer that is good at listening. This mode of self-inscription characterizes him as an author who is not expressive but who is nonetheless markedly present on the screen. In Um Dia na Vida, however, Coutinho is completely absent form the image, while Últimas Conversas, on the contrary, includes a confessional prologue that moves the director from the margins to the center of his films. This article examines the ways in which these works stand out in the filmography of a director who offers new insights into the notion of cinematic authorship

    Appropriate Similarity Measures for Author Cocitation Analysis

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    We provide a number of new insights into the methodological discussion about author cocitation analysis. We first argue that the use of the Pearson correlation for measuring the similarity between authors’ cocitation profiles is not very satisfactory. We then discuss what kind of similarity measures may be used as an alternative to the Pearson correlation. We consider three similarity measures in particular. One is the well-known cosine. The other two similarity measures have not been used before in the bibliometric literature. Finally, we show by means of an example that our findings have a high practical relevance.information science;Pearson correlation;cosine;similarity measure;author cocitation analysis

    Dispelling the Myths Behind First-author Citation Counts

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    We conducted a full-scale evaluative citation analysis study of scholars in the XML research field to explore just how different from each other author rankings resulting from different citation counting methods actually are, and to demonstrate the capability of emerging data and tools on the Web in supporting more realistic citation counting methods. Our results contest some common arguments for the continued use of first-author citation counts in the evaluation of scholars, such as high correlations between author rankings by first-author citation counts and other citation counting methods, and high costs of using more realistic citation counting methods that are not well-supported by the ISI databases. It is argued that increasingly available digital full text research papers make it possible for citation analysis studies to go beyond what the ISI databases have directly supported and to employ more sophisticated methods

    Author Index

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    koamabayili/VECTRON-author-checklist: VECTRON author checklist

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    We have done our best to complete the author checklist relating to the use of animals in the hut study. Note that the objective for the hut study was to evaluate the IRS treatment applications for residual efficacy against Anopheles mosquitoes, including the local An. coluzzii mosquito population. Cows were only used to attract mosquitoes into the huts and no tests were carried out directly on the cows. The author checklist is intended for use with studies where experiments are carried out on animals, which is why we have had such difficulty in completing this for the hut study, as many of the questions do not relate to how the cows were used

    The Development of Learning Devices Based Realistic Approach for Increasing Problem Solving Mathematics Ability of Student in SMPS Gema Buwana

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    This type of research was a of learning devices with the aim to produce devices based learning approach that was valid realistic mathematics, practical and effective, and all the instruments of research related to the application of these devices in the learning of mathematics on the subject of rectangle and square for seventh grade students of SMP. This study was conducted in two stages, namely the first stage was the development of learning tools. The development of devices based learning mathematics realistic approach with reference to the development model learning device according to Thiagarajan, and Semmel Semmel ie 4-D models (four D models). The second stage was the implementation of learning devices that were considered feasible. The design of the trials was a one-group posttest-only design. The findings of the research were: 1) the resulting learning, such as: lesson plan, student books, student activity sheet, and test problem solving had met the criteria of good / valid; 2) The effectiveness of the learning device inferred based on: (i) complete student learning classical at the first trial amounted to 85.17% and in the second test by 90%, (ii) achievement of learning goals at the trials I was not achieved in a matter of question number 3 and 4 and no trial II was reached on each item, (iii) the performance of the ideal time at the trial I and II trials were ideal, 3) The student’s response to the component and learning activities was postive. Keywords: Learning devices, Realistic Approach, 4-D Development Model, Problem Solving Mathematics ability.
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