INTENSIF: Jurnal Ilmiah Penelitian dan Penerapan Teknologi Sistem Informasi
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Animasi Interaktif Pembelajaran Huruf dan Angka Menggunakan Model ADDIE
The use of technology in learning media is very necessary for all educational institutions. Creating a pleasant learning atmosphere through multimedia means in the form of interactive animations. It was felt effective to increase children\u27s learning interest in recognizing letters and numbers at TK RA Nurul Iman Jakarta. Use the type of research and development with the ADDIE model. Calculation of the app\u27s feasibility to produce interactive animations that fit your needs. The purpose of making this learning media helps students to be able to more easily understand and understand and not feel bored in learning to start from letters and numbers and how to pronounce them. After the learning process, students will work on the quiz and there will also be games to make the child\u27s thinking speed better. In addition, this application can help teachers in the teaching and learning process that is considered very boring, with an average value of 82.6% showing this interactive animation application is very fun for the media to learn the introduction of numbers and letters.The use of technology in learning media is very necessary for all educational institutions. Creating a pleasant learning atmosphere through multimedia means in the form of interactive animations. It was felt effective to increase children\u27s learning interest in recognizing letters and numbers at TK RA Nurul Iman Jakarta. Use the type of research and development with the ADDIE model. Calculation of the app\u27s feasibility to produce interactive animations that fit your needs. The purpose of making this learning media helps students to be able to more easily understand and understand and not feel bored in learning to start from letters and numbers and how to pronounce them. After the learning process, students will work on the quiz and there will also be games to make the child\u27s thinking speed better. In addition, this application can help teachers in the teaching and learning process that is considered very boring, with an average value of 82.6% showing this interactive animation application is very fun for the media to learn the introduction of numbers and letters
Perancangan Proses Bisnis Menggunakan UML Berdasarkan Fit/Gap Analysis Pada Modul Inventory Odoo
The company\u27s information system that currently mainstay is Enterprise Resource Planning (ERP). The different data systems and real data at PT OTKA and Odoo make the company need to evaluate so that the gap does not continue. This study uses Fit/Gap Analysis which is used to compare whether the system is in line with company expectations, and then Failure Mode Effect Analysis (FMEA) to obtain the Risk Priority Number (RPN) level. The evaluation results of a system evaluation described by the Unified Modeling Language and mockup User Interface. The research data uses primary and secondary data. The data validity uses the triangulation method. The results of this study are PT OTKA has not implemented the Odoo maximally because the percentage of Gap is greater than the Fit. After risk analysis, two processes with the highest RPN, each of it is 448, which is updating the inventory of goods in and out automatically. So recommendations for companies are the result of special processes and actors who can monitor each goods transfer.
The company\u27s information system that currently mainstay is Enterprise Resource Planning (ERP). The different data systems and real data at PT OTKA and Odoo make the company need to evaluate so that the gap does not continue. This study uses Fit/Gap Analysis which is used to compare whether the system is in line with company expectations, and then Failure Mode Effect Analysis (FMEA) to obtain the Risk Priority Number (RPN) level. The evaluation results of a system evaluation described by the Unified Modeling Language and mockup User Interface. The research data uses primary and secondary data. The data validity uses the triangulation method. The results of this study are PT OTKA has not implemented the Odoo maximally because the percentage of Gap is greater than the Fit. After risk analysis, two processes with the highest RPN, each of it is 448, which is updating the inventory of goods in and out automatically. So recommendations for companies are the result of special processes and actors who can monitor each goods transfer
Pengaruh Dimensi Budaya Terhadap Perilaku Penggunaan E-commerce: Daerah Istimewa Yogyakarta
