1,720,960 research outputs found
Research through Provocation: A Structured Process to Design New Information Technologies
This doctoral research presents a structured way to generate provocative prototypes, called provotypes, to design new information technologies. Emphasizing the exploration of alternative interaction models beyond the current archetypes, this study considers emerging complexities about our relationship with technology in the long term to incorporate knowledge from science models in the early stages of the project when cross-disciplinary consensus is required. Thus, avoiding personal biases that are not aligned with how people use technology.The methodology analyzes six case studies using provotypes in multiple contexts, including academic research explorations, corporate innovation projects, and students applying the approach in educational settings. The research also involved a controlled experiment studying how different interactive configurations influence one's motivation to engage in positive behavior change.
The results can be summarized in three main contributions: A provocation model to influence the shared meaning inside cross-functional teams, a tool to create provocations exploring alternative interaction models, and finally, the heuristics of provotyping to guide researchers and designers to generate early low fidelity prototyping
Materialities influencing the design process
The use of material artefacts within the design process is a long-standing and continuing characteristic of interaction design. Established methods, such as prototyping, which have been widely adopted by educators and practitioners, are seeing renewed research interest and being reconsidered in light of the evolving needs of the field. Alongside this, the past decade has seen the introduction and adoption of a diverse range of novel design methods into interaction design, such as cultural probes, technology probes, context mapping, and provotypes
Ar-CHI-tecture: Architecture and Interaction
The rise of ubiquitous computing leads to a natural convergence between the areas of architectural design (the design of buildings, spaces and experience of being in and moving through them) and HCI. We suggest that Architecture and CHI have much to learn from each other in terms of research and practice. This workshop will bring together these communities to explore the benefits of architecture envisioned as integral to an expanded CHI community. The workshop organizers aim to create a framework for future collaboration and identify new directions for research in this multidisciplinary field. This promises significant impacts on both interaction research and its real-world applications
The Use of Interactive Dynamic Simulations for the Purpose of Architectural Representation
Architects have always grappled with graphic representation as a medium to capture the corporeal experience of being in a space. It is difficult to present this nature of a design through the written or verbal language and almost impossible through representation (even digital) techniques. Perhaps it would be impossible for any medium of representation to truly capture the "placeness” of a place. Thus, new representation techniques should only try to get closer to the actual experience than actually hope to replicate it. This paper describes how the use of dynamic simulation and interactive presentation tools present architects with a more accurate and experiential representation of their design; perhaps moving them one step closer to achieving "placeness”
Going Beyond Counting First Authors in Author Co-citation Analysis
The present study examines one of the fundamental aspects of author co-citation analysis (ACA) - the way co-citation
counts are defined. Co-citation counting provides the data on which all subsequent statistical analyses and mappings
are based, and we compare ACA results based on two different types of co-citation counting - the traditional type that
only counts the first one among a cited work's authors on the one hand and a non-traditional type that takes into
account the first 5 authors of a cited work on the other hand. Results indicate that the picture produced through this non-traditional author co-citation counting contains more coherent author groups and is therefore considerably clearer. However, this picture represents fewer specialties in the research field being studied than that produced through the traditional first-author co-citation counting when the same number of top-ranked authors is selected and analyzed. Reasons for these effects are discussed
Variations on the Author
“Variations on the Author” discusses two of Eduardo Coutinho’s recent films (Um Dia na Vida, from 2010, and Últimas Conversas, posthumously released in 2015) and their contribution to the general question of documentary authorship. The director’s filmography is characterized by a consistent yet self-effacing form of authorial self-inscription: Coutinho often features as an interviewer that rather than express opinions propels discourses; an interviewer that is good at listening. This mode of self-inscription characterizes him as an author who is not expressive but who is nonetheless markedly present on the screen. In Um Dia na Vida, however, Coutinho is completely absent form the image, while Últimas Conversas, on the contrary, includes a confessional prologue that moves the director from the margins to the center of his films. This article examines the ways in which these works stand out in the filmography of a director who offers new insights into the notion of cinematic authorship
Interaction and architectural space
For many in the field of HCI, location and space are synonymous; yet, as we move from the mobile era to the ubiquitous era, computing becomes entangled with notions of space. This workshop critically examines the role of space in human-computer interfaces. The objective is to bring together diverse perspectives of space, drawing from architecture, philosophy, art, geography, design, dance, spatial-cognition, mathematics, computing, and still other domains, towards foregrounding space in theoretical discussions and explorations within the CHI community. Expected outcomes are the reporting of fresh insights into the impact and role of space in the interaction process
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Interactive Placemaking: Creativity and User Experience at Urban Installations
Interactive placemaking offers many new opportunities for the consideration and design of urban place, particularly through offering engagement with the creativity and experiences of local populations. This thesis explores the recent area of interactive placemaking from analytical and creative perspectives in developing a framework for both describing behaviours and producing design guidelines.
The thesis begins by drawing together and building on existing work in HCI and Design to provide an initial framework for the analysis of interactive place. The framework combines theoretical and practical threads to look at two central questions: how do people behave in interactive places, and how do we design such interactive places? The assumption underlying the thesis is that users' behaviours in public spaces can be observed, abstracted, and formalised to the extent that designers can use in designing and evaluating interactive public installations.
In observational studies of four interactive installations the thesis progressively develops the original framework so that it is usable, accessible and understandable by designers. The thesis then goes on to evaluate how twenty design students used the framework to realise a number of public interactive installations in the city of Chicago. The thesis concludes by combining insights from existing research and insights from the studies conducted to present a comprehensive and robust framework structure. The main contribution of the thesis is thus a new generative and evaluative framework for interactive placemaking
Appropriate Similarity Measures for Author Cocitation Analysis
We provide a number of new insights into the methodological discussion about author cocitation analysis. We first argue that the use of the Pearson correlation for measuring the similarity between authors’ cocitation profiles is not very satisfactory. We then discuss what kind of similarity measures may be used as an alternative to the Pearson correlation. We consider three similarity measures in particular. One is the well-known cosine. The other two similarity measures have not been used before in the bibliometric literature. Finally, we show by means of an example that our findings have a high practical relevance.information science;Pearson correlation;cosine;similarity measure;author cocitation analysis
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