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ANALISIS DAN PENERAPAN METODE TUNING PADA BASIS DATA FUNDING
The purpose of this research is to analyze, design, and implement tuning for the funding database,
which include data mart processing that will be used in the formation of analytical reports. The research method
used is literature study from a variety of journals, books, e-books, and articles on the internet. Fact finding
techniques are also done by analyzing, collecting, and examining the documents, interviews, and observations.
Other the research methods are also used to analyze and design database such as SQL tuning, Partitioning, and
Indexing. The results obtained from this research is an implementation tuning for the funding database, in which
if it is implemented, it will improve performance significantly. The conclusion is by implementing tuning for the
funding database, it can help the bank to improve the performance of database system and decrease time to
produce analytical reports
ANALISIS SISTEM INFORMASI AKUNTANSI PEMBELIAN DAN PERSEDIAAN PADA PT. XYZ
Company faces a business competition that requires the company to survive or be superior to its
competitors. PT. XYZ is a trading company engaged in distribution of raw materials and goods of Japanese food
and it needs the support of Accounting Information Systems (AIS) to be applied in all business processes. One of
the most important business processes is purchasing and supplying of raw materials. Raw material is a resource
or materials that have a good economic value to be sold directly or processed into finished goods that will be
marketed. Therefore, it is important for companies to know how to do a good internal control related to the
purchase and inventory. The methodology used in this research is to conduct a survey on the condition of the
companys business processes, the study of literature with the method of analysis and design of Object-Oriented
Analysis and Design (OOAD). The results of this study is the analysis and design of purchases accounting
information systems, cash expense and inventory that can assist the companies in carrying out business activities
and organizing internal control related to the purchase and inventory and to be able to reduce the distortions
that occur and to maintain the smooth operation of the company. The information systems that are designed are
able to help the companies in reducing errors caused by data record error transactions by employees and allow
the companies to control the supply of goods
FENOMENA APLIKASI PENGOLAH FOTO DIGITAL PADA PONSEL PINTAR DI MASYARAKAT KOTA
Digital photography has recently developed rapidly. Apart from the development of film media to
digital, digital itself develops significantly, especially in media aspect which a camera nowadays is not only used
for taking pictures, but also can be implanted in other media, for instance smartphones or tablets. It is very
common that mobiles have built-in cameras. The quality of image offered is getting better. The development of
smartphone technology has reached to a certain capability to run an operational system as it is in computer
media so that there are a lot of softwares or applications created. One of them is an application for photo
editing. Photo editing applications in smartphones are created because of the development of applications in
social media which is rapidly developed in mobile media. Social media has recently been a need for city people,
in the fast and modern society. Social media is a media for interaction. One form of the interactions is
photography which many applications in social media offering sharing photos fast and easily so that city people
can update any or all activities or through photos which are uploaded in social media. Photo editing
applications in smartphones eventually become the most downloaded applications. Therefore, people have more
options to try or use various photo editing applications offering instant photo editing to suit their wish
GAMBARAN CELEBRITY WORSHIP PADA DEWASA AWAL DI JAKARTA
The intensity of celebrity worship is increasingly occurring in Indonesia. Celebrity worship is any form
of behavior or feelings that arise from inner to worship an idol figure as a gratification, entertainment, or to fill
in the emptiness. Celebrity worship is divided into entertainment social, intense personal, and borderline
pathological. Celebrity worship can be done by anyone and its intensity decreases with age. However, some
media reports that celebrity worship is found in early adulthood. Thus the purpose of this study was to describe
behavior of celebrity worship in early adulthood aged 20-30-year-old in Jakarta. The research design is
quantitative descriptive method. Subjects in this study amounted to 250 people who live in Jakarta. It is found
that 34% (85 people) into the Entertainment Social levels, 34.8% (87 people) into the level Intense Personal,
and 31.2% (78 people) into the Borderline Pathological levels. It shows that celebrity worships still exist in
early adulthood i
GARIS DAN TITIK BERDASARKAN RISET VISUAL
A design may not be created instantly, without going through a process of creation. At the beginning it
all starts from nothing, blank. It requires a visual research to make a visual communication. Without a visual
research, the design will not have a strong meaning to be communicated. When an idea is created, the next step
is to generate the idea to become a design. The first thing a designer to do is drawing a line. Line is one of the
design basic elements. In the journey to make a good design, a designer requires a visual record to assist
her/him in remembering what is important. A visual record contains not only visual things seen by eyes, but also
the perceived things. What is felt at the moment is important because it is easier to forget than visual memory.
Sense is an important element in design. A good work will easily be communicated not only by visuals but also
from senses. The study was conducted as an insight into the process of making a visual record of nirmana using
visual recording method in the exploration of dots and dashes. This method was used to sharpen the sensitivity
of students to dots and lines. Initially, the students visited a traditional market to do the visual research. After
that, they created a visual record in the form of the composition of dots and lines in nirmana to remember the
taste, smell, and visual experiences
LAPORAN STUDI PERANCANGAN DENGAN BIM
Building Information Modeling (BIM) has grown in architectural education curriculum with many
scholar researches escalated the report. However, the effectiveness of the deliverance has not been evaluated,
especially from the students standpoint. This writing is the survey report that collected from Bina Nusantara
University students, who accomplished 3 courses of architectural computing. The survey aims to give feedback
of student understanding regarding the courses learning objectives. Surveys were conducted with open and
closed questionnaires. Quantitatively the survey showed that they were self-convinced with the process they had
taken through the semesters. The combination of learning strategies is the strength that should support the
design studio with BIM