1,721,019 research outputs found

    Self presentation in blogs and social networks

    No full text
    Recent approaches to the study of identity in online contexts underline how people on the Internet have multiple identities and are at risk of identity fragmentation. Subjectivities are context-specific, negotiated with other people and actualized in Self Presentations. The aim of this study is to investigate how social media users deal with choices regarding their Self Presentation and how different profiles of the same person relate to one other. Thirty-six users with accounts on two blog-hosting services and one social network website answered an online structured interview and elaborated on the different choices of Self Presentation for each service. Content Results show users accurately and consciously choose the way they present their Self according to their aims, actual and potential readership, and the technical possibilities of the media. Answers also show that people online are conscious of the multiple presentations they enact, and they feel an underlining sense of unity and coherence, which may be traced back to the concept of Self

    The intersubjectivity grid as “magnifying screen” for microanalyses of interactions in telepsychotherapy

    No full text
    Conducting psychotherapy with videoconference technologies has become a solution to deliver mental health services when it is difficult or impossible to meet in face to face. During videoconferencing psychotherapy (VCP), the interactions between the client and the therapists are influenced by telepresence and acceptance of the technological setting. In previous work, our group described acceptance of the technological setting in VCP as a multidimensional process that involves verbal, nonverbal, para-verbal and proxemic cues from both interactants. The goal of the present study is to illustrate the intersubjective dynamic processes occurring in psychodynamicoriented VCP via traditional communication channels. The long-term goal is to describe how intersubjective processes enhance the level of acceptance of the technological setting in VCP. We used a formal interactional approach to analyze intersubjectivity and acceptance during an excerpt from a video recording of a VCP session. We analyzed the following layers of interactions to evaluate intersubjectivity and acceptance: interactional modalities, cooperation modalities, intersubjective modalities. Our results show a dynamic process of accordance between different layers of interactions, related to intersubjectivity process. Despite the perceptual deprivation, caused by the screen in a videoconference telepsychotherapy framework, the screen can allow a dynamic and multimodal communication. Much like a magnifying glass, our micro-analysis revealed a dialogic communication occurring on the video screen where several natural communicative registers converged into a dynamic unified system, increasing the expressiveness of the psychotherapeutic dialogue

    Going Beyond Counting First Authors in Author Co-citation Analysis

    Full text link
    The present study examines one of the fundamental aspects of author co-citation analysis (ACA) - the way co-citation counts are defined. Co-citation counting provides the data on which all subsequent statistical analyses and mappings are based, and we compare ACA results based on two different types of co-citation counting - the traditional type that only counts the first one among a cited work's authors on the one hand and a non-traditional type that takes into account the first 5 authors of a cited work on the other hand. Results indicate that the picture produced through this non-traditional author co-citation counting contains more coherent author groups and is therefore considerably clearer. However, this picture represents fewer specialties in the research field being studied than that produced through the traditional first-author co-citation counting when the same number of top-ranked authors is selected and analyzed. Reasons for these effects are discussed

    Assessment Needs Analysis for Developing Mobile Apps to Encourage Proactive Preventive Medicine Education Among Young Military Personnel

    No full text
    Objective: International travel to underdeveloped areas where both hygienic conditions and sufficient medical care are often in short supply can pose severe health risks. Infectious disease is one of the most common health risks for military forces deployed overseas. Careful personal hygiene and early symptom recognition serve as important steps in averting potential illness. With the ubiquitous deployment threat of chemical and biological warfare agents, the benefit of early detection and action can ultimately be critical for survival. Nowadays game-based learning models, made available on mobile devices in the form of apps, can provide relevant medical knowledge, and they can effectively reach a young military population. The aims of this preliminary research project are twofold: (1) We want to investigate whether young U.S. Army personnel would be open to the use of mobile apps while deployed abroad, and (2) we want to share the research design adopted with the intent of providing a baseline methodology that can be used in future larger studies. Subjects and Methods: We recruited and interviewed Reserve Officers' Training Corps cadets at a university in the United States. Focus groups have been adopted as a research tool for collecting data. Open and close-ended questions were used during the focus group. Four domains were investigated: Cell phone usage, game console perceptions, game genre preferences, and gaming habits and perceptions. Results: The analysis of the focus group data reported that young military personnel often play with videogames and that they prefer first person Action/Combat genre. The data also showed that they do not consider playing videogames to be a leisure activity but a part of their lives. Conclusion: The preliminary results of this study suggest that games on cell phones could be considered as a platform for teaching young military personnel medical-related concepts and health safety procedures

    Variations on the Author

    Full text link
    “Variations on the Author” discusses two of Eduardo Coutinho’s recent films (Um Dia na Vida, from 2010, and Últimas Conversas, posthumously released in 2015) and their contribution to the general question of documentary authorship. The director’s filmography is characterized by a consistent yet self-effacing form of authorial self-inscription: Coutinho often features as an interviewer that rather than express opinions propels discourses; an interviewer that is good at listening. This mode of self-inscription characterizes him as an author who is not expressive but who is nonetheless markedly present on the screen. In Um Dia na Vida, however, Coutinho is completely absent form the image, while Últimas Conversas, on the contrary, includes a confessional prologue that moves the director from the margins to the center of his films. This article examines the ways in which these works stand out in the filmography of a director who offers new insights into the notion of cinematic authorship

    Effect of telephone calls and text messages on goal attainment in a Ehealth coaching service

    No full text
    Yukendu is a personal mobile coaching service that supports people in reaching good levels of psychological and physical wellbeing through the use of an app and a telephone-based relationship with a health coach. The aim of this contribution is to describe the results obtained in a sample of 171 clients (female, n=150) and investigate the main factors in attaining their health-related goals. Results show that 61,98% (n=106) of the sample attained the results they wanted totally or partially. The regression model (number of phone calls, text messages, plan duration, achieved weight loss) accounts for 56,9% of data variance in achieved weight loss. Significant predictors of achieved weight loss are average number of calls (B=.388, p<.05), texts exchange (B=.331, p.<.05) and plan duration (B=.291). These results suggest therefore that in the first phase of health behavioral change, eHealth coaching efficacy lies primarily in the communication between coach and coachee
    corecore