IJER - INDONESIAN JOURNAL OF EDUCATIONAL REVIEW
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TEACHER PROBLEMS ANALYSIS OF CRITICAL THINKING SKILLS, LEARNING MOTIVATION AND STUDENT LEARNING OUTCOMES
The low critical thinking skills, learning motivation and student learning outcomes are the background of this observation. Observations were made on biology teachers and class XI students at SMA Negeri 17 Samarinda, SMA Negeri 5 Samarinda, and SMA Negeri 1 Long Ikis. Based on the results of the teacher and student response questionnaires, several problems were obtained in classroom learning, including the lack of student motivation, due to conventional learning (lecture methods and less variety), the lack of opportunities for students to express ideas, and the lack of learning resources. The purpose of this study was to examine problems related to the level of critical thinking skills, learning motivation, and student learning outcomes. The research subjects were biology teachers and class XI students at SMA Negeri 17 Samarinda, SMA Negeri 5 Samarinda, and SMA Negeri 1 Long Ikis. The results showed that the critical thinking skills of SMA Negeri 17 Samarinda students were 70.68% (medium predicate), SMA Negeri 5 Samarinda was 71.49% (medium predicate) and SMA Negeri 1 Long Ikis was 71.09% (medium predicate). Furthermore, the data analysis of students' learning motivation of SMA Negeri 17 Samarinda, SMA Negeri 5 Samarinda, and SMA Negeri 1 Long Ikis respectively were as follows 78.64%, 79.92%, and 78.05% with the same predicate, namely good. Then the student learning outcomes showed SMA Negeri 17 Samarinda was 77.73% (enough predicate), SMA Negeri 5 Samarinda was 78.27% (enough predicate) and SMA Negeri 1 Long Ikis was 78.35% (enough predicate). students at SMA Negeri 17 Samarinda, SMA Negeri 5 Samarinda, and SMA Negeri 1 Long Ikis it can be concluded that the results of critical thinking skills, learning motivation, and student learning outcomes without using learning media have a major influence on the learning process.
 
MILLENNIAL GENERATION AND GENERATION Z'S RECEPTION OF THE EXISTENCE OF PANCASILA IN THE 45 CONSTITUTION ON THE INDONESIAN INSTITUTE OF PANCASILA IDEOLOGY YOUTUBE CONTENT: A Case Study at BPIP
This study delivers into the reception of Pancasila ideology through the YouTube platform by the Indonesian Institute of Pancasila Ideology (BPIP RI). The focus of this research is to understand why BPIP has chosen YouTube as the primary channel for spreading Pancasila ideology and to identify the challenges faced in this process. Additionally, this study aims to elucidate the audience's position in responding to the content conveyed by BPIP via YouTube. Drawing on Stuart Hall's reception analysis concept and Lasswell's model, this research seeks to explore how audiences respond to and understand Pancasila ideology messages and their impact on society. A qualitative approach is employed to provide the appropriate methodological foundation for exploring related social phenomena. A case study is chosen as it allows for a more detailed analysis of how Pancasila ideological messages are, received, and processed by YouTube audiences, as well as the factors influencing this process. Providing giveaways or scholarships for schooling and higher education from BPIP RI. It is hoped that by implementing these recommendations, efforts to disseminate Pancasila ideology can more successfully strengthen awareness and commitment to Pancasila values in Indonesian society
RELATIONSHIP OF RECRUITMENT AND CAREER DEVELOPMENT ON EMPLOYEES COMPETENCY AND PERFORMANCE IN SOME SHARIA BANK IN ACEH
The recruitment process and career development system have a significant relationship to improve competence and improve employee performance. This study is useful for analyzing how much influence recruitment and career development have on employee competence and performance. The object of study is at some Sharia Bank in Aceh. The sample in this study was 160 respondents. Meanwhile, the data were analyzed using the AMOS Structural Equation Modeling Program. The findings of the data analysis show that recruitment and career development have a positive and significant effect on employee competence and performance. Competence can partially mediate the relationship between recruitment and career development to improve employee performance. Findings The results of the study recommend improving the quality of the recruitment process and procedures to get employees who have knowledge, skills, and improve a transformative career development system so that the Bank's performance is healthier and develops a syar'i competency pattern so that it is able to renew its performance through collaboration with the recruitment team. career development team and competency assessment team, to find syar'i banking human resources
EFFECTIVENESS OF ONLINE OFFLINE LEARNING MEDIA (MO2) BASED ON SMARTPHONE
The purpose of this study was to determine the effectiveness of online-offline media (MO2) on improving students' cognitive learning outcomes. This study is a true experiment with a total sample of 60 students (30 students who use smartphones and 30 students who do not) at SMA Negeri 1 Samarinda class XI science in biology subjects. The design of this study used a posttest-only control design. The sampling technique is purposive sampling. Data were analyzed using an independent sample t-test and an N-Gain test. The results of the independent t-test analysis showed that there was a difference in the increase in cognitive learning outcomes in the application of MO2 with a significance value of 0.00 <0.05. The results of the N-gain test showed that MO2 was effective in improving cognitive learning outcomes with a score of 78% (high category). The results of this study indicate that MO2 media is effective in improving student learning outcomes.  
