323,487 research outputs found
Diffusive author(s), cohesive author: Analysis of S/N (1994)
This study indicates the ways in which various aspects of the author(s) are brought forth in Dumb type’s performance art, the S/N production. Previous research has suggested a non-hierarchical organization of Dumb type and the absence of a “privileged author” in Dumb type’s collaborative work, S/N. However, the results that I have investigated from member’s interviews on the creative process of S/N along with my analysis of the recorded images of S/N, indicate a different aspect of the author(s). First, S/N was created through, so to speak, the collective ideas of the members of Dumb type. Further, S/N has at least nine quotations from previous performances, installations, and printed writings, besides the work-in-progress technique. Explicating one of the “author functions” as given by Michel Foucault, each text has plural subjects of the author. However, it has been revealed from members’ interviews that Teiji Furuhashi had a decision-making role in selecting the members’ ideas within the performance. Since then, S/N has had plural subjects of creation; however, Furuhashi is one of the subjects of creation along with the “privileged author.” S/N has plural authors (diffusive authors) yet at the same time, it has a “privileged author,” Teiji Furuhashi (cohesive author)
Going Beyond Counting First Authors in Author Co-citation Analysis
The present study examines one of the fundamental aspects of author co-citation analysis (ACA) - the way co-citation
counts are defined. Co-citation counting provides the data on which all subsequent statistical analyses and mappings
are based, and we compare ACA results based on two different types of co-citation counting - the traditional type that
only counts the first one among a cited work's authors on the one hand and a non-traditional type that takes into
account the first 5 authors of a cited work on the other hand. Results indicate that the picture produced through this non-traditional author co-citation counting contains more coherent author groups and is therefore considerably clearer. However, this picture represents fewer specialties in the research field being studied than that produced through the traditional first-author co-citation counting when the same number of top-ranked authors is selected and analyzed. Reasons for these effects are discussed
Dispelling the Myths Behind First-author Citation Counts
We conducted a full-scale evaluative citation analysis study of scholars in the XML research field to explore just how different from each other author rankings resulting from different citation counting methods actually are, and to demonstrate the capability of emerging data and tools on the Web in supporting more realistic citation counting methods. Our results contest some common arguments for the continued
use of first-author citation counts in the evaluation of scholars, such as high correlations between author rankings by first-author citation counts and other citation
counting methods, and high costs of using more realistic citation counting methods that are not well-supported by the ISI databases. It is argued that increasingly available digital full text research papers make it possible for citation analysis studies to go beyond what the ISI databases have directly supported and to employ more
sophisticated methods
Marketing mix factors affecting the use of game cabinet services at Mueang District in Nakhon Sawan Province
การศึกษานี้มีวัตถุประสงค์เพื่อศึกษา (1) พฤติกรรมการใช้บริการตู้เกมของผู้บริโภคในอำเภอเมือง จังหวัดนครสวรรค์ (2) ปัจจัยส่วนบุคคลที่มีผลต่อพฤติกรรมการใช้บริการตู้เกมในอำเภอเมือง จังหวัดนครสวรรค์ (3) ปัจจัยส่วนประสมการตลาดที่มีผลต่อพฤติกรรมการใช้บริการตู้เกมในอำเภอเมือง จังหวัดนครสวรรค์และ (4) ความสัมพันธ์ระหว่างปัจจัยส่วนบุคคลกับปัจจัยส่วนประสมการตลาดที่มีอิทธิพลต่อการใช้บริการตู้เกมในอำเภอเมือง จังหวัดนครสวรรค์ การศึกษานี้เป็นการวิจัยเชิงสำรวจ ประชากรที่ใช้ในการศึกษา คือผู้ที่เคยใช้บริการตู้เกมที่อาศัยอยู่ในพื้นที่เขตอำเภอเมือง จังหวัดนครสวรรค์ กำหนดขนาดกลุ่มตัวอย่างด้วยสูตร
