323,043 research outputs found

    Citizen Science and Gamification for Cultural Heritage

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    [ES] Este artículo presenta un procedimiento aplicado al levantamiento de los monumentos arqueológicos y arquitectónicos basado en un modelo de gamificación. La metodología puede devolver automáticamente datos científicos (XYZ y RGB) aprovechando el potencial de sistemas de adquisición structure from motion. De esta manera pueden abrirse nuevas perspectivas para el conocimiento y la valorización del patrimonio cultural, tanto en términos de participación del usuario, que se convierte en coprotagonista en el conocimiento del bien, como en relación con la contención de los costos en comparación con los métodos anteriores de levantamiento. [EN] Focus of this article is a procedure of knowledge for Built Cultural Heritage based on a model of gamification applied to scientific survey of the monuments. Automatically, the methodology is able to return scientific data (xyz and rgB) exploiting the potential of structure from motion capture systems. This new approach opens up new perspectives for the understanding and appreciation of cultural heritage, both in terms of audience involvement, which becomes co-starred in the development of knowledge of architectural and archaeological sites, both with respect to cost containment than previous methods.Senatore, L.; Gallozzi, A.; Cigola, M.; Strollo, RM. (2020). Citizen Science y Gamification aplicados a los Bienes Culturales. EGA Expresión Gráfica Arquitectónica. 25(39):232-239. https://doi.org/10.4995/ega.2020.11586OJS2322392539BAMPATZIA S., BOURlAKOS I., ANTONIOU A., VASSIlAKIS C., lEPOURAS G., and WAllACE M., 2016. en Bottino R., Jeuring J., Veltkamp R. (eds) Games and learning Alliance. GAlA 2016. lecture notes in Computer Science, pp. 331-342. Cham: Springer. https://doi.org/10.1007/978-3-319-50182-6_30BUJARI, A., CIMAN, M., GAGGI, O. and PAlAZZI C., 2017. Using gamification to discover cultural heritage locations from geo-tagged photos. , 21, 235-252. https://doi.org/10.1007/s00779-016-0989-6.CLINI P., CERQUETTI M.G., BERTUCCIOLI l., INVERNIZZI l., and GASPARINI M., 2016. Integrated methodologies for the study, enhancement and sharing of archaeological heritage: the ArcheoFano project. 6(2), 81-92. https://doi.org/10.2423/i22394303v6n2p81GAllOZZI A. SENATORE l. and DE ROSA G., 2017. Territories and Frontier of Representation, pp. 699706. Roma: Gangemi.KOCH, U., 2019. Sharing Heritage Reflections after EYCH 2018 about the place of cultural heritage for future cooperation in Europe. SCIRES, 9(1), 33-40. DOI 10.2423/i22394303v9n1p33KONTOGIANNI, G., KOUTSAFTIS, C., SKAMANTZARI, M., CHRYSANTHOPOUlOU, C., and GEORGOPOUlOS, A., 2017. Utilising 3D Realistic Models in Serious Games for Cultural Heritage. 1(2), 21-46. https://doi. org/10.4018/IJCMHS.2017070102SMITH M.l., 2014. Citizen Science in Archaeology. American Antiquity, 4, 749-762. https://doi. org/10.7183/0002-7316.79.4.74

    Relationships Between Paper Mills and Technological Evolution of Paper Production

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    The paper is about the evolution of paper mills in relation to the technological evolution of machines and mechanism for the production of paper. Industrial production techniques is a theme that involves the building and its development. The principles, technology, and even cultural aspects were analyzed in this paper to define the relationship between industrial building and paper making evolution. A Modern documentation needs identified the potential of Industrial Archeology researches in the recent years. Many architects, archaeologists, conservationists, engineers document and porpose possible solution to manage Industrial Archeology structures. The latest years, there are many developments in the Industrial Archeology field. In this review article, following a brief historic background for the papermaking, the analysis of the development factors in the territory of South Lazio focusing also on the cultural background, and of changes in the layout of industrial buildings due to the development of faster and more efficient machinery and methods to produce paper. The conclusion focuses on the future perspective to manage Industrial Archeology

