1,720,993 research outputs found
How the technological advancement of glazing changes cities’ identity: the example of Dubai
Glazing technological advancements changed the language used in architecture all over the world, and they defined the development of some cities. The present contribution wants to analyze how the technical advancement of glass façades can change the skyline of cities through the example of Dubai. The first part of the paper studies the scenario and the state of the art of architectural glass, by considering how its use as an architectural element changes buildings’ aesthetics. The second part focuses on the development of Dubai from the 1990s through the analysis of iconic buildings such as the Burj Al Arab and the Burj Khalifa. Conclusions then comment on how technological advancements of glazing changed the way buildings are designed, and how that influences cities’ heterogeneity
Sustainable Architecture and Dry Construction Systems: Metal Façades to Improve Circular Architecture
Progetto su misura. Nuove strategie per ripensare l’uso di materiali e sistemi costruttivi nella progettazione architettonica sostenibile
I Criteri Ambientali Minimi (CAM) e le dichiarazioni ambientali dei prodotti (EPD) contribuiscono a progettare, negli appalti pubblici, secondo requisiti di sostenibilità. Nei progetti privati questo viene demandato alla volontà e capacità del progettista di educare i clienti sull’importanza del tema. Il presente contributo vuole analizzare come nuove strategie progettuali, non più standardizzate bensì attente all’uso dei materiali e alla loro integrazione, possano facilitare il raggiungimento di questi requisiti di sostenibilità, ponendo attenzione anche al fine vita dell’edificio
Guidelines for the co-Design: How to Solve Urban Issues
My research aims to test how co-design can help to solve different urban issues and wants to produce a vademecum with guidelines on how to set a urban living lab to involve stakeholders for a co-design process. To do so I needed to study the
state of the art, but I also needed to search for case studies with which to check which were the good and the bad practices.
The cases I’m having the opportunity to work with are two: one is the planning for a City of Sport in the city of San Donà di Piave (Italy) and the other is a European Research Project, funded under the JPI Urban Europe, called LOOPER (Learning
Loops in the Public Realm) which will apply the learning loop to the co-design process. To better explain, in the City of Sport of San Donà di Piave the Public Administration decided to activate a simple co-design process which will end with
the production of a Masterplan for the area. On the other hand the case study of the LOOPER project has the ambition of creating a new way of decision-making which bring together citizens, stakeholders and policymakers that iteratively learn how to address urban challenges. Here there are three cities involved (Brussels in Belgium, Manchester in the United Kingdom and Verona in Italy) and I’m currently helping with the pilot case of Verona. This is an implemented co-design process as
stakeholders in the end are called to evaluate what they have done.
The methodology at the base of my research follows a predefined set of steps, some of which have already been done: study of the state of the art; search for some case studies; application of what have been learned from the state of the art
to the case studies; check which practices can be considered as good, and which can be considered as bad, basing on their application to the case studies; cross the data collected from the state of the art and from the case studies; compare the
case studies, as they use two different co-design processes.
The expected result of my research is that of creating a vademecum with a set of guidelines which can be used to solve different urban issues, such as planning problems or to air quality problems, using the co-design process applied to urban
living labs. Also, using the methodology above mentioned the co-design process will be implemented and explained in a more clear way
THE LOOPER CO-CREATION METHODOLOGY: ENHANCING URBAN TRANSFORMATION THROUGH PARTICIPATORY SENSING AND URBAN LIVING LABS IN LEARNING LOOPS
My research aims to test how the participatory co-creation methodology can help to solve different urban issues, and wants to show some practicalities to organisers about how to set up a Urban Living Lab to involve stakeholders in a co-creation process. This research involved both the study of the state of the art, but also some practical work to experience which are the positive results and found criticalities.
The study of the state of the art gave me a more complete comprehension of the situation in which my research is framed, and it included: the Scandinavian ‘cooperative design’ in the ‘60s; De Carlo participatory design of the Terni project; the concept of ‘Participatory design’ in the USA during the ‘70s; Siza and the SAAL process in the ‘70s; the ‘User-centred design’ concept by Donald Dorman in the ‘80s; the idea of ‘Participatory budgeting’ in Portugal from the 2000 on.
