Jurnal Bioterdidik: Wahana Ekspresi Ilmiah
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    KREATIVITAS SISWA PADA MATERI DAUR ULANG LIMBAH MENGGUNAKAN MODEL PjBL

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    The purpose of this research was to investigate the students creativity in using PjBL model. The research used type one-shot case study design. The sample of this research were X4 grade students of SMAN 1 Bandar Sribhawono. They were chose using purposive sampling technique. Qualitative data were obtained from rubric assessment, that were: students creativity, students product, and scoring questionnaire about other product and students comment about PjBL model. The result showed that most of the students creativity categorized as creative (64,96%) in planning including the aspect of making plan, interdicipline of knowledge and concept application, exploration and developing ideas of product designing, choosing the right materials, and using tools. Most of product was categorized as quite creative (54,11%) including the new aspects, unique, useful, correct, economic value and heuristic. So, PjBL model could improve the students creativity categorized as creative and quite creative product.Penelitian ini bertujuan mengetahui kreativitas siswa menggunakan model PjBL. Desain penelitian yang digunakan adalah tipe one-shot case study. Sampel penelitian adalah kelas X4 SMAN 1 Bandar Sribhawono, dengan teknik purposive sampling. Data kualitatif diperoleh melalui rubrik penilaian: kreativitas siswa, produk siswa, angket penilaian siswa terhadap produk lainnya dan angket tanggapan siswa terhadap model PjBL. Hasil penelitian menunjukkan rata-rata kreativitas siswa berkriteria kreatif (64,96%) dalam perencanaan meliputi aspek membuat perencanaan, interdisiplin ilmu dan aplikasi konsep, eksplorasi dan mengembangkan gagasan mendesain produk, memilih bahan yang tepat dan menggunakan alat. Rata-rata produk berkriteria cukup kreatif (54,11%) meliputi aspek baru, unik, berguna, benar, nilai ekonomi produk, dan heuristik. Dengan demikian, PjBL dapat meningkatkan kreativitas siswa yaitu berkriteria kreatif dan produk yang cukup kreatif.Kata kunci:daur ulang limbah, kreativitas, PjB

    PENGARUH PENGGUNAAN MULTIMEDIA INTERAKTIF TERHADAP PENGUASAAN MATERI DAN AKTIVITAS BELAJAR SISWA

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    This research was purposed to know the influence of interactive multimedia towards the conceptual understanding and students learning activity. The samples were students of VIIC and VIID SMP Muhammadiyah 3 Bandar Lampung that were chosen by Purposive Sampling technique. The research used pretest-posttest non equivalent design. The data were obtained from the pretest, posttest, and N-gain which were analyzed by using U-Test. Learning activities and student responses were analyzed descriptively. The increasing of conceptual understanding with N-gain average that was 49,00 was significantly different with control class that was 40,00. Activity of presenting the result of discussions had less citeria, while expressing opinions or ideas, working in teams, asking questions had enough criteria. Therefore, interactive multimedia improved conceptual understanding and students activity on subject matter of the characteristics of living things.Penelitian ini bertujuan mengetahui pengaruh multimedia interaktif terhadap peningkatan penguasaan materi dan aktivitas belajar siswa. Sampel penelitian adalah siswa kelas VIIC dan VIID SMP Muhammadiyah 3 Bandar Lampung, dipilih dengan teknik purposive sampling. Desain penelitian menggunakan pretest-posttest tak ekuivalen. Data penguasaan materi siswa diperoleh dari pretest, posttest dan N-Gain yang dianalisis menggunakan uji U. Data aktivitas belajar dan tanggapan siswa dianalisis secara deskriptif. Peningkatan penguasaan materi siwa kelas eksperimen dengan rata-rata N-gain (49,00) berbeda signifikan dengan kelas kontrol (40,00). Aktivitas mempresentasikan hasil diskusi berkriteria kurang, sedangkan aktivitas mengemukakan pendapat atau ide, bekerjasama dalam kelompok, mengajukan pertanyaan berkriteria cukup. Dengan demikian, penggunaan multimedia interaktif dapat meningkatkan penguasaan materi dan aktivitas belajar siswa pada materi pokok ciri-ciri makhluk hidup.Kata kunci : aktivitas belajar, ciri-ciri makhluk hidup, multimedia interaktif, penguasaan mater

