5 research outputs found
Dialog Antropologis Antaragama dengan Spiritualitas Passing Over
Inter-religious dialogue is very important discourse in the context of many religions in Indonesia. Inter-religious dialogue is the efforts to solve the difficulty of a relationship among each other followers of religions in which some conflicts and strained situations often happened. This article is a theoretical study in the purpose to describe the matter of inter-religious dialogue and formulate the model of inter-religious dialogue for creating the tolerance, the harmony, the safeness, and the peace in the religious life. By using the librarian research, the resulting study discovered that any models of inter-religious dialogue can be categorized into two models of inter-religious dialogue that are ‘theological-spiritual dialogue’ and ‘social humanity dialogue’. Theologically and spiritually, all religions have a universal message and passing over spirit (out of the border of religions) in greatly committing to the human values. Anthropologically, the presence of all religion aims to bring the enlightenment and the enthusiasm of life among their adherents. It can be concluded that anthropological dialogue based on passing over spirituality is one of the interaction model in inter-religious dialogue, or positive and constructive communication which is oriented to create the safeness and the peace in the religious life, based on passing over spirituality, in which all religions have the initial spirit of the presence that religion plays a role to illuminate (illuminative), save (prophetic), liberate (liberative) and transform (transformative). Here, religion has a self-image as rahmatan lil ‘alamīn.</p
Pengaruh Penggunaan Multimedia Pembelajaran Berbasis Komputer Terhadap Motivasi dan Hasil Belajar Siswa pada Mata Pelajaran Pendidikan Agama Katolik (PAK) di SMA
Penelitian ini bertujuan untuk menguji apakah (1) terdapat perbedaan pengaruh pembelajaran dengan multimedia berbasis komputer dan pembelajaran dengan buku pelajaran PAK terhadap motivasi belajar dan hasil belajar PAK siswa; (2) terdapat pengaruh yang lebih baik pembelajaran dengan menggunakan multimedia berbasis komputer dibandingkan dengan pembelajaran menggunakan buku pelajaran PAK terhadap motivasi belajar PAK siswa; (3) terdapat pengaruh yang lebih baik pembelajaran dengan menggunakan multimedia berbasis komputer dibandingkan dengan pembelajaran menggunakan buku pelajaran PAK terhadap hasil belajar PAK siswa.
Penelitian ini adalah penelitian eksperimen semu dengan desain Pretest-Posttest, Nonequivalent Control Group Design. Penelitian ini menggunakan dua kelas yaitu kelas eksperimen dan kelas kontrol. Populasi penelitian adalah semua siswa kelas XI Semester 2 di SMAK St. Ignatius Loyola Labuan Bajo-Flores-NTT. Sampel dipilih dengan menggunakan teknik cluster random sampling menjadi kelas eksperimen dan kelas kontrol. Instrumen penelitian yang digunakan adalah angket motivasi belajar dan tes hasil belajar (kognitif) siswa kelas XI. Teknik analisis data meliputi: (1) statistik deskriptif, dan (2) statistik inferensial dengan Multivariate Analysis of Variance (MANOVA). Uji MANOVA digunakan untuk mengetahui ada tidaknya perbedaan pengaruh antara pembelajaran dengan menggunakan multimedia berbasis komputer dan pembelajaran dengan buku pelajaran PAK. Sedangkan perhitungan dengan uji Bonferroni digunakan untuk melihat variabel mana yang mempunyai pengaruh yang lebih baik terhadap motivasi belajar dan hasil belajar PAK siswa.
