90 research outputs found

    PENGARUH PENGGUNAAN MEDIA VCD TERHADAP NILAI-NILAI AGAMA DAN MORAL ANAK

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    The Early Childhood Education will be the forerunner to the establishment of the nation's character, as the starting point of qualified human resources development, which has the insight, intellectual, personality, responsibility, innovative, creative, proactive, and participatory and also independent spirit. Through Early Childhood Education we plant a strong foundation, fertilize and shower it appropriately, so that in the future children can stand firm and qualified into human figures.This research used quantitave approach. Sample used simple random sampling. Data analyzed by anova one way. In line with the research (experiments) which were performed in Group B in Kediri, it shows that learning by using VCD media (Fiqh Children and Upin Ipin) were significantly increase the religious and moral values of the students. Especially in distinguishing the good behavior or the polite one and bad one, to know the religious affiliation, to get used to worship ritual and recognize religious holidays, and respect for others.   Key words: Vcd media,  Moral Values Religion, Childhood     Abstrak: Pendidikan Anak Usia Dini akan menjadi cikal bakal pembentukan karakter bangsa (nation character building), sebagai titik awal dari pembentukan Sumber Daya Manusia berkualitas, yang memiliki wawasan, intelektual. Melalui Pendidikan Anak Usia Dini kita tanam pondasi yang kuat, kita pupuk dan sirami dengan tepat, agar di kemudian hari anak bisa berdiri kukuh dan menjadi sosok manusia berkualitas. Penelitian ini menggunakan pendekatan kuantitatif. Sampel diambil dengan menggunakan simple random sampling. Analisis data menggunakan anova 1 jalur. Sesuai dengan penelitian (eksperimen) yang dilakukan di Kelompok B di Kota Kediri, menunjukkan bahwa pembelajaran mengembangkan nilai-nilai moral agama dengan menggunakan media VCD (Fiqih Anak dan Upin Ipin) mampu meningkatkan penanaman nilai-nilai moral agama secara signifikan. Terutama membedakan perilaku baik/sopan dan buruk, mengenal agama yang dianut, membiasakan diri beribadah, mengenal ritual dan hari besar agama dan menghormati orang lain.   Kata Kunci: Media VCD, Nilai Moral Agama, Ana

    IMPLEMENTASI PENDIDIKAN INKLUSIF UNTUK ANAK USIA DINI DI KOTA KEDIRI (STUDI PADA PAUD INKLUSIF YBPK SEMAMPIR, KECAMATAN KOTA, KEDIRI)

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    Pendidikan merupakan kebutuhan dasar setiap manusia, begitu pula pendidikan anak usia dini yang mengembangakan seluruh potensi anak secara keseluruhan. Penelitian ini bertujuan untuk mendeskripsikan tentang implementasi pendidikan inklusif sebagai upaya memberikan pelayanan kepada anak berkebutuhan khusus. Penelitian ini dilakukan di salah satu lembaga PAUD Inklusif di Kota Kediri untuk memperoleh data kesesuaian pelaksanaan pendidikan inklusif dengan pedoman pelaksanaan pendidikan inklusif dan pelayanan terhadap anak berkebutuhan khusus. Desain penelitian dalam penelitian ini kualitatif , data dikumpulkan melalui metode wawancara dengan guru dan observasi langsung saat pembelajaran berlangsung. Hasil penelitian menunjukan pelaksanaan pendidikan inklusif di PAUD YBPK Semampir menerapkan kurikulum pembelajaran reguler kepada anak meskipun ada pelayanan secara terpisah untuk anak yang berkebutuhan khusus secara spesifik dengan tenaga yang sesuai dengan jenis kebutuhan khusus anak

    THE EFFECTS OF TRADITIONAL GAME ‘CONGKLAK’ AND SELF-CONFIDENCE TOWARDS LOGICAL MATHEMATICAL INTELLIGENCE OF 5-6 YEARS CHILDREN

