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    Faire Season

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    The Criminal Justice System\u27s Problematic Response To The Commercial Sexual Exploitation Of Children

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    There is a current problem with the way that the American criminal justice system is responding to survivors of commercial sexual exploitation of children, or CSEC. In this thesis, I will first acknowledge that this oppressive, abusive, and tragic reality cannot be fully examined in this one piece of writing and offer two areas of further exploration which are limited in this piece: international CSEC and the victimization of boys and transgender youth. I will then explore the development of CSEC on American soil, from how youth become coerced into “the life”, what physical and psychological tactics exploiters use, and the long-term effects that are most notable and studied. By using literature review and personal narratives of people I have met in my professional work, the thesis will progress into an overview of how the American criminal justice system is responding to CSEC and its victims, and why it is overwhelmingly a broken system that is more punitive than restorative and healing. Finally, several suggestions will be offered in terms of how to empower victims of CSEC, as opposed to further silencing their voices, as this would be the most valuable tool in changing the system for future generations

    Minecraft\u27s Sandbox: Play in a Virtual World of Creative Exploration

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    Minecraft has impacted the lives of children and adolescents for years, and continues to do so. This thesis explores the similarities between open ended play in the real world, using the metaphor of a sandbox, and play by creating and exploring in the virtual world of the game Minecraft. This thesis builds on a pilot study that investigated the experience of playing Minecraft with young adults. In the present study ten more interviews were conducted with players of a greater range of ages, offering the opportunity to consolidate experiences into broader categories and themes. The interviews illustrated that the experience of the game included social, emotional, as well as creative exploration, which facilitated friendships and enabled personal growth. It became clear that the game provides an invaluable space for children, adolescents and even adults to participate in play as external forces like school, work, and responsibilities discourage them from doing so. Lastly, this study occurred in the spring of 2020, during the start of the quarantine in the United States due to the COVID-19 Pandemic, which forced all the interviewees to be isolated in their homes. With no actual space for interaction, the game became a place to stay close and be able to “leave” isolation without actually leaving their homes. In a time of quarantine, where there is literally no physical space for play and connection, the game has provided both

    Anger Suppression in Late Childhood

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    Research on anger in childhood typically refers to “difficult” children. In academic, social, and family settings, anger is not being addressed unless it is causing a noticeable disturbance such as screaming and/or hitting. The negative attention associated with anger expression is part of the socialization of anger. Society has labeled anger as a negative emotion and this view leads to the suppression of this emotion to avoid negative attention. The literature on emotions in childhood highlights the negative outcomes that emotional suppression can create. A child’s expression of emotions is a combination of their external environment and their ability to regulate their emotions. This thesis will explore a case in which a child is afraid to express his anger and displays as fearful and sad. I will explore the familial socialization of anger and expressive suppression through reviewing current literature and focusing on this case study

    Independent Creative Component in Dance

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    This semester-long project in dance utilized improvisation, anatomical study and analysis, reading, writing, and consistent movement practice, to develop a warm up focusing on areas of specific technical and creative interest to the author and initially, a research partner. The weekly research sessions were conducted in a dance studio for the first eight weeks of the semester. Following the shift to off-campus instruction, the work was adjusted to residential and outdoor spaces for the remaining seven weeks, and was conducted independently by the author. The report includes photographic records as well as detailed notes on the research and development process.https://digitalcommons.slc.edu/undergrad_selectedworks/1005/thumbnail.jp

    The Naughty Boy Dancing Queen: Embodied Agency In Queer Transgression and Conceptual Muchness

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    This thesis aims to understand and glorify the transformative characteristics of theatrical transgressions and their lasting effects on performers and audiences in dance performance. In a history of queer transgression, artists have explored the concept of naughtiness in varied ways and through forms of embodied research, have attempted to activate unique landscapes for their own performative, excavational discoveries. By shifting modes of temperament within the stage arena, myself and others before me have attempted to achieve knee-jerk effects in live theater and concert dance in order to gain concretized levels of performative agency and authorship. Within this artistic genealogy, I pose the question: How can performances of conceptual muchness, defined as transgressing sensory (affective) and social norms, offer agency to a performer? This points to the possibility for creating utopias and dystopias in performance, where perfect worlds and destruction-based environments are formulated through surrealist structures and etherealized dreamscapes. These manifestations in my creative work are achieved through action-based doings and constitute an overt rejection of a white, patriarchal, hegemonic, cultural sphere that thrives on normativity. This project proposes that a performer can achieve agency through conceptual muchness: transgressive acts in performance that disrupt hegemonic norms of propriety by providing experiences of sensory overload and queer, overt resistance to assimilation

    Nowhereland: Thesis of Chaya Ungar

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    Tango And Dance/Movement Therapy: A Partner Dance

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    This thesis aims to explore the parallels that are present between Argentine social tango and dance/movement therapy. Through a personal embodied inquiry of both the dance form and the therapeutic modality, the author draws a comparison of therapeutic elements such as collective and shared experience, attunement and the therapeutic relationship, expansion of movement repertoire, presence in the here-and-now, and integration of the whole self. The analysis demonstrates that while each form is distinct, there is also commonality and a shared language that grounds them both at the center of movement as a form of therapy. Tango is a social dance in and of itself, and dance/movement therapy embodies many different forms of movements and dances, however, at the heart of both forms is the whole, vulnerable self centered around a collective and shared experience

    Post Mortem Genetic Testing in Sudden Unexpected Death in Epilepsy [SUDEP]: A Pilot Story

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    Sudden Unexpected Death in Epilepsy [SUDEP] is one of the major causes of death within the world population that has epilepsy (Partemi, et al., 2014). There is no clear consensus on the underlying mechanism and are theorized to be heterogeneous in nature (Nashef et al., 2012). Some of these mechanisms are cardiac arrhythmias, and dysfunctions in either the respiratory or brainstem arousal systems (Ruthirago et al., 2018). Postmortem testing could provide further understanding of SUDEP and could be used as an asset to medical examiners. In this study we seek to evaluate the utility of postmortem genetic testing as part of a pilot study utilizing in-house postmortem molecular analysis at NYC-OCME on SUDEP cases retrospectively and prospectively. Thirty-two cases were analyzed by In-house Cardiac & Epilepsy Sudden Death Molecular Analysis. Among the 19 definite or definite SUDEP plus cases, two likely pathogenic variants have been identified in two definite SUDEP cases. Testing yield, percentage of cases with positive results is calculated to be 10.5%. 17 of the 19 definite or definite SUDEP cases (89.5%, one case has both a likely pathogenic variant and a variant of uncertain significance [VUS] identified) have one or more VUS identified. One case (5.3%) has a negative result with no variants identified in the 257 genes tested. A likely pathogenic splice-site missense variant was found in SCN2A in a 9 year-old female with White/Caucasian ethnicity. A likely pathogenic frameshift variant was found in CACNA1H in a 27 year-old male with Hispanic ethnicity. Our results show the utility of postmortem molecular testing in SUDEP. Accurate variant interpretation and classification as well as risk assessment is essential for patients and families affected by SUDEP. More research and data collection on variants discovered through NGS in varied racial/ethnic populations is required

    This Is My Bell Ringing

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