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    2796 research outputs found

    The effectiveness of archiving simulation video in Vocational High School

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    This study was a research and development. The media developed employed Ulead software with video player application. The development stage was conducted using Hannafin and Peck\u27s development and implementation model. The instruments employed in this research were questionnaire and test. The results of interview and observation were analyzed using descriptive qualitative method, while questionnaire and test using descriptive quantitative one. Considering the result of analysis on the effectiveness of archiving simulation video using IBM SPSS 20 software with t-test formula, it could be found that the t-statistic value of posttest was 4.16 for both experiment and control classes with t-table score of 2.00; thus, tstatistic \u3e ttable meaning that the improvement of learning outcome value for experiment class was better than that for control class. The learning outcome for experiment class showed the mean post-test score of 80.28 while that for control class of 70.56. The difference of mean posttest score between experiment and control classes was 9.72 point. The conclusion of research was that the archiving simulation video was feasible and effective to be used to improve the students\u27 learning outcome

    PENGUJIAN FUNCTIONALITY DAN PERFORMANCE SISTEM INFORAMASI BERBASIS WEB MENGGUNAKAN FRAMEWORK CODEIGNITER DI SMK NEGERI 1 JOGONALAN KLATEN

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    Penelitian ini bertujuan untuk menganalisis kualitas sistem informasi alumni berbasis web menggunakan framework CodeIgniter sehingga mampu: (1) mengurangi kesalahan pengelolaan data alumni SMK N 1 Jogonalan. (2) menyingkat waktu pencarian data alumni SMK N 1 Jogonalan. Pengujian yang digunakan pada penelitian ini adalah aspek functionality suitability dan aspek performance efficiency. Aspek functionality menggunakan test case yang mengacu pada analisis kebutuhan perangkat lunak. Sedangkan aspek performance efficiency dilakukan dengan menghitung waktu rata-rata respon dari sistem sebanyak lima kali percobaan. Hasil penelitian yang telah dilakukan menunjukan bahwa: (1) Sistem informasi yang dikembangkan dapat mengurangi kesalahan pegelolaan data, hal ini dibuktikan pada pada aspek functionality suitability telah memenuhi standar dengan hasil pengujian 100% yang berarti semua fungsi telah berjalan dengan baik. (2) Sistem informasi yang dikembangkan dapat menyingkat waktu pencarian data, hal ini dibuktikan pada aspek performance efficiency diperoleh rata-rata waktu respon 0.004908 detik dengan kategori sangat puas

    The utilization of junior high school mathematics national examination data: A conceptual error diagnosis

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    The goal of the research is to gain insights into the characteristics of the items in the mathematics national examination, the attributes on which the items were formulated and the result of a conceptual error diagnosis of the mathematics materials based on the result of the junior high school mathematics national examination. This is quantitative descriptive research. The data were collected from 3,079 grade-nine students of junior high schools who took the National Examination in the academic year of 2015/2016. The sample was established randomly based on the package code of the examination which is P0C5520 with 574 students as the examinees. Documentation method was applied in collecting the data. The result of the research shows that - upon the implementation of the classical test theory - there are 16 items in \u27difficult\u27 category, 24 in \u27intermediate\u27 category, and no items in \u27easy\u27 category. Furthermore, upon the implementation of the item response theory, the result shows that 28 items are in \u27good\u27 category and 12 items are in \u27poor\u27 category. In addition, there are 50 attributes on which the Junior High School Mathematics National Examination test (package P0C520) is formulated. Four attributes are content attributes and the rest (46) are process skill attributes. The result of the diagnosis shows that there are 11 types of errors made by the students when trying to complete the content items. Most of the errors are conceptual errors related to the geometric materials especially in the sub-materials of polyhedron, triangles, and quadrangles