The methodology has been that of ‘practice-led’. In my work, I applied the co-creation methodology in different urban environments to: check which practices can be considered good or bad; cross data collected from the state of the art and the field research; compare collected data.
The research I have done focused on an European Research Project, funded under the JPI Urban Europe, called LOOPER (Learning Loops in the Public Realm) which applies the learning loop to the co-design process. A comparison background case was used as well: the planning of the City of Sports in San Donà di Piave (Italy).
This research has the ambition of creating a new way of decision-making which brings together all stakeholders, including policymakers, that iteratively learn how to address urban challenges. This then results in an implemented co-design process since stakeholders in the end are called to evaluate what they have done.
Future implementations of my research would allow the creation of a complete set of guidelines that can be used to solve different urban issues, by triggering the co-creation methodology applied within Urban Living Labs
Spazi conoscitivi ibridi: Tecnologie e Urban Living Lab per la comprensione dell’ambiente costruito tra ville e citè = Cognitive Hybrid Spaces
La conoscenza del luogo è condizione necessaria per sviluppare processi di co-creazione finalizzati alla trasformazione urbana. La città diviene pertanto spazio di apprendimento e di condivisione delle conoscenze. Il presente articolo illustra come, attraverso il progetto europeo Looper, si siano sperimentati degli spazi conoscitivi ibridi per la comprensione dell’ambiente costruito, capaci di attivare relazioni tra diversi stakeholder e consentire la condivisione del sapere prodotto.---Cognitive Hybrid Spaces Knowledge of the place is a necessary condition for developing
co-creation processes aimed at urban regeneration. Therefore, the city becomes a space for learning and sharing knowledge. This article illustrates how, through the European project Looper, hybrid knowledge spaces have been experimented for understanding the built environment, spaces capable of activating relationships between different stakeholders and enabling the sharing of the produced knowledge
The Looper Methodology: Co-Creation Processes for the Built Environment: Inclusive and sustainable cities
Sustainable Development Goal 11 is set in the context of urban transformation and its role in making more inclusive, safe, resilient, and sustainable communities and environments. Within this framework, the European project Looper experiments a co-creation process, organised in successive learning loops, aimed at developing shared design solutions, with the objective of making cities more liveable and community based. This article, starting from the description of the research project, illustrates the implementation of the method in three case studies with different social, economic, and cultural contexts. Through the analysis of these case studies, it is shown how it could be strategic to take inspiration from the cultural and structural peculiarities of Mediterranean cities to activate co-creation processes oriented towards the sustainability and inclusiveness of urban places
Bespoke metal cladding. Rethinking the design of the building envelope to ensure sustainability principles.
Nowadays policies are increasingly oriented towards the use of renewable and bio-based materials to reduce the environmental impact of the building sector. Furthermore, the increasing use of dry construction techniques allows to combine a more sustainable use of resources with an attentive management of the end-of-life stage. Considering the need to shift the demand for material sourcing towards solutions that do not permanently affect the environment, the use of metals is not the first solution that comes to mind, but it offers many possibilities both in terms of sustainability and formal rendering. Metals can have great potential for use but, although the benefits of recyclability and disassembly of this material are well known, the metal cladding sector still finds little room for development. Bearing this in mind, this contribution presents a research work which analysed the possibilities and opportunities deriving from the use of metal cladding for sustainability
The learning loop method applied to urban living labs toward learning communities. The pilot case of Verona inside the LOOPER project
This brief writing wants to show how to activate the critical dimension of communities by using the learning loop. It is shown how applying this method to urban living labs helps the community to improve co-design of urban spaces, and it also teaches citizens how to evaluate the impact of their decisions. The experience here described is fostered in the framework of the LOOPER project, co-funded under the JPI Urban Europe program, in a pilot case in the south part of Verona. Citizens here are called to work on the urban issues of air and noise pollution. In this experimentation citizens learn how to: create dialogue with policymakers; comprehend all the aspects of urban issues; understand which type of sensors exist and how to use them; analyse which actions can be applied to urban fabric
- …