การคำนวณของ ทาโร ยามาเน่ ได้420คน ด้วยวิธีการสุ่มตัวอย่างแบบ มีจุดประสงค์เครื่องมือที่ใช้ในการศึกษาคือแบบสอบถาม สถิติที่ใช้ในการวิเคราะห์ข้อมูลได้แก่ร้อยละค่าเฉลี่ย ส่วนเบี่ยงเบนมาตรฐาน และการทดสอบค่าไคสแควร์ ผลการศึกษาพบว่า (1) ส่วนใหญ่ผู้บริโภคมีพฤติกรรมการการใช้บริการตู้เกมคีบตุ๊กตา บุคคลที่มีอิทธิพลในการตัดสินใจใช้บริการคือ ตนเอง เหตุผลที่เล่นเพื่อความสนุก โอกาสที่ใช้บริการเพราะเล่นระหว่างรอเพื่อน โดยเล่นเพียง 1 ตู้ต่อครั้ง จำนวนที่เล่น 1-3 ครั้งต่อเดือน โดยมี
จำนวนเงินที่ใช้ 30-40 บาทต่อครั้ง (2) ปัจจัยส่วนบุคคลที่มีผลต่อพฤติกรรมการใช้บริการคือ เพศของผู้บริโภคที่เพศหญิง ช่วงอายุ 15-18 ปี จะใช้บริ การมากกว่าเพศชาย (3) ปัจจัยส่วนประสมการตลาดด้านช่องทางการจัดจ าหน่าย ในส่วนของตั้งในพื้นที่เห็นง่าย และสามารถเข้าถึงได้ง่าย มีผลต่อการใช้บริการตู้เกมในอ าเภอเมือง จังหวัดนครสวรรค์ และ (4) ปัจจัยส่วนบุคคล ด้านอายุระดับการศึกษา อาชีพ และรายได้ มีความสัมพันธ์กับปัจจัยส่วนประสมการตลาดอย่างมีนัยสำคัญทางสถิติที่ระดับ 0.05The objectives of this study were (1) to study the behavior of Use of game cabinet services at Mueang District in Nakhon Sawan Province (2) to study personal factors affecting the use of game cabinet services at Mueang District in Nakhon Sawan Province (3) to study the marketing mix factors affecting the use of game cabinet services at Mueang District in Nakhon Sawan Province, and (4) to study the relationship between personal factors and marketing mix factors affecting the use of game cabinet services at Mueang District in Nakhon Sawan Province. This study was a survey research. Population was persons who used to play game cabinet services at Mueang District in Nakhon Sawan Province. Sample size was calculated by Taro Yamane and obtained 420 persons with simple sampling method. Frequency, percentage, mean, standard deviation and Chi – square test were used for data analysis.
The results showed that (1) most of the samples played game cabinet services at persons who influenced the decision to play was themselves with the reason for fun and played during waiting for friends, played 1 video arcade per time and played 1-3 time(s) a month and spent 30-40 baht a time (2) personal factor affecting the use of game cabinet services was gender. Female aged between 15-18 years used more than male (3) marketing mix factors in term of distribution channel regarding the easy-to-see area and accessible area affecting the use of game cabinet services at Mueang District in Nakhon Sawan Province, and (4) personal factors in the aspect of age, education level, career
Amplitude versus offset (AVO) modelling and analysis for quantitative interpretation of porosity and saturation: A case study for Sawan gas field, middle Indus basin, Pakistan
En términos de monitoreo los parámetros importantes del yacimiento son la porosidad y la saturación de agua, que a su vez son necesarios para la ubicación de futuros pozos de producción. La técnica de modelado y análisis de amplitud versus compensación (AVO, por sus siglas en inglés) se ha utilizado para la interpretación cuantitativa de la porosidad y la saturación de agua. Gassmann utilizó, para el modelado AVO, el modelo de sustitución de fluidos en conexión con recolectores de ángulo sísmico 2D para el control de yacimientos sobre los pozos Sawan-4 y Sawan-7. Los resultados del modelo de AVO mostraron un aumento significativo del registro de densidad al sustituir el gas por agua, además del aumento moderado de la velocidad de la onda P y ningún cambio en la velocidad de la onda S. El modelado AVO demostró una fuerte relación entre la porosidad y la amplitud de reflexión para todos los rangos de desplazamiento. La anomalía de clase IV fue evidente para todas las porosidades hasta el 5%. A partir del modelado por sustitución de fluidos se hizo evidente que los cambios en la saturación de agua no modifican significativamente el efecto AVO, lo cual se corrobora mediante la investigación de la migración de tiempo previo a la acumulación (PSTM), el cual verifica los resultados del modelado. La relación de amplitud entre Sawan-4 y Sawan-7 está cerca del resultado modelado. La amplitud y el comportamiento de AVO indican una menor porosidad o un espesor de arena significativamente reducido en la vecindad de los pozos Sawan-4 y Sawan-7.