Hasil penelitian menunjukkan bahwa terdapat perbedaan pengaruh pembelajaran dengan multimedia berbasis komputer dan pembelajaran dengan buku pelajaran PAK terhadap motivasi belajar dan hasil belajar PAK siswa SMAK St.Ignatius Loyola Labuan Bajo-Flores-NTT. Hasil t-test membuktikan bahwa pembelajaran dengan multimedia berbasis komputer lebih berpengaruh positif atau lebih baik terhadap motivasi belajar dan hasil belajar PAK Siswa SMA. Hasil ini didasarkan pada prosedur perhitungan dengan menggunakan uji Bonferroni. Pembelajaran PAK dengan menggunakan multimedia berbasis komputer lebih efektif atau lebih baik dibandingkan pembelajaran PAK dengan menggunakan buku pelajaran PAK terhadap motivasi belajar dan hasil belajar PAK Siswa SMA
Dialog Antropologis Antaragama dengan Spiritualitas Passing Over
Inter-religious dialogue is very important discourse in the context of many religions in Indonesia. Inter-religious dialogue is the efforts to solve the difficulty of a relationship among each other followers of religions in which some conflicts and strained situations often happened. This article is a theoretical study in the purpose to describe the matter of inter-religious dialogue and formulate the model of inter-religious dialogue for creating the tolerance, the harmony, the safeness, and the peace in the religious life. By using the librarian research, the resulting study discovered that any models of inter-religious dialogue can be categorized into two models of inter-religious dialogue that are ‘theological-spiritual dialogue’ and ‘social humanity dialogue’. Theologically and spiritually, all religions have a universal message and passing over spirit (out of the border of religions) in greatly committing to the human values. Anthropologically, the presence of all religion aims to bring the enlightenment and the enthusiasm of life among their adherents. It can be concluded that anthropological dialogue based on passing over spirituality is one of the interaction model in inter-religious dialogue, or positive and constructive communication which is oriented to create the safeness and the peace in the religious life, based on passing over spirituality, in which all religions have the initial spirit of the presence that religion plays a role to illuminate (illuminative), save (prophetic), liberate (liberative) and transform (transformative). Here, religion has a self-image as rahmatan lil ‘alamīn
How Teacher Creativity Brings to Indonesian Language Teaching Innovations in The Multimedia Era
Teacher creativity determines the success of teaching Indonesian through innovative activities, especially in the multi-media era, which has become part of teaching for all subject areas. For this reason, we have conducted a literature search on several data found by experts in teaching Indonesian language education, both sourced from national and international journal publications and other sources that support Indonesian language teaching programs through creativity and innovation by involving multi-media. So that we can use the data in answering the questions and objectives of this study, we first examined the data by involving a phenomenology-based approach, an approach that seeks to explore as much data as possible to obtain comprehensive, high-quality answers to the study problem. Based on the exposure and discussion of our findings after understanding that teachers' creativity in teaching Indonesian will determine learning outcomes combined with innovative learning methods and strategies in line with the demands of the current multi-media era. Thus, the results of this study will become an essential input in supporting the study and development of teaching Indonesian as the national language in Indonesia in the technological era
Identifying the Gap between Lecturer Competencies and Student Learning Outcomes in the Challenging Era of the 21st Century
This study discuss efforts to bridge the gap between the competency of applying lecturer technology and student learning outcomes in the 21st century, an era full of challenges and global job market competition. We started this discussion by collecting data from literary sources and international publications. Then proceed with a narrative qualitative analysis involving a coding system, critical evaluation, and concluding by fulfilling the principles of the validity and reliability of the findings. We conducted data searches with the journal Google Doc, Google Scholar, and Eric with various publications from 2010 to 2020. We also analyzed learning strategies and techniques, as well as evaluation approaches. We find that most lecturers' papers have very low teaching technology competence to current standards in backing up their teaching and research. The paper offers solutions and ideas approaches to support active student learning activities with various techniques, methods, and technology-based learning exploration activities, up to date. Some publications offer lecturers an academic work approach that is effective in research-based learning; reduce the traditional lecturing approach, which often hinders the accelerated process of conceptual understanding and application of core content and useful advice to lecturers and students. Several papers also advise on specific college-style learning solutions that are different from school student learning. Finally, this study's results will be useful input for improving student learning in the digital era, which is full of global competition, and for developing higher education curricula