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    The purpose of this study was to determine the influence of traditional games ‘congklak’ and self-confidence towards mathematical logical intelligence. Mathematical logical intelligence concept proposed by Howard Garnder becomes the foundation of the emergence of the young learners teaching learning process that considers young learners individual potential. Playing is one of the ways for the young learners to learn and traditional game is one of the ways to develop the mathematical logical intelligence. By applying the suitable traditional game, both the students’ self-confidence and the mathematical logical intelligence can be improved.  In order to know the effect of traditional games and self-confidence to the mathematical logical intelligence, the experimental research using ANAVA analysis was applied. It was found that traditional game “congklak” with the high level of self- confidence students  was better than those with the low self- confidence students. The result  of the data analysis also showed that there was interactional effect between traditional game  and self -confidence to the mathematical logical intelligence in which F observed =114,023 was bigger than l F table = 3,95 in the level of significance α 0.05

    IMPLEMENTASI PENDIDIKAN INKLUSIF UNTUK ANAK USIA DINI DI KOTA KEDIRI (STUDI PADA PAUD INKLUSIF YBPK SEMAMPIR, KECAMATAN KOTA, KEDIRI)

    No full text
    Pendidikan merupakan kebutuhan dasar setiap manusia, begitu pula pendidikan anak usia dini yang mengembangakan seluruh potensi anak secara keseluruhan. Penelitian ini bertujuan untuk mendeskripsikan tentang implementasi pendidikan inklusif sebagai upaya memberikan pelayanan kepada anak berkebutuhan khusus. Penelitian ini dilakukan di salah satu lembaga PAUD Inklusif di Kota Kediri untuk memperoleh data kesesuaian pelaksanaan pendidikan inklusif dengan pedoman pelaksanaan pendidikan inklusif dan pelayanan terhadap anak berkebutuhan khusus. Desain penelitian dalam penelitian ini kualitatif , data dikumpulkan melalui metode wawancara dengan guru dan observasi langsung saat pembelajaran berlangsung. Hasil penelitian menunjukan pelaksanaan pendidikan inklusif di PAUD YBPK Semampir menerapkan kurikulum pembelajaran reguler kepada anak meskipun ada pelayanan secara terpisah untuk anak yang berkebutuhan khusus secara spesifik dengan tenaga yang sesuai dengan jenis kebutuhan khusus ana

    THE EFFECTS OF TRADITIONAL GAME ‘CONGKLAK’ AND SELF-CONFIDENCE TOWARDS LOGICAL MATHEMATICAL INTELLIGENCE OF 5-6 YEARS CHILDREN

    No full text
    The purpose of this study was to determine the influence of traditional games ‘congklak’ and self-confidence towards mathematical logical intelligence. Mathematical logical intelligence concept proposed by Howard Garnder becomes the foundation of the emergence of the young learners teaching learning process that considers young learners individual potential. Playing is one of the ways for the young learners to learn and traditional game is one of the ways to develop the mathematical logical intelligence. By applying the suitable traditional game, both the students’ self-confidence and the mathematical logical intelligence can be improved.  In order to know the effect of traditional games and self-confidence to the mathematical logical intelligence, the experimental research using ANAVA analysis was applied. It was found that traditional game “congklak†with the high level of self- confidence students  was better than those with the low self- confidence students. The result  of the data analysis also showed that there was interactional effect between traditional game  and self -confidence to the mathematical logical intelligence in which F observed =114,023 was bigger than l F table = 3,95 in the level of significance α 0.05

    PROFESSIONALISM OF EARLY CHILDHOOD EDUCATOR TO SUPPORT INDUSTRIAL REVOLUTION 4.0 BASED ON LOCAL CULTURE

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    Professional educators are expected to be one of the efforts to realize quality human resources, especially towards the industrial revolution 4.0. However, the concept of professionalism, especially for early childhood educators, has very complex coverage especially with regard to the characteristics of their students and the competencies that educators must possess. Local culture based early childhood education is expected to be an effort to implement educator competencies where later the role that is raised will still maintain the peculiarities of early childhood education by not forgetting the preparation of students to recognize technology as one component in the 4.0 industrial revolution. Changes to this will be done by educators by first preparing their students in accordance with the conditions of their respective socio-cultural environment so that the concepts that children have remain meaningful in accordance with the stages of child development. This qualitative descriptive research method was carried out in TK Negeri Pembina Kediri City with a group B research object, the results of local culture-based development activities can be obtained if the professionalism of educators continues to be improved especially in handling according to revolution 4.0. The results obtained are the implementation that has been carried out by TK Negeri Pembina Kota Kediri through the development of themes that contain local culture, innovation required by teachers to master technology

