475 research outputs found
Una nuova interfaccia per l’esperienza culturale museale: gamification e siti web | A new interface for museum cultural experience: gamification and websites
In a context characterized by the increasing fusion of information technologies and the cultural sector, cultural institutions like museums must adopt digital methods and tools capable of interpreting and embracing this change by creating new experiences. Today, museums also compete with new forms of entertainment, with gamification experiences standing out in particular. In response to this transition, museums are adopting this new ‘medium’ to rethink how they engage with their audiences. This contribution focuses on using and integrating gamification techniques within museum webpages, creating an interface that enables the museum website to become a valid educational and community platform. This interface enhances user engagement and increases loyalty through points, badges, and leaderboards. It encourages users to repeat the experience, improve their performance, extend navigation time, and stimulate user-generated content. The exploration of these new dynamics is applied to the Pinacoteca Albertina website, specifically the exhibition ‘Neoclassicism in Turin. From the 18th century to the young Antonelli’. Previously, the research team carried out a digital and immersive reconstruction of the visionary project for the Turin Cathedral. The described experience represents the completion of a broader initiative aimed at improving the accessibility and interactivity of the exhibited collection using web-based gamification techniques
Il ruolo culturale delle Piattaforme Digitali per l’esperienza del patrimonio museale | The cultural role of Digital Platforms for the museum heritage experience
Digital platforms are changing how museums connect with their audiences, reshaping how cultural heritage is shared, preserved, and experienced. This transformation, called platformization, happens as technology, market strategies, and management systems influence cultural practices. In museums, platforms are more than just digital tools –they act as cultural mediators, shaping how content is created and shared. While they offer new opportunities for accessibility and inclusion, they also bring challenges like sustainability, governance, and content protection. This paper explores how platforms drive innovation in museums while emphasizing the importance of responsible management to protect cultural heritage’s integrity and educational value
Chapter Nuove iconografie per la rappresentazione del patrimonio su Instagram
The 43rd UID conference, held in Genova, takes up the theme of ‘Dialogues’ as practice and debate on many fundamental topics in our social life, especially in these complex and not yet resolved times. The city of Genova offers the opportunity to ponder on the value of comparison and on the possibilities for the community, naturally focused on the aspects that concern us, as professors, researchers, disseminators of knowledge, or on all the possibile meanings of the discipline of representation and its dialogue with ‘others’, which we have broadly catalogued in three macro areas: History, Semiotics, Science / Technology. Therefore, “dialogue” as a profitable exchange based on a common language, without which it is impossible to comprehend and understand one another; and the graphic sign that connotes the conference is the precise transcription of this concept: the title ‘translated’ into signs, derived from the visual alphabet designed for the visual identity of the UID since 2017. There are many topics which refer to three macro sessions: - Witnessing (signs and history) - Communicating (signs and semiotics) - Experimenting (signs and sciences) Thanks to the different points of view, an exceptional resource of our disciplinary area, we want to try to outline the prevailing theoretical-operational synergies, the collaborative lines of an instrumental nature, the recent updates of the repertoires of images that attest and nourish the relations among representation, history, semiotics, sciences
La forma specifica nell’alchimia di Pietro Bono da Ferrara
La natura della pietra filosofale è uno dei temi più complessi dell’alchimia medievale. Secondo Pietro Bono da Ferrara, autore della Pretiosa Margarita Novella, una quaestio sull'alchimia, è la forma specifica dell'oro. Lo scopo di questo contributo è quello di ricostruire le fonti utilizzate dall’alchimista, in particolare il Conciliator di Pietro d’Abano, al fine di stabilire un legame tra i due autori. Avicenna utilizza il concetto di forma specifica, per spiegare le virtù occulte delle medicine. Alberto Magno lo usa nel De mineralibus e Pietro d'Abano lo esamina nel Conciliator. Bono segue questi autori nella sua concezione della forma specifica, di cui riporta e discute alcuni temi comuni, come l'importanza dell'influsso astrale, l'identificazione della forma specifica con la forma sostanziale e la conoscibilità attraverso l'esperienza delle virtù date dalle forme.The nature of the philosopher’s stone is one of the most complex themes of medieval alchemy. According to Petrus Bonus of Ferrara, author of the Pretiosa Margarita Novella, a quaestio on alchemy, it is the forma specifica of gold. The purpose of this contribution is to reconstruct the sources used by the alchemist, particularly Peter of Abano’s Conciliator, in order to establish a link between the two authors. Avicenna uses the concept of forma specifica, to explain the occult virtues of medicines. Albert the Great uses it in De mineralibus and Peter of Abano examines it in the Conciliator. Bonus follows these authors in his conception of the forma specifica. He recalls and discusses some common themes, such as the importance of the astral influence, the identification of the forma specifica with the substantial form, and the knowability through the experience of the virtues given by the forms