    PENGARUH MEDIA KARTU BERGAMBAR TERHADAP AKTIVITAS DAN HASIL BELAJAR SISWA MATERI POKOK JAMUR

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    The purpose of this research was to determine the influence of picture cards media to activity and student learning result matter of Mushrooms. The samples were students of X MIA 1 and MIA 2 SMA Negeri 1 Negeri Besar chosen by Purposive Sampling technique. Design of this research was pre-test-post-test non equivalent. The quantitative data were obtained from student learning result were analyzed using t-test and u-test. The qualitative data consist of learning activities and student responses were analyzed descriptively. The result was cards media influenced significantly student learning result with average 80.80 of experiment class was higher than 65.00 control class. Therefore, learning using a picture cards media significantly influence in improvement of activity and student learning result in cognitive of matter Mushrooms. Tujuan penelitian ini adalah untuk mengetahui pengaruh media kartu bergambar terhadap aktivitas dan hasil belajar siswa materi pokok Jamur. Sampel penelitian ini adalah siswa kelas X MIA 1 dan MIA 2 di SMA Negeri 1 Negeri Besar yang dipilih dengan teknik Purposive sampling. Desain penelitian ini pretest-postest non equivalen. Data kuantatif diperoleh dari hasil belajar siswa yang di analisis menggunakan uji-t dan uji u. Data kualitatif berupa aktivitas belajar dan tanggapan siswa yang dianalisis secara deskriptif. Hasil penelitian menunjukkan peningkatan hasil belajar siswa secara signifikan dengan rata- rata nilai kelas eksperimen yaitu 80,80 lebih tinggi dibanding kelas kontrol sebesar 65,00. Oleh karena itu, pembelajaran menggunakan media kartu bergambar berpengaruh secara signifikan terhadap peningkatan aktivitas dan hasil belajar siswa materi Jamur.Kata kunci: aktivitas, hasil belajar, jamur, media kartu bergamba

    ANALISIS SIKAP ILMIAH DAN KETERAMPILAN PROSES MAHASISWA PADA MATA KULIAH PERKEMBANGAN HEWAN

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    A research purpose was to analyze students scientific attitude and science process skill on animal development subject. Samples of the research were 45 students. The percentages of students scientific attitude was 97.13% with good criteria, curiosity was 73.13% with good criteria, teamwork was 90.99% with very good criteria, accuracy was 82.88% with very good criteria, discipline was 87,34% with very good criteria and confidence was 57.91% with poor criteria. Overall, the percentage of the discipline scientific attitude was 81.56% with very good criteria. Meanwhile, the percentages of science skill process parameter that was observed skill was 67.79% with medium criteria, communicating was 77.04% with good criteria, predicting was 67.30% with medium criteria, inferring was 63.57% with medium criteria average and controlling variable was 57.56% with good criteria. Overall, the percentage of the students science skill process was 69.61% which was categorized medium.Telah dilakukan penelitian untuk memberikan analisis sikap ilmiah dan keterampilan proses mahasiswa yang mengikuti kegiatan praktikum pada mata kuliah perkembangan hewan di program studi pendidikan biologi T.A 2009/2010. Populasi penelitian ini adalah mahasiswa angkatan 2008 yang mengambil mata kuliah perkembangan hewan dengan jumlah 45 orang. Adapun rerata persentase parameter sikap ilmiah adalah tanggung jawab 97.13% (baik sekali), rasa ingintahu 73.13% (baik), kerjasama 90.99% (baik sekali), ketelitian 82.88% (baik sekali), displin 87.34% (baik sekali) dan percaya diri 57.91% (kurang). Secara keseluruhan sikap ilmiah mahasiswa yang mengikuti kegiatan praktikum pada mata kuliah perkembangan hewan sebesar 81.56% dengan kategori baik sekali. Rerata persentase parameter keterampilan proses sebagai berikut keterampilan mengobservasi 67.79% (cukup), mengkomunikasikan 77.04% (baik), memprediksi 67.30% (cukup), mengiferensi 63.57% (cukup) dan mengontrol variable 75.56% (baik). Secara keseluruhan keterampilan proses mahasiswa yang mengikuti kegiatan praktikum perkembangan hewan dikategorikan cukup sebesar 69.61%. Kata kunci: sikap ilmiah, keterampilan proses, perkembangan hewa

