SEJ (Science Education Journal)
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Learners’ Needs Analysis for the Development of Reaction Rate Experimental Videos
Understanding chemical reaction rates requires practical experiences that allow students to observe factors influencing reaction speed. However, limited laboratory equipment and materials in many schools hinder the implementation of meaningful experiments. This study aims to determine the learning media needs of Class XI students for the development of reaction rate experimental videos at SMA Negeri 7 Malinau. A total of 17 students (n = 17) and one science teacher participated in the study. Data were collected using questionnaires and interviews, then analyzed through descriptive, qualitative, and quantitative approaches. The results show that 88.24% of students experience difficulties in learning reaction rate concepts, 76.47% perceive that videos help their understanding, and 100% agree that experimental videos are needed as learning resources. These findings highlight the urgent need for offline, visually engaging, and easy-to-understand experimental videos to support students’ conceptual understanding in contexts with limited laboratory facilities. The results of this needs analysis will directly inform the content design, structure, and visual features of the reaction rate experimental videos to be developed
Development of Physics Providers Based on Arduino Uno Assisted With Infrared Sensors on Viscosity Materials
The aim of this research is to (1) produce an Arduino Uno-based physics teaching aid product with the help of an infrared sensor on viscosity materials, (2) to test the feasibility of the developed teaching aid, (3) to determine the practicality of the developed teaching aid, (4) to find out responses from students regarding the teaching aids developed. The model used in this development is the 4D development model of Definition (Define), Planning (Design), Development (Development) and Dissemination (Dissemination). The feasibility test was carried out by two material expert lecturers and two media expert lecturers, the feasibility test carried out by two material expert lecturers received a percentage score of 98% in the "Very Eligible" category, and the feasibility test carried out by the media expert lecturer received a percentage score of 94 .17% with the category "Very feasible". Distribution was carried out to teachers to assess practicality and students to obtain responses from students regarding the teaching aids being developed. The practicality score carried out by two physics teachers received a practicality percentage score of 94% in the "Very Appropriate" category and for responses from students, the average response percentage score was 93% in the "Very Practical" category. So it can be concluded that the Arduino Uno-based teaching aids assisted by infrared sensors for viscosity materials are very feasible and practical to use during learning
The Effectiveness of Collaborative E-Learning Model in Reducing High School Students' Misconceptions on Heat: Efektivitas Penggunaan Model Pembelajaran Kolaboratif Berbasis E-Learning Dalam Mereduksi Miskonsepsi Kalor Pada Siswa SMA
This study aimed to determine the reduction in high school students' misconceptions on heat after applying a collaborative e-learning-based learning model. The research design is an experimental study using a one-group pre-test and post-test design. The data collection technique is quantitative, conducted through written tests (pre-test and post-test) given to both classes. The written test is accompanied by a confidence scale (0-5). If a student's answer (S) and confidence scale are high, then the student is classified as experiencing a misconception. The pre-test serves as the initial identification of student misconceptions, while the post-test serves as the final identification of student misconceptions. Then the data is represented in a bar diagram. After obtaining quantitative data, it is then analyzed descriptively. The research findings shows that the reduction in misconceptions for Class A was 12.50%, and was 13.33% for Class B. The existence of students identified as having resistant misconceptions contributes to an average percentage of misunderstanding reduction below 50%. However, implementing the collaborative e-learning-based learning model has shown to be effective in reducing misconceptions. The resistant misconceptions occurred due to the students' learning styles or the time required for students to construct concepts taking a considerable amount of time
Development Of Learning Tools In The Cooperative Think Pair Share (TPS) Model Integrated With Huyula Values Reviewed From The Cognitive Aspect: Pengembangan Perangkat Pembelajaran Model Kooperatif Think Pair Share (TPS) Terintegrasi Nilai-Nilai Huyula Ditinjau Dari Aspek Kognitif
This study aims to describe the validity and practicality of the learning tool of the Think Pair Share (TPS) cooperative model integrated with huyula values (cooperation). This development research implemented the ADDIE model involving 25 students in grades VIII-3, SMP Negeri 1 TAPA. The results showed that (1) the learning tools developed obtained a percentage of 3.48% with valid categories. (2) the implementation (practicality) of learning obtained a percentage of 88.98% with the "very good" category, and the response of students obtained 83.91% with the "good" category
Development of Android-Based Learning Media on Smoked Fish Integrated Additive Material in Bengkulu City: Pengembangan Media Pembelajaran Berbasis Android Pada Materi Zat Aditif Terintegrasi Ikan Asap Di Kota Bengkulu