Visioni Antonelliane per Torino. Rappresentazioni del passato in ambienti immersivi
La mostra Neoclassicismi a Torino. Dal ‘700 al giovane Antonelli, tenutasi presso le sale della Pinacoteca Albertina, pone l’attenzione sulle sei tavole realizzate dal giovane Alessandro Antonelli nel 1831, raffiguranti il progetto di decorazione di piazza Castello a Torino. Il progetto di ricerca VAn To - Visioni Antonelliane per Torino esplora nuove frontiere della comunicazione del patrimonio culturale. Attraverso applicazioni di realtà virtuale immersiva è possibile creare un’esperienza coinvolgente fra i discenti e l’opera esposta, trasformando l’osservatore nel protagonista dell’esperienza museale. I disegni originali sono straordinariamente dettagliati, ma di difficile comprensione per un’utenza non specializzata. L’approccio adottato arricchisce la collezione di nuovi contenuti digitali e fisici, ampliando l’interazione e il patrimonio grafico e informativo fruibile da un’utenza più vasta e diversificata
HeritageMap for accessibility and inclusivity in cultural heritage. The ‘Open-air Museum of Contemporary Art Works - MAP’ in Faenza
The paper presents a methodological workflow for developing an open-air museum’s HeritageMap to improve the accessibility of urban and diffuse cultural heritage by society. According to the digitisation processes and digital transition of the cultural heritage sector and cultural institutions in the post-pandemic era, the proposed web-based HeritageMap is a possible solution for effective socio-cultural inclusion, allowing citizens to reappropriate their heritage. The HeritageMap differs from other applications, e.g. historical geographic information system (HGIS) and StoryMap (an authoring ArcGis webbased application), to combine geospatial data with storytelling elements. The HeritageMap is a novel way of communicating, valorising, and preserving heritage. It combines the necessity of creating interactive georeferenced storytelling with conservation activities related to objects and monuments that populate our cities and environments. HeritageMap allows cultural content to be georeferenced in space and made accessible to the general public by smartphones and mobile devices. It will enable them to enjoy the content independently and benefit from the indepth information offered within the descriptive fields linked to a specific point in the space
Extended Reality in Education: Exhibit Design and Digital Representation for Museums
The role of Extended Reality (XR) in education is growing within universities and offers valuable research opportunities in interdisciplinary development. This contribution illustrates the didactic activity of the 2023/2024 seminar 'Inside the Museum', which utilises XR for communicating architectural design projects. The course integrates exhibit design with digital technologies in the museum sector and introduces students to open and web-based AR and VR tools. Students learn the fundamentals of HTML for developing applications using ar.js, and GitHub as a repository for teaching activities. The teaching staff collaborates in creating digital content for classroom exercises, fostering shared and guided learning through innovative teaching approaches. The digital assets developed aim to collect student design ideas and establish a replicable workflow for digital communication and representation in various disciplines
Pietro d'Abano e Pietro Bono: due medici in difesa di astrologia e alchimia
L’obiettivo di questa tesi è comprendere quale ambiente culturale abbia permesso la produzione della Pretiosa Margarita Novella di Pietro Bono da Ferrara, medico del XIV secolo. Si tratta di lunga e approfondita quaestio sulla liceità e scientificità dell’alchimia, scritta tra il 1323 e il 1330. Nel corso della tesi si prenderà in esame soprattutto l’università di Padova e si confronterà Pietro Bono con uni dei principali rappresentanti dello studium patavino nel corso dei primi decenni del XIV secolo, Pietro d'Abano, medico e autore di libri in difesa dell’utilizzo lecito dell’astrologia. Si inserirà Bono in questo contesto e lo si valuterà come espressione di un preciso momento storico e culturale, nel quale la riflessione scientifica sui saperi aveva raggiunto una raffinatezza tale, da poter interessare anche discipline come quella alchemica, solitamente esclusa dall’enciclopedia delle scienze. Si suddividerà dunque il lavoro in quattro capitoli: il primo analizzerà le conoscenze che possediamo su Bono, gli insegnamenti delle università di Padova e di Bologna, le biografie e le opere dei medici che operarono in queste città; il secondo si concentrerà sui testi al centro del confronto tra Pietro d'Abano e Pietro Bono e sulle fonti e le metodologie comuni; il terzo si soffermerà sul confronto tra le dottrine alchemiche e astrologiche comuni all’interno dei testi; il quarto esaminerà i concetti alla base della fondazione epistemologica delle discipline che i due autori difendono
CREATING VIRTUAL REALITY USING A SOCIAL VIRTUAL ENVIRONMENT: PHYGITAL EXHIBITION AT THE MUSEUM PASSION IN SORDEVOLO
The paper addresses the digital curation of immersive and virtual spaces for the cultural heritage sector. One of the research objectives is to define a methodological and operational workflow for developing a virtual environment designed using a social virtual environment. The use of social worlds in virtual reality (VR) is one of the possible entry points to the metaverse, understood as a way of experiencing digital reality. The possibility of creating a digital space that replicates real space offers not only the opportunity for people to gather in a virtual place but also allows designers to provide a parallel and augmented experience in terms of content.