The use of e-commerce influenced by culture, which consist of five dimensions, such as power distance, individualism, masculinity, uncertainty avoidance, and long-term orientation (Hofsterde, 1984). This paper aim to investigate and explored the effect of culture dimenssion on behavior to use e-commerce in Daerah Istimewa Yogyakarta. Theory Planned Behavior as a model to investigate behavior to use e-commerce. Culture dimensiona as indicator used to support variable in TPB. Our result showed that power distance and masculinity had significant effect on behavior to use e-comerce in Daerah Istimewa Yogyakarta. This factors can be used to create a new marketing strategy for business people. In an academic area, this model can be used as alternative model to predict intentions and individual behavior using information technology, especially e-commerce
Penentuan Dosen Berprestasi Menggunakan Metode Analytical Network Process
Higher education is a subsystem that includes a program of national education diploma, bachelor, masters, specialist and doctoral degrees held by college both academy, high school and university. College are obliged to provide education, research and community service. One element in the administration of higher education are the lecturer. Lecturers are academic personnel responsible for planning and executing the learning process, assess learning outcomes, conduct coaching and training, and conduct research and community service. Based on the Law of the Republic of Indonesia Number 14 Year 2005 on Teachers and Lecturers, Article 51 Paragraph (1) Item b, the professor is entitled to promotions and awards in accordance with academic performance. This study used the ANP method (Analytical Network Process). By using Superdecision software. The criteria used in this study is the teaching, research and community service The results of this research is the relationship between teaching, research and community service related to the outstanding faculty in the election where the percentages in selecting outstanding faculty teaching performance at the first level = 22%, Personality = 18%, Teaching = 21%, 21% Research = , Devotion community = 16%
Higher education is a subsystem that includes a program of national education diploma, bachelor, masters, specialist and doctoral degrees held by college both academy, high school and university. College are obliged to provide education, research and community service. One element in the administration of higher education are the lecturer. Lecturers are academic personnel responsible for planning and executing the learning process, assess learning outcomes, conduct coaching and training, and conduct research and community service. Based on the Law of the Republic of Indonesia Number 14 Year 2005 on Teachers and Lecturers, Article 51 Paragraph (1) Item b, the professor is entitled to promotions and awards in accordance with academic performance. This study used the ANP method (Analytical Network Process). By using Superdecision software. The criteria used in this study is the teaching, research and community service The results of this research is the relationship between teaching, research and community service related to the outstanding faculty in the election where the percentages in selecting outstanding faculty teaching performance at the first level = 22%, Personality = 18%, Teaching = 21%, 21% Research = , Devotion community = 16
Penggunaan Rapid Application Development dalam Rancang Bangun Program Simpan Pinjam pada Koperasi
Cooperatives in Indonesia over the past four years have been very positive with an average of 2.5 percent of active cooperative growth. Based on government data up to July 5, 2017, cooperatives in Indonesia have 152,282 units of cooperatives and 26.8 million cooperative members. With the development of it, it is necessary also in the use of information systems in data processing. One type of cooperative is a savings and loan cooperative, and many cooperatives perform conventional data processing. It can cause problems like old search data, inaccurate borrowing and inaccurate reports. Therefore, the need for application programs that are applied, by creating a design program that is able to provide information in the process of storing information produced quickly, timely and accurate. Using the method of rapid application development (RAD), became one of the options to assist in the design program of saving and loan cooperatives. With the implementation of application programs on savings and loan cooperatives, it can be done existing solutions in data processing cooperative.
Cooperatives in Indonesia over the past four years have been very positive with an average of 2.5 percent of active cooperative growth. Based on government data up to July 5, 2017, cooperatives in Indonesia have 152,282 units of cooperatives and 26.8 million cooperative members. With the development of it, it is necessary also in the use of information systems in data processing. One type of cooperative is a savings and loan cooperative, and many cooperatives perform conventional data processing. It can cause problems like old search data, inaccurate borrowing and inaccurate reports. Therefore, the need for application programs that are applied, by creating a design program that is able to provide information in the process of storing information produced quickly, timely and accurate. Using the method of rapid application development (RAD), became one of the options to assist in the design program of saving and loan cooperatives. With the implementation of application programs on savings and loan cooperatives, it can be done existing solutions in data processing cooperative
Rancang Bangun Sistem Informasi Manajemen Keuangan Sekolah
School financial data processing if done manually then the result is less effective. So required financial information management information system to improve the quality of service to students and accelerate the performance of employees in school. It is expected that this system can improve the performance of employees or teachers in school including chairman institutionalized in making decisions. The purpose of this study is to make school financial management information system designed and built by using PHP programming language and MySQL database so that it can process the school finance data such as tuition fee payment and making financial reports done efficiently and effectively. In this study, the author uses two methods, namely data collection methods and methods of system development. For data collection method, we use three way, that is observation, interview and study of library for development of system method used by writer that is incremental method having 5 stages, that is communication, planning, modeling, construction, deployment.
School financial data processing if done manually then the result is less effective. So required financial information management information system to improve the quality of service to students and accelerate the performance of employees in school. It is expected that this system can improve the performance of employees or teachers in school including chairman institutionalized in making decisions. The purpose of this study is to make school financial management information system designed and built by using PHP programming language and MySQL database so that it can process the school finance data such as tuition fee payment and making financial reports done efficiently and effectively. In this study, the author uses two methods, namely data collection methods and methods of system development. For data collection method, we use three way, that is observation, interview and study of library for development of system method used by writer that is incremental method having 5 stages, that is communication, planning, modeling, construction, deployment
Analisis Aplikasi Marbel Huruf Versi Mobile Terhadap Pembelajaran Membaca di Desa Semanding Ponorogo
The development of technology, especially information and communication technology offers many ease-ease in learning, which allows the shift of learning orientation from the process of presenting various knowledge into the process of guidance in individual exploration of science. Interactive learning media for children who rampant today is a game-based learning pedia is "MARBEL". Marbel is an abbreviation of "Let\u27s Learn", marbel application is an educational application (mobile learning) for children aged 2 to 8 years so that made mobile-based applications aims to facilitate children in the learning process.
The development of technology, especially information and communication technology offers many ease-ease in learning, which allows the shift of learning orientation from the process of presenting various knowledge into the process of guidance in individual exploration of science. Interactive learning media for children who rampant today is a game-based learning pedia is "MARBEL". Marbel is an abbreviation of "Let\u27s Learn", marbel application is an educational application (mobile learning) for children aged 2 to 8 years so that made mobile-based applications aims to facilitate children in the learning process
Sistem Presentasi Cerdas Menggunakan Pengenalan Gerakan Tangan Berdasarkan Klasifikasi Dari Sinyal Electromyography (EMG) Menggunakan Myo Armband
Technological developments to support the current learning system are so fast that there is an interactive innovation technology for educational trends. One of the technologies implemented is an interactive presentation application in a multimedia class or smart presentation system. This technology makes it possible to control the presentation in a natural way with their hand movements. This introduction can replace conventional mouse roles and functions to facilitate teacher performance in applying interactive technology in the classroom. To build this intelligent presentation system, it is divided into several parts: 1) Recognition sensor arm movement using Myo armband; 2) Hand gesture of hand movements made several steps include: a) data retrieval based on realtime and wireless; b) feature extraction; c) classification using artificial neural network; and 3) Smart presentation, is a presentation system that can understand human behavior and provide interactive presentations.The expected benefits of the results of this study are, with the construction of intelligent presentation systems using hand-gesturing recognition based on the classification of electromyography signals, 1) Make presentations more efficient, engaging and easier to understand, and also make the discussion more interactive and improve communication; 2) Assists the presenter of material in exposing the material by using a presentation control system based on hand gestures.
Technological developments to support the current learning system are so fast that there is an interactive innovation technology for educational trends. One of the technologies implemented is an interactive presentation application in a multimedia class or smart presentation system. This technology makes it possible to control the presentation in a natural way with their hand movements. This introduction can replace conventional mouse roles and functions to facilitate teacher performance in applying interactive technology in the classroom. To build this intelligent presentation system, it is divided into several parts: 1) Recognition sensor arm movement using Myo armband; 2) Hand gesture of hand movements made several steps include: a) data retrieval based on realtime and wireless; b) feature extraction; c) classification using artificial neural network; and 3) Smart presentation, is a presentation system that can understand human behavior and provide interactive presentations.The expected benefits of the results of this study are, with the construction of intelligent presentation systems using hand-gesturing recognition based on the classification of electromyography signals, 1) Make presentations more efficient, engaging and easier to understand, and also make the discussion more interactive and improve communication; 2) Assists the presenter of material in exposing the material by using a presentation control system based on hand gestures
Perbandingan Metode SAW dan Profile Matching Pada Pemilihan Rumah Tinggal: Studi Kasus: Perumahan Depok
Convenient place, strategic, cool and affordable price is the dream of every person to be home. This research is conducted on housing in Depok City area with the name of Grand Depok City, Telaga Kahuripan, Maharaja, Sawangan Permai and Pesona Kayangan by using price, location, mortgage, facility, house type and initial payment by comparing two methods Supporting system of decision namely SAW and Profile Matching. The method is a method that the end result of the formation of the calculation process. The results of the comparison of the two methods are to produce the same chosen alternative, so that both methods can be applied to assist decision making in house selection in Depok
Convenient place, strategic, cool and affordable price is the dream of every person to be home. This research is conducted on housing in Depok City area with the name of Grand Depok City, Telaga Kahuripan, Maharaja, Sawangan Permai and Pesona Kayangan by using price, location, mortgage, facility, house type and initial payment by comparing two methods Supporting system of decision namely SAW and Profile Matching. The method is a method that the end result of the formation of the calculation process. The results of the comparison of the two methods are to produce the same chosen alternative, so that both methods can be applied to assist decision making in house selection in Depo
PERANCANGAN SISTEM INFORMASI PELAYANAN PELANGGAN PADA CITRA LAUNDRY BOGOR
Clean clothes are very necessary human to treat themselves to stay healthy and protected from all kinds of diseases that come from viruses and bacteria that live and grow around humans. One effort to keep clothes clean is to wash regularly clothes that have been exposed to dirt coming from dust, garbage, and odor. Washing activities are activities that take a lot of time because this activity is done with great care. This encourages the business to open a laundry business, even now developing not only washing clothes but serving the laundering of various types of goods made of fine fiber materials such as cotton, wool, polyester, and others. Customer service, washing quality, and washing time become the point of consumer satisfaction assessment of laundry services offered. Consumer Service System which was originally manual and then replaced with a computerized Consumer Service System. The process of data processing was switched into a database and the use of application programs. Citra Laundry then took this opportunity by providing customer service information system. Development of customer service system using Waterfall method in the software. The description of the current system and proposed system is described in the form of data flow diagrams, Kendall and Kendall methods. Data collection is done by observation on the same type of business and conducting interviews with related parties. The results of this study resulted in a customer service information system more efficient in the storage and processing of large data and very effective in dealing with the needs of customer service quickly and systematically.— Pakaian adalah salah satu kebutuhan pokok manusia selain makanan dan tempat berteduh. Manusia membutuhkan pakaian untuk menutup dan melindungi dirinya dari kotoran, debu ataupun paparan sinar matahari yang sebagian merugikan kulit manusia itu sendiri. Pakaian yang bersih sangat diperlukan manusia untuk merawat dirinya agar tetap sehat dan terhindar dari segala macam penyakit yang berasal dari virus dan bakteria yang hidup serta berkembang di sekitar manusia. Salah satu usaha untuk menjaga agar pakaian tetap bersih yaitu dengan mencuci secara rutin pakaian yang sudah terkena kotoran yang berasal dari debu, sampah, dan bau. Kegiatan mencuci merupakan kegiatan yang banyak menyita waktu dikarenakan kegiatan ini dilakukan dengan penuh ketelitian. Pada jaman sekarang, mesin cuci menjadi salah satu alat bantu manusia dalam kegiatan mencuci, tetapi alat ini pun memerlukan waktu dalam menjalankan operasinya sedangkan kegiatan rutin yang dilakukan oleh manusia semakin banyak. Hal ini mendorong pihak bisnis untuk membuka usaha pencucian pakaian, bahkan sekarang berkembang tidak hanya mencuci pakaian tapi melayani pencucian berbagai jenis barang yang terbuat dari bahan serat halus seperti katun, wol, polyester, dan lain lain. Jasa usaha pencucian ini semakin berkembang dan membutuhkan berbagai sarana untuk mendukung aktifitasnya. Pelayanan pelanggan, kualitas pencucian, dan waktu pencucian menjadi titik penilaian kepuasan konsumen terhadap jasa pencucian yang ditawarkan. Pengusaha kemudian mengambil teknologi untuk mendukung kepuasaan konsumennya. Sistem Pelayanan Konsumen yang semula bersifat manual kemudian digantikan dengan Sistem Pelayanan Konsumen yang bersifat komputerisasi. Proses pengolahan data pun beralih ke dalam sebuah database dan penggunaan program aplikasi sehingga diperlukan pembangunan suatu sistem informasi pelayanan pelanggan. Citra Laundry adalah salah satu perusahaan kecil yang kemudian mengambil peluang ini dengan menyediakan sistem informasi pelayanan pelanggan. Pengembangan sistem pelayanan pelanggannya menggunakan metode Waterfall dalam perangkat lunaknya. Metode Waterfall yang digunakan melalui 3 tahapan, pertama dengan penentuan kebutuhan sistem untuk Citra Laundry yang terlihat dari kelemahan sistem yang sedang berjalan. Gambaran tentang sistem yang sedang berjalan di uraikan dalam bentuk diagram alir data, metode Kendall dan Kendall. Langkah kedua dengan melakukan perancangan dari sistematika pelayanan pelanggan yang beralih menjadi sistem informasi pelayanan pelanggan. Perubahan sistem yang semula bersifat manual menjadi sistem yang terkomputerisasi melahirkan rancangan database serta program-program aplikasi yang dibutuhkan. Langkah ketiga dengan melakukan implementasi terhadap data yang ada di lapangan, kemudian menguji kebenaran dari pengolahan data pada program aplikasi yang telah dibuat. Pengumpulan data dilakukan dengan cara observasi terhadap jenis usaha yang sama serta mengadakan wawancara dengan pihak-pihak terkait sehingga dicapailah suatu ide rancangan sistem informasi yang akan dibangun. Hasil penelitian ini menghasilkan suatu sistem informasi pelayanan pelanggan Citra Laundry yang lebih efisien dalam penyimpanan dan pengolahan datanya yang besar serta sangat efektif dalam menangani kebutuhan pelayanan pelanggan yang cepat dan sistematis. Sistem Informasi Pelayanan Pelanggan Citra Laundry bisa menjawab tantangan pada jenis usaha yang serupa. Pihak manajemen dan pemilik pun bisa mendapatkan informasi dengan mudah, lengkap, dan akurat yang dihasilkan oleh sistem informasi yang telah dibuat. Sistem Informasi Pelayanan Pelanggan Citra Laundry tentu harus mengalami perkembangan guna menjawab kebutuhan pelanggan dan pihak manjemen agar dapat bersaing dengan usaha yang sama di masa yang akan datang. Alternatif pengembangan sistem informasi pelayanan pelanggan Citra Laundry adalah dengan membangun sistem informasi pelayanan pelanggan berbasis online / website sehingga jangkauan pelayanan bisa jauh lebih luas.
Kata Kunci—Sistem Informasi, Waterfall, Database, Onlin