    Pengembangan model permainan untuk pembelajaran teknik dasar bola basket di SMP

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    Tujuan penelitian ini adalah menghasilkan model permainan untuk pembelajaran teknik dasar bola basket di sekolah menengah pertama. Pendekatan yang dilakukan dalam penelitian ini adalah penelitian dan pengembangan. Pengembangan produk model permainan untuk pembelajaran teknik dasar bola basket di sekolah menengah pertama dilakukan dalam tujuh tahapan, yaitu: (1) pengumpulan hasil riset dan informasi, (2) analisis terhadap produk yang akan dikembangkan, (3) mengembangkan produk awal, (4) validasi ahli, (5) uji coba skala kecil dan revisi, (6) uji coba skala besar dan revisi, dan (7) pembuatan produk final. Subjek penelitian ini adalah anak sekolah menengah pertama. Uji coba skala kecil dilakukan terhadap 25 siswa SMP N 4 Pandak. Uji coba skala besar dilakukan terhadap 56 siswa SMP N 1 Pandak dan SMP N 3 Pandak. Instrumen pengumpulan data yang digunakan yaitu: (1) pedoman wawancara, dan (2) pedoman observasi pembelajaran. Teknik analisis data yang dilakukan yaitu analisis deskriptif kuantitatif dan analisis deskriptif kualitatif. Hasil penelitian ini berupa model permainan untuk pembelajaran teknik dasar bola basket di sekolah menengah pertama yang berisikan sembilan permainan, yaitu: (1) Lempar Nama, (2) Lempar Target, (3) Lempar Gerak, (4) Fun Dribbling, (5) Target Dribbling, (6) Kejar Mengejar, (7) Tembak Tongkat, (8) Rintang Tali, dan (9) Happy Game. Dari hasil penilaian para ahli dan guru, dapat ditarik kesimpulan bahwa model permainan yang disusun sangat sesuai dengan karakteristik serta pertumbuhan dan perkembangan teknik dasar pada anak sekolah menengah pertama. Kata Kunci: permainan, teknik dasar, bola basket Developing Game Models for Basketball Basic Technique Learning in Junior High School Abstract The research aims to create game models for basketball basic learning technique in Junior High School. The research approach used is Research and Development. The development of the game model products for basketball basic technique learning process in Junior High School was devided into seven steps: (1) collecting research result and information, (2) products development analysis, (3) primary product development, (4) expert validation, (5) small-scale testing and revision, (6) large-scale testing and revision, and (7) creating final product. The research subjects are Junior High School students. The small-scale testing involved 25 students of SMPN 4 Pandak. The main field test involved 56 students of SMPN 1 Pandak and SMPN 3 Pandak. The data collecting instruments are: (1) interview and (2) learning observation. The data analysis techniques employed are descriptive quantitative and descriptive qualitative techniques. The research results are game models for basketball basic learning technique in Junior High School. There are nine game models: (1) Name Throw, (2) Target Throw, (3) Moving Throw, (4) Fun Dribbling, (5) Target Dribbling, (6) Tag Game, (7) Stick Shooting, (8) Rope Barricad, and (9) Happy Game. From the judgement result of the experts and teachers it can be concluded that the game models are very suitable for Junior High School students characteristics and also their growth and development on the basic techniques. Keywords: games, basic technique, basketbal

    Pengembangan model pembelajaran penguatan vocational life skills mahasiswa berwawasan kewirausahaan di bidang teknik mesin

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    Penelitian dan pengembangan ini bertujuan untuk: (1) mengembangkan model pembelajaran penguatan vocational life skills mahasiswa berwawasan kewirausahaan; dan (2) mengimplementasikan model pembelajaran penguatan vocational life skills mahasiswa berwawasan kewirausahaan. (3) mengetahui efektivitas dan keunggulan model; dan (4) mengimplentasikan model. Metode penelitian dan pengembangan dengan Borg & Gall dan perencanaan strategi pembelajaran dalam pengembangan model dengan menggunakan rancangan Dick & Carey. Berdasarkan hasil dari validasi ahli pada: ahli bidang studi, ahli desain pembelajaran, ahli desain grafis semuanya menunjukkan bahwa model pembelajaran penguatan vocational life skill layak digunakan dalam pelaksanaan pembelajaran pada mahasiswa jurusan teknik mesin. Juga pada uji coba perorangan, uji coba kelompok kecil dan uji coba lapangan menunjukan kelayakan model yang dikembangkan dan dalam kategori baik. Uji efektivitas, dapat disimpulkan bahwa nilai rata-rata hasil belajar yang diajar dengan menggunakan modul vocational life skills berwawasan kewirausahaan lebih tinggi dibandingkan dengan nilai rata-rata hasil belajar yang diajar dengan menggunakan buku teks. Kata kunci: model pembelajaran penguatan vocational life skills, kewirausahaan, teknik mesin LEARNING MODEL DEVELOPMENT OF STUDENTS LIFE SKILLS VOCATIONAL STRENGTHENING INSIGHTFUL ENTREPRENEURSHIP IN MECHANICAL ENGINEERING Abstract Research and development is aimed at: (1) develop learning models strengthening vocational life skills, entrepreneurial-minded students; and (2) implement a reinforcement learning model vocational life skills, entrepreneurial-minded students. (3) evaluate the efficacy and advantages of the model; and (4) implementing the models. Methods of research and development with Borg & Gall and planning learning strategies in model development by using design Dick & Carey. Based on the results of the validation experts at: expert studies, expert instructional design, graphic design expert everything suggests that the reinforcement learning model vocational decent life skill used in the implementation of learning in students majoring in mechanical engineering. Also on individual testing, small group trial and field trials showed the feasibility of the model developed and in both categories. Effectiveness test, it can be concluded that the average value of learning outcomes are taught using modules vocational life skills, entrepreneurial-minded higher than the average value of learning outcomes are taught using textbooks. Keywords: reinforcement learning model vocational life skills, entrepreneurship, engineerin

