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    Nilai Nasionalisme Sang Proklamator Projek P5 Tema Kearifan Lokal untuk Mendukung Berpikir Kritis Siswa

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    This research aims to 1) develop e-book LKPD, 2) determine the validity of e-book LKPD, 3) analyze the effectiveness of Project P5 e-book LKPD with Local Wisdom Theme in supporting students' critical thinking. Type of development research with the ADDIE model. The development steps consist of 5 stages, namely Analysis, Design, Development, Implementation and Evaluation. The research sample was 29 small group students and 28 large group students. Data was collected through observation, interviews, expert test instruments, and student questionnaires. Qualitative and quantitative data analysis techniques. The results of the research show that the development of the P5 e-book LKPD project with the theme of local wisdom is one contribution to the development of e-book LKPD innovation to support students' critical thinking. Therefore, it can be concluded that the P5 project e-book LKPD with the theme of local wisdom is valid from the validation results of media and material experts, obtaining a percentage of 85% and the percentage of calculation of questionnaire results obtained at 86.64%, so it needs to be developed.Penelitian ini bertujuan 1) mengembangkan LKPD e-book, 2) mengetahui validitas LKPD e-book, 3) menganalisis efektivan LKPD e-book Projek P5 Tema Kearifan Lokal mendukung berpikir kritis siswa. Penelitian pengembangan ini mrnggunakan model ADDIE. Adapun langkah pengembangan dengan 5 tahapan, yaitu Analisis, Desain, Development, Implementation dan Evaluasi. Sampel penelitian 29 siswa kelompok kecil dan 28 siswa kelompok besar. Tahap pengumpulan data diperoleh melalui observasi, wawancara, instrumen uji ahli, dan kuesioner. Teknik analisis data secara kualitatif dan kuantitatif. Hasil penelitian menunjukkan pengembangan LKPD e-book proyek P5 tema kearifan lokal adalah salah satu sumbangsih pada pengembangan inovasi LKPD e-book guna mendukung berpikir kritis siswa. Oleh karena itu, dapat disimpulkan bahwa LKPD e-book proyek P5 tema kearifan lokal valid dari hasil validasi ahli media dan materi memperoleh presentase sebesar 85% dan presentase penghitungan hasil angket diperoleh 86,64% sehingga perlu dikembangka

    PENGARUH PERMAINAN HULA HOOP THOUSAND HAND CHAIN TERHADAP PERILAKU KERJASAMA ANAK USIA 5- 6 TAHUN DI TK IT AL-RAHBINI GONDANGLEGI KABUPATEN MALANG

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    Cooperation skills are an essential aspect of early childhood social development that need to be optimally stimulated through meaningful and enjoyable learning activities. However, preliminary observations at TK IT Al-Rahbini Gondanglegi, Malang Regency, indicated that the cooperation skills of children aged 5–6 years had not developed optimally, as reflected in low participation in group activities and a tendency to engage in individual play. This study aimed to examine the effect of the thousand hand chain hula hoop game on the cooperative behavior of children aged 5–6 years. This research employed a quantitative approach using a simple experimental research design. The research subjects consisted of 25 children from Group B at TK IT Al-Rahbini Gondanglegi. Data were collected through structured observation of children’s cooperative behaviors, including interaction skills, role sharing, turn-taking, and helping peers. The data were analyzed using descriptive and inferential statistical techniques. The results of the study revealed that the implementation of the thousand hand chain hula hoop game had a positive effect on improving children’s cooperative behavior. Children demonstrated enhanced abilities in communication, cooperation, and completing tasks collaboratively. Therefore, the thousand hand chain hula hoop game can be considered an effective alternative learning activity for fostering cooperative behavior in early childhood education.Penelitian ini bertujuan untuk mengevaluasi efektivitas penggunaan media Hulahoop thousand hand chain dalam meningkatkan kemampuan kerjasama anak di TK IT Al-Rahbini Malang. Metode eksperimen digunakan dengan desain onegroup pretest posttest dan sampel anak kelompok B berusia 5-6 tahun sebanyak 25 anak yang dipilih secara random. Penelitian ini dilakukan selama 5 pertemuan di kelompok B TK IT AlRahbini Malang. Hasil penelitian menunjukkan peningkatan kemampuan kerjasama anak sebesar 257 pada pretest dan 104.64 pada posttest, yang berarti terjadi peningkatan sebesar 152,36%. Berdasarkan data ini, dapat disimpulkan bahwa penggunaan media Hula hoop Hand chain memiliki pengaruh yang signifikan dalam meningkatkan kemampuan kerjasama pada anak usia 5-6 tahu

    RANCANG BANGUN SMART CONVEYOR PADA UNIT PRODUKSI POLITEKNIK INDUSTRI LOGAM MOROWALI

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    The metal industry requires an effective quality control system to ensure that produced items meet established standards. This study aims to design a NodeMCU-based smart conveyor capable of automatically sorting metal products based on dimensions while transmitting real-time data on sorted and unsorted product quantities to a MySQL database. This data can be accessed through a website designed to facilitate monitoring. The research methodology includes planning, hardware system design, software development, and system integration stages. NodeMCU serves as the main controller, reading data from dimension-detecting sensors and activating a sorting actuator in the form of a Cylinder Pneumatic. Sorting results are transmitted via Wi-Fi to a database and displayed in real-time on a web interface. The study results demonstrate that the system effectively sorts items based on their dimensions, with the sorting data accessible for real-time monitoring through the website. This implementation enhances production processes, reduces human error, and supports the Industry 4.0 concept through IoT-based data management.Perusahaan industri terutama pada bagian produksi logam sangat penting adanya pengontrolan kualitas (quality control) dan juga pengontrolan keamanan (safety control) yang dapat dimonitori melalui sebuah sistem. Maka dari permasalahan tersebut perlu adanya sebuah alat yang mengontrol sebuah produk berupa logam sesuai standar yang telah ditentukan. Tujuan penelitian ini yaitu merancang sebuah system pemilah dan monitoring yang diterapkan pada alat pemindah bahan (conveyor), sehingga dapat juga disebut sebagai smart conveyor. Metode penelitian ini yaitu kuantitatif yang terdiri atas perencanaan, perancangan, dan pembuatan. Dalam penelitian ini dapat disimpulkan bahwa pengerjaan Rancang Bangun Sistem Penyortir pada Smart Conveyor Berbasis Arduino Uno, telah berhasil merancang sistem pemilah berdasarkan ukuran dengan monitoring melalui LCD. Sistem pemilah Cylinder Pneumatic bergerak setelah mendapat perintah dari kontrol Arduino yang juga mendeteksi dimensi logam yang diterapkan pada conveyor

    Identifikasi Pemborosan Dengan Pendekatan Lean Warehouse Pada Gudang Oli di PT ABC

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    Warehouses have an important role because they influence operational activities in a company's business processes. PT. ABC is one of Pertamina's official distributors which is engaged in logistics and distribution activities for oil, fuel, and heating products. In carrying out its operational activities, PT. ABC is still faced with various problems. The occurrence of delivery delays due to waiting times that are too long is the main problem at PT. ABC. Therefore, this research aims to identify waste and provide recommendations for improvements to warehousing activities. The lean warehouse approach is used to identify and eliminate waste through value stream mapping and process activity mapping tools. The research results were obtained through predictions of the proposed improvement recommendations, where it can be seen that the highest type of waste is waiting. After the proposed improvements, warehousing activity time decreased from 526 minutes to 355 minutes. In addition, the overall efficiency of warehousing activities increased by 22.14%, from the previous 47.72% to 69.86%

    Melangkah ke Masa Depan Literasi Digital: Rancang Bangun Sistem Genusian Course Academy dengan Pendekatan Hybrid Collaborative Filtering dan Content-Based Filtering

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    The recommendation system is an important component in enhancing the user experience by providing relevant and personalized course recommendations that align with individual preferences and needs. The Hybrid Collaborative Filtering approach combines the Collaborative Filtering (CF) method, which analyzes user interaction patterns, with the Content-Based Filtering (CBF) method, which evaluates the similarity of course content features. Implementing this hybrid system is expected to overcome the limitations of each method, such as the cold start problem in CF and the limitation of recommendation variety in CBF. This research aims to design a recommendation system in the academic environment known as “Genusian Course Academy”. This hybrid approach is expected to overcome the weaknesses of each approach and result in a more accurate and personalized recommendation system. The implementation of this system is expected to improve the online learning experience and help users find training that matches their needs users.Sistem rekomendasi merupakan komponen penting dalam meningkatkan pengalaman pengguna dengan memberikan saran kursus yang relevan dan personal sesuai dengan preferensi dan kebutuhan individu. Pendekatan Hybrid Collaborative Filtering menggabungkan metode Collaborative Filtering (CF) yang menganalisis pola interaksi pengguna dengan metode Content-Based Filtering (CBF) yang mengevaluasi kesamaan fitur konten kursus. Implementasi sistem hybrid ini diharapkan dapat mengatasi keterbatasan masing-masing metode, seperti masalah cold start pada CF dan keterbatasan variasi rekomendasi pada CBF. Penelitian ini bertujuan untuk merancang sistem rekomendasi di lingkungan akademis yang dikenal sebagai “Genusian Course Academyâ€. Melalui pendekatan hybrid ini, diharapkan dapat mengatasi kelemahan masing-masing pendekatan dan menghasilkan sistem rekomendasi yang lebih akurat dan personal. Implementasi sistem ini diharapkan dapat meningkatkan pengalaman belajar online dan membantu pengguna dalam menemukan pelatihan yang sesuai dengan kebutuhan penggun

    Management of Inclusive Education in Primary Schools

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    This study aims to analyze the management of inclusive education at the primary school level in Banda Aceh city. The study was conducted in three primary schools, namely SD 20, SD 25 and SD 56 Banda Aceh, using descriptive qualitative methods. Data were collected through observation, in-depth interviews and documentation studies. The results showed that the three schools had implemented inclusive education but with varying levels of readiness and implementation. The management aspects studied included planning, organizing, implementing and evaluating the inclusion program. It was found that factors such as teacher competence, infrastructure, parental support and school policies play an important role in the successful management of inclusive education. The main challenges faced include limited human resources trained in special education, lack of accessible facilities and social stigma towards children with special needs. This study recommends improving teacher training, providing adequate facilities and strengthening collaboration between schools, parents and communities to optimize inclusive education management in primary schools

    Implementasi Adaptive Neuro Fuzzy Inference System (ANFIS) untuk Estimasi Kecepatan Motor Induksi

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    Three-phase induction motors are a major component in industrial machinery due to their simple construction, robustness, relatively low cost, easy maintenance, and high reliability. However, these motors have disadvantages in speed regulation due to their non-linear characteristics, which cause difficulties in maintaining a constant speed when the load changes. This research aims to maintain the speed of induction motors to remain constant by using the Adaptive Neuro-Fuzzy Inference System (ANFIS) method.  This ANFIS method goes through the stages of data collection, data processing, ANFIS system design, ANFIS training, validation testing, and finally analyzing the results. The input of the induction motor speed estimation system is through a mathematical equation model in d-q coordinates. The output of this system is speed. In this study, training and testing variations. The smallest RMSE result obtained is with the Trapzeium membership function architecture with the number of epochs 100 of 0.0187542.Motor induksi tiga fase merupakan komponen utama dalam mesin industri karena konstruksinya yang sederhana, tahan banting, biaya yang relatif rendah, perawatan yang mudah, dan keandalan yang tinggi. Namun, motor ini memiliki kelemahan dalam pengaturan kecepatan karena karakteristiknya yang tidak linier, yang menyebabkan kesulitan dalam mempertahankan kecepatan yang konstan ketika beban berubah. Penelitian ini bertujuan untuk mempertahankan kecepatan motor induksi agar tetap konstan dengan menggunakan metode Adaptive Neuro-Fuzzy Inference System (ANFIS).  Metode ANFIS ini melalui tahapan pengumpulan data, pengolahan data, perancangan sistem ANFIS, pelatihan ANFIS, pengujian validasi, dan terakhir adalah menganalisa hasil. Masukan dari sistem estimasi kecepatan motor induksi melalui model persamaan matematis dalam koordinat d-q. Output dari sistem ini adalah kecepatan. Pada penelitian ini, variasi pelatihan dan pengujian. Hasil RMSE terkecil yang didapatkan adalah dengan arsitektur fungsi keanggotaan Trapzeium dengan jumlah epoch 100 sebesar 0.018754

    SINTESIS BIO-OIL DARI BONGGOL JAGUNG MENGGUNAKAN PROSES PIROLISIS

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    Bio-Oil is a raw material that can be produced through various methods, one of which is the biomass pyrolysis process. Biomass pyrolysis has been extensively studied and has shown promising potential as an alternative fuel due to its lignocellulose content. In Indonesia, corn production reaches 23.1 million tons, resulting in waste in the form of corn cobs. This study employed the fast pyrolysis method to convert corn cobs into Bio-Oil. The pyrolysis process was conducted in a sealed reactor, externally heated to a temperature of 400°C. The corn cobs used as raw material were first crushed and sieved to achieve a uniform particle size of 20 mesh. Subsequently, the corn cobs were placed into the pyrolysis reactor, with residence times varied at 40, 60, 80, 100, and 120 minutes. Upon completion of the pyrolysis process, the resulting products, consisting of Bio-Oil, charcoal, and pyrolysis gas, were separated and analyzed for Bio-Oil yield, density, viscosity, and calorific value. Chemical composition analysis was performed using Gas Chromatography-Mass Spectrometry (GC-MS) to identify the main compounds present in the Bio-Oil. The highest yield was obtained with a particle size of 20 mesh and a residence time of 120 minutes, resulting in a yield of 72.4632%, a density of 1.3018 kg/m³, a viscosity of 1.6712 mm²/s, and a calorific value of 6.640 Kcal/kg. GC-MS analysis revealed an acetic acid content of 37.49% and a methyl ester content of 22.19%.Bio-Oil merupakan bahan baku yang dapat diproduksi melalui beberapa cara, salah satunya melalui proses pirolisis biomassa. Pirolisis biomassa telah banyak dipelajari sebelumnya dan menunjukkan hasil yang menjanjikan sebagai bahan bakar alternatif dikarenakan lignoselulosa di dalam biomassa. Produksi jagung pipil di Indonesia mencapai 23,1 juta ton dan menyisakan limbah berupa bonggol jagung dengan perbandingan jagung dengan bonggol sebsar 1:1. Penelitian ini bertujuan untuk menghasilkan Bio-Oil dari bonggol jagung dengan menggunakan variasi waktu tinggal 40, 60, 80, 100, dan 120 menit. Bonggol jagung yang telah diseragamkan ukuran sebesar 20 mesh akan dimasukkan ke dalam reactor pirolisis dengan suhu 400oC selama variasi waktu. Rendemen tertinggi diperoleh pada ukuran serta waktu tinggal 20 mesh 120 menit sebesar 72,4632% dengan massa jenis 1,3018 kg/m3, viskositas 1,6712 mm2/s, dan nilai kalor 6,640 Kkal/kg. Hasil analisis GC-MS menunjukkan kadar asam asetat 37,49% dan metil ester 22,19%

    Implementation of Authentic Materials in English Language Learning for Grade 1 Elementary School

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    The purpose of this study was to examine the effect of using authentic materials in improving English language skills of grade 1 students of SD Muhammadiyah 1 Bandar Lampung. Pre-experimental design with quantitative approach was used in this study. The research sample was 28 students taken using cluster sampling technique. Through pre-test and post-test, data was collected and then analyzed using Wilcoxon test to determine the effect of using Authentic Materials in English learning, with significance results between pre-test and post-test (p < 0.05), with an average pre-test score of 12.9 and post-test score of 70.0. The results of this study indicate that the use of authentic materials can be an effective teaching medium in improving the English language skills of grade 1 students

    The Influence of Multimedia Learning and Students’ Learning Motivation toward Biology Learning Outcomes : English

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    This study seeks into the effect of multimedia-based learning on the biology learning outcomes in the excretory system topic and influence of learning motivation on biology learning outcomes in the excretory system topic. This is a pre-experiment design without a control group, involving a sample of 20 students. The research procedure for this one-group pre-test-post-test pre-experiment consists of four stages: (1) preparation or planning, (2) implementation of research/observation, (3) processing and analyzing results and testing research hypotheses, and (4) drawing conclusions from the research findings. There is a significant impact of multimedia-based learning on the biology learning outcomes in the excretory system topic for eighth-grade students at a junior high school in West Sulawesi Province. 2. There is a significant influence of learning motivation on biology learning outcomes in the excretory system topic through the application of multimedia-based learning for eighth-grade students at a junior high school in West Sulawesi Province. The multimedia-based learning has a very significant effect on learning motivation because of understanding and better understanding of the retention of learning materials. Multimedia-based learning also allows students to learn in a more visual, auditory, and kinesthetic way. In this case, multimedia can help facilitate different learning styles in students, so that they can more easily understand and remember learning materials.Penelitian ini bertujuan untuk mengkaji pengaruh pembelajaran berbasis multimedia terhadap hasil belajar biologi pada topik sistem ekskresi serta pengaruh motivasi belajar terhadap hasil belajar biologi pada topik tersebut. Penelitian ini menggunakan desain pra-eksperimen tanpa kelompok kontrol dengan melibatkan sampel sebanyak 20 siswa. Prosedur penelitian ini mengacu pada desain one-group pre-test-post-test, yang terdiri atas empat tahap: (1) persiapan atau perencanaan, (2) pelaksanaan penelitian atau observasi, (3) pengolahan dan analisis hasil serta pengujian hipotesis penelitian, dan (4) penarikan kesimpulan berdasarkan temuan penelitian. Teknik pengumpulan data meliputi penggunaan kuesioner motivasi belajar dan tes berupa soal evaluasi. Kuesioner digunakan untuk mengukur motivasi belajar siswa, sedangkan tes digunakan untuk menentukan pengaruh pembelajaran berbasis multimedia terhadap hasil belajar siswa. Hasil penelitian menunjukkan bahwa terdapat pengaruh yang signifikan dari pembelajaran berbasis multimedia terhadap hasil belajar biologi pada topik sistem ekskresi untuk siswa kelas VIII di salah satu sekolah menengah pertama di Provinsi Sulawesi Barat. Selain itu, terdapat pengaruh yang signifikan dari motivasi belajar terhadap hasil belajar biologi melalui penerapan pembelajaran berbasis multimedia. Pembelajaran berbasis multimedia memiliki dampak yang sangat signifikan terhadap motivasi belajar siswa karena meningkatkan pemahaman dan retensi materi pembelajaran. Dengan menyediakan pendekatan belajar secara visual, auditori, dan kinestetik, multimedia mampu memfasilitasi berbagai gaya belajar siswa sehingga mereka lebih mudah memahami dan mengingat materi pembelajaran

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    Briliant: Jurnal Riset dan Konseptual
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