    PENGEMBANGAN LKS BERBASIS KETERAMPILAN PROSES SAINS (KPS) UNTUK MENINGKATKAN KPS SISWA

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    The research objective was to produce students worksheets based on science process skill on sub material characteristic invertebrate phylum. Design of the research was research and development. Samples of the test were selected by purposive sampling. Results of the test worksheet showed on the average N-gain of science process skills of students in the experiment class was higher than the control class. Improvement of science process skills can also be seen from the analysis of students' answers of students worksheets that increase in each indicator of science process skills (observe, classify, interpret, communicate and concludes). Improvement of science process skills of the students worksheet 2 which was 57.82% more higher than the students worksheet 1 which was 40.43%. Student worksheets based on science process skills was interesting for most of the students with percentage of 75.35%. Thus students worksheets result of development was effectively improve students science process skill and can be used as learning source for teachers and students.Tujuan penelitian ini menghasilkan LKS berbasis KPS pada sub materi ciri filum hewan invertebrata. Desain penelitian adalah research and development. Sampel uji coba produk dipilih secara purposive sampling. Hasil uji coba terlihat pada rata-rata N-gain KPS siswa kelas eksperimen lebih tinggi dibandingkan kelas kontrol. Peningkatan KPS juga terlihat pada analisis jawaban siswa di LKS dilihat dari peningkatan rata-rata setiap indikator KPS (mengamati, mengelompokan, menginterpretasi, mengomunikasikan, dan menyimpulkan). Peningkatan KPS di LKS 2 (57,82%) lebih tinggi dari LKS 1 (40,43%). LKS berbasis KPS ini menarik bagi sebagian besar siswa dengan persentase sebesar 75,35%. Dengan demikian LKS hasil pengembangan efektif meningkatkan KPS siswa dan dapat dijadikan bahan ajar oleh guru dan siswa.Kata kunci: ciri filum hewan invertebata, KPS, LK

    PROFIL GURU DALAM PELAKSANAAN PEMBELAJARAN IPA BERDASARKAN KURIKULUM 2013

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    This study was aimed to describe the teachers profile in the implementation of science learning based on curriculum 2013 of Junior High School in Bandar Lampung. There were 6 teachers samples taken from purposive sampling. Research data were qualitative data, consist of descriptions of implementation process of learning by the teachers. The observations sheets of the learning implementation were analyzed descriptively by comparing the standard processes and scientific approach. The results showed that the implementation of science teaching by teachers at class VII SMP in Bandar Lampung was in accordance with the standards process with average score of 66,41% in medium category and suitable with the scientific approach with average score of 53,33% in medium category. It could be concluded that the implementation of learning science based curriculum 2013 at the Junior High School in Bandar Lampung was in medium category.Penelitian ini bertujuan untuk mendeskripsikan profil guru dalam pelaksanaan pembelajaran IPA berdasarkan kurikulum 2013 di SMP Negeri di Bandar Lampung. Metode sampling yang digunakan secara purposive sampling sehingga diperoleh 6 guru. Data penelitian adalah data kualitatif, berupa deskripsi proses pelaksanaan pembelajaran oleh guru. Data diperoleh dari lembar instrumen pelaksanaan pembelajaran yang dianalisis secara deskriptif dengan membandingkan dengan standar proses dan pendekatan saintifik. Hasil penelitian menunjukkan bahwa pelaksanaan pembelajaran IPA oleh guru kelas VII SMP Negeri di Bandar Lampung telah sesuai dengan standar proses dengan skor rata-rata 66,41% berkategori sedang dan sesuai dengan pendekatan saintifik dengan skor rata-rata 53,33% berkategori sedang. Dengan demikian dapat disimpulkan bahwa pelaksanaan pembelajaran IPA berdasarkan kurikulum 2013 di SMP Negeri di Bandar Lampung berkategori sedang.Kata kunci: kurikulum 2013, pembelajaran IPA, standar proses, pendekatan saintifi