    The effects of situational factors on the choice of the mechanical engineering expertise program in Vocational High Schools

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    The objective of this study was to determine the effects of the family environment, the previous school environment, the social environment, and the students\u27 attitude on the choice of the mechanical engineering expertise program in Vocational High Schools (VHSs) by the graduates of Junior High Schools. This was a correlational study which was ex post facto in nature. The study population totaled 1095 students. The sample, consisting of 300 students, was selected using the proportional random sampling technique by means of the Krejcie and Morgan formula. The data were collected through inventories, observation sheets, and documents. The content validity was assessed through expert judgment. The construct validity was assessed using the factor analysis and the reliability using the Cronbach\u27s Alpha formula. The data were analyzed using the descriptive analysis, regression analysis, and path analysis at a significance level of 0.05. The results showed that, there were significant effects of the family environment, the previous school environment, the social environment, and attitude in the choice of mechanical engineering expertise program in VHSs by the graduates of Junior High School

    Partnership model of vocational education with the business sector in civil engineering expertise program of Vocational Secondary Schools

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    This study aims to: (1) develop a partnership model of vocational education with business sectors in civil engineering expertise program of vocational secondary schools in Bali and (2)testing the effectiveness and efficiency of partnership model developed. The study used the design and development model of Richey & Klein (2009), which consists of three main phases, namely the phase of model development, model validation, and model testing. The phase of model development used the qualitative approach, through literature review, observation and interview. Expert review techniques were used in the model validation phase. The model testing used pre-experimental design with one-shot case study. The study found that the partnership model of vocational education with the business sector in civil engineering expertise program of vocational secondary schools in Bali involves several components, such as key stakeholders, the underlying principle of partnership, orientation/common goal, the management of educational resources (teachers and facilities), curriculum development, implementation of learning/training and work practices, competency test of graduates, distribution of learning outcomes/output, as well as monitoring, evaluation and feedback of partnership program. Experimental results show that the partnership model developed has met all of the criteria (effective, practical and efficient)

    Pemetaan kualitas empirik soal ujian akhir semester pada mata pelajaran Bahasa Indonesia SMA di Kabupaten Klaten

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    Tujuan penelitian ini adalah untuk mengetahui kualitas empirik soal Mata Pelajaran Bahasa Indonesia yang digunakan dalam pelaksanaan ujian akhir semester SMA di Kabupaten Klaten dalam empat tahun terakhir. Jenis penelitian ini adalah deskriptif kuantitatif. Metode pengumpulan data yang digunakan dalam penelitian ini adalah dokumentasi yang mengutip respon jawaban 1125 peserta didik pada ujian akhir semester tingkat SMA di Kabupaten Klaten pada Mata Pelajaran Bahasa Indonesia kelas X pada Tahun Pelajaran 2011/2012 sampai Tahun Pelajaran 2014/2015. Analisis kualitas empirik soal ujian akhir semester meliputi: tingkat kesukaran, daya pembeda, efektivitas distraktor, validitas dan reliabilitas. Berdasarkan hasil analisis data dapat diketahui bahwa tingkat kesukaran butir soal ujian akhir semester di Kabupaten Klaten pada Tahun Pelajaran 2011/2012 kategori mudah sebanyak 64%, sedang 24 % dan sukar 12%. Pada Tahun Pelajaran 2012/2013 78% soal mudah, 12% sedang 10% sukar 10%. Pada tahun pelajaran 2013/2014 12% soal mudah, 14% sedang dan 74% sukar. Pada tahun pelajaran 2014/2015 64% mudah, 16% sedang dan 28% sukar. Daya pembeda soal ujian akhir semester pada tahun pelajaran 2011/2012 yang memenuhi kriteria sebanyak 62%, pada Tahun Pelajaran 2012/2013 sebanyak 76%, pada tahun pelajaraan 2013/2014 sebanyak 62%, pada Tahun Pelajaran 2014/2015 sebanyak 64%. Distraktor pada soal ujian akhir semester Tahun Pelajaran 2011/2012 dapat berfungsi dengan baik sebanyak 86%, pada Tahun Pelajaran 2012/2013 sebanyak 90%, pada Tahun Pelajaran 2013/2014 sebanyak 76%, pada Tahun Pelajaran 2014/2015 sebanyak 90%. Hasil analisis validitas empirik pada soal ujian akhir semester tahun pelajaran 2011/2012 diperoleh 36% butir yang valid dengan nilai koefisien reliabilitas sebesar 0,232. Pada soal ujian akhir semester tahun pelajaran 2012/2013, 56% butir soal valid dengan nilai koefisien reliabilitas 0,428. Koefisien reliabilitas soal ujian akhir semester pada tahun pelajaran 2013/2014 diperoleh sebesar 0,238 dengan butir soal yang valid 40%. Validitas empirik pada ssoal ujian akhir semester tahun pelajaran 2014/2015 sebesar 50% butir soal valid dengan nilai koefisien reliabilitas sebesar 0,603. MAPPING OF APPING OF THE EMPIRICAL QUALITY OF INDONESIAN LANGUAGE SUBJECT FINAL EXAM FOR SENIOR HIGH SCHOOL IN KLATEN REGENCY Abstract This research aims at determining the empirical quality of Indonesian Language subject test questions used for Final Exam for senior high school in Klaten Regency within the last four years. This research uses a descriptive quantitative method. The data for this research were collected by means of documentation. Documentation that cites the responses of the students of the final exam of high school semester in Klaten Regency on the Indonesian Language Subject of class X in the 2011/2012 Year Learning Year until the 2014/2015 Lesson Year which amounts to 1125 students. Empirical quality analysis of the final exam of the semester include: item difficulty, discriminating power, distractor effectiveness, validity and reliability. Based on the results of data analysis can be seen that the level of difficulty item semester final exam in Klaten regency in the academic year 2011/2012 easy categories as much as 64%, while 24% and 12% difficult. In school year 2012/2013 78% easy problem, 12% medium 10% difficult 10%. In the academic year 2013/2014 12% easy questions, 14% medium and 74% difficult. In academic year 2014/2015 64% easy, 16% medium and 28% difficult. The discriminating power of final exam of semester in academic year 2011/2012 that have qualified as much as 62%, Lessons 2012/2013 as much as 76%, 62/2014 years of education as much as 62%, Lesson 2014/2015 as much as 64%. Distractor at the end of semester exam in the academic year 2011/2012 to function properly as much as 86%, in the Academic Year 2012/2013, as much as 90%, in the Academic Year 2013/2014 by 76%, in the Academic Year 2014/2015 by 90%. The results of empirical validity analysis on the final exam of the academic year 2011/2012 obtained 36% valid grain with the value of reliability coefficient of 0.232. On the matter of the final exam of the year 2012/2013 academic year, 56% items are valid with the value of reliability coefficient of 0.428. Reliability coefficient about final exam of semester in academic year 2013/2014 obtained equal to 0,238 with item 40% valid matter. Empirical validity in semester test case final year 2014/2015 amounted to 50% items valid with reliability coefficient value of 0.60