    ANALISIS PENGEMBANGAN KECERDASAN LOGIS MATEMATIS ANAK USIA 5-6 TAHUN MENGGUNAKAN PERMAINAN TRADISIONAL

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    Abstract: The research aims to describe the traditional game in development of logical-mathematical intelligence to children aged 5-6 years, then what kind of traditional games that can be applied in the development of logical-mathematical intelligence to children aged 5-6 years. The research method was descriptive qualitative and quantitative to describe the complete exposure of research results through observation techniques conducted in the field in detail and description related to the development of logical-mathematical intelligence to children aged 5-6 years using traditional games. The data were obtained and conducted in kindergarten institutions in Grogol district, Kediri Regency, East Java in 2016. The results were obtained: (1) traditional games in development of logical-mathematical intelligence proved effective applied in learning children aged 5-6 Year, (2) traditional game of Congklak and Engklek developed logical-mathematical intelligence of children aged 5-6 years. The results of this research as an insight, further research development studies to develop the intelligence of other children and continue to explore various types of traditional games that can be used in early childhood learning. Keywords: logical-mathematical intelligence, children aged 5-6 years, traditional games Abstrak:Penelitian bertujuan mendeskripsikan  permainan  tradisional dapat mengembangkkecerdasan kecerdasan logis matematis anak usia 5-6 tahun, kemudian jenis permainan tradisional apa yang dapat diterapkan dalam pengembangan kecerdasan logis matematis anak usia 5-6 tahun. Metode penelitian yang akan digunakan deskriptif kualitatif dan kuantitatif, dimana akan menguraikan secara lengkap paparan hasil penelitian melalui teknik observasi yang dilakukan di lapangan secara rinci dan jelas supaya mendapatkan gambaran terkait pengembangan kecerdasan logis matematis anak usia 5-6 tahun menggunakan permainan tradisional. Berdasarkan data yang diperoleh Penelitian ini dilakukan di lembaga TK di wilayah Kecamatan Grogol, kabupaten Kediri, Provinsi jawa Timur tahun 2016. Hasil penelitian yang diperoleh adalah: (1)permainan tradisional untuk mengembangkan kecerdasan logis matematis terbukti efektif diterapkan dalam pembelajaran anak usia 5-6 tahun, (2) permainan tradisional congklak dan engklek dapat mengembangkan kecerdasan logis matematis anak usia 5-6 tahun. Hasil penelitian ini sebagai wawasan, kajian pengembangan penelitian selanjutnya untuk mengembangkan kecerdasan anak yang lain dan terus menggali berbagai jenis permainan tradisional yang dapat digunakan dalam pembelajaran anak usia dini. Kata Kunci: kecerdasan logis matematis, anak usia 5-6 tahun, permainan tradisiona

    The role of loose parts play in logical thinking skill in KB Lab school

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    Logical thinking is a pivotal skill for children that must be developed as early as possible in order to prepare an ability to think realistic and systematic. Think logically somehow is difficult for age 3-4 years old shown by facts that some children only do activities based on teacher’s example. Loose part play was selected because it facilitates creative, logical, and systematic thinking in problem solving. Loose part play is one activity that uses concrete and real object to explore. Using qualitative approach, this study involves ten students from KB Lab school. The result was analyzed using qualitative descriptive method. The data were collected using observation, interview, and documentation. The result of the study showed that the 3-4 years old children showed an improvement after playing loose part because the activities suits their developmental stage and utilized objects in their surroundings
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