doi: https://doi.org/10.22201/igeof.00167169p.2018.57.2.211
An abandoned object detection system based on dual background segmentation
An abandoned object detection system is presented and evaluated using benchmark datasets. The detection is based on a simple mathematical model and works efficiently at QVGA resolution at which most CCTV cameras operate. The pre-processing involves a dual-time background subtraction algorithm which dynamically updates two sets of background, one after a very short interval (less than half a second) and the other after a relatively longer duration. The framework of the proposed algorithm is based on the Approximate Median model. An algorithm for tracking of abandoned objects even under occlusion is also proposed. Results show that the system is robust to variations in lighting conditions and the number of people in the scene. In addition, the system is simple and computationally less intensive as it avoids the use of expensive filters while achieving better detection results
Author's address:
Can archives of audiovisual TV interviews be used to make authors more visible to students, and thereby reduce the learning gap between native and non-native language speakers in college classes? We examined students in a college course who learned about one scholar's ideas through watching an audiovisual TV interview (i.e., visible author format) and about another scholar's ideas through reading a formal text description (i.e., invisible author format). For the invisible author, native language speakers scored significantly higher than the non-native language speakers on a corresponding exam question (i.e., a cognitive measure), generated more words on the exam question (i.e., a motivational measure), and mentioned the author's name more often in answering the exam question (i.e., an affective measure). For the visible author, the groups did not differ on any of these measures. These findings provide evidence for the idea that making the author visible through audiovisual TV interviews can eliminate the learning gap between native and non-native language speakers. 3 Universities around the world serve students who are non-native speakers of th
The vanishing author in computer-generated works: a critical analysis of recent Australian case law
Abstract
The use of software is ubiquitous in the creation of many copyright works, yet the requirement in copyright law that every work have a human author who engages in independent intellectual effort means that its use may prevent copyright subsistence. Several recent Australian cases have refocused attention on authorship as an essential criterion of copyright subsistence, and these cases suggest that much computer-produced output may be authorless and thus lack copyright protection. This article, the first in a two-part series, analyses how each case deals with the question of authorship of computer-produced works and why the use of software diminishes copyright protection for a significant number of computer-generated works. The article critiques the application of conventional notions of human authorship developed in the pre-computer age to modern productions and suggests alternative approaches to authorship that satisfy both the major objectives of copyright policy and the need to adapt to the computer age. The article argues that, without a broader judicial approach to authorship of computer-generated works, Parliament must remedy the lacuna in protection for these ‘authorless’ works. Possible solutions for reform are suggested. In a forthcoming article, the author comprehensively examines those reform proposals
The construction of Karen Karnak: The multi-author-function
This thesis is situated within the comparatively recent developments of Web 2.0 and the emergence of interactive WikiMedia, and explores the mode of authorship within a Read/Write culture compared to that of a Read/Only tradition. The hypothesis of this study is that the role of the audience has become merged with the author, and as such, represents new functions and attributes, distinct from a more conventional concept of authorship, in which the roles of audience and author are more separate. Read/Write and participatory culture, as defined by this study, is focused on collaboration, and includes the influences of D.I.Y. culture, Open-Source practices and the production of text by multiple authors. Multi-authorship presents a re-thinking of several concepts which support the notion of the individual author, since the focus of multi-authorship is not on attribution and ownership of a finished text, but on the continued malleability of a text. Modes of multi-authorship, demonstrated in the use of the pseudonyms Alan Smithee and Karen Eliot, represent declarative authors whose names signify multiple origins, whilst concurrently indicating a distinct body of work. The function of these names form an important context to this study, since primary research involves the construction of an experimental mode of multi-authorship utilising WikiMedia technology and the interaction of thirty nine participants, who are invited to create a body of work under the collective pseudonym Karen Karnak. The data generated by this experiment is analysed using aspects of Michel Foucault's author-function to identify and determine power structures inherent in the WikiMedia context. The interplay of power structures, including concepts such as identity, ownership and the body of work, affect the resulting mode of authorship and contribute to the construction of Karen Karnak, suggesting further areas of research into the emerging multi-author
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