    An evaluation model of islamic learning education program in madrasah aliyah

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    The purpose of this study is: (1) to create the products as the evaluation model learning programs of Islamic education in madrasah aliyah, suitable, precise, and accurate, (2) to know how to test the suitability of the model to obtain the evaluation model of Islamic Education learning programs in madrasah aliyah which is valid, and reliable, and (3) determine the effectiveness of the application of evaluation model of Islamic learning programs that was developed. This was a research and development method study (R & D), referring to the model of Borg & Gall, the development process was simplified into three steps, namely: (1) the stage predevelopment of models, (2) the stage of development of the model, and (3) the operational phase of the field (test model). The data were collected using questionnaires, interview, observation, documentation, and test. Data were analyzed using quantitative and qualitative. The conclusion of this research and development is: (1) evaluation model of Islamic Religious Education Learning program developed comprising: (a) the evaluation procedures, (b) the evaluation instrument, and (c) the evaluation guide. (2) according to the experts, PAI teachers, and principals, procedures, instruments, and evaluation guidelines developed are already good, and can be used, d) the instrument developed is entirely valid (load factor \u3e 0.3), reliable (CR \u3e 0.7), and qualified as a fit model (RMSEA ‰¤ 0.08 and NFI, CFI and GFI \u3e .90). second, the expert\u27s opinion, PAI teachers and principals, the developed evaluation model (EPH model) is declared effective, practical, and easy to use, and supported by a valid and reliable instrument

    Upaya meningkatkan hasil belajar Pendidikan Kewarganegaraan melalui model pembelajaran talking stick

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    This research was conducted to improve students\u27 achievement on Citizenship Education through Talking Stick Instructional Model in Class VII B Muhammadiyah Junior High School Seyegan academic year of 2015/216. It was Classroom Action Research . Based on result of the study it can be concluded that the implementation of Talking Stick Instructional Model improved students\u27 achievement on Citizenship Education. It was based upon the results that (1) the procentage of passer grade was increased through entire cycles. The average of the score was 60.64 with 16.12 % of students succed the defined treshold during pre Cycle, was increased to 79.68 with 65.62 % of students during cycle I and the average of the score was increased to 96.54 consists of 93.54%. (2) The students\u27 learning activities were also increased, cycle I was 46.87% and cycle II became 81.25%. Accordingly, it was recomended that Talking Stick Instructional Model can be used to improve students\u27 achievement on Citizenship Education

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