1,721,045 research outputs found
Video Rendering: Zooming Video Using Fractals
Slow motion replay and spatial zooming are special effects used in video rendering. Already consolidated as commercial features of analog video players, today both these effects are likely to be extended to the digital environment. Purpose of this paper is to present a technique combining fractals (IFS) and wavelets to obtain a subjectively pleasant zoom and slow motion of digital video sequences. Active scene detection and post processing techniques are used to reduce computational cost and improve visual quality respectively. This study shows that the proposed technique produces better results than the state of the art techniques based either on data replication or classical interpolation
A new approach to slow motion effect for digital TV broadcasting services
Slow motion replay of video sequences is a commercial feature for home video players, but also a special effect used in video production. At present, most techniques to perform digital slow motion are based on interpolation for generating additional intermediate frames. Mainly, interpolation is done through linear or cubic spline functions or by motion estimation/compensation applied either pixel by pixel, or by partitioning frames into blocks. This approach has drawbacks: above all, interpolation bears to fading effects. Purpose of this paper is to present a novel technique combining fractals and wavelets to obtain higher performance in slow motion display of digital video sequences. Active scene detection and video processing are used to reduce computational cost and improve visual quality. This method produces better results in terms of objective perceptual video quality comparing to state-of-the-art techniques
Going Beyond Counting First Authors in Author Co-citation Analysis
The present study examines one of the fundamental aspects of author co-citation analysis (ACA) - the way co-citation
counts are defined. Co-citation counting provides the data on which all subsequent statistical analyses and mappings
are based, and we compare ACA results based on two different types of co-citation counting - the traditional type that
only counts the first one among a cited work's authors on the one hand and a non-traditional type that takes into
account the first 5 authors of a cited work on the other hand. Results indicate that the picture produced through this non-traditional author co-citation counting contains more coherent author groups and is therefore considerably clearer. However, this picture represents fewer specialties in the research field being studied than that produced through the traditional first-author co-citation counting when the same number of top-ranked authors is selected and analyzed. Reasons for these effects are discussed
Slow motion replay of video sequences using fractal zooming
Slow motion replay is a special effect used in the video entertainment field. It consists in a presentation of a video scene at a rate display lower than the original. Already consolidated as a commercial feature of analog video players, today slow motion is likely to be extended to the digital environment. Purpose of this paper is to present a technique combining fractals (I.F.S.) and wavelets to obtain a subjectively pleasant zoom and slow motion of digital video sequences. Active scene detection and post processing techniques are used to reduce computational cost and improve visual quality respectively. This study shows that the proposed technique produces better results than the state of the art techniques based either on data replication or classical interpolation
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