    A Lifecycle Model for the Environmental and Economic Assessment of Selective Laser Melting Processes

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    Additive Manufacturing (AM) is a promising technology that fosters innovation and increases . Considering the sustainability performances, AM technologies seem to have significant potential since they produce reduced or near-zero waste. However, the advantages depend on the specific application, especially in the context of metal AM, and need to be evaluated from a lifecycle perspective. The present paper proposes a simplified model for the economic and environmental sustainability assessment of the metal Selective Laser Melting (SLM) process. The model is grounded on mapping the main phases and related energy/materials flows, included in the lifecycle of an AM manufactured part (raw material, manufacturing, use end of life, transport). The preliminary tests, realized in the context of a motorbike application, confirmed that the lifecycle perspective of the model is an essential feature to guide the decision-making both during the design process and in later stages of product development

    Information and Communication Technology (ICT) for Built Cultural Heritage

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    The Italian territory is characterized by an extremely high number of Cultural Heritage. Their complete knowledge is extremely complex, also in relation to the multiple investigations requested. The purpose of this chapter is ICT for Built Cultural Heritage – BCH (architectural and archaeological artifacts) to collect and process the data that will be used for their analysis, safeguarding, enhancement, and communication. The contribution proposes an articulated approach, aimed at the knowledge of Cultural Heritage, based on an integrated process between multiple models (computer scientist, context, information). Procedures will be defined to guarantee the quality and integration of the data acquired, providing continuous access to the information collected and processed in digital format. Most of the data will be processed as 3D digital models, incorporated into BIM systems and then processed using a Heritage BIM model. Through the creation of a data base that can also be consulted on offline and web-based systems, new forms of interaction between BCH and stakeholders will be identified and used, defining active procedures within the knowledge process. An example of this procedure will be applied to the archaeological complex of the Roman city of Casinum, in southern Lazio

    Diffusive author(s), cohesive author: Analysis of S/N (1994)

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    This study indicates the ways in which various aspects of the author(s) are brought forth in Dumb type’s performance art, the S/N production. Previous research has suggested a non-hierarchical organization of Dumb type and the absence of a “privileged author” in Dumb type’s collaborative work, S/N. However, the results that I have investigated from member’s interviews on the creative process of S/N along with my analysis of the recorded images of S/N, indicate a different aspect of the author(s). First, S/N was created through, so to speak, the collective ideas of the members of Dumb type. Further, S/N has at least nine quotations from previous performances, installations, and printed writings, besides the work-in-progress technique. Explicating one of the “author functions” as given by Michel Foucault, each text has plural subjects of the author. However, it has been revealed from members’ interviews that Teiji Furuhashi had a decision-making role in selecting the members’ ideas within the performance. Since then, S/N has had plural subjects of creation; however, Furuhashi is one of the subjects of creation along with the “privileged author.” S/N has plural authors (diffusive authors) yet at the same time, it has a “privileged author,” Teiji Furuhashi (cohesive author)

    Going Beyond Counting First Authors in Author Co-citation Analysis

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    The present study examines one of the fundamental aspects of author co-citation analysis (ACA) - the way co-citation counts are defined. Co-citation counting provides the data on which all subsequent statistical analyses and mappings are based, and we compare ACA results based on two different types of co-citation counting - the traditional type that only counts the first one among a cited work's authors on the one hand and a non-traditional type that takes into account the first 5 authors of a cited work on the other hand. Results indicate that the picture produced through this non-traditional author co-citation counting contains more coherent author groups and is therefore considerably clearer. However, this picture represents fewer specialties in the research field being studied than that produced through the traditional first-author co-citation counting when the same number of top-ranked authors is selected and analyzed. Reasons for these effects are discussed
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