    PENGGUNAAN MODEL THINK TALK WRITE UNTUK MENINGKATKAN AKTIVITAS DAN PENGUSAAN KONSEP SISWA

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    The purpose of this research was to know the used of TTW learning model for improving activity and students conceptual understanding. Research design as was pretest and posttest non equivalent. The samples were X2 and X1 class which were selected by cluster random sampling. Data were qualitative and quantitative. Qualitative data anylisis obtained from the value of pretest, posttest, and N-gain that were analyzed by using U-test. The quantitative data were a descriptive activity and student questionnaire responses. The research result showed that substitution information skill was that 93,0% and asking question skill lowest activity was 84,7%. Result of conceptual understanding had improvement average 53,17 but it was not significant. This TTW learning model not significantly improved conceptual understanding but improved learning activity.Tujuan penelitian ini untuk mengetahui penggunaan model pembelajaran TTW untuk meningkatkan aktivitas dan penguasaan konsep oleh siswa. Desain penelitian ini adalah pretes postes tak ekuivalen. Sampel penelitian ini adalah kelas X2 dan X1 yang dipilih secara cluster random sampling. Data penelitian berupa data kualitatif dan kuantitatif. Analisis data kualitatif diperoleh dari rata-rata nilai pretes, postes, dan N-gain yang dianalisis menggunakan uji U. Data kuantitatif berupa deskripsi aktivitas dan angket tanggapan siswa. Hasil penelitian menunjukkan bahwa aktivitas bertukar informasi sebesar 93,0% dan aktivitas terendah kemampuan bertanya 84,7%. Hasil penguasaan konsep mengalami peningkatan dengan rata-rata 53,17 namun tidak signifikan. Dengan demikian pembelajaran melalui TTW tidak signifikan namun aktivitas belajar meningkat.Kata kunci : aktivitas, penguasaan konsep, think talk writ

    PENGARUH WORD SQUARE MELALUI MEDIA VIDEO TERHADAP HASIL BELAJAR DAN AKTIVITAS SISWA

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    This study aimed to determine the effect of learning outcomes and student activity by using word square worksheets through a video on the subject of the ecosystem. Samples were students in the class X1 and X2 SMAN 1 Talangpadang which were selected by purposive sampling and the design of research is pretest posttest non-equivalent groups. The type of data in this research is quantitative data in the form of learning outcome data were analyzed using t-test and u-test, qualitative data in the form of learning activity data and response data were analyzed descriptively. The results showed student learning outcomes improved significantly with an average score of N-a gain of 50.25% was obtained from indicators of cognitive domains, namely C2 and C3 supported by student activity data with an average percentage of 79.81% in good criteria and positive responses from students. So it can be concluded that the use of the word square worksheets can affect learning outcomes and student activities significantly.Penelitian ini bertujuan untuk mengetahui pengaruh hasil belajar dan aktivitas siswa dengan menggunakan LKS word square melalui video pada materi ekosistem. Sampel penelitian adalah siswa kelas X1 dan X2SMAN 1 Talangpadang yang dipilih secara purposive sampling dan desain penelitian pretes postes kelompok non-ekuivalen. Jenis data penelitian ini adalah data kuantitatif berupa data hasil belajar yang dianalisis menggunakan uji-t dan uji-u, data kualitatif berupa data aktivitas belajar dan data tanggapan yang dianalisis secara deskriptif. Hasil penelitian hasil belajar siswa meningkat secara signifikan dengan rata-rata nilai N-gain sebesar 50,25% didapatkan dari indikator ranah kognitif yaitu C2 dan C3 didukung data aktivitas siswa dengan presentase rata-rata 79,81% yang berkriteria baik dan tanggapan positif siswa. Maka dapat disimpulkan penggunaan LKS word square dapat mempengaruhi hasil belajar dan aktivitas siswa secara signifikan.Kata kunci: aktivitas belajar, hasil belajar, LKS word square melalui vide