This research was conducted because of the difficulties experienced by students in learning, especially in the use of learning resources which still use printed books and worksheets in less interesting classroom learning. The gap that occurs between expectations and reality is that students expect learning to be more interactive, interesting and practical. This research aims to produce Android-based learning media products using integrated additives as smoked fish in the city of Bengkulu. The method applied is research and development (RND). This research uses a 4D development model (Define, Design, Development, and Disseminate). Development carried out is limited to the Development stage. The subjects of this research were 31 students in class VIII 2 of SMPN 3 Bengkulu City. Research instruments include observation, teacher interview sheets, student readability test sheets and expert validation sheets. The results of the research show that Android-based learning media on integrated smoked fish additive material is very suitable for use based on validation results from two validators, namely two material experts, two media experts, and practitioners. The learning media validation score by material experts was 88 in the "very feasible" category, the validation result by media experts was 87 in the "very feasible" category. And the practitioner validation results were 91 which were in the "very feasible" category. And the results of student responses to the media were 92 in the "very good" category. It can be concluded that Android-based learning media is very feasible and very good for use in junior high school science learning on additive material. For further training, it is possible to carry out secondary school education learning activities aimed at by the next training
Contextualization of Photosynthesis Learning Based on Visual Thinking in Elementary Schools: Kontekstualisasi Pembelajaran Fotosintesis berbasis Pemikiran Visual di Sekolah Dasar
Technology has become an integral part of everyday life, including in education. This study aims to analyze the integration of visual thinking-based contextualization approach in learning photosynthesis material in grade 4 elementary school. Visual thinking helps students understand concepts visually, while the contextualization approach connects academic material with real situations relevant to students. This study used qualitative method with purposive sampling technique. Data was collected through analyzing user responses in the comments column to the types of photosynthesis learning videos found on the YouTube platform such as animated videos, experiments, and scientific presentations. The results of this study show that the variety of video types supports students' learning preferences. Animations facilitate visualization, experiments offer hands-on experience, and scientific presentations deepen concepts. The integration of visual thinking and contextualization creates a positive and interactive learning experience for students
The Effect of E-Modules with Scaffolding on Students' Problem Solving Ability in Static Fluid Material: Pengaruh E-Modul dengan Scaffolding terhadap Kemampuan Pemecahan Masalah Peserta Didik pada Materi Fluida Statis
This research aims to determine the effect of e-modules with scaffolding on students' problem solving abilities in static fluid material. The method used is quasi-experimental with a one group pretest-posttest approach. Research was carried out at a high school in Surabaya in class XI MIPA in the 2023/2024 academic year by providing 10 essay questions. Based on the research that has been carried out, the results obtained are that after using the e-module with Scaffolding, students experienced an increase in problem solving abilities on the Useful Description (UD) indicator and the hydrostatic pressure sub-material. In the UD indicator, the N-Gain was obtained at 0.822 in the high category and in the hydrostatic pressure sub-material, the N-Gain was obtained at 0.693 in the high category. Improvements also occurred in four other indicators in the middle and low categories, these indicators are Physics Approach (PA), Specific Application of Physics (SAP), Mathematical Procedure (MP), and Logical Progression (LP) in each material. To dig deeper into unknown aspects, further research can explore the factors that influence high or low indicator changes in each static fluid sub-material and add qualitative data to strengthen the research results
Development of E-Modules on Puberty Materials to Train Digital Literacy of Madrasah Ibtidaiyah Learners : Pengembangan E-modul Pubertas Untuk Melatihkan Literasi Digital Peserta Didik Madrasah Ibtidaiyah
Digital literacy development is needed to live, learn and work in the era of digital technology. However, this literacy is lacking in schools. Therefore, this research aims to produce a puberty e-module using project-based learning that is feasible to improve students' digital literacy. The research design was adapted from Tessmer's formative evaluation model, which is limited to self-evaluation, expert review and one-to-one evaluation. Data collection techniques used e-module validation instruments by 3 experts and 2 practitioners and content readability assessments by students. The results showed the validation results in the aspects of design, format, material, language, presentation, and innovation were 94, 97, 94, 98, 94, and 98 with very valid criteria. In addition, the readability of the e-module content with very practical criteria. Thus, the puberty e-module using project-based learning developed is feasible to use to improve students' digital literacy.