The case study aims to create the digital twin of the temporary Phygital Exhibition, which opened in July 2022 at the Sordevolo Passion Museum in the Church of Santa Marta. Unlike the permanent collection, which recounts the tradition of popular theatre in Sordevolo for the performance of the Passion of Christ, the Phygital Exhibition focuses on documenting the activity related to the design and construction of the scenography. In the virtual environment, the physical space is replicated with a low level of detail to emphasize the VR exhibition, composed of a series of panels with the possibility to interact with historical documentation, drawings, and pictures. The virtual space is also enriched by video and 3D models not available in real space, which documents the transformation of the scenography over the years
The Alchemical Order of the World. Natural Causes and Divine Intervention in the Preziosa Nargarita Novella of Pietro Bono da Ferrara
Since its origins, alchemy has had to deal with the problem of order. His eccentricity compared to other medieval knowledge posed questions about his collocation and the nature of the object he was looking for, the philosopher’s stone. This article presents the attempt, made by the doctor Pietro Bono da Ferrara, to embed alchemy in the school scientific system. In his work, the Pretiosa Margarita Novella, he uses syllogism to order the treatment of alchemy, the subalternatio to place it within the system of sciences and the concept of forma specifica to describe the philosopher’s stone and insert it in metals’ generation process. In this way, Bono conceives alchemy as a science referring to two orders, the natural one of metal generation, in which it operates, and the divine one, to which he must appeal to find the philosopher’s stone, which are complementary to each other since they both have their origin in God.Fin dalle sue origini l’alchimia ha dovuto confrontarsi con il problema dell’ordine. La sua eccentricità rispetto agli altri saperi medievali poneva questioni sulla sua collocazione e sulla natura dell’oggetto che cercava, la pietra filosofale. L’articolo presenta il tentativo fatto dal medico Pietro Bono da Ferrara di riordinare la materia alchemica e di incasellarla nel sistema scientifico scolastico. Nella sua opera, la Pretiosa Margarita Novella, egli utilizza il sillogismo per ordinare la trattazione dell’alchimia, la subalternatio per definirla come una tra le scienze naturali e collocarla all’interno del sistema dei saperi e il concetto di forma specifica per descrivere la pietra filosofale e inserirla nel processo di generazione dei metalli. In questo modo Bono concepisce l’alchimia come una scienza che risponde a due ordini, quello naturale di generazione dei metalli, nel quale opera, e quello divino, al quale deve fare appello per trovare la pietra, che sono complementari tra loro, poiché hanno la loro origine in Dio.
Since its origins, alchemy has had to deal with the problem of order. His eccentricity compared to other medieval knowledge posed questions about his collocation and the nature of the object he was looking for, the philosopher’s stone. This article presents the attempt, made by the doctor Pietro Bono da Ferrara, to embed alchemy in the school scientific system. In his work, the Pretiosa Margarita Novella, he uses syllogism to order the treatment of alchemy, the subalternatio to place it within the system of sciences and the concept of forma specifica to describe the philosopher’s stone and insert it in metals’ generation process. In this way, Bono conceives alchemy as a science referring to two orders, the natural one of metal generation, in which it operates, and the divine one, to which he must appeal to find the philosopher’s stone, which are complementary to each other since they both have their origin in God
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