    PENGARUH MODEL PEMBELAJARAN PROBLEM SOLVING TERHADAP KEMAMPUAN BERARGUMENTASI DAN HASIL BELAJAR SISWA

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    The purpose of this research was to determine the influence of problem solvings learning in increasing students argumentation skill and students learning outcomes. The samples were students of VIIA and VIIB SMPN 19 Bandar Lampung chosen by Purposive Sampling technique. The research used pretest-postest non equivalent design. The qualitative data were the assesment sheet of argumentation skill and student responses that were analyzed descriptively. The quantitative data were the learning outcomes that was analyzed by using T-test. The increasing in the average of students argumentation skill of experiment class was (51,4%). The result of students learning outcomes with N-gain average (51,9) was significantly different with class control (29,4). Most of students (81,5%) showed positive responses. Therefore, problem solvings learning could improve students argumentation skill and learning outcomes.Penelitian ini bertujuan mengetahui pengaruh model Problem Solving terhadap kemampuan berargumentasi dan hasil belajar siswa. Sampel penelitian ini adalah siswa kelas VIIA dan VIIB SMPN 19 Bandar Lampung yang dipilih dengan teknik Purposive Sampling. Desain penelitian menggunakan pretest-postest non equivalent. Data kualitatif berupa data kemampuan berargumentasi siswa dan tanggapan siswa terhadap model Problem Solving yang dianalisis secara deskriptif. Data kuantitatif berupa hasil belajar siswa yang dianalisis dengan Uji T. Peningkatan rata-rata kemampuan berargumentasi siswa kelas eksperimen sebesar (51,4%). Hasil belajar siswa kelas eksperimen dengan rata-rata N-gain (51,9) berbeda signifikan dengan kelas kontrol (29,4). Sebagian besar siswa (81,5%) memberikan tanggapan positif terhadap model Problem Solving. Sehingga, penggunaan model Problem Solving dapat meningkatkan kemampuan berargumentasi dan hasil belajar siswa.Kata kunci: hasil belajar, kemampuan berargumentasi, problem solvin

    ANALISIS KUALITAS PERTANYAAN SISWA BERDASARKAN GENDER DAN TAKSONOMI BLOOM

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    The objectives of this research were to determine question quality of boy and girl students, and the differences of the question quantity and quality between boy and girl students base on Bloom taxonomy. The design of the research was simple descriptive. The samples were students of class XI IPA1, XI IPA2, XI IPA3, and XI IPA4 that selected by purposive sampling. The qualitative data was descriptive of students question quality. Data were analysed descriptively and t-test. The results showed that question quantity between boy and girl students were not significant. The question quality of boy and girl students were not different significant with dominant question of cognitive dimension of understanding (C2).Penelitian ini bertujuan untuk mengetahui kualitas pertanyaan siswa laki-laki dan perempuan, serta perbedaan jumlah dan kualitas pertanyaan antara siswa laki-laki dan perempuan berdasarkan taksonomi Bloom. Desain penelitian adalah desain deskriptif sederhana. Sampel penelitian adalah siswa kelas XI IPA1, XI IPA2, XI IPA3, dan XI IPA4 yang dipilih secara purposive sampling. Data kualitatif berupa deskripsi kualitas pertanyaan siswa. Analisis data menggunakan analisis data deskriptif dan uji beda (uji t). Hasil menunjukan bahwa jumlah pertanyaan siswa laki-laki dan siswa perempuan tidak berbeda signifikan. Kualitas pertanyaan yang dimunculkan siswa laki-laki dan siswa perempuan juga tidak berbeda signifikan dengan dominansi pertanyaan yaitu dimensi kognitif pemahaman (C2).Kata kunci: gender , pertanyaan siswa, taksonomi Bloo

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    Jurnal Bioterdidik: Wahana Ekspresi Ilmiah
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