PENDAS MAHAKAM: Jurnal Pendidikan Dasar
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PENGEMBANGAN MODUL BERBASIS REALISTIC MATHEMATICS EDUCATION (RME) PEMBELAJARAN MATEMATIKA KELAS V SDN.020 BALIKPAPAN TENGAH
Penelitian ini bertujuan untuk menghasilkan dan mengembangkan modul berbasis Realistic Mathematics Education (RME)pembelajaran matematika serta untuk mengetahui kelayakan dan efektifitas penggunaan modul berbasis Realistic Mathematics Education (RME).Jenis penelitian ini merupakan penelitian dan pengembangan dengan pendekatan kualitatif dan kuantitatif. Subjek ujicoba terdiri dari ahli desain modul, ahli materi, praktisi/guru senior yang membidangi keilmuan matematika, dan siswa kelas V SDN.020 Balikpapan Tengah. Ujicoba dilakukan pada kelompok kecil dengan jumlah siswa 9 orang dan kelompok besar dengan jumlah siswa 30 orang. Tahapan penelitian dan pengembangan meliputi: 1) Potensi dan masalah, 2) Mengumpulkan data, 3) Mendesain/perancangan produk, 4) Validasi desain oleh ahli media dan ahli materi pembelajaran, 5) Revisi produk awal, 6) Pembuatan produk, 7) Uji coba produk kelompok kecil, 8) Revisi hasil ujicoba produk, 9) Ujicoba produk kelompok besar. Teknik pengumpulan data yang digunakan untuk mengetahui kelayakan produk dari validasi ahli media, ahli materi, praktisi dan angket respon/tanggapan siswa dan analisis perbandiangan pretest dan postest. Tingkat kelayakan modul menunjukan : hasil analisis dari ahli media pertama diperoleh 83.33 masuk dalam kategori sangat layak, hasil analisis dari ahli materi pertama diperoleh 80.88 masuk dalam kategori layak, hasil analisis dari ahli materi kedua diperoleh 82.35 masuk dalam kategori sangat layak, hasil analisis dari ahli praktisi/guru senior diperoleh 92.04 masuk dalam kategori sangat layak. Uji efektifivas penggunaan modul dinilai berdasarkan peningkatan nilai pretest dan posttest pada siswa. efektifivitas penggunaan modul digunakan Uji Statistik yaitu Uji tBerpasangan. Pada pengujian asumsi data berdistribusi normal, data memenuhi distribusi normal apabila pvalue> 0,05 (taraf signifikansi). Berdasarkan tabel One Sample Kolmogorov Smirnov Test, didapatkan pvaluepada pretestsebesar 0,467 > 0,05 dan posttestsebesar 0,114 > 0,05. Oleh karena itu, dapat disimpulkan bahwa data pretest danposttestmemenuhi asumsi distribusi normal. Karena data memenuhi asumsi distribusi normal, maka Uji tBerpasangan dapat digunakan. Berdasarkan tabel Paired Sample Testpada 30 sampel dengan taraf signifikansi 0,05, didapatkan p valuesebesar 0,000 < 0,05. Artinya Hoditolak, terdapat perbedaan nilai pretestdan posttestsecara signifikan. Oleh karena itu dapat disimpulkan bahwa penggunaan modul efektif digunakan pada siswa
PENINGKATAN HASIL BELAJAR TEMA DAERAH TEMPAT TINGGALKU MELALUI METODE PERMAINAN BINGO PADA SISWA KELAS IV SDN 007 SUNGAI PINANG TAHUN PEMBELAJARAN 2018/2019
This study intended to improve students learning outcomes on force and motion material using the bingo game. This research was Classroom Action Research (CAR) conducted in three cycles. The subjects of the study were 26 children, consisting of 16 male students and 10 female students. Data collection techniques with observation and documentation and test learning outcomes.The results showed in the first cycle with an average value of 66, the second cycle an average value of 80.76, and the third cycle an average value of 90.38. The level of completeness in the first cycle was 38.46%, in the second cycle was 76.92%, and the third cycle increased to 92.30%. Thus, the level of completeness from cycle I to cycle II rose 30.77%, and cycle II to cycle III growth to 22.98%. Using the bingo game can increase student activity from cycle I to cycle III. In cycle I, there are aspects of attention 61.5%, activeness 38.4% and participation 46.1% have increased in cycle II on aspects of attention 73%, activeness 57.6%, 61.5% participation and increased in cycle III, namely in the aspect of attention to 92.3% activeness to 84.6% and participation aspects to 80.75%.In the assessment, there are two namely the spiritual attitude and social attitude. There are 3 aspects of spiritual attitude, namely thankful behavior, praying before and after doing activities, and saying hello when entering and leaving the room. And there are 5 aspects of social attitude, namely discipline, care, confidence, courtesy, and responsibility. It was seen that from cycle I to cycle III has increased in both good and very good categories. In the first cycle skills assessment with a percentage of 42.30%, cycle II with a percentage of 73.07%, and cycle III with a percentage of 92.30
ANALISIS KEMAMPUAN BERBICARA SISWA KELAS II MELALUI MODEL PEMBELAJARAN THINK TALK WRITE DI SDN 007 SUNGAI PINANG SAMARINDA
The research aimed at finding out speaking ability of second grade elementary students by using Think Talk Write learning model. The data retrieval was carried out for four days. The problem was lack of teachers’ innovation in improving students’ speaking ability so the researcher decided to carry out this model. The research method was descriptive qualitative. Primary data was taken from this research result and secondary data was taken from published journals. Data analysis techniques were triangulation and data reduction from interview, observations, students’ activities, and students’ presentation results. The result of this study showed that on the first day of observation the students were still in low category, while on the second day to the fourth day, 25 students were in fast category and only 2 students were in medium category. Based on this result, it can be concluded that Think Talk Write learning model can improve speaking ability of second grade elementary students.Â
PENERAPAN MODEL PROBLEM BASED LEARNING UNTUK MENINGKATKAN KEMAMPUAN BERPIKIR KRITIS SISWA KELAS IV DI SEKOLAH DASAR
The aim of this study is to improve students' critical thinking skills through a problem based learning model in class IV SDN Ende 1. The type of research used in this study is classroom action research consisting of several interrelated cycles and the model chosen in this study is a Kemis and Mc Tagart model which consists of several stages namely planning, action, observation and reflection, where actions and observations are carried out together. The subjects of this study were 21 students in class IV SDN Ende 1. Based on the results of data analysis in classroom action research shows that the learning feasibility by applying the learning model Problem Based Learning has increased namely 81.5% in the first cycle and 94% in the second cycle, therefore it can be said that the learning process has been carried out very well and in accordance with the reference in the lesson plan that has been made. While the results of observations of student activities during learning by applying  model of problem based learning have increased, which is proved by the increase in the average score of student learning activities in the first cycle by 55% and the second cycle by 87%. This improvement shows that during the learning process students were actively involved in solving problems. The results of the students’ critical thinking ability test of the first cycle can be seen that, there are 9 students or 43% who reach the KKM standard, while 12 students or 57% do not reach the value of 70 in accordance with the minimum completeness criteria set by the school. While the second cycle is known that as many as 21 students (100%) have succeeded and reached the indicator of critical thinking. The highest score obtained by student is 90 and the lowest score is 70 with an average value of 80% in the critical category. Therefore, the implementation of research by applying the problem based learning model ends in the second cycle . So, through research that has been done, by applying the Problem Based Learning model it is proven that it can improve the critical thinking skills of class IV students whose critical thinking test results are complete or meet the minimum completeness criteria (KKM)
PENINGKATAN AKTIVITAS DAN HASIL BELAJAR MATEMATIKA MATERI BANGUN DATAR MENGGUNAKAN ALAT PERAGA GEOMETRI DATAR KELAS III SDN 008 SANGATTA SELATAN
This researcher bertutuan to improve the activity and learning outcomes in mathematics through Materials Up Datat Props to the Geometry of the Flat in class III SDN 008 South Sangatta. This research is motivated by low activity mathematics learning outcomes of students class III SDN 008 South Sangatta. Subject this research is students class III SDN 008 South Sangatta which amounted to 20 students. This research type is Classroom Action Research (classroom Action). With research that use is the model Kemmis which includes the stages of planning, implementation of action, observation, and reflection. The instrument of data collection used is the observation sheet. The data analysis technique used is data analysis descriptive qualitative. Â Â Â Â Â Â Â Â Â Â Â Based on the results of data analysis at cycle I of meeting I activity the students showed 30%, meeting 2 shows 39%, meeting 3 showed 47%, the average value of student activity cycle I shows 42%, classified as criteria low. After repair there was an increase in cycle II meeting I Activity the student demonstrates 80%, meeting 2 shows 86%, meeting 3 show that 92%, the average value of students of cycle II showed 86%, quite high criteria. This increase occurs where students always pay attention to his weaknesses and trying to memprbaikinya seemingly on the stages of the cycle that there is always an increase. Increased activity of students can also affect the improvement of student learning which indicates the average percentage of the first cycle 61%, cycle II is 78%. From the results of the research show that props up a flat geometry flat can increase the activity and learning outcomes in mathematics in class III SDN 008 South Sangatta
ANALISIS MOTIVASI BELAJAR PADA SISWA ADHD (ATTENTION DEFICIT HYPERACTIVITY DISORDER) DI SD NEGERI 023 SAMARINDA UTARA
This study intended to determine the background of learning motivation of ADHD (Attention Deficit Hyperactivity Disorder) students. Besides knowing how to handle ADHD students and whatever factors that influence learning motivation. This was a qualitative descriptive study and the research subjects comprised 5 ADHD students, parents and homeroom teachers. The research instrument used observation sheets, interview sheets, and cameras. Data analysis technique was done by obtaining data from the field going to observation, interviews, and documentation, data reduction, data presentation then drawing conclusions. The sampling technique uses snowball sampling techniques and uses source triangulation and triangulation techniques. The results showed that the background of ADHD students' learning motivation tends to be minimal compared to students. Due to the condition of ADHD students have three symptoms, hyperactivity, intention and impulsivity. With this symptom condition, ADHD students must get a special approach such as more attention and be able to handle it without taking rough actions or punishing because it can affect the mental condition in ADHD students
IMPLEMENTASI PENDIDIKAN KARAKTER DISIPLIN PADA PESERTA DIDIK DI SD NEGERI 187/1 TERATAI
This study aims to determine and describe the implementation of discipline character education for students in elementary schools. Discipline character is one of the character values that are in the core competencies of social attitudes that must be developed in both students. This study uses a qualitative research approach. This type of research is descriptive research. This research was carried out in Teratai Muara Bulian Elementary School 187/1. This research was conducted in a period of two months (August - September). Data and data sources used are primary data and secondary data. Data sources taken in this study are 1) observation data, 2) school principal data, 3) teacher data, 4) student data. The technique of sample collection in this study was purposive sampling. Data collection techniques, namely 1) observation, observation used is non-participant observation. 2) interview, the interview used is a structured interview. Interviews were conducted with the school principal and class teacher. Data analysis using military and Huberman analysis techniques. Activities in data analysis, namely data reduction, data display (data presentation), and data conslusion (drawing conclusions). This research instrument is based on two sources, according to the Ministry of National Education (2010: 26) indicators of the value of discipline are: "1) getting used to being present on time; 2) getting used to obey the rules; and 3) using clothes in accordance with the provisions "and according to Syafrudin (Muhammad Khafid and Suroso, 2007: 91) are:" 1) observance of study time; 2) observance of lesson assignments; 3) obedience using the time of coming and going home ". The results showed that the implementation of discipline character education in SD N 187/1 Lotus lotus estuary was carried out adequately. The results obtained are related to the discipline value indicator
ANALISIS KOMPETENSI SOSIAL MAHASISWA FKIP PGSD UNIVERSITAS WIDYAGAMA MAHAKAM SAMARINDA 2018
Tujuan penelitian ini adalah untuk mendeskripsikan kompetensi sosial mahasiswa PGSD UWGM sebagai calon guru di Sekolah Dasar. Penelitian  ini  merupakan penelitian kualitatif. Subyek dalam penelitian ini adalah mahasiswa PGSD Universitas WIdya Gama Mahakam Samarinda angkatan 2015. Teknik pengumpulan data yang digunakan adalah observasi, wawancara mendalam, dan dokumentasi. Sesuai dengan metode kualitatif, teknik analisis data yang digunakan adalah teknik analisis Model Miles and Huberman. Aktivitas dalam analisis ini meliputi reduksi data (data reduction), penyajian data (data display) serta Penarikan kesimpulan dan verifikasi (conclusion drawing / verification). Hasil penelitian menunjukkan bahwa pemahaman mengenai kompetensi social mahasiswa PGSD sangat baik yaitu 91,9%. 89% mahasiswa menyatakan setuju bahwa seorang guru harus memiliki kemampuan berkomunikasi yang efektif, empatik dan santun pada sesama pendidik, tenaga kependidikan, orang tua dan masyarakat. 95,7% mahasiswa setuju bahwa guru harus mampu berkomunikasi dan bergaul secara efektif dengan sesama pendidik dan tenaga kependidikan. Sedangkan 90,9% mahasiswa setuju bahwa guru harus mampu berkomunikasi dan bergaul secara efektif dengan orang tua/wali peserta didik dan masyarakat sekitar
BERMAIN SEPEDA UNTUK MELATIH KEMAMPUAN MOTORIK KASAR ANAK USIA 5-6 TAHUN
Playing A Bike To Train The Rude Motor Ability Of Children Age 5-6 Years Old. During the Covid-19 pandemic, children with active characteristics will of course feel bored with games in the house that are less free. And children feel limited in exploring physical activities related to gross motor skills. Children at an early age are very important to carry out physical movements with the aim of stimulating the physical growth of children's motor skills, both fine and gross motor skills. To make children excited about doing physical activities, one of them is by inviting them to ride bikes together. In a joint cycling situation, direct observations can be made and also ask what children feel when playing a bicycle, the research conducted by the author uses a case study of a child aged 5-6 years who plays a two-wheeled bicycle with a focus on training the child's gross motor skills. , namely by locomotor, non-locomotor, and manipulative movements. From what has been done during the activity of playing bicycles, all of the movements made by children when playing bicycles have all referred to the gross motor skills of children, especially children aged 5-6 years
PENGEMBANGAN MEDIA PEMBELAJARAN TEMA PANAS DAN PERPINDAHANNYA BERBASIS MULTIMEDIA SISWA KELAS V SEKOLAH DASAR
Penelitian ini bertujuan (1) untuk mengetahui langkah – langkah pengembangan media pembelajaran tema panas dan perpindahannya berbasis multimedia bagi siswa kelas V Sekolah Dasar, (2) untuk mengetahui kelayakan pengembangan media pembelajaran tema panas dan perpindahannya berbasis multimedia bagi siswa kelas V Sekolah Dasar, (3) untuk mengetahui keefektifan pengembangan media pembelajaran dalam tema penas dan perpindahannya berbasis multimedia. Metode yang digunakan dalam penelitian ini adalah metode penelitian dan pengembangan atau R&D (Research and Development). Dari penelitian ini dapat disimpulkan bahwa pengembangan media pembelajaran tema panas dan perpindahannya berbasis multimedia siswa kelas V Sekolah Dasar dikembangkan berdasarkan model pengembangan menurut Borg dan Gall. Dalam implementasinya penelitian ini hanya menggunakan sampai pada langkah pengembangan ke tujuh (7), dan dikembangkan sesuai prinsip instruksional yaitu (1) analisis kebutuhan, (2) desain dan pengembangan produk, (3) validasi produk I, (4) uji kelompok kecil, (5) validasi produk II, (6) uji kelompok besar, dan terakhir (7) evaluasi dan desiminasi. Hasil validasi dari validator tahap II yaitu ahli materi dan ahli media sebesar 89% dan 87% dengan kategori sangat layak. Setelah dilakukan evaluasi disimpulkan bahwa terdapat perbedaan sebesar 35% setelah menggunakan media pmebelajaran tersebut sehingga media pembelajaran ini layak untuk digunakan dalam proses pembelajara