REQUIREMENTS ANALYSIS OF INQURY MODEL DEVELOPMENT BASED ON SCIENCE, ENVIRONMENT, TECHNOLOGY, SOCIETY (SETS)
Problems that occur that students' critical thinking skills are currently lacking so that many students do not apply concepts in everyday life, so it is very necessary to conduct a needs analysis related to the tools used by the teacher and the approach used by the teacher. The purpose of this study is to find out what problems are faced by teachers when developing learning tools based on the indicators that exist in each device. This research method is a percentage and descriptive data collection technique using research instruments in the form of a questionnaire filled by respondents will be analyzed quantitatively (Percentage) and descriptive (Qualitative). The results showed that 80% of teachers did not understand how to develop inquiry learning tools and use the SETS approach. So it can be concluded that the development of learning tools needs to be implemented to improve student's critical thinking skills
EFFECTIVENESS OF THE PROTISTA COURSE TEACHING MODULE IS BASED ON THE RESULTS OF THE PERONOSPORA MANSHRICA LABORATORY TEST ON SOYBEAN SEED ( GLYCINE MAX)
The purpose of this research is the development of a module for the protist course in the Biology Education Study Program (S1) FKIP Mulawarman University which is carried out by following the instructional design stages with the ADDIE approach, which consists of 5 stages: Analyze, Design, Develop, Implement, and Evaluate. The data on the feasibility of the module teaching materials were obtained from the validation results by the Protista material experts and teaching materials experts. Meanwhile, the practicality test of the module was carried out by the respondent students of the Biology Education Study Program, FKIP, Mulawarman University. To see the effectiveness of the teaching module, pretest and posttest were carried out. The results showed that the percentage of the feasibility of the module material by material expert validators was 85.65 % with very valid criteria (decent) with slight improvements. The percentage of module eligibility by learning module development experts (teaching materials) is 86, 70% with very valid criteria (adequate). The results of the practicality of the material aspects of Class A and Class B are 84.6% very practical and the learning aspect is 83.2% very practical. Based on the results of the normalized gain test analysis, it shows that the average value of the N-Gain index for class A is 79.08% including the Effective category, while the average N-Gain index for class B is 78.07% including the Effective category. Meanwhile for the category of obtaining the average N-gain Score for class A is 0.79 including the high category and for the category, the average acquisition of the N-gain Score for class B is 0.82 which is also included in the high category. The results of this study indicate that the module teaching materials are very feasible and very practical to be used by students or lecturers in protist lecture activities on the material "Fungus: characteristics; classification: class Phycomycetes(Oomycetes
TERARIUM MEDIA IN THE LEARNING PROCESS
The purpose of the study was to find out the problems faced by teachers when developing terrarium media. This study uses a quantitative approach with percentage data analysis method and analyzed descriptively. The results show that the problems faced by teachers when developing terrarium media to improve the entrepreneurial skills of high school students are still very many and it is necessary to carry out an innovation that can accelerate educational innovation at the high school level in Samarinda City. this is corroborated by the results of observations that have been made in several high schools in the city of Samarinda, analyzed and then presented, so that 70% of teachers have not been able to develop terrarium media that are relevant to the material to be delivered, this is due to the lack of teacher knowledge regarding terrarium media which has economic value. It can be concluded that it is necessary to carry out new innovations to improve the entrepreneurial abilities of high school students.
 
TELEGRAM BOTT BASED LEARNING MODEL
The objective of the study is to develop a learning media design based on Telegram Bot that can Upgrade the results of study students. Progress knowledge has brought change to the worth of education. Moment this many learning methods and models that can be used by the teacher, but fact problem is a lack of learning media no there is ingredients practice and participants educate not enough focus the in the study so which results in results study student no maximum. A subject study from a study that is Special High School students sportsman Method research used _ is method development of Research and Development (R&D). Instrument evaluation from development media earns mark eligibility 78% of expert Theory with valid category and 75.76% of media expert with category quite valid. Based on the t-test results of the results study students showed t count 38,012 > t table 2.042 and value the signification that can be obtained i.e. 0.00 < 0.05, p the showing that there are different results significant learning. _ And the N-Gain test score of 63% with category enough effective. That thing proves sufficient media usage effective for Upgrade results study student
EFFECTIVENESS SMART APPS CREATOR LEARNING MEDIA IMPROVING STUDENT LEARNING OUTCOMES IN THE ERA OF THE COVID-19 PANDEMIC
This study aims to design learning media smart Apps Creator, validity, practicality, and effectiveness on student learning outcomes using learning media Smart Apps Creator Android. This type of research is research and development (R&D) with the DDD-E development model. The output produced is the " My Ecosystem " application product from the development of SAC Android media on ecosystem materials with 4C ( Critical Thinking, Creativity, Collaboration, Communication). The results of the validity test showed 98% validity of learning media, 90.77% validity of the material, and 88% validity of language. The results of the practicality of my ecosystem media by teachers are 97% very practical and students, namely 89.1% very practical. So it can be concluded that my ecosystem media from the development of Smart Apps Creator Android in Biology learning is appropriate to be used as a learning medium and can improve student learning outcomes in online learning in the covid 19 era
EFFECTIVENESS OF THE VIRTUAL LEARNING MEDIA GRAPH COLORING LABORATORY
The purpose of this study was to determine the effectiveness of virtual laboratory learning media on gram staining material in improving student learning outcomes and retention. The method used in this study is an experiment with a Pretest-Post Nonequivalent Control Group Design . The results showed that the validity of the learning media was 95.6%, the language was 96.4% and the material was 95.5%. The practicality of the media based on teacher questionnaire data is 91.6% and 82.9% of student questionnaires, and the average student learning outcomes increase by 81.9% and the results of student retention power of 87%. Based on the results of the validity, practicality and effectiveness of Biology students and teachers at SMAN 8, SMAN 17 and SMA Wahidiyah Samarinda, it can be concluded that the effectiveness of virtual laboratory media on gram staining material in Biology learning is appropriate to be used as a learning medium.