CREO SAE University College
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Pickled Squid : Voidwalkers [Game]
VoidWalkers is a VR horror game where you are an engineer who woke up from cryosleep to find the ship is in almost complete darkness and your all alone. you have to make your way through the ship to find out what happened and get off the ship, but are you really alone
Gates of Ollantaytambo
Ollantaytambo (Quechua: Ullantaytampu) is a town and an Inca archaeological site in southern Peru some 72 km (45 mi) by road northwest of the city of Cusco
Simulate : Music of an Imagined Future [EP]
Simulate : Music of an Imagined Future [EP]
01. The Simulator [MP3]
02. In The Other Room [MP3]
03. I See Faces [MP3]
04. Astral Wave [MP3
Sorry for the Mess [SORRYFTM]
A YOUNG MAN sits at a ROUND BAR TABLE, BAND POSTERS plaster the walls of the exposed brick venue. A half finished beer drenched in condensation simmers in front of him, he is slightly dazed and out of it. His eyelids hang heavy.
The BAR sits behind him, patrons waiting for a drink. No one is currently serving. Bottles of WINE and OLD WHISKY fill the wall behind it.
A small D-I-Y stage is placed at the end of the room. It looks closer to a pallet that has been dressed up rather than a functioning stage. A MICROPHONE stands upon it, with two PA SPEAKERS placed either side.
The young man has a parlor sized ACOUSTIC GUITAR leaning up against the STOOL, the strap hanging on by a string.
The sound of amateurish indie pop music playing through speakers echoes around the small room. The young man’s head is down as he fidgets with something in his hands under the lip of the table.
Suddenly, the young man is startled by someone tapping his shoulder. (Extract from script written by Alex Tickner)
The Flock [Audio, Creative work]
The Flock is a community-driven initiative designed to combat isolation among creatives by fostering connections and promoting collaboration. Founded by Malcolm and Kiahna, the project emerged from a podcast aimed at sharing stories and advice within the creative realm. It has since evolved into a comprehensive network that provides digital resources, in-person events, and merchandise, all centred around the core values of creativity, connection, and support. The Flock serves individuals aged 18-45 who are passionate about personal growth and creative pursuits, including artists, writers, designers, and musicians. By offering a warm and approachable atmosphere, The Flock encourages members to share experiences, seek guidance, and engage in meaningful discussions that inspire creativity and a sense of belonging. The initiative emphasizes the importance of community involvement in enhancing individual investment and connection, ultimately equipping its members with the tools necessary to navigate their creative careers and realise their potential
& [Music Video]
Our project: &, is designed to create an emotional experience that challenges audiences perspectives and fosters introspection. We have aimed to achieve this by combining experimental film and poetic documentary techniques with trance/melodic techno music. The purpose of this audience test was to inquire as to whether our areas of focus for creating these genres are currently being successfully executed. These areas of focus are completely interconnected, although they can be classed into 5 categories: Emotional resonance, Synchronisation, Production Quality, Immersion/Engagement, and Messaging/meaning
Empty World & Us
Two girls explore a post-apocalyptic city together, collecting supplies for a shelter
Love and Circustry [Film]
A animated conceptual trailer, for a Circus- and Drag- Inspired Dating Sim Video Game
ANI219.3 Concept combination with mechanical object (vehicle) concept art Example 2
ANI219 Project 3 Student exempla