Pengembangan literasi digital dibutuhkan untuk hidup, belajar, dan bekerja di era teknologi digital. Namun, literasi tersebut kurang dilatihkan di sekolah. Oleh karena itu, tujuan penelitian ini adalah menghasilkan e-modul pubertas menggunakan project-based learning yang layak digunakan untuk meningkatkan literasi digital peserta didik. Desain penelitian ini diadaptasi dari evaluasi formatif model Tessmer, yang dibatasi pada self evaluation, expert review dan one to one evaluation. Teknik pengumpulan data menggunakan instrumen validasi e-modul oleh 3 pakar dan 2 praktisi, serta penilaian keterbacaan isi oleh peserta didik. Hasil penelitian menunjukkan hasil validasi pada aspek desain, format, materi, kebahasaan, penyajian, dan inovasi berturu-turut sebesar 94, 97, 94, 98, 94, dan 98 dengan kriteria sangat valid. Selain itu, keterbacaan isi e-modul dengan kriteria sangat praktis. Dengan demikian, e-modul pubertas menggunakan project-based learning yang dikembangkan adalah layak digunakan untuk meningkatkan literasi digital peserta didi
The Influence Of The Project-Based Learning Model On The Scientific Creativity Of Physics Education Undergraduate Students At Madura Islamic University: Pengaruh Model Pembelajaran Berbasis Proyek Terhadap Kreativitas Ilmiah Mahasiswa Pendidikan Fisika Universitas Islam Madura
Scientific creativity is a skill needed in the 21st century. 21st-century skills are known as 4C skills, one of which is being creative to produce innovative work to answer the challenges of the Industrial Revolution era 5.0. The Project-based learning model is a learning model that can guide students to increase students' scientific creativity through a series of questions that direct and explore students' scientific knowledge and creativity. This research used a quasi-experimental research design with 36 students divided into control classes and experimental classes. This research aims to see how much influence the PjBL learning model has in increasing the scientific creativity of students in physics subjects in terms of the implementation of the model and the influence of the PjBL model. The instruments used to obtain data were essay test questions for pretest and posttest, and observation sheets to observe the implementation of learning in class. All test questions have been validated by experts and tried out to test the reliability of the questions, level of difficulty, and distinguishing power of the questions using the ANATES Essay Questions application. Concept mastery data (posttest) was analyzed by hypothesis testing (t-test) using the SPSS application. The results of the research show that: (1) There is a significant influence of using the Project-based learning model on students' mastery of physics concepts. A significance value of 0.031 (Sig < 0.05) was obtained at the 95% confidence level. (2) The implementation of the project-based learning model accompanied by probing prompting techniques is included in the good category
 
The Development of Lesson Plan are Using Problem Based Learning Model on Students Learning Outcome on Newton's Law Material : Pengembangan Rencana Pelaksanaan Pembelajaran Menggunakan Model Problem Based Learning terhadap Hasil Belajar Siswa pada Materi Hukum Newton
This research aims to produce a feasible (valid, practical and effective) learning implementation plan using the Problem Based Learning learning model on student learning outcomes on Newton's Law material carried out at SMP Negeri 1 Suwawa Timur. This research is development research by Thiagarajan, Semmel and Semmel, namely a 4D development model which includes four stages (define, design, develop and disseminate). Data collection techniques are carried out through observation, questionnaires, tests. Data analysis uses descriptive analysis. The research results show that: 1) The validity of the RPP developed was determined through expert validation of 92.50% with very good criteria; 2) Practicality is determined through learning implementation of 94.17% with very good criteria, student activity of 93.17% with very good criteria, and student responses with an average of all aspects of 93.85% with very good criteria; 3) Effectiveness is determined through student learning outcomes with an N-Gain value of 0.77% high criteria. Based on the research results, it can be concluded that the development of a Learning Implementation Plan using the Problem Based Learning model for student learning outcomes on Newton's Law material is suitable for use and meets the criteria of